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iJulian

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Everything posted by iJulian

  1. Because people would just spam a single team through the entire thing. That’s literally the definition of monotonous.
  2. Tournaments are a competitive environment where skill should be rewarded, saying “it’s lame” is for starters, an opinion, not even an argument. Uncompetitive, why? You don’t even bother expanding on your “arguments” and somehow expect to have a fruitful discussion. Hello?
  3. I agree, but the thing is: right there lies the skill of counter building, anyone can randomly pick mons that beat your opponents previous team, however it takes skill to build something on the spot that beats your opponents previous teams (not just the one from the very previous round but also the other teams they might’ve used in earlier ones) while having your build not insta losing to other metagame cores.
  4. Lmao for starters, I don’t even counterbuild.I enter tournaments with 4 or 5 already solid prebuilt teams and I just pick whichever one seems to be better against what my opponent has been using. The closest to counter building I’ve done in recent years is changing a single mon in an already built team (like one time I ran sd ferrothorn vs orange in my hail room team). Even though I don’t really counterbuild per se, I think that saying that doing so is skilless is one of the worst arguments I’ve seen in the entire thread (and to be fair I haven’t seen many at all) but don’t take it from me:
  5. This isn’t achieved with the new system either, just like the previous system would sometimes make one side of the bracket giga stacked and the other half full of joes, the new one could keep randomly pairing joe with other joes and he somehow would make it into the finals. If you really wanted to get rid of this issue (and have higher quality matches in later rounds) what they need to implement is a seeding system using matchmaking me as reference (Kind of like big tournaments often work by having the higher seeds play the lower ones)
  6. You’re known for running unorthodox stuff so ofcourse you’d be against scouting lmao, I’d try seeing it from a more neutral perspective. I also agree with Pachima that it is maybe too early to complain but I believe the argument is that it is fundamentally wrong to shuffle a bracket every single round, making tournaments basically a glorified version of matchmaking when they were supposed to have a different feeling attached to them. This is an argument of concept and thus I believe it can be put forward before testing. Now don’t get me wrong, I preferred the old system but I don’t really mind thee new one so I’m just trying to see both sides here. That being said I believe the best course of action would be to shuffle early rounds (1, 2, 3 and 4) while settling with a stable bracket from quarterfinals onwards.
  7. Then only shuffle the rounds before semis which is precisely what I suggested
  8. No, I agree. I’m just saying the current system doesn’t help, in fact it might worsen the problem.
  9. I mean... you can’t shuffle the finals anyways, it is and will always be the exact same as before, except now when you go to scout your opp you find he used a single team all the way through so feel even more incentivized to counterteam which as you said, could backfire horribly
  10. IMO the biggest thing is that tournaments are supposed to be of higher skill than matchmaking, and Luke said it perfectly, with full shuffling tournaments feel like nothing more than glorified matchmaking, if you want to make it easier for newer players to get a feel of the scene, they have matchmaking. Alternatively, shuffle rounds up to the one before semifinals (when rewards start being handed out)
  11. Cuz u always play balance or critdra, but even critdra can win in 5 turns vs teams that cant deal with it from lead (terrible teams)
  12. yeah honestly this, make the reduction only apply to matches of 550 elo or less, same as the other one
  13. @Kyu please revert this. Some offensive matchups in dubs games with speed control (trick room, tailwind) and strong spread moves (chandelures heatwave, abomasnows blizzard) can end match really really quickly, sometimes in as few as 5 turns.
  14. You adapt against the players most preferred styles and cores not one single specific team. If it was useless why scout and prep in unofficial tournaments like psl? That’s a skill too
  15. Is there any information oh how long the suspect lasts and wether there’ll be a vote or how it’ll work?
  16. 12 days, the ladder resets in 12 days
  17. It’s not that they can’t code it, it’s that they won’t. Not least not anytime this century.
  18. Rip. Ok cool. final question so I can die in peace: did u guys manage to ship dubs matchmaking with the main patch or is it coming later?
  19. Why not press the big release button like.. right now? Or you know, in 10 minutes? @Kyu
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