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Bertolfoso

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Everything posted by Bertolfoso

  1. IGN: Bertolfoso Time Zone (UTC Format): UTC+1 Discord: Bertolfoso#0158 Preferred Tiers: NU=UU>LC>else Fluff: I have many acclaimed titles, and others.
  2. Season Finales are in a few days, has TC come to a conclusion yet?
  3. Weezing, Crobat/Golbat, Dragonite, Skarmory, Gliscor, Volcarona (check), Venusaur (sun team) are your friends
  4. Selling 2 Totodile boxes for 1.920.000/box (32k for each Totodile). In total there are 114 males and 6 females. For further questions contact me here on forums or directly the seller in-game (IGN: SephNova)
  5. Not competitively related, but I hate that it and gastro gets hazards, there was a nice balance making every Water/Ground unique and this makes them all same-y
  6. AI is different from a real player, in PvP you're managing odds, but your opponent is a Person (hard to predict). A PvE fight is like a puzzle, once it's solved there is no challange anymore, it becomes a mechanical process to beat the battle/puzzle. Unless you put RNG in it (be the solution having to rely on inaccurate moves, having the AI randomly choose a different move, etc.)
  7. And many other posts (I won't look for them). It has been talked about.
  8. Phase 1 of Mudkip after an eternity of no shini ;_; happy to get 1/6 of shiny Exeggcute
  9. In my opinion, from a game design point of view, it is necessary for these fights to have some sort of RNG aspect, because if there was a 100% win rate strategy, it would ruin the value of the prizes since they are effortless to get (and it would get nerfed anyways). Since Pokemon is a game with so many variables, the Human is waaaay better at using every possible combination than an AI, a true "hard" pokemon game is impossible to achieve, unless using "overpowered" mechanics (present in Halloween), which are still not enough, so putting RNG is literally necessary.
  10. If the other minion was not Pumprincess and you healed Weezing, Hydreigon would have surived, yes. Sometimes Pumpkin Cookie can be used to be safe, or you can be "riskier" like you were to save money, but it's usually fine if Hydreigon dies if you have back up.
  11. I can't know for sure, and this is just a theory, but I think the AI prefers to KO the pokemon that resists the hit "more"/take less damage when choosing a target. For example when Pumprincess is on Hydreigon-Weezing side she always Vacuum Waves Weezing (resited hit over super effective) and Pumpking always hits Weezing with Phantom Strike (most physically bulky pokemon in the team). I repeat this is only something I've observed and it will probably be proven false very quickly. If you get -Speed you have to xSpeed Hydreigon, which lets you get the Assurance boost, but also be fast for the next turn (hoping that you don't get it again...). If you get -SpDef it's usually fine, but you might watch out for Pumprincess (either heal to full or use xSpDef, the first option is usually better, and don't boost Sp.Def. on turn 3). -Atk and -Def I usually ignore, while -Sp.Atk. I try to boost back most of the times (you need +4 for Pumpaladin and Pumpmage, the other should go down to a +2 Snarl). Hydreigon gets targetted by Phantom Strike only if Weezing dies to priority, as the original target of the move (Weezing) is KO'd the attack goes to the adjecent opponent. Speed (or attack) does not play a role into the (original) targetting. If Weezing can die to priority heal it so that it can tank the priority move and then still be Phantom Strike bait.
  12. I would need more information in this situation (Are other members alive? How much hp? there's a big difference from 49 to 26), but in the end it's impossible for me to show off every possible scenario, there are way too many variables. Number of party members matters, obviously the more you bring, the safer it will be, but lately I've been running only 3 mons (Tyranitar, Hydreigon, Weezing) and I've yet to lose to phase 3 (8 battles in a row). How you manage phase 3 and items is the skillful part of the boss fight and you can usually always win (if no actual terrible RNG but that's extremely rare). Krook is just back up as a strong hitter/pokemon that doesn't die in 1 hit. Cat cookie is often not needed, but you would use it after the 3rd turn, when you need to finish the boss off. You might get a situation where you can KO the boss on the 3rd turn, but you would need to be quite lucky (no bad stat drops, no priority minions/lil pump, no misses before) and you shouldnt need Cat cookie anyways here, as Assurance + Snarl + xAccuracy should guarantee the win (ONLY IN THIS SITUATION).
  13. Will we be able to collect the wisps from the 9th to the 11th? Or is the 9th the last day? Thanks.
  14. I can guide you through a run if you want, send me a mail or a private message here and we'll organize
  15. Phase 2 I taunt the first turn, then take the Fever Dreams the 2nd. If you get good RNG you kill it right there, if you get bad RNG you have to use a Ghost Cookie.
  16. Turn 1 I risk the accuracy, if paladin dodges and it's on weezing side it's gonna heal pulse anyways, but you kinda need to taunt turn 1 so you can't really x Accuracy.
  17. On turn 3, Weezing goes down to Phantom Strike and Tyranitar can either survive or die. This does not matter because you get switched out at the end and the boss should be at low hp enough where it goes down the next turn. If it ever harvests you can Broom Cookie to remove its defense boosts.
  18. You can prevent Spirit Away by using taunt, usually the boss uses it when at least 2 pokemon are asleep (although it can happen with only 1 as well), but taunt will force it into using Soul Drain. Depending on the number of back-ups spirit away can also not kill a run, but it's best that it's avoided.
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