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Showing content with the highest reputation on 03/02/21 in all areas

  1. shiny shuckle after 105 rock smash encounters in hoenn safari zone
    13 points
  2. Heyo! 4th mushroom, caught exactly a year after my first shroom!!! 38,630 encounters :D
    11 points
  3. 26th OT! Got back my first shiny that i sold
    6 points
  4. *CRINGE WARNING* CLIPS: encounter clip: https://streamable.com/x97wln (on streamable cuz it got deleted off twitch for music dmca) catch clip: https://clips.twitch.tv/WimpyDeliciousMonitorTBTacoLeft-QEV7c9rJdDFc9zAx took 4 balls to catch BACKSTORY: Hey my names patrouski, ive been playing pokemmo on and off for 8 years since 2013. shuckles always been my favorite pokemon. i used to always bring one on my teams to NU pokedaily tournaments back in the day, hoping to face good NU players like orangemaniac with my shuckle and show them what i could do with the pokemon. i mostly stream oldschool runescape and tht has been my main game for the past 4 years or so, but i recently started playing pokemmo again regularly on the side on stream. came back to the game about 2 months ago and got my FIRST OT shiny ever after 8 years and around 2025 hours played and tht was a shiny stunfisk which is my 2nd favorite pokemon of all time, and only now only 2-3 weeks later i get my favorite shiny and pokemon of all time after 105 encounters in the safari zone, farming shuckles to breed for a shiny shuckle, never in my wildest dreams did i think id encounter a wild one after 105 encounters, LET ALONE catching it? cant believe it, so insane, im so lucky and fortunate and happy to have had this moment streamed in my life. much love to the pokemmo community and my small twitch community, come check me out if interested, or not if u think im cringe, thats fair too. https://www.twitch.tv/patrouski
    5 points
  5. 25th OT still no shiny swellow but SRIF
    5 points
  6. Ty for the in depth response, first off while you initially said he restricts team building you go on to make the point that he has tons of potential counters and that all well built teams would be running these mons anyway. Which seems to imply that he isn't an especially difficult or unique threat. I also agree with most of your general assessment of conk but still feel like you are downplaying his strengths. Many of the counters you initially mention would be classified as "soft checks" meaning they can either counter it by prediction or revenge kill it/force it out. Even mons like skarmory can lose to conk 1v1 especially if it isn't properly teched for it. This means that if you are not running a legit counter as in Cofag/Spiritomb etc you are 100% relying on prediction to deal with Conk. I think you are overplaying his drawbacks and underplaying his strengths quite a bit, just to be right. Dealing with Conk requires either a hard counter or some level of risk. Unless you are playing semi/stall which will have dedicated answers to such a common threat you open yourself up to flipping coins. Hand waiving the fact that you have no choice but to play the prediction game with conk unless your playing stall is an indication of it being unhealthy if anything. Yes, more offensive playstyles can apply more pressure to Conk but against teams with no hard check he will almost always trade favorably. I really do not think Conk is as much of an issue as is his combination with teleport. Without teleport Conk needs to be played much more carefully but in combination with teleport and the fact that blissey/chansey is the most common carrier who also happens to handle many of ur listed counters quite well make him so much harder to deal with. Analyzing him in a vacuum I actually agree with you. But I have a hard time seeing Conk as healthy just due to the fact he forces so many coin tosses. Sorry for my formatting I am responding from mobile.
    4 points
  7. only 400 leppas, 2nd in 2 days lol, cute charm didn't fail this time
