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About Strodex
- Birthday 12/24/2002
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Strodex
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Vezos reacted to an answer to a question: Vanity Suggestion Thread
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Strodex reacted to a post in a topic: Changelog: Lunar New Year 2024
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xLari reacted to an answer to a question: Vanity Suggestion Thread
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Rychell reacted to an answer to a question: Vanity Suggestion Thread
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Strodex reacted to a post in a topic: The Future of PokeMMO: Player Visions and Strategies
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Strodex reacted to a post in a topic: The Future of PokeMMO: Player Visions and Strategies
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The Future of PokeMMO: Player Visions and Strategies
Strodex replied to xxXSGXxx's topic in General Discussion
I mean, I've met a fair few people with hundreds/thousands of hours who'd agree with the post. I'll share my two cents in a moment, but I think discounting someone's views because of their playtime is pretty silly, the dude made good points and if they had 1k forum posts, I doubt you'd be half as harsh as you are here (No, saying you're "not trying to have a go" doesn't dispute the rest of your paragraph) I suppose the main issue really is the amount of devs and the fact that with more events, the playerbase evens out anyway because people would just play more during events and probably far less during the non-event periods. The obvious downside to this is if there's a particularly difficult year without events, the playerbase dies down far worse than it would now. I can understand that more events would be more enjoyable, but especially at this point, the devs don't really have a history of being good with event times at all and increasing the amount of events would probably burn a few of them out tbh. Good points, but not really achievable at least with how things are right now. I agree with the vanities point, honestly if they made more of the existing vanities colourable it'd even fix the issues (like having "original colour" and then one you can select) I don't have any thoughts on pvp bc I don't really do pvp -
Strodex reacted to a post in a topic: The Future of PokeMMO: Player Visions and Strategies
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Strodex reacted to a post in a topic: The Future of PokeMMO: Player Visions and Strategies
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Strodex reacted to a post in a topic: The Future of PokeMMO: Player Visions and Strategies
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BrandonBraune reacted to an answer to a question: Vanity Suggestion Thread
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Wdym by the adventure?
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Strodex reacted to a post in a topic: WE WANT A GOOD NEW YEAR EVENT NOW
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Strodex reacted to a question: A symbol that gives Legendary Pokemon strength and effort
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Strodex reacted to a post in a topic: This must stop [LEGENDARIES]
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ActualBlueBlu reacted to an answer to a question: Full box trading
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Gengarcello reacted to a question: Balanced Portable PC
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DooMevil reacted to an answer to a question: Vanity Suggestion Thread
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Would definitely be nice, maybe making quest rewards untradeable. I know that this sort of thing has been suggested with achievements which I think would be a better addition to be honest, but at any rate I think the general consensus of the community is that this sort of suggestion should be a thing
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New Slot: Belt This kind of sash around the waist. I think a belt slot is definitely something that could be included with tons of new vanities for it! It may be hard to interact with the back slot sometimes, I believe most tails would be able to go into the belt slot too for more diverse character design. Ty ^^
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I love this idea so much, would love this to be implemented
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ChihuahuanRaven reacted to an answer to a question: Pheno pokémon re-balance/re-structure
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So few things here. Even in an event regarding pheno pokemon, unless you mean having hordes, the likelihood of finding a shiny is still insanely low. Most people will just egg shunt for phenos, similar as you would with fossils or starters. Small point too but legends are definitely a harder shunt than phenos
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You can not do this in controls. The final screenshot is a pic of what happens if you try to set your control as a mouse keybind (m1, m2, m3). Great suggestion, small but handy
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Crueldad reacted to an answer to a question: Vanity Suggestion Thread
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Honestly agreed aside from like ho-oh or red fights, I think if someones just in story there's no real reason to limit items in battle
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It's not really a threat, it's just explaining how they handle these sorts of situations. Still a terrible response, but we shouldn't make something bigger than it is
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I think it'd be handy to have a portable PC, but there are definitely certain aspects of this idea that are obviously opposed. In the "portable" version, I'd like pokemon not to heal PP and potentially not HP so that we dont just get a random healing machine with us. We could further limit this by having it only usable after completing a region, and unable to be used in certain instances such as inside of gyms and during Elite 4. I think it's just a nice QoL thing to have, especially for an egg shunter who wants a cool hatch loc :c
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Amazing GUI, thank you!
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I actually really like this reply to be honest, I definitely would agree that we need something less brain-numbing than the gym reruns. Maybe something like the tournament in BW2 except with randomized trainers who have randomized teams or something so that it's a bit more varied. I can understand where your suggestion comes from, and I do disagree, but I definitely hope that in the future we do have an alternative grind
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Small suggestion, but the body part of mail isn't used too often tbh esp if you're just sending stuff between alts. A tiny QoL change is just having [no body] or something when you send mail, similar to the no subject. Upvote if agreed ty ^^
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I don't really like the idea, just seems way too complicated to implement and I think very few people would do it tbh even if the rewards were good