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Posts posted by XanarchyNL
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Holy shit that one shroomish is a goated wild catch
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This is the correct N team for that fight
Zorua Level 15Type = Dark
Resistances = Ghost and Dark
Weaknesses = Fighting and Bug
Immunities = psychic
Ability = Illusion
Moves = Snarl, Fury Swipes, U-Turn, Grass Knot
Type = Water
Resistances = Steel, Fire, Ice, and Water
Weaknesses = Grass and Electric
Immunities = None
Ability = Hydration
Item = no item
Moves = BubbleBeam, Echoed Voice, Acid, Mud Shot
Type = Fighting
Resistances = Rock, Bug, and Dark
Weaknesses = Flying and psychic
Immunities = None
Ability = Guts
Item: no item
Moves = Low Kick, Rock Throw, Chip Away, Bide
Type = Normal/Flying
Resistances = Bug and Grass
Weaknesses = Rock, Electric, and Ice
Immunities = Ground and Ghost
Ability: Super Luck
Item: no item
Moves: Quick Attack, Razor Wind, Air Cutter, Tailwind
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10 hours ago, aura20 said:
hello good morning I would like to know if this thing about the npc having shiny pokemon is that by playing for a while I get a team of shinys only that I did not capture the other pokemon and I would like to know if this happens frequently or is it very rare for this to happen? my doubt that I have
These NPC teams have fixed shinies. You will eventually see things like shiny Latios or Latias at some point if I'm not mistaken. Good fun
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7 hours ago, Kirbycide said:
taking emphasis away from teambuilding isn't necessarily a bad thing.
I strongly disagree with this point. Teambuilding is fundamental to any Pokemon game and should be a major factor in the game's decision-making. It's why the devs have gone through and reworked every single NPC trainer to encourage proper team building.
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Cheren Route 10 if you pick tepig
SpoilerSamurott Level 44
Type = Water
Resistances = Steel, Fire, Ice, and Water
Weaknesses = Grass and Electric
Immunities = None
Ability = Torrent
Item = Leftovers
Moves = Surf, Revenge, Aqua Jet, X-Scissor
Type = Fire
Resistances = Bug, Steel, Fire, Grass, and Ice
Weaknesses = Ground, Rock, and Water
Immunities = None
Ability = Gluttony
Item = Flying Gem
Moves = Flame Burst, Acrobatics, Grass Knot, Work Up
Liepard Level 42
Type = Dark
Resistances = Ghost and Dark
Weaknesses = Fighting and Bug
Immunities = psychic
Ability = Limber
Moves = Night Slash, Psycho Cut, Fake Out, U-Turn
Type = Normal/Flying
Resistances = Bug and Grass
Weaknesses = Rock, Electric, and Ice
Immunities = Ground and Ghost
Ability = Super Luck
Moves = Brave Bird, Roost, Return, U-Turn
Type = Rock
Resistances = Normal, Flying, Poison, and Fire
Weaknesses = Fighting, Ground, Steel, Water, and Grass
Immunities = None
Ability = Sturdy
Moves = Rock Slide, Bulldoze, Stealth Rock, Return
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Bianca Route 8 if you pick Tepig
SpoilerSerperior Level 40
Type = Grass
Resistances = Ground, Water, Grass, and Electric
Weaknesses = Flying, Poison, Bug, Fire, and Ice
Immunities = None
Ability = Overgrow
Item = Occa Berry
Moves = Giga Drain, Light Screen, Leech Seed, Reflect
Simipour Level 38
Type = Water
Resistances = Steel, Fire, Ice, and Water
Weaknesses = Grass and Electric
Immunities = None
Ability = Gluttony
Item = Water Gem
Moves = Acrobatics, Grass Knot, Surf, Bite
Stoutland Level 38
Type = Normal
Resistances = None
Weakness = Fighting
Immunity = Ghost
Ability = Intimidate
Item = Sitrus Berry
Moves = Retaliate, Crunch, Fire Fang, Work Up
Musharna Level 38
Type = psychic
Resistances = Fighting and Psychic
Weaknesses = Bug, Ghost, and Dark
Immunities = None
Ability = Synchronize
Item = Leftovers
Moves = Psychic, Charge Beam, Moonlight, Yawn
Mienfoo Level 38
Type = Fighting
Resistances = Rock, Bug, and Dark
Weaknesses = Flying and Psychic
Immunities = None
Ability = Regenerator
Item = Focus Sash
Moves = Jump Kick, Drain Punch, Fake Out, U-Turn
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On 4/9/2024 at 7:17 PM, demihuman said:
Yes, saffron is the worst. Thanks, I'll try the other variations for saffron. Talking about the worst gyms, I also encountered some problems when doing Driftveil City. i got both my bw and w1 to do sprout and assurance. But then, in the first turn, I got matched up with Seismitoad and Sableye. got completely wrecked as slabeye faked out my bw in the first turn and seismitoad damaging my weezing. In the second turn, my weezing died because of earth power. Have you got any variations for this?
They recently made a change to the way the AI works which significantly negatively impacts that particular variation, Currently searching for a good way to deal with it
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5 hours ago, Rache said:
automatically in a wipe at some point due to little or no playtime or assets), the name was freed for someone else to claim.
How often do automatic wipes happen? and when was the last one?
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13 hours ago, demihuman said:
I encountered some problem when doing saffron gym. Typlo and Togekiss easily got one shot by Hitmonlee's high jump kick on the second turn. did i do something wrong or was it just pure RNG? FYI, Typlo was on full HP, but on the first turn, he got hit by snorlax.
Saffron is one of the worst gyms in the game for this strategy where rng cases like this can occur. if you are willing to use 2 x items on 1/5 variations you can try this
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Barry's Team at Route Pokemon League (If you picked Piplup as a Starter) <- Need to fix this in the guide as it says 203
Spoiler[Sprite] Torterra Level 50
Type = Grass/Ground
Resistances = Ground, Rock
Weaknesses = Flying, Bug, Fire, and Ice
Immunities = Electric
Ability = Overgrow
Item = [Sprite] Grass Gem
Moves = Wood Hammer, Earthquake, Stealth Rock, Sleep Powder
Type = Normal
Resistances = Fire (if Thick Fat is active) and Ice (if Thick Fat is active)
Weakness = Fighting
Immunity = Ghost
Ability = Thick Fat
Moves = Rest, Crunch, Body Slam, Earthquake
Type = Normal/Flying
Resistances = Bug and Grass
Weaknesses = Rock, Electric, and Ice
Immunities = Ground and Ghost
Ability = Intimidate
Moves = Return, Brave Bird, Close Combat, U-turn
Type = Bug/Fighting
Resistances = Fighting, Ground, Bug, Grass, and Dark
Weaknesses = Flying, Fire, and psychic
Immunities = None
Ability = Guts
Moves = Megahorn, Close Combat, Aerial Ace, Shadow Claw
Type = Water
Resistances = