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Emilyeee

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Everything posted by Emilyeee

  1. tyty 😄 sorrry I didn't see @.@
  2. hiii, I am wondering if samurott missing megahorn is a bug? because the pokedex is saying it doesn't learn that move, but all the assets it does, and it is able to learn sacred sword
  3. haiii, could we get a fix for the minimize tab 😄 on the top right corner @budadeth
  4. Emilyeee

    Chickun SHOP~

    Sold Aerodactyl Added 31 Special Atk Random Box Added 31 Special Def Random Box
  5. Emilyeee

    Chickun SHOP~

    Sold Persian Conkledurr 30 Shiny Charms and 1 sandile
  6. Emilyeee

    Chickun SHOP~

    Added: 1-31IV, and 2-30IV Ditto Box
  7. Emilyeee

    Chickun SHOP~

    Added Shiny Persian, Purugly, Liepard Alpha Breeders: Rhydon, Aipom Comps: Shiftry, Conkledurr, Aerodactyl Breeders: Audino, Sandile, Sudowoodo Charms: Shiny Charms 50 Vanity: Golden Dragon mask x 2
  8. hellooo, could we please have glove colors be their actual color I really hate white gloves being the color grey while in the mummy body wrap, the gloves on it are white
  9. This person is a perfect example of what a player that just plays for money looks like. Literally Marketmmo, not Pokemmo. He hordes an obscence amount of items that are strictly just for marketing. His shop is just him flexing/selling his shinies that are subjectly "worth more"
  10. as another non avid shiny hunter, I don't see the fun of seeing spending hours of my life looking for a small percentage chance of a shiny(20%) I want on an already small percent of encountering a shiny(1/30,000). While I love the game, and experience of earning a more meaningful shiny(1/30,000), there is a point where meaningful becomes overwhelming and unreasonable for the sake of retention on a video game. it really hurt to see the developers value some shinies over others as subjectively all pokemon should be equal. I personally don't care for dratini, and larvitar, but it is pretty apparent the developers do value them over others for the sake of market. Players collectively agree that we love our shinies because we caught them, and not because we paid for them on the market. the player base shouldn't have to pay for more a "popular shiny", when the love for shiny hunting is spending a borderline REASONABLE time looking for our favorites. Players shouldn't be award more because they are exploiting other players favorite shinies on the market with price increases. They choose to sell their shinies, those players don't have love for their shinies, just $. lastly, I would love to see a horde of every pokemon @.@, it would make more players like myself more likely to commit to a reasonable amount of time to finding them unlike hatching and training togepis, or giving in to players that only play the game to flex their money and paying 20,000+ for an eevee on the market to fill out boxes.
  11. Emilyeee

    Chickun SHOP~

    Sold 3 Breeds for Cyankid
  12. mhm the text is much better to see 😄 I was just posting the map because it is a little bugged with pink outline XD also, it's not something you have to fix :o, but the highlights blue and green are really hard to see on my pc boxes
  13. I loveee this theme, but the words are super blurry and they hurt my eyes Q.Q
  14. Could we get an official goodie bag legend for the items in the bag? or something that does showcase items in goodie bags? I, and I'm assuming other players just google Pokemmo ""goodie bag name" "year" items" every time we wonder what's in them. There are very sweet players that take time out of their day to find out and write out the items in the goodie bags so we don't have to guess yearly. and since that's happening, it kind of makes no sense to hide those items behind the "mystery" allure, I would say that it only helps scammers that could easily tell players that don't check what are in the bags to sell for a price that they're unaware of.
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