    4 points
  8. For me, Conkeldurr is just a good solid mon. Sure, it retricts teambuilding perhaps slightly more than how casual threats would, but not to the extant where you open yourself up to significant drawbacks. Mons like Cofa, Hippo, Gengar, Skarmory, Reuniclus, Gliscor, Salamence, Tentacruel, Starmie, Chandelure, Jellicent, Sigilyph and many others are just good addition to any team even if Conkeldurr wasn't around. I don't feel like Conkeldurr forces me to run many of those because I would most likely play several of them in the same team anyways. As for the synergy of Conkeldurr + Hydreigon, well I don't think it's surprising for Dark special mon to pair up well with a Fighting physical mon. Without Fairy type, that combination will always be devastating and will require more than one single answer for both these threats. Imo, that's completly fine and OU is overall in a very good state right now.
    4 points
  9. There will be 5 tournaments held at the same time. People will only be allowed to join ONE tier, so choose wisely. Being caught trying to be in two tournaments, will result in being disqualified in both. To participate, PM the respective host before the tournament starts, 30 minutes in advanced till the bracket is finished. The plan is to START at 7PM GMT on the dot. The rules for each tier are the normal ones, for LC follow All the tournaments will be held at Silph Co Channel 4. Prizes for each tier + catching event 1st place 20m 2nd place 3m 3rd place 2m 4th place 1m For the catching event. This lasts for 2 hours, 7PM GMT - 9PM GMT. People who have been eliminated from a tournament are allowed to participate in the catching event. The pokemon to catch will be Taillow. Nature bonus: - Jolly 10 - Naive 7 - Adamant 5 - Brave - 5 (negative points) - Quiet - 10 (negative points) The three Taillows with the highest score will be #1, #2, #3. The Taillow with the lowest score will be #4 (PM YettoDie for the Taillow you submit) LF hosts (they can play) Hosts: - YettoDie (OU) (Catching) - Poufilou (UU) - PoseidonWrath (LC) - LimbowRed (NU) - Badbaarsito (Doubles) LF Spanish and Chinese translations. Spanish: courtesy to Akaru <3 Chinese: (WIP)
    3 points
  10. target achieved: Shiny Ditto search time: 53 minutes money spent: +100k encounters: idk shiny charm: 1 added to the wild shiny search list: Riolu
    3 points
  11. 1st Place Xachary 173 points  2nd Place SerioNotSerious 167 points 3rd-4th Place elsemari 166 points & enchanteur 22 points Thanks to everyone who participated! And special thanks to my refs: @Revz @Lin @MPDH @Sethsen @Mikyii @BrokenBulb @xJoseee <3
    3 points
  12. Shiny smeargle mission done even female too, 4th time cute charm works huehue Ot number: 6 Encounters: 11/12k
    2 points
  13. Don't you think it is a slight issue that many of the checks you mention require some level of prediction to be able to actually handle him? I would also disagree with the assertion that he does not restrict teambuilding, as you pretty much have to limit the amount of mons that are weak to conk or get outraded by it. It is not just about having answers but limiting ur mons that let it come in for free. This is only exacerbated by teleport Blissey/Chansey which pairs perfectly with Conk. The fewer real answers to conk and the immediate pressure it puts on the opp when it gets a safe entry also makes it very easy to abuse the opp with a good double. Teleport into Conk -> Force Cofag Entry -> Double into -> Hydreigon. Sequences like this are common and have little counterplay without predictions/risk. Conk having a large variance of moves and viable spreads also adds to his issue. The variance in speed investment or the risk of facing a bulk up variant only adds to the immense threat and pressure he puts on teams. Unlike other high pressure mons like volc he has fairly few drawbacks with his impressive bulk and access to priority.
    2 points
  14. Quakkz

