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Aprendyz

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  1. [BR/PT] Olá, staff. Gostaria de sugerir um personal-shop. Em outros jogos que eu já joguei(No estilo MMO, ex: Cabal) possuem esse sistema, que consiste de: • Mais Players Por Hora Online; • 2% do Valor Requisitado do Item do Dono do Shop, é descontado após a venda, e vai para o jogo(como uma taxa); • O player pode ter tanto um item pago, que disponibiliza 5 slots e continuar sua jornada; • Quanto, usar um item "free", que disponibiliza 3 slots. Mas o player não pode se movimentar, somente diálogo no chat; ---xx----x---xx-----xx-----x-----x-----x-----xx------x-----xx---- [English-GoogleTradution] Hello staff. I would like to suggest a personal shop. In other games I've played (MMO style, ex: Cabal) have this system, which consists of: • More Players Per Hour Online; • 2% of the Shop Owner's Item Required Value, is deducted after the sale, and goes to the game (as a fee); • The player can either have a paid item, which makes 5 slots available and continue his journey; • How much, use a "free" item, which provides 3 slots. But the player cannot move, only dialogue in the chat;
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