Jump to content

Rache

Administrators
  • Posts

    3452
  • Joined

  • Days Won

    36

Everything posted by Rache

  1. It's not a bug, this is the reason for its absence: The horde will return after Winter ends.
  2. It's there. It's only learned by the final evolution though, so it can't be inherited by breeding.
  3. Hordes can be encountered via walking, but they're not all weighted equally. Natu and Smeargle hordes both have a 2.5% encounter rate while walking, which translates to a 50% rate with Sweet Scent. For comparison, Larvitar hordes have a 1% rate while walking, which becomes a 20% rate with Sweet Scent as the other horde in the area (Onix) has a 4% encounter rate. Rates will likely change over time, particularly in areas where one horde is excessively common, but this is what is meant by the quoted fix.
  4. I haven't been able to give the format any significant attention for a while, but I'd like to put some time towards it early next year once we're done with this set of seasonal events.
  5. We're still intending to do one and showcase a large feature during it, but can't provide an updated ETA at this stage.
  6. The move was temporarily disabled for a few hours, but has now been reenabled.
  7. The inability to toss it prevents players from accidentally deleting an item they can never obtain again, or regretting doing so if it was intentional. We don't intend to change this.
  8. If something on the field is immune to sleep, it's not considered a valid sleep target, so the boss will usually prefer to force the party out with only one other thing asleep.
  9. Ghastly Vision is the move with a charge-up turn before it, it reduces the HP of your active mons to 1. Grim Harvest can be used on any turn and doesn't have HP% requirements, it's chosen when the boss thinks it's the best move it has for the situation. It doesn't appear that there's anything wrong here.
  10. It's unrelated to the path you take to get there, it just wasn't available on certain versions of the map (with the blue portal) at first. It's been fixed and will now appear for everyone.
  11. The special encounter in each area is randomized every in-game day.
  12. PvE boss fights use different species clause rules, preventing you from using multiple from the same evolution line. This limits certain cheese strategies.
  13. No we didn't. Please stop "confirming" things we've apparently said without seeing it yourself.
  14. Non-0 but it's unlikely. It's a bit obscure.
  15. It's not, we just thought it'd be neat.
  16. Adding some extra phase species to break apart the 80% blocks (where possible) is planned for a future update.
  17. OT means "Original Trainer". If you catch or breed a mon yourself, that will be you. If someone else did, it will be that player. We're not going to change the definition, sorry.
  18. Counting apps are safe, you can see more information about the recent tampering bans here: https://support.pokemmo.com/knowledgebase/article/tampering-ban
  19. I'd rather see the community working together to learn the builds themselves. Discovery is a big part of planning strategies.
  20. Your calc is for doubles, this is the singles damage. 252+ SpA Expert Belt Samurott Surf vs. +1 4 HP / 0 SpD Volcarona: 218-259 (69.8 - 83%) -- guaranteed 2HKO
  21. It's a very rare move on it, but yes.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.