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Showing content with the highest reputation on 10/19/22 in all areas

  1. 50th OT. Seriously starting to consider getting a life.
    10 points
  2. I dont deserve this kind of treatment.💩
    8 points
  3. 起因是今天抓针鱼的时候,群友 @StJohnYolanda提醒我可以锁属性技能 规避伤害 于是我有了一个大胆的想法 主角: 既是只要把特性换给对面,我方鬼属性宝可梦就能赖皮站场了,因为优雅猫不会特性互换,只能用猫手,然后得出以下极端配置最大化猫手成功抽到特性互换的概率 优雅猫→猫手 鬼蝉→刀背打 耿鬼→催眠术 工具人1→特性互换 工具人2→特性互换 工具人3→特性互换 除优雅猫外所有人都只带一个技能,抽中催眠也不影响对局,所以单次中奖概率为5分之4,换完特性就可以随便打了,这大概是目前最稳健的策略 2.0版:工具人改为图图犬→特性互换 找伙伴 ,抽奖概率提升为八分之七! 经 @Ryu 改良的第三版 小偷是为了打挡路的npc,戏法是为了封锁头目回复类技能,这两个技能都不进猫手的抓取范围,图图减少一只方便邮寄给小号,实测并没什么影响 以下推论为 @cswzero提供 虽然目前没有经过大数据的验证,但询问多位使用者后一致认为应该就是这样,不影响实际使用,但图图一只就行了 由 @Ryu提供的第5次修改 笨拙 戏法 突击背心 彻底封锁变化类技能 ----------------总结下最终阵容----------------- 如果有帮助点个赞呗
    7 points
  4. Crook22