    I think my game "broke"

    he doesnt fight you there in the first place. go into the building...
    2 points
  15. That's amazing! Congratulations
    2 points
  16. Luke

    "Enhanced Secret Bases"

    @xLuneth@Umbramol !!!!! Plz make PC's an item to put into secret bases + allow gtl to open ty
    2 points
  17. Jarek

    Amulet Coin Rework

    I do 18 Gym + Morimoto + Elesa, so the charge system is not viable if you add some charges, it would harm me and the other players who do a quick rematch. I think the best way would be to count the bonus, even if the time for the last battle is over
    2 points
  18. Needs a divorce system.
    2 points
  19. Hi there, As you can tell by the title I have recently been working on a UI Redesign Concept for PokeMMO. I have a lot of previous graphic design experience, and one of the fields I enjoy working on the most is GUI design. I really enjoy PokeMMO, however at times I feel that the UI can be frustrating to navigate, and although the current UI does fit with the game pretty well. I feel like it could be a lot more modernized, clean and generally more optimized for ease of access and better appearance, which is what I have attempted to do here. I first thought about making a theme, however after looking into it and reading some forum posts I realized that it would restrict a lot of what I was hoping to change, so I decided to make a full-blown concept instead for a new more engaging and pleasing UI. I would like to clarify that this is NOT a theme/mod It is only a concept and at the moment there is no way to FULLY implement this into the game. I am considering making a theme or possibly a mod that allows for the complete changes and additions I have made to be included properly, however that would take some time and research so I decided to get some feedback from the community first. Below are some of the screenshots of the concept UI as well as comparisons (mine on the left) with the current UI being used in the game. (I am in no way criticizing the current UI) however I do believe some things could be changed and optimized for a more user-friendly clean experience. The current UI does an amazing job at sticking with the classic retro Pokémon look, but in my opinion PokeMMO is growing into a more vast and complex game that incorporates the classic feeling of the original Pokémon games and also that of an amazing MMO and believe the UI should also branch towards that. Feel free to look through the screenshots, the UI is not fully completed and a lot of things are still in the works, (such as a Login Screen, Store Menu, Breeding Menu and more.) This is what I have completed so far; Pokémon Summary Character Inventory / Bag Hotbar / Toolbars Global Trade Link Trainer Card PC Deposit Box Party Bar Chat Box Minimap (New) Top Left Display Battle Screen I would appreciate any feedback/suggestions or general opinions from the community and let me know what you would like to see for future concepts! Full Redesign Battle Screen Pokémon Summary Character Inventory / Bag Trainer Card PC Deposit Box Party Bar Hotbar Toolbar Chat Box Minimap (New) Top Left Display Global Trade Link I should also say that the concept UI at the moment uses a blue accent, but I would make this user-customizable for a range of colors (including dark). I am also considering on making a webpage of sorts that will showcase the full UI and allow users to interact with it as they would in game, this would help showcase the changes I have made behind the scenes along with animations and any new updates I make, let me know if that's something you would be interested in. Thanks for reading!
    1 point
  20. This would be great to have so people don't have to ask "where you at?" everytime they want to meet up with a friend. Could also add a toggle button for privacy to not allow their location to be seen. Hover-over pop-up example: "Kanto Region Route 16"
    1 point
  21. Haggles

    "Enhanced Secret Bases"

    Petition to expand upon "Secret Bases". IDEAS: - "Secret Headquarters" : A secret base created specifically for teams, the team leader can create a base that is accessible to members of the team; team members can create "mini secret bases" inside HQ that act like rooms within HQ. When a team leader uses Secret Power, they will be given the choice to make an HQ or personal base. - "Base Marker" : An item that can be used on a "natural surface" that will allow "Secret Power" to be used by that player, allowing for Secret Bases to exist in regions outside of Hoenn. - "Playground" : Allow pokemon to be housed in Secret Bases, moving around, etc. - "Wallpapers" : Something to give Secret Bases a more welcoming feel - Increase the amount of decorations allowed in a Secret Base - More decorations, including Pokemon Dolls up to Gen V Just more to Secret Bases please
    1 point
  22. Date Thursday, 4th March 2021 (China - Friday, 5th) Time 10PM UTC | 5PM EST | 7PM BRT | 6AM (5th) China | 4PM CST| Location Rusturf Tunnel, Hoenn, Channel 1 Duration 1 hour for catching another 10 minutes to submit entries Scoring Total Sum of IVs + Nature Bonus = Total Score Pokémon accepted as valid entries Nature Bonus Modest +10 Quirky +5 To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to me, LordHydra or TechnoVortex to submit it, or whoever else I say to send to. In the event of a tie, the winner will be determined by earliest catch time 1st Place Prize 1,000,000 X2 = 2,000,000 (shiny 2013 venomoth)  2nd Place Prize 500,000 PokeYen X2 = 1,000,000 3rd Place Prize 250,000 PokeYen X2 = 500,000 4th Place Prize 100,000 PokeYen X2 = 200,000 Special $69,000 (first to show me a Pokemon with a 69iv stat total) Nice If you have any questions, my IGN is LordHydra and on very very often. I'll also try and keep an eye on this forum to answer any questions anyone might have.
    1 point
  23. Neuzzz

