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Mineral

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  1. This actually looks amazing and I hope you can find a way to fully implement it. I particularly like the battle screen concept and the minimap.
  2. The constant nerfs to anything slightly tolerable money-making wise really has gotten old. But I've yet to see the devs change their mind on anything.
  3. You're not wrong by any means, but I think we all know how unlikely it is for Garchomp to actually get banned and most people would probably prefer to deal with Rough Skin instead of losing a match due to a Sand Veil evade. By all means though I'd love to see Garchomp just banned instead.
  4. I completely agree. Garchomp is a monster which can already be difficult enough to handle because of how unpredictable it's always going to be before you get a feel for what set it's running. Having to potentially deal with RNG due to Sand Veil evasions is just a massive slap in the face. There's an Evasion clause for a reason, and while yes I know Sand Veil has been an exception to that clause here on PokeMMO, it really shouldn't be.
  5. I'm not an old player, I only started last year. But the game seems a lot more alive than it did a year ago. Obviously this is from Sinnoh finally releasing, but it's been out for a month and I still log into server queues every once in awhile (usually early in the morning, probably due to Chinese population). Who knows how long this will last, but it definitely shows this game has a lot of life still in it. I honestly think even if the English playerbase completely died out that the Chinese players would keep it alive and worth the dev's time to keep the game going for years to come. I do believe we need some real end-game PvE content desperately though. I personally don't mind the current end-game since I'm mostly into casual PvP but from my experience with getting others to try out PokeMMO, they usually quit after they clear all of the story-lines because they're PvE players.
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