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Ultimatechris

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Everything posted by Ultimatechris

  1. Always room to learn, if you never do something, you won't learn how to do it.
  2. Cause they're bosses. Seriously, should of rented a server and put in mods that way it doesn't get stale real quick.
  3. Lies, my nexus 9 can run minecraft pe fine with mods installed, tried up to 30 at one point and was still more than playable, I believe the fps was around 40-60.
  4. I'm assuming green is going have heal bell -_-
  5. It is online, look at the held items for pokemon.
  6. I don't believe it is in game yet. Maybe I'm wrong.
  7. Thank you, sorry about not updating it in a while, been kinda of busy with work and sorting out some things. I will try to complete it soon, as for the charizard, it will be remade.
  8. Well the many downside to it in gen 3, I guess it would mess things up with lack of entry hazards. I see it is very unneeded then
  9. Well it does act like a focus sash, but there could be other ways people could go about it, and it would encourage different ways of dealing with pokemon with that ability. Also whatever comes in would finish it off next turn.
  10. I believe sturdy should act like it acts in the pokemon generations of 5 and 6 as it would add a little more usefulness to it in competitive battles and also make people think outside the "box" when trying to OHKO these types of pokemon namely skarmory. Right now sturdy has no use whatsoever, but I feel as if it was given the same effect as in generations 5 and 6, it would see a little more light and day. I don't know how this would affect the current meta, but I would love to see how (always seem to find a negate impact of something suggested).
  11. Updated, has kanto and johto sprites now. Heracross looks amazing well ofc it has to look amazing. :P
  12. Have you ever wanted to get a generation 5 feeling to this game or don't even like generation 6 pokemon sprites(maybe these gen 6 sprites have a bigger reason as to why i am putting this here) and prefer generation 5 sprites? Well look no more because I am putting generation 5 pokemon sprites into gen 3. (also find it funny that the gba can make pokemon look like the ds version of pokemon) Just follow a few simple steps and you will have the sprites within your game as well. What you will need: IPS Patcher (google ips patcher and download it) A clean rom (or you can experiment with two ips at once) of pokemon firered (meaning a rom that hasn't been used by another ips) The Pokemon Black and White sprites Step 1: Open up the pokemon black and white sprites with ips patcher Step 2: Navigate to your pokemon firered rom and double click to apply the patch Step 3: Another window should pop-up and this one is to save your patched file (leave the name as it is or change it) Step 4: Put the patched rom into your pokemmo roms folder (or if two pokemon firered roms are in there remove the original one from the folder). Step 5: Run Pokemmo then when at the login, click the close button. Step 6: Click "settings" and then ds settings, then disable ds sprites. (don't do this if you aren't using a ds rom) Step 7: Enjoy your Pokemon Black and White sprites Screenshots [spoiler] [/spoiler] Download: The Pokemon Black and White sprites Version 1.0 Version 1.1 Note: Please pm me on the forums or make a post on this thread if any pokemon's sprite is missing that is mentioned that is available at the moment. Also please be aware that some pokemon's sprite will look like the ones in generation 4.
  13. I see your point here that the value in pokemon are declining due to the reason that they can be produced in a very short time, however, people before the december update were complaining it was too hard ( I also see that you have started in January 2014). Anyways, before the december update, the pokemon's ivs were three ivs randomly picked(like right now) but the other ivs were the average of the parents, so for example, two parents with 31 and 31 in Attack and Attack wasn't inherited, it would be 0-31, just like 27 and 27 would be 0-27. With those iv ranges in mind, did you know how long it took to get one decent pokemon? It took weeks( it did in those times take weeks, I'm not exaggerating). I ended up with tons of my "competitive" pokemon at that time with only 25+ hp 25+ Att 0-10 def 0-1 sp att 0-10 sp def 31 speed and the reverse for Special Attackers, and I'm not a bad breeder. To finish up if the iv ranges were changed back to this, a lot of people would quit just like in the months of october to december when the iv ranges were like this and the competitive aspect in pokemmo would kind of disappear. One more thing, pokemon that weren't garbage couldn't be found in trade unless the person desperately needed a crap ton of money, or decided they needed a new comp
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