    "OT Reset"

    people who buy shinies are those that: - don't care about OT, just simply want comp shinies - breeding so they make their OT shinies better with breeding. the whole point of "Unknown OT" is to prevent you from lying that you catch the shiny. If you want to flex, go catch them. If you don't flex, why bother OT, no one but you can see it.
    1 point
  24. Event starts in 47 minutes, Good luck to all!
    1 point
  25. I'm still not a fan of Conk. Jellicent and Spiritomb are on the rise to deal with it but not nearly enough, they do both have merits outside of being a Conk counter but they aren't that great compared to the rest of the OU metagame. I am aware that Conk does somewhat suffer from 4MSS but often enough the combination of drain, mach, facade + stone edge/rock blast is enough to leave a dent or sweep a team mid to late game. Without the right tools this mon becomes unkillable with drain punch spam healing it back to a healthy amount to then punish the next mon in the way. But surely with Conk's popularity that would mean running a counter or two is necessary? Well obviously, the problem rears its head when the only real counters are Cofagrigus and Spiritomb; everything else is merely a check (or dead with a bad predict) until you scout the moveset of Conk e.g. tpunch + ice punch Conk would make short work of Salamence + Jellicent. I believe Conk invalidates a lot of mons from functioning so it should be looked into further.
    1 point
  26. Hello. I've been in this community for over a month now. It's time to say hello to you and write something about me. I come from Poland, I will soon be 28 years old and I am an employee of a hypermarket, I spend my free time after work in the game. As of this time, I have the Kanto, Hoeen, and Sinnoh regions complete. Now I'm struggling with the Unova region. My goal is to catch all available pokemons (I have caught 482 pokemons at the moment). What are my hopes for the game? Finding a bigger Polish community in the game (I can count players from my country on my fingers). Best regards and have a nice day.
    1 point
  27. Shhh... Stop giving the devs ideas.
    1 point
  28. RealMak

    I found an error

    Clearly, you are the Chosen one
    1 point
  29. RNGesus is blessing u hard on this one
    1 point
  30. As long as it is caught within the mentioned time. Location is irrelevant to me.
    1 point
  31. ohSwervo

    "Enhanced Secret Bases"

    Really want to see this implemented, no reason to not have it in. Would also give me more of an incentive to go into my secret base.
    1 point
  32. 標題:城市行者 描述:在城市中翩翩行走,駐留在城市中每個美好的角落。
    1 point
  33. dugtrio uu again plis
    1 point
  34. dang jose keeps hosting event, purple squad at best
    1 point
  35. I totally agree. The animation is too long and they should totally fix that like how they did with the ability Moxie
    1 point
  36. 10 ots double digits to the moon
    1 point
  37. This is a MUST have in game !
    1 point
  38. really nice one dude
    1 point
  39. MegaBladers

    Vanity Suggestion Thread

    colossal titan skin
    1 point
  40. I've started working on implementing the concept as a theme. Here's an example of it in game:
    1 point
  41. Kupokun

    Updating Knock off

    Yes lets make mandibuzz stronger. kek
    1 point
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