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Everything posted by TohnR
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LF Team names !!
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Salamence, Bronzong, Mandibuzz all belong in current UU π To be honest Empoleon leaving is sad for tier's stability but it benefits to defensive mons as much if not more than it benefits to offensive mons
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If you have PokΓ©mon caught in 2012, apparently they are valuable, so keep them on the side and sell them when you are better informed π
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IGN: TohnR Time Zone (UTC Format): UTC+1 Discord: Tohnerre Preferred Tiers: UU Fluff: Not a lot of time this season, I signed up cause I saw some great managers and am still looking for a title. Have been dead past 6 months but been doing well since I came back, so I'm still aiming to be the best UU this season. Much more motivated if I play from week 1 on and with a friend manager. Prefer Queest / Shadow / Necas Donation: 300-500k probably, we'll see
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Goat π€£
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What interesting (for PvP) Hidden Abilities (HA) are still missing?
TohnR replied to Boojanglez's topic in General Discussion
Considering Speed Boost Blaziken + Moody Bibarel, Smeargle, Octillery and Glalie are banned so they won't be added. Also excluding leggies, the relevant missing HAs would be the following : Regenerator - Slowbro / Slowking / Tangrowth / Reuniclus / Alomomola Moxie - Heracross Water Absorb - Seismitoad, Cradily Magic Guard - Alakazam Unburden - Hitmonlee, (Accelgor) Speed Boost - Scolipede No Guard - Golurk Harvest - Exeggutor Mold Breaker - Sawk (for Golem in NU) Other stuff that could be usable include : Swellow (Scrappy), Kabutops & Omastar (Weak Armor), Muk (Poison Touch), Rampardos & Hariyama (Sheer Force), Conkeldurr (Iron Fist), Liepard (Prankster), Emolga (Motor Drive), Snorlax (Gluttony for dubs), Klinklang (Clear Body >> Plus/Minus), Sigilyph (Tinted Lens), Zangoose (Toxic Boost), Swoobat (Simple), Primeape (Defiant) -
Move more than 1 pkmn tonthe account box in the PC
TohnR replied to Blakeblk's question in Suggestion Box
I tried that : moving multiple mons to the account box (in and out) works perfectly fine for me π (Setup is windows 11 PC) So I don't think it's the case for everyone @Doctor, I personnally didn't even know it was being an issue for other people π -
Silver caps reward for sacrifying leggies when ?
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This is why wise people play in lower tiers π (actually they are not any better π) Jokes aside I'm not sure Dugtrio would make the meta disgusting by itself tho, surely there are other issues to tackle, so I wonder how come it takes so long to get rid of the mole when it seems like there is a consensus in the community for disallowing it π
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Can we please have an in-game "Encounter Counter" added to PokeMMO?
TohnR replied to Fourthy's question in Suggestion Box
Makes sense. I hate using 3rd party software when I play any game but would definitely use one if it was available in-game -
[OPEN] Gurbb's EV&LVL UP training service (Also available EV without LVL)
TohnR replied to Gurbb's topic in Trade Corner
@JohntheJester might be interested ? -
One Man's Trash is Another Man's Treasure (Friday,1st March)
TohnR replied to thenathanfred's topic in Events Archive
Where's the Tranz joke ? Is it getting old ? π’ -
In just 1 gym run (all regions gyms) you can get a perfect competitive ready pokemon nowadays. It's not that bad. Maybe not all species, but if you breed them yourself and buy smart you can cut on the costs by a lot.
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I'm down for more information on mons, altho what we have is already great ! But a feature I'd like to see in that situation, would be to prevent any forms of statistics to display if less than (X players & Y matches played) used that mon. The reasoning is simply that such a feature could be a big negative for people who bring niche undertiered mons to ladder as it risks of leaking their entire EV spread & Moveset on top of their item and nature (which can already be scoutted from statistics) I also believe that usage data from above 600 elo (UU/NU/Dubs) / above 700 elo (OU) is necessary for tiering decisions and should be used over all usages, but that's a personal opinion
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Yea imo that's a keyword. Since it's LNY content it should be made accessible to all, and I believe those raids are not too hard so you can duo carry all of them if you tag with another "good" player. Probably many of us carried a player using story mons and/or alphas without EVs/Movesets, and that's fine, that's part of the spirit of the event π For sure what awaits us later (5* raids and above) will be much harder endgame content that requires full preparation and team coordination π And I'm here for it !
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When does the Lunar New Year Event ends?
TohnR replied to VadimEmpoleon's topic in General Discussion
Events usually end before time limited RP items indeed -
[UU] The Shiny Odds Are Justified! (Thursday, 7th March)
TohnR replied to Speshial's topic in Events Archive
SRIF -
Jirachi raid that requires wish stone to participate soonTM
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Lunar New Year 2024: General Event Information Thread.
TohnR replied to Elizn's topic in General Discussion
Nope it won't be a roaming encounter. Clearly you don't understand anything about game design -
There's a Mismagius themed mage hat available that looks better. Ngl the mage hat from 2021 Halloween has an awkward color π
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Thank you so much for reducing tablet requierements to 288
TohnR replied to Jaramago's topic in General Discussion
Farming untradable vanities on alts tho ? Eh -
Lunar New Year 2024: General Event Information Thread.
TohnR replied to Elizn's topic in General Discussion
Are all of these released yet or did you deduct the locations but they are not released yet ? -
Yea I just came back to the game and realized my stacks of shrooms are worthless now. Such a tragic change, relearning moves now cost more money than buying TMs ... β οΈ