Jump to content
Club Rules & Guidelines:
General forum rules

Astavil

Members
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  2. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  3. Thanks
    I believe if you are on the release Pokemon screen, then the B button will work. I do agree though that this could be made more convenient.
  4. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  5. Like
    Astavil reacted to Urii in Make Secret Shinies recognizable in chats   
    Make the secret shinies recognizable when they are linked in chat by changing the text color since you can recognize them in GTL but not when they are linked in chat.

    PS: It can be any other color. The thing is to make it recognizable.

    Example:

  6. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  7. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  8. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  9. Like
    Please and thank you, Mods. Have mercy on us. 
  10. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  11. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  12. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  13. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  14. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  15. Like
    The title says it all I think! Here's an example:
     
     RIP Pibb's ice cream
     
     
  16. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  17. Like
    Hi, it would be extremely helpful for us mobile players using a controller of any kind to close the catch summary window after catching a Pokémon by just pressing the B button. It works perfectly fine on pc. Thanks
  18. Like
    Astavil reacted to Pora in Full box trading   
    The past few weeks, even months I've noticed an increase in scams regarding Ditto boxes. 
    I've also been scammed a couple of times now, but a few days ago this was the reply given to me. 

    The same reply has been given to many of my friends, teammates and others. 

    Where as I try to understand where they're coming from as SGM+ etc. and that these types of reports take up a lot of time for them. I feel like for long-term the "Pay X amount for 5 dittos" is very inconvenient and wont get rid of all scams regarding these type of transactions, cause majority will still pay full price upfront. 

    Refusing to restore money that has been scammed in the future too will make people not want to report them anymore, cause whats the gain of them reporting if they wont get their money back. It's a give and take situation.

    I can see these type of scams being resolved by adding a feature where we can trade FULL boxes only for X amount of $. 
     
  19. Like
    Astavil reacted to Kyu in Changelog: 19/10/2023   
    Look forward to PokeMMO's Halloween event next week(-ish)!

    中国用户,请访问此链接
     
    Features
     
    Gen 9-2 Move Changes
     
    Move additions can be found below: New TMs have been added for Charge, Haze, Spite, Gravity, Knock Off, Bug Bite, Super Fang, Vacuum Wave, and Uproar These items can be purchased in the large TM shop found in each region after their completion Shiftry's second ability is now Wind Rider Wind Rider provides immunity to Wind-based moves, boosting Attack when it absorbs a Wind move or when Tailwind takes effect on the allied field Moves which are absorbed by Wind Rider include Gust, Whirlwind, Blizzard, Icy Wind, Sandstorm, Twister, Heat Wave, Air Cutter, Tailwind, Hurricane. Piplup, Prinplup, and Empoleon's hidden ability is now Competitive Illuminate now prevents Accuracy drops and ignores a target's Evasion NPC trainer builds have been updated for Gen 9-2  
    Ho-Oh Rematch
     
    A more powerful version of Ho-Oh may now be challenged at the top of Bell Tower after a player has defeated the Johto storyline Once defeated, Ho-Oh will drop a bundle of Rainbow Quills and Legendary Lures, increasing the chance to encounter a roaming legendary for a short time. Ho-Oh will disappear for 1 week. The remaining time is shown in the Instance Info widget  
    Red Rematch
     
    Red now uses additional rematch teams with special effects Once defeated, Red will disappear for 1 week. The remaining time is shown in the Instance Info widget  
    New iOS Beta General Availability
     
    Previously, we released a new iOS Beta as an optional download for testing. This beta is now the standard release. This change improves general performance and stability on iOS. If you experience issues, please report them via https://support.pokemmo.com/  
    Halloween Seasonals returned to the Gift Shop
     
    Ghostly Hats & Hex Cloak Seasonal items have returned for Halloween 2023. Get them while you can!
     