    Add GTL Purchase History

    It would be nice if we had a history of what we have purchased in the GL and even what we have sold. That way we can track our spending much better.
    5 points
  5. Sableye will be left in NU for the time being.
    5 points
  6. I completly disagree with the implication that Water Absorb is more useful than Unaware in UU. With Unaware, Quagsire is able to stop more threats and also doesn't need Haze to do so. An extra move for Quagsire is a big deal. Scald/EQ is a great coverage for Water Absorb Quagsire, but there is still a lot of walls (Vaporeon, Gastrodon, Slowbro, etc.) that can freely switch on it. The same can't be said about Unaware Quagsire with an extra utility move like Toxic, Yawn, Encore or w.e it may need. When Unaware comes into Rotom-Heat to stop a Volt Switch, it can do more than just Scald to force it out. Haze is no longer required to beat DD Flygon, Bulk Up Swampert, Bulk Up Medicham, DD or Bulk Up Scrafty, some Sigilyphs, Spiritomb Calm Mind, etc. The only way Quagsire Water Absorb could beat Durant was with 116 SpAtk HP Fire. No one would ever run that shit in UU. Unaware beats Honeclaw Durant without any movepool or ev spread sacrifice. Water Absorb can't win vs Belly Drum Azumarill, Unaware Quagsire has great odds of beating it. Unaware Quagsire can be a great security blanket for mons with a lot of boosts. Sometimes it's not possible to switch into a CB Krookodile and it's also not possible to sacrifice a mon because of Moxie. Quagsire can come RK Krook CB Moxie. A low HP +2 Mismagius can be revenge killed by Quagsire Unaware. Bisharp, Toxicroak and Rhyperior gain nothing from setting up if they are facing an Unaware Quagsire. That can be the difference between getting swept and only losing one mon sometimes. Also, even though Water Absorb Quagsire with Haze has a better match up vs Fera, Unaware can still somewhat manage without even having to carry Haze in its movepool.
    5 points
  7. Date: Wednesday, November 2nd Time: 7PM UTC | 3PM ET | 12PM PT | 3AM CST (3rd) | Time Zone Converter Location: Everywhere! Duration: Until all prizes are claimed! Rules: In order to participate you must sign up by either commenting, reacting to this post, or informing me through other means like discord, my stream, etc. (sign up ends when the event begins) If you are already a member of my discord you are automatically entered To win 1st-15th places you just have to be one of the first 15 people to get a shiny You can only submit one entry All shinies must be caught within the event time If submitting before 1st-3rd have been claimed, you must include a screenshot of your Battle feed (No exceptions will be made, this rule does not apply to eggs, fossils, etc.) Chat timestamps are not enabled by default, in order to enable them you simply go to "Settings", then "Chat", and then simply enable "Chat Timestamps". Also don't forget to hit save! Egg hatches require proof to show that you didn't breed 2 shinies together You must be the OT of the Pokémon You must link your entry to any participating host by whisper, Discord DM, or commenting on this post Prizes: The Prize pool consists of 12 mystery boxes that each contain a shiny and a cosmetic item totaling in ~4mil in value, and 3 boxes that are more valuable for the first 3 winners. Each subsequent winner will select a number and that will determine which box they receive, each box will be assigned a random number. The first to find a shiny will select between 1-12, the second will select between 1-11, etc.. Boxes: Claimed By Repposh! 1st Place: ~10m value + Red Eyeball Mask Claimed By Tomu! 2nd Place: ~7.5m value + Psychic Training Helm Claimed By YellowJester! 3rd Place: ~5m value + Duck Cap Claimed By Bertolfoso! + Poncho (Black) Claimed By SweetyShiny! + Grey Werewolf Mask Claimed By MinishUwU! + Butterfly Wings (White) Claimed By HeroGarou! + Bunny Hood Claimed By DRIDRIGOFK! + Headphones (White) Claimed By JaneMargolis + Reindeer Antlers Claimed By MikeRunkzz! + Ghostly Pointed Hat Claimed By BabyTap! + Proto Pack Claimed By MrBrightSideX! + Fire Dragon Robes Claimed By Lounaa! + W Cat Headphones Claimed By Shahmen! + Poisonous Flower Hat Claimed By Askyr! + Blue Frog Hat Bonus Prizes: Bonus prizes will be awarded to the first ones to get a secret shiny, swarm shiny, safari catch, or single encounter! Secret Shiny Bonus: Claimed By HeroGarou! Swarm/Alpha Shiny Bonus: Safari Bonus: Claimed By YellowJester! Single Bonus: Daily Bounty: Each day of the event a bounty will be placed on a specific Pokémon, every person to find and catch the target will earn 500RP. Participants who have already claimed a prize box can still claim the bounty! Shiny Target: Host: Koltern (Me!), I'll be streaming during the event here! Also join my discord to show off your shinies and join the shiny hunter hall of fame! https://discord.gg/ZBWyWaC8cz
    4 points
  8. I do not understand why there are pokemons that at first glance upload it to OU (staraptor and nidoking) And leave feraligart in UU when it is clearly much more dangerous than those 2 pokemons
    4 points
  9. Introduction Please do not use this thread to submit requests. They will be ignored. Strings house all of the game's text, from story dialog to UI elements. There are two locations where you can find strings at: PokeMMO\data\strings - this is the directory where the base-game strings are located / loaded from. PokeMMO\dump\strings - create this directory from the in-game Settings menu -> Utilities -> Run both string dump utilities Use the Find in Files function to search these directories for the dialog you are looking for. While editing game files, it's recommended you use a text editor which is capable of highlighting syntax. https://notepad-plus-plus.org/ https://www.sublimetext.com/ What is an XML? It is important that you avoid modifying or replacing any of the existing XML files. Instead, we can define our own that side-load with the chosen client language. Why? Files are modified during official updates and the majority of these changes are not logged in the patch notes. Anything developed on a previous revision more than likely will not be forwards compatible. Use outdated content at your own risk. Formatting and file types Whatever content is at the bottom of the file takes priority over whatever is at the top. That means you can have multiples of the same string in one file, but whatever is last will end up loading into the game. There are two types of strings; regular strings and archive strings. Regular strings contain basic string ids: (found in default directory and in dumps) <string id="0">example</string> To get your documents ready for your translations, create a new XML file in PokeMMO\data\strings titled z_strings_xx_edits, where xx = your language short-code, e.g., "en" or "es". <?xml version="1.0" encoding="UTF-8" standalone="no"?> <strings is_primary="0" lang="default lang shortcode" lang_full="default full language name"> <!-- comment example; ignored by game --> <!-- modified strings go inside this code block --> <!-- use tab to indent text --> </strings> As long as the lang and the lang_full flags match the language which your client is loading, any string you place inside this file will gracefully side-load into the game. This is relevant for both regular and archive strings. Advantages of utilizing this format include: ensures you always have the latest game files on your system not having to define a custom language in-game (causes issues.) not having to maintain your files as the defaults are overwritten during each update the "is_primary=0" flag allows Gilan's Encounter Counter to function properly Archive strings contain block ids, entry ids, and table ids: (found only in dumps) <string block_id="0" entry_id="0" table_id="0">example</string> There are two types of archive strings; Sinnoh and Unova. To get your documents ready for your translations, create a new XML file in PokeMMO\data\strings titled z_strings_x_edits, where x = the region which you're modifying. Sinnoh: (region_id="3") <?xml version="1.0" encoding="UTF-8" standalone="no"?> <ds_strings_archive archive_type="0" is_primary="0" lang="default lang shortcode" region_id="3"> <!-- comment example; ignored by game --> <!-- modified strings go inside this code block --> <!-- use tab to indent text --> </ds_strings_archive> Before continuing it is extremely important to understand that when you re-import Unova strings while using English or a custom client language, you will encounter an "issue" where the game will revert to using the internal dump version of files. That means if you have any string that edits region_id="2" on your system- all MMO specific dialog is not being displayed. Correct dialog with "proper" string files: Updated Smoke Ball description / breeding item text Incorrect dialog from "bad" string files: Old Smoke Ball description / missing breeding item text These are single examples of dialog displaying improperly / straight from the ROMs. There's approximately 48 thousand lines of dialog in the Unova region alone, that is essentially the entire game's worth of monster, item and ability descriptions, conversations etc- anything the developers made specifically for the MMO is not being displayed. To circumvent this, use this placeholder file @realmadrid1809 and I created. Create a new XML file in PokeMMO\data\strings titled a_placeholder_for_enabling_unova_edits: <?xml version="1.0" encoding="UTF-8" standalone="no"?> <strings lang="en" lang_full="English" is_primary="1"> <string id="0987654321234567890"> </string> <!-- If you remove this file, you will load over 48,000 lines of incorrect dialog. The game will revert to using the internal dump version of files when reimporting Unova strings. That means if you have any string that edits region_id="2" on your system- all MMO specific dialog is not being displayed. You may repurpose this file for your own use if you wish, however- please credit nurver, realmadrid1809 and AnonymousPoke. --> </strings> Without a file similar to this, your game is displaying dialog from the ROMs, not the MMO. In other words, your game is outdated. Unova: (region_id="2") <?xml version="1.0" encoding="UTF-8" standalone="no"?> <ds_strings_archive archive_type="0" is_primary="0" lang="default lang shortcode" region_id="2"> <!-- comment example; ignored by game --> <!-- modified strings go inside this code block --> <!-- use tab to indent text --> </ds_strings_archive> There are two types of Unova strings; archive_type="0" and archive_type="1". Amend the archive_type flag to match the dialog being modified. Final thoughts List of additions / changes to the game files: https://forums.pokemmo.com/index.php?/topic/150659-docs-psa-to-themers-and-modders Conversations can source dialog from multiple string entries, even from other regions whilst in a totally different one You can only shorten string load time by removing existing line breaks "\n" and turning multiple sentences into a single short one Every area of each region is handled differently. Dialog that is tied to animation or background scripts behaves differently than others Files can technically be titled anything- as long as they load after your main files, but the Unova placeholder must remain the first file that loads Check the console.log in PokeMMO\log to confirm what order your game is loading your files Do not store extra copies or other unused loose files in the strings directory Please ensure you have repaired your client and cleaned your game directories before reporting bugs. It wastes the time of everyone involved. If you have further questions or require assistance, feel free to reach out.
    3 points
  10. Etozuri

