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Gizmo last won the day on April 4 2019

Gizmo had the most liked content!

About Gizmo

  • Birthday 01/01/1990

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  1. Necromancy is forbidden in Pokemmo. No bringing back dead threads.
  2. Noad was the one that sounded like Tracer, right? Those were good times.
  3. I'm the only one doing anything around here. These people just take all the credit.
  4. Still waiting for shinies in Pokemon GO...
  5. This is bullshit. The dice and the universe does not retain memory of previous rolls. This is akin to gambler's fallacy. STATISTICALLY, given all things being fair, over an infinite amount of rolls, we should see an equal result of all 6 numbers showing up. But we as people don't work in infinites. Finite rolls mean skewed results. Maybe your first 100 rolls will be 1. The probability of that happening is very low, but it can happen. All while the guy next to you rolls all 2 for their first 100 rolls. You guys really need to just stop. RNG is RNG. It's random (don't nitpick and get into semantics about applying new seeds and blah blah blah, it's random as far as you're concerned). The only thing you can be certain of is that the more pokemon you encounter, the more likely you are to see a shiny. BUT THAT'S NOT A GUARANTEE BECAUSE RNG.
  6. I'll tell you something Desu doesn't want you to know.... If you enter the Konami code (minus select and start) before an encounter, it will increase your chances. Up, Up, Down, Down, Left, Right, Left, Right, B, A Good luck! Also, stop with the butthurts.
  7. Yeah in the old forum, I ripped out plenty of stupid shit that only fed egos or was pointless. I have no say over the update changes, just here for lulz. :)
  9. Yeah, my post was back in Feb before anything had been discussed beyond Shu and Desu and myself. I'm sure it's been brought up and the idea has been played with more since then given that there has been posts about it by other staff after mine (I'm not as involved with this as I used to be, mostly here for the lulz atm). And since I haven't heard Desu talking about it at all, I assume it's still down on this list under things like sound engine and more entertaining gameplay features that could be added. Daily quests serve more as a true population check for staff and gives players incentive to do things they normally wouldn't do otherwise. Meaning they're out in the world potentially interacting with new players while they do dailies. And an idea I ran by Desu which he didn't disagree with is that monthly quest rewards should give players harder to get stuff or have a random chance to. That includes master balls, in game shop currency for hats and whatnot, etc. Nothing set in stone of course, but no one was against it.
  10. Gizmo

    Daily Tasks

    It's already been discussed and there's a good chance of it happening after other stuff is done. It'll be basic to start with, such as "defeat/capture X AMOUNT of TYPE pokemon". So for example "Catch 10 wild grass type pokemon" or "Defeat 10 fire type pokemon in trainer battles" or "Win 10 PvP battles with a water type pokemon". Beyond that, it hasn't been fleshed out more. My thought was always offer players something similar to how GW2 does daily quests. Offer players about 10 possible quests to do each day, once they've completed 5 of them, they get a reward. After completing x amount of daily quests over any span of time (like 100), offer a large reward. Leaderboards will show who has done the most daily quests overall. This adds a competitive aspect to it and encourages people to do them above just getting in game rewards. At a certain time each day, daily quests reset and give you a new set of 10 quests to complete. Again, this is just ideas that have been thrown around, nothing is ready yet but no one disagrees that it would be a good addition to the game.
  11. Would be nice and I did consider it. Unfortunately I didn't find a way to do it easily with ipboard. Overall, I do like how Blizzard has their forums done up. Dev tracker, blue posts for staff, minimalistic but still stylish.
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