     
    General
     
    The Quick Party Summary used in PvP & other item restricted battle modes has received a refresh. It now responds to the current battle's state, representing changed moves, held items, and abilities of your party In PvE battles, consumed held items are now automatically re-equipped after the battle ends if the player has another This change also affects some Battle Frontier instances where, previously, items couldn't be re-equipped at all between fights
    Balancing
     
    Draco Meteor is now enabled for Deino/Zweilous/Hydreigon Sharpness' damage modifier for Slicing moves has been increased from 1.3x to 1.4x The Beldum line's middle and final evolutions (Metang/Metagross) & Starter monsters' middle and final evolutions' catch rates have been reduced slightly This does not change base monsters encountered through Lures Luvdisc's held item chance for Heart Scales has been reduced A Meowth horde in early Kanto was removed The amount of damage dealt by Rough Skin, Iron Barbs, Rocky Helmet, Jaboca Berry, and Rowap Berry against boss monsters has been reduced Aftermath now only activates once per battle per monster  
    Bug Fixes (GameServer)
     
    Fixed an issue where, when searching for abilities on the GTL, some recent listings wouldn't show up for a while Fixed several battle crashes which could occur during Ho-Oh's initial fight Fixed an issue where Sandstorm's damage could skip Ho-Oh's phase change during its boss battle Fixed Johto's E4 mart items Fixed an issue where hordes, when lured by Sweet Scent, would not have their odds weighted correctly Previously, all hordes had an equal chance of being encountered. Now, they're weighted as-if the player encountered them through walking Added some Rock Smash rocks to Johto's Rt 40 Fixed an issue where, when a Field of Fire effect is active on a team's field (e.g. through Fire Pledge), its damage could be cancelled for some monsters if one was immune Fixed an issue which could cause Toxic Orb / Flame Orb damage to not apply correctly during end of turn damage application Sacred Fire☆ now applies Field of Fire forever Fixed an issue where, when Ho-Oh's phase changed to phase 2, pending boss statdown reversals / status ailment reversals would still occur Fixed an issue where, in Johto, the Cut HM could be used without its HM item being unlocked Fixed an issue where the Golduck Alpha Swarm in Village Bridge could not have its secondary spawns interacted with Fixed an issue where some moves (e.g. Future Sight) could violate boss damage limits Fixed the Larvitar species line not showing up in the Alpha Dex Fixed an issue where Daycare EXP accumulated in Johto would not be applied The Red Gyarados in the Johto storyline now plays its shiny particle Knockoff no longer removes items when the target has a Substitute before using the move Fixed the warp coordinates for Johto's Safari Zone Swamp location during entrance Purification no longer bypasses Substitute Lures can no longer boost Rock Smash encounter sizes AI is now aware of Damp Eggs can no longer be registered to Battle Boxes Fixed the breeding brace shop's item list ordering to match stat display ordering Fixed Metal Burst's damage multiplier (1.5x) Fixed an issue where multi-form monsters (e.g. Unown) would not show the correct form when used as a follower Fixed an issue where, when capturing an overworld legendary (Mewtwo/etc.) with a full party & PC, the encounter could get stuck Fixed an issue where bike skin hotkeys (e.g. Xmas Sleigh) wouldn't enable the bike Fixed an issue where Encore wouldn't show the correct move restrictions in the battle UI until a player relogged while in-battle Fixed an invisible wall found in Johto's Route 47 Fixed an issue where, if a wild monster stole an item from a player then Flung it, the item could be permanently destroyed Fixed an issue where Johto's Gym Leader money rates were lower than other regions'  
    Bug Fixes (Client)
     
