redbluegreen
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redbluegreen reacted to a post in a topic: [PvP Updates] Gen 9-2 DLC and Reverse Nerfs
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silasdopave reacted to a post in a topic: Yall wildin
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redbluegreen reacted to a post in a topic: Yall wildin
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Imo it should be the standard to have a vague idea of what a good prize is before hosting a tournament for that tier, if not the tournaments get diluted down by bad prizes and that may stop other staff members from posting tournaments since there's already a lot posted for that specific tier. I understand not every staff member is interested in the comp scene especially for every tier but it doesn't hurt them to ask. Previously when I was more active I've had 3 different staff members reach out to me asking me for a list of which pokemon would be suitable as doubles prizes in order to post the best possible tournaments for the player base. Nowadays with usage readily available and non shiny prizes making the potential prize pool way bigger this should never be an issue.
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redbluegreen reacted to an answer to a question: Non-Binary Gender Option(s)
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Rakhmaninov reacted to a post in a topic: Doubles Tier Discussion Request Thread
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You really don't want sleep back in doubles. Sleep is a toxic mess of a mechanic which feels annoying to both play with and against both through the amount of turns that the status lasts and the multitude of low accuracy sleep moves. Typically when the community ask for rng mechanics to be banned from competitive (RNG items, bslam lax back in the day) we are met with a resounding no from the devs, but when something like sleep is already seamlessly removed from the metagame do you really want the headache of having it added back? Spore is already a strong move and Amoonguss is already strong, re-enabling sleep clause is not needed and all it would do is open an old and rotten wound that multiple people were campaigning to be removed for years. Yes there is more counterplay against it now than when it got banned but even before that it was on the verge of being removed for a long time. Think carefully about if this is actually something that you think would make the game more fun, competitive or necessary before campaigning for a change like this.
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redbluegreen reacted to a post in a topic: [WC 6] PokeMMO World Cup 6th Edition - Captain Nomination Thread
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redbluegreen reacted to a post in a topic: Shiny Comp Reuniclus
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redbluegreen started following Shiny comp Bisharp & Gigalith
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Leave offer or message Rendi#5960 on discord
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redbluegreen reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - Week 7
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Quinn010 reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - General Thread
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[PSL XIV] PokeMMO Super League Season 14 - General Thread
redbluegreen replied to gbwead's topic in Unofficial Events Archive
Basedfriends -
redbluegreen reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - General Thread
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redbluegreen reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - Players Registration Thread
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redbluegreen reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - Players Registration Thread
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redbluegreen reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - Players Registration Thread
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Suneet reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - Manager Registration Thread
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Quint reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - Manager Registration Thread
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xXBlu3BreathXx reacted to a post in a topic: [PSL XIV] PokeMMO Super League Season 14 - Manager Registration Thread
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Just wanted to add some reasonings behind my decisions and who I voted for. Going to start off by saying I do not dislike any of the players who signed up as manager and if I did not include you do not take it personally. I tried to be as neutral as I could while voting on subjective matters so hopefully I wasn't too biased. My reasonings are put below in spoilers for anyone who is curious. I'll try to be as transparent as possible with my decisions as I can be for the duration of this PSL. Some of you may dislike me for them but hey at least you know.
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Pick me. I will leak the pointless drama from the idiots who don't understand how the rules work instead of leaving the community confused by decisions just for everything to be leaked 1 week later anyway. Also there isn't an issue with having multiple people in the same team in small council since I don't even know who any of the active people in NORE are
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[PSL XIV] PokeMMO Super League Season 14 - Court Auction
redbluegreen replied to gbwead's topic in Unofficial Events Archive
1M to free Hopy -
[PSL XIV] PokeMMO Super League Season 14 - Court Auction
redbluegreen replied to gbwead's topic in Unofficial Events Archive
When Doc has RMTd his money away and has to win a bidding war to get unbanned, tempting... -
Guess the total IVs, win the Pokes!
redbluegreen replied to EssDeeCee's topic in Unofficial Events Archive
8269 -
The problem here isn't win rate and never has been. This is a game, it is supposed to be enjoyable. It is in your best interest for more people to enjoy playing this game. Not only is it incredibly frustrating to play against when they do work but when they don't work you often don't even know the opponent has them equipped, so you don't even feel good when you beat the creatures using these items and only feel bad when you lose to them. Supporting interactive, unintuitive and quite frankly cheap aspects of the game is bad game design, they don't add anything to the game other than being an annoyance and It should be in your best interests to remove them too. If I was to play a game where I roll a dice and I win if the number lands between 1-4, am I having fun? is it a good game? Do I feel good or more skilled when I win the dice roll? This can't be a serious argument, surely. Also how do you possibly gauge the significance of the impact that enabling sand veil has on Garchomp?
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Giving away one Jack-O-Lantern [Out of tickets]
redbluegreen replied to rivalphillip's topic in Trash
In. IGN: Rendi -
[RmW] Red Mark Warriors (0) Vs [NORE] NoRematch (10) OU: XxWhiteDemonXx vs pablobacas OU: XGoldenFreezaX vs NikhilR UU: ErosG vs UmbraMol UU: Rigoox vs QuinnW NU: Edwinssss vs xLuneth NU: AmpiBuFF vs LifeStyle Dubs: LokilD vs DocPBC Dubs: OliverAtomFC vs iJulianFNT LC: Busso vs Lotus SM-OU: vLucho vs tMoi 1m on all NORE players (can go lower) void if sub/activity Any amount up to 10m on NORE winning (Void if tie)