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Lacei

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Everything posted by Lacei

  1. I believe it was only bug and exploit fixes. Nothing seems to have changed in the method or the balancing of the event. Could be wrong though. I'm sure the staff will give more information soon. Edit: It is worth noting that the IV's have changed from 6x20 to 6x31 but I believe that was changed before the maintenance. Edit 2: The changelog has been updated for the Event: Fixed several server crashes Fixed an incorrect move description for Quick Guard. Quick Guard does not fail on subsequent uses, though it does affect Protect/Endure moves. Fixed Links broadcasting an invalid character in some situations Fixed players being able to swap out of Devour Fixed an exploit which could allow players to skip the Nian In the LNY Coop Event, the last enemy defeated for each player will no longer aggro immediately upon the next wave's spawn Players inside the LNY Coop Event can no longer sign up for PvP Fixed GTL price caps for items which were available as coin mart items Added Softboiled/Slack Off field effects for the LNY Coop Event Out of battle skill usage / trade requests now tick the AFK timer for activity Fixed an issue where, when reconnecting during a Coop Event battle, players could only Struggle GTL mart item listing price limits are now approximately 5% profit after fees, instead of before fees Fixed addon preview image positioning Fixed an issue where hotbar overrides would not always reset if a player forfeited in the LNY Coop Event, ending the instance Fixed an issue where Dig, when used in the LNY Coop Event, could cause players to get stuck Fixed an issue where OOB moves could cause the client to lock up if used in some cases
  2. That's the idea. We want to be able to make different backgrounds for environment. Currently, however - it's not possible to implement using the way the current theme system works. We hope that in the future there will be some type of re-work or addition made to customization in PokeMMO to allow for us to be able to do things like this but as of right now, it isn't possible.
  3. Love this idea. Would love to see it implemented. Upvoted.
  4. It's fine for me. Actually I'd say it's pretty towards the light side. Have you checked your contrast/brightness settings on your display monitor?
  5. Lacei

    hello!

    Welcome to PokeMMO. Hope you enjoy your time here. (:
  6. One hundred percent agree, moving in the right direction and making this game more traditional MMO style is a big win in my books, as well as securing the prices of cosmetics to avoid re-selling at ridiculous rates is a huge step towards eliminating pay-to-win. Love it.
  7. That's correct, as of right now we cannot add any new objects or move anything around - we are forced to work with the default assets that already exist and most of the theme relies on changing from existing elements to our own. We can edit the XML's a little bit and see what we can do but it is very very limited. We are trying to find a way to implement this fully but without direct help from the Developers or a re-work to the way the theme system works, we're not sure if we'll be able to fully implement the concept. The resizable U.I features and full concept design ideas are done via CSS on a private webpage for testing. It's to get a better idea of how the concept would operate if it was actually added to the game.
  8. There are plans to implement a wide range of different colours. Purple is one of them.
  9. PokeMMO only supports Native Linux Distributions. This does not include those running via ChromiumOS.
  10. I'll see about writing a guide of some sorts for editing the XML files.
  11. As far as I'm aware the TWL editor does not work anymore - all themes are done manually via editing the files in the game.
  12. For a guide on how to edit the GUI you can check here - (This thread is not a theme, a theme is in development at the moment but this is primarily a concept that wasn't made using the theme creation, it was designed via a graphics editor.)
  13. Thanks for playing, hopefully we do see you again. I wish you well. (:
  14. All I could suggest is trying to repair the client, if not try and contact support. Just to clarify the shiny particle effect is just a re-skin of the original Pokemon, i'd also make sure you don't have a mod enabled that messes with sprites.
  15. Are you using a theme? Themes are known to sometimes become broken / outdated after new updates. Try using the default U.I and restarting your game. If your problem persists I'd recommend fixing the installation of the game. If you need more help I'd recommend contacting Support -> https://support.pokemmo.eu/login/
  16. A lot of the customization is restricted, like Eggplant said most of that stuff is secured server-side and without any out-reach from the Developers, it's just not possible at the moment.
  17. I would open this in the Help Desk / Support section. This category is only for general discussion.
  18. Me and my friend have recently been working on making a theme for PokeMMO, We realised quickly that we aren't able to do a lot of the creative things we came up with, as the themes only work in a way that allows you to edit already existing UI features rather than add them, for example; This is something we designed and as you can see it looks a lot different than the normal party indicator in game as when designing we thought it would be more user friendly to add a gender and level next to the sprite, this is just one of many creative changes we made to the UI in general and we ended up making a full Concept UI for our work which is visible in this section of the forums. We would love nothing more than to make this a reality as we're sure many people would enjoy this as we have already received some good feedback on our original forum post. Unfortunately, as of right now all we can work with is the XML files in the themes and they are essentially just style sheets allowing us to add a general look to the already existing UI but not make any changes to it or introduce anything new. We really feel like this restricts creative work in such a upsetting way and would love if something could be implemented to re-work the way themes are made and the general customization we are allowed to do. My friend is more than sufficient in coding and designing and believes he would for sure be able to implement this if only he had the means to do so, we considered a mod and we are currently working on a theme but it is frustrating only being able to add bits and pieces of what we worked on due to lack of function. If anyone knows of any way we may be able to fully implement this or if one of the staff members/developers is able to give us some feedback on if this is possible or not or if there are any aspirations to change this in the future we would greatly appreciate it. Thanks. (Here is the link for the Concept UI we made:
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