    Fixed a crash which could occur when feeding EXP Candy to Lvl 100 monsters Fixed a crash which could occur in the PC menu when attempting to release multiple eggs Fixed a crash which could occur when activating multiple hotkeys in the PC menu Fixed a crash which could occur when navigating the PC UI with a controller Desktop UI: Fixed the Bag button's subtext string during battle Desktop UI: Fixed an issue where, when rebound to an alternate key, the B key would close the current Advanced Search tab in the PC when typing Mobile UI: Move selection UI when interacting with NPCs (e.g. Move Deleters) is now less ugly Mobile UI: Fixed an issue where right click menus would cover party UI elements if party / hotkey widget positions were swapped Android: Fixed an issue where Samsung keyboards would auto-correct the password field on logging in Desktop: The controller backend has been updated, improving performance and fixing various compatibility issues with many controllers This includes Xbox / Switch Pro controllers on macOS Known issues: A compatibility issue with Switch Pro controllers has been noted for Windows when plugged in via USB which caused the game client to lag significantly. Where possible, we recommend using a Bluetooth connection for this platform instead For more information related to controller compatibility, consult SDL documentation for versions 2.28.0~2.28.4 Mobile: Fixed an issue where, if a player was under the A/B onscreen buttons while pressing them, it could popup the player selection menu Fixed an issue where the Voltorb Flip reward screen could be deselected Fixed an issue where players could not crush stacks of berries greater than 128 Fixed Johto's Elite 4 level scaling in the Instance Info widget Locked instances are no longer shown in the Instance Info widget Fixed an issue where Unova's Dex entries would reference the Old Rod Fixed an issue where, when spectating a Ho-Oh boss battle, the wrong music track could be played Roaming Legendary capture status is now shown in the Dex Fixed Suicune's Dex spawn locations Fixed an issue where the Forfeit button could disappear in PvP matches when cancelling a queued action Fixed an issue where, when selling items to a Mart, sell buttons (Max) could select a wrong number of items to sell Fixed an issue where the Voltorb Flip dialogue would not interact correctly with disconnection / notification dialogues Fixed an issue where, when calling additional foes, bosses would not always display the correct name when showing <Foe called for help!> Fixed an issue where, when an NPC used an item in-battle, the items remaining count for the player would be updated to an incorrect value Fixed the music used when fighting against a player with Lugia Fixed an issue where, when evolving a monster in-battle and being prompted to learn new moves, the monster's sprite and name wouldn't update to its newly evolved form Fixed an issue where, when challenging another player in Matchmaking, the opponent's sprite shown during the battle intro would not render correctly compared to the Trainer Card's sprite Particle icons are no longer shown for Eggs Fixed an issue where dragging monsters from the party to a non-open PC Box wouldn't work Fixed an issue where Rock Smash could not be called via the monster frame's clickable buttons in Unova & Johto Fixed an issue where battle animations could be incorrectly halted by UI animations Fixed an issue where Johto's Safari would not render strings correctly without FireRed installed Fixed more issues where tooltips / certain UI elements could render text out of bounds when UI scaling was set to >1 & High DPI fonts were enabled Fixed an issue where X/Y keys would become unbound on client restart Fixed an issue where the Auction UI would pretend you could drop monsters from your party / PC into auction listings The EXP. Reamplifier now shows its XP breakdown in battle chat Fixed a rendering issue in Unova where mart counters wouldn't render correctly Fixed an issue where, when consuming the final item of a stack of items in PvP and attempting to replace one, a ghost item would be shown as equipped to a monster Weather Ball now responds correctly to battle weather in the battle UI Fixed various shadow rendering issues seen in certain models, such as the Driftveil Gym building Fixed an issue where Sinnoh's Solaceon Ruins would be rendered too brightly Fixed flower tiles in Eterna Forest not rendering correct colors  
    Changes
     
    Players can only purchase one EXP Reamplifier per character Added a confirmation when purchasing really large stacks of items (>99) Rock Smash is no longer available as a TM Players who had this item in their inventory during this server maintenance will have it removed & their item refunded Spooky Candy & Special Candy from previous years has been removed. Players with removed items have been refunded
  20. Heart
    Thank you to everyone who participated in finding the meaning of Ta!
     