    WHO'S THAT POKEMON?

    miltank & the lotad line could in main games but you'll have to check whether applies to in-game
    3 points
  11. 当你这么想的时候,生活在地球另一边的玩家们可能也会这么想,有点儿小自私。
    3 points
  12. I have a biggest idea for the WC 6. Instead of making a donate system to qualify teams, this can be used only for selecting captains. Also, allow some countrys to have secondary teams if two captains payed(Example, if two captains register for Brasil, the one that donates more choose if want use name West Brazil, while the other will use East Brasil). When ended the team selections, all teams will be displayed and players will select for which team will play. If country fail to get 6, then captain will be refunded and the players will be ellegible to "Rest of" teams. On pickup teams, we will have 6 teams pickup ellegible: Latin Party, North America United, West Europe Team, East Europe Team, African Nations and Asia - Oceania Collab team. Captains that donate more will pick one of those teams, and will have all players that don't get picked for their respective country teams. This will be decided before player signups starts, because some players can withdraw from their countrys to play in Pickup teams, for multiple reasons(Like fearing being benched due to bad relation with captain, or other player better on same tier, or even if player don't think that can trust on captain.) Also, if a player register for a country, he can select if want to play to a country team or in the pick up team for that region. The teamplate will look like this: After teams being build, then will starts a Qualifying Country Tournament, divided into the 4 regions(America/Africa/Europe/Asia-Oceania). All of them with 4 spots. 1st-4th of qualifiers will play on First Division, 5th-8th on second, and remaining will play only next year. The first and second division countrys will be splited on 4 groups of 4 in each division, and then play in 6-week group stage. Leader Group on First Division will go to play-offs, 4th place will be relegated, 3rd place will go to a Play-off. In second division, Group leader gets promoted, 2nd group place play a play-off with the 3rd group places, for spots in first division of WC 7. 4th place will need to defend their spots against teams on Regional Tournaments. About tiers: The tiers will be a 6 tiers for first stage: OU/UU/NU/DB/LC or OU, depends if team are compatible or not/Home team Choice(No LC) On finals will be a 6 tier rotation, with a Tiebreak if needed: Regular: OU/UU/NU/DB/2x Captain Choice Tie-Break: OU/2x Captain Choice About local stadium: Teams can go on a auction and buy some place to use as their home stadium and play their match on Home. Only requirment is to be a area of at least 7x7 with free space, and also being accesible to everyone. For instance, a random cave on Iron Island aren't ellegible but the Battleground on the Survival area of Sinnoh's Battle Frontier island is ellegible.
    3 points
  13. I don't see any issue with an early feedback post while it's fresh in our minds. I think it's easy forget what happened just weeks after a seasonal event and writing down improvements as you're going along is definitely a smart thing to do. It's a shame people would bash on Unnefable though, whether you agree or disagree with some decisions, he's put a lot of time and effort into selflessly hosting this event so should be treated with a bit of respect for that.
    3 points
  14. Why did you change this dress like this? I like the old style Can you set this dress in two styles and let players choose to buy it. @Darkshade
    3 points
  15. Date Friday, 28th October 2022 Time 6 PM UTC | 2 PM ET | 3 PM BRT Time Converter Zone Location Dreamyard, Unova, Channel 1 Duration 1 hour for catching another 10 minutes for players to submit entries Scoring Total Sum of IVs + Species Bonus = Total Score Pokemon accepted as valid entries Munna +3 Patrat Purrloin Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it Keep the pokemon in your team till results In the event of a tie, the winner will be determined by earliest catch time Participating Staff Biqueta Cosmooth ZacC Elizn AustinMMO 1st Place Prize GIFT Shiny Munna Lv.1 Your choice of nature, 2 moves, with 3 selectable IVs + 3x28 IVs & 1,000 Reward Points 2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points The prizes will be sent to the winners a few days after the event
    2 points
  16. Date Monday, 24th October 2022 Time 16:00 UTC | 18:00 CEST | 12:00 EDT | Time Zone Converter Location Twinleaf Town, Sinnoh, Channel 1 Duration 1 hour for catching. another 10 minutes for players to submit entries. Scoring Total Sum of IVs + Nature Bonus = Total Score Pokémon accepted as valid entries Psyduck Nature Bonus Modest +5 Timid +3 Rules To win 1st-3rd places that are sorted by high to low, you need to submit an entry that scores the highest To win 4th place you need to submit an entry that scores the lowest You can only submit one entry Players can enter the event with only one account/character. All Pokémon must be caught within the event time and at the event location All Pokémon must remain unchanged (untrained/unevolved...) Evolved or unevolved forms of the listed Pokémon will not be accepted as a valid entry You must be the OT of the Pokémon You must link your entry to any participating staff member via whisper to submit it Keep the Pokemon in your team until results are announced. In the event of a tie, the winner will be determined by earliest catch time Participating Staff ZacC xJoseee Cosmooth AustinMMO 1st Place Prize GIFT SHINY Psyduck Lv.1 Your choice of nature, 2 moves with 3 selectable IVs + 3x28 IV's & 1000 Reward Points  2nd Place Prize 500 Reward Points 3rd-4th Place Prize 250 Reward Points The prizes will be sent to the winners a few days after the event
    2 points
  17. Hey, here is my celestial/ psychic pokemon, Regisee. I made a normal illustration and a ingame pixelart
    2 points
  18. chenshushu

