jasean
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jasean last won the day on June 2 2023
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jasean
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kenjimAd reacted to a post in a topic: Infinite 100% Drifloon encounter
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jasean reacted to a post in a topic: [xDELTA] [Voice Addition] New Battle Backgrounds for PokeMMO v.1.0
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jasean reacted to a post in a topic: [MOD] 𦧠Orangutan Mod π¦§
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jasean reacted to a post in a topic: [MOD] Various Battle Backgrounds
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jasean reacted to a question: What do you think about allowing just masterball usage in the safari zone?
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What do you think about allowing just masterball usage in the safari zone?
jasean replied to Loundemon's question in Suggestion Box
If added with no other changes you could repel trick Riolu, Chansey, Shroomish, Bagon, Beldum, and many others in the safari for 100% encounters and just masterball them. The encounters would come really slowly though. -
\ Okay the first version with sprites and everything is released here are a few more screenshots I took
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The only models I could find were on the offical minecraft wiki. Not all of them had .gif animations so some sprites will be .png files instead. Also I think I'll only be able to do front-n sprites but I'm almost done noww
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jasean reacted to a post in a topic: XanarchyNL PvE documentations
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jasean reacted to a post in a topic: ways to earn money
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updated for johto + only horde pokemon cries and some other cries are removed in the mod now
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jasean reacted to a post in a topic: EVERY SHINY DIFFICULTY LIST
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Thank you! I changed + added those and just updated the mod to find sound ids. With the addition of Johto some new sounds were added which is nice. It's kinda still annoying to look for them but it's there if anyone wants it
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[Tutorial] How to make Music Mod - Johto WIP
jasean replied to Eggplant's topic in Client Customization
sounds/4/1025 = Cianwood City sounds/4/1027 = Blackthorn City sounds/4/1034 = Route 41 sounds/4/1157 = Route 47 sounds/4/1062 = Route 26 sounds/4/1085 = Indigo Plateu and Pokemon League sounds/4/1158 = Johto Safari Zone sounds/4/1159 = Johto Safari Zone (playing) -
jasean reacted to a post in a topic: [Request/Tutorial] Battle Background; An unexplored area of PokeMMO Customization
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jasean reacted to a post in a topic: [GUI] Rejuvenated | UPDATED 2024
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Sycli reacted to a post in a topic: [MOD] Minecraft in PokeMMO
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Strodex reacted to a post in a topic: [MOD] Minecraft in PokeMMO
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jasean reacted to a post in a topic: [Unofficial] Shiny Existence Thread [5th Life]
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Barrelztitor reacted to a post in a topic: [MOD] Minecraft in PokeMMO
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jasean started following jasean's flash diary and [MOD] Minecraft in PokeMMO
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Feel free to leave any suggestions and upload screenshots of any bugs you find if a model is too big or too small. Use /bgm to find song ids that you want changed but keep in mind there's limited space for the file size. This mod changes the following things: - Pokemon's Sprites and Cries are changed to their Minecraft equivalent cries and models - SFX is changed to sound more like Minecraft (eruption, level up, buy gtl, whisper PM, etc...) - Some music is changed to the Minecraft OST (Wild Encounter, Bicycle, common PVP Music) Download: Updated 1/15/2024 https://www.mediafire.com/file/34l7wqelc7htp63/Minecraft_PokeMMO1.zip/fil
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IIRC you might be able to do it easier if you jail break your iPhone/iOS device but at that point just buy a new phone lol
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MrBlaziken1426 reacted to an answer to a question: Quick Wishlist
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Medjed reacted to a post in a topic: [Unofficial] Shiny Existence Thread [5th Life]
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DaEsBoSa reacted to a post in a topic: [Guide] How to Change Sounds in PokeMMO
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LuukyPuuky reacted to a post in a topic: [MOD] Mute MMO Mod
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Please consider adding the Auto Sort: Catch Date within the PC box π It would be another useful way to organize boxes of shiny or rare monsters. Sorting from oldest to newest I think would be the best :d
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Knolmos reacted to a post in a topic: Infinite 100% Drifloon encounter
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TheBloo reacted to a post in a topic: Infinite 100% Drifloon encounter
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I tested it and it seems to have the same gender each time you encounter it, so it might be shiny locked. I can't really think of any reason why this would be exploitable. An easier way to shunt Drifloon/Drifblim is to encounter Drifblim hordes on Route 13 (Night) in Unova using Sweet Scent.
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[MOD] Shiny&Secret Shiny Alarm Sounds (Free For Custom)
jasean replied to Thekingofglory's topic in Client Customization
The root of your zip file looks like this: But it should look like this: To fix your issue (I hope): Highlight all of your mods components like your sounds folder, icon.png, and info.xml files and then rightclick and make a zip file as you did before. lmk if this fixes it cause I had the same issue and it took me forever to figure it out lmaoo -
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I think it was 14 on my main account and 3 on my alt but I can't remember exactl π
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ty! Do you mean removing only some sounds but not others? For me at least, I was able to completely remove the sounds of moves even if they repeated in quick succession (like Spore and Scald repeat 1718.wav) just by replacing it with the muted sound file. Players can remove Spore and Scald by replacing 1718.wav, 1463.wav, 1376.wav and 1857.wav, 1718.wav respectively. However, I don't think they can remove Spore without removing parts of Scald. Is the healing sound repeated? It might be a different sound but from testing I think it's just 1559.wav right? Also if the PokeMMO window is minimized the sound may get cut off or prevented from playing I think. But let me know I answered the wrong question or if the game is doing something different for you!