     1st Place Prize:
    Unlimited Ta's
    $10,000,000
    COSTOSIS
     
     2nd Place Prize
    Heaps of Ta's
    $7,500,000
    PORATNE
     
     3rd Place Prize
    Some Ta's
    $4,500,000
    LUUKYPUUKY

     4th Place Prize
    A few Ta's
    $2,500,000
    RUMELX - FOR REAL
     
    NOW LETS GET SOME HALLOWEEN SNACKSSSSSSSSSSSSSSSS
     
    ta
  21. Like
    Astavil reacted to awkways in [Unofficial] Shiny Existence Thread [5th Life]   
    The one time I horde hunt outside the Larvitar cave:



    Literally just logged on, 1st horde of the day

    OT #47 - Shiny Mareep @ 39,486 encounters
     

     
  22. Like
  23. Heartbroken
    Astavil reacted to cloo in [Unofficial] Shiny Existence Thread [5th Life]   
    Rest in peace, 7 balls

  24. Heart
    Who's That Pokémon? It's an Unown Species!
    (This event is for in-game team [Mr] members only)

    Date:
    Saturday, September 9th, 2023
     
    Time:
    2:00 PM EDT (14:00 EDT) | Time Zone Converter
     
    Location:
    Solaceon Ruins, Sinnoh - Channel 1

    Description:
    After months of persistent hunting, Fongus grew weary of constantly coming across the same non-shiny, grey Unowns. As a result, he's currently seeking for janitors to assist him in getting rid of them. Through a series of tasks and chores, he is going to determine who is qualified enough to fill the job. If you believe you are capable of performing the duty, bring your mop and capturing tools and give your best to clean these rooms as swiftly as possible!

    About the event:
    At the start of each round, the host (xXFongusXx) will use Team chat to list four Unown letters at random that every participant must catch during that round in order to win points. Your goal is to catch each one as soon as the announcement is made, and then link via whisper all of your entries to the host once you've gotten them all. The participants win points according to the order of their submission of ALL Unown targets, once all the positions have been filled, the host will make a call for the round to end. Prizes will be awarded to the four contestants who have the most points by the end of all rounds.

    Point System (in order of submission):
    1st = 4 points
    2nd = 3 points
    3rd = 2 points
    4-5th = 1 point
     
    Rules:
    The winners of each round, from 1st place to 5th place, will be the first players to link the 4 Unowns to the host. There will be 8 Rounds in total. You must link your entry to the event host via whisper to submit it, entries submited to other Mr members or chats won't be accepted. You need to catch every pokemon listed, with any property listed (eg specific nature, specific IV, etc.) Only Unowns caught after each round announcement will be accepted as valid entries. You must be the OT of the Pokémon. Only current in-game members of team [Mr] can play this event, all other entries will not be counted. All Pokémon must be caught within the event time and at the event location. All Pokémon must remain unchanged (untrained/unevolved...) In the event of a tie, the winner will be determined by the earliest round won. During the course of the event, anyone who finds any shiny in the area will receive a guaranteed $1 million from awkways (independent of the prize pool; this doesn't guarantee they will win the event)  
    Participating Team Mr Staff:
    xXFongusXx (host)
     
    To donate:
    Send mail to IGN: "awkways" in game with the title "Event Prize"
    PokeYen/Cash is preferred as it is easiest to evenly distribute amongst the winners.
     
     1st Place Prize
    $10,000,000
     
     2nd Place Prize
    $7,000,000
     
     3rd Place Prize
    $4,500,000
     
     4th Place Prize
    $2,500,000
     
    Current Donations:
    $4,000,000 - Askyr
    $3,000,000 - xXFongusXx
    $3,000,000 - Slapple
    $2,000,000 - awkways
    $2,000,000 - SirDusty
    $2,000,000 - OHJI
    $1,500,000 - clooh
    $1,500,000 - JWTree
    $1,000,000 - XRDZIIN
    $1,000,000 - BangTheIII
    $1,000,000 - Qiyist
    $1,000,000 - Ninnetales
    $1,000,000 - Lucanity
  25. Heartbroken
    Astavil reacted to cloo in Roaming Legendaries FAQ   
    So sad we can't re-roll them, guess shiny ones will be impossible 😞
    Ty for the info though! ❤️

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.