    鼠的追闪日记

    小锯鳄120箱
    2 points
  19. @SacredDiverAnything you do in life - JUST DONT ENTER THE SAFARI HELL! ...speaking from experience
    2 points
  20. Hello everyone! Here's my entry for the art contest!! Pokemon name: Octorbit evolves into > Cosmink Type: Celestial & Water The Pokemon changes colour depending on time of day in game! Thought it'd be really cool to see something like this following you and then changing colour when day/night hits! ign: kumomorii Thank you for the opportunity to draw this, I had a ton of fun c :
    2 points
  21. It uses your own. If you change your hidden power with gems, you will have whatever your HP is set to once it transforms.
    2 points
  22. Sableye--->hoenn victory road Pain split, will-o-wisp, drain punch, night shade Ability:Prankster
    2 points
  23. Sorry I'm late, Quag is being placed in UU for now. This one wasn't as unanimous as the staraptor vote, a few at the very least acknowledged it would also be fine in NU. Also over the last day or two, they weren't mentioned because nothing was deemed worthy to be moved from where it already was, the following have released: Arcanine, Qwilfish, Mantine, Rapidash
    2 points
  24. Thank you for confirming this! I just tested and they are indeed broken in Unova and Sinnoh, but working in Kanto and Hoenn. EDIT:
    2 points
  25. Mantine-->undella bay Scald, toxic, swagger, roost Ability: Water Veil
    2 points
  26. MustangCZ

    Vanity Suggestion Thread

    Item Slot: Bicycle I like the UFO hat, but I was wondering what it would look like as a bicycle vanity instead of a head one. Image of Item:
    2 points
  27. 你确定这些话能被那些无聊的人看到??
    2 points
  28. OvO

    深海の闪光记录

    新伙伴 ♀️ 爽朗 31/19/14/28/10/28 神奥冠军之路 2022.10.18 19:40:02 8788=75-1
    2 points
  29. OvO

    深海の闪光记录

    新伙伴 ♀️ 怕寂寞 31/27/19/25/1/30 神奥冠军之路 2022.10.10 17:06:32 8698=73-1
    2 points
  30. OvO

    深海の闪光记录

    新伙伴 害羞 26/0/31/10/10/20 合众巨人洞窟(单遇) 2022.10.7 13:21:46 8660=72-1
    2 points
  31. OvO

    深海の闪光记录

    新伙伴 ♂️ 顽皮 9/31/17/28/14/9 丰缘沙漠地下道(单遇) 2022.10.5 21:11:16 8650=71-1
    2 points
  32. OvO

    深海の闪光记录

    新伙伴 ♀️ 害羞 31/15/7/1/29/14 关都七宝溪谷(单遇) 2022.9.28 11:34:16 8573=70-1
    2 points
  33. OvO

    深海の闪光记录

    新伙伴 害羞 23/19/4/31/9/23 神奥天冠山 2022.9.23 18:36:24 8524=69-1
    2 points
  34. OvO

    深海の闪光记录

    新伙伴 ♀️ 内敛 10/14/31/28/5/15 合众5号道路 2022.9.23 13:04:21 8519=68-1
    2 points
  35. OvO

    深海の闪光记录

    新伙伴 ♀️ 淘气 1/18/8/5/2/31 丰缘119号道路 2022.9.6 10:06:50 8359=67-1
    2 points
  36. OvO

    深海の闪光记录

    新伙伴 ♂️ 天真 31/0/28/25/22/1 狩猎地带(丰缘) 2022.8.7 19:08:51 7979=66-1 第一只沙湖闪(2球抓到)
    2 points
  37. OvO

    深海の闪光记录

    新伙伴 ♀️ 慎重 28/17/3/31/26/30 神奥210号道路 2022.8.4 15:12:36 7945=65-1 ❤七夕快乐❤
    2 points
  38. OvO

    深海の闪光记录

    新伙伴 ♂️ 认真 1/8/2/29/31/28 迷幻森林 2022.7.29 20:49:53 7869=64-1
    2 points
  39. OvO

    深海の闪光记录

    新伙伴 ♀️ 害羞 28/4/31/22/30/28 迷幻森林 2022.7.28 15:38:14 7854=63-1
    2 points
  40. OvO

    深海の闪光记录

    新伙伴 ♀️ 固执 2/21/3/31/1/19 迷幻森林 2022.7.27 15:07:20 7841=62-1
    2 points
  41. OvO

    深海の闪光记录

    新伙伴 ♂️ 第一次明雷闪
    2 points
  42. OvO

    深海の闪光记录

    新伙伴 ♀️ 累计遇怪≈10,000 只
    2 points
  43. OvO

    深海の闪光记录

    新伙伴 累计遇怪 65,619 只
    2 points
  44. OvO

    深海の闪光记录

    新伙伴 累计遇怪 4,800 只
    2 points
  45. OvO

    深海の闪光记录

    新伙伴 ♂️
    2 points
  46. 2 points
  47. OvO

    深海の闪光记录

    新伙伴♀️
    2 points
  48. OvO

    深海の闪光记录

    新伙伴 ♀️ 时隔三个月~
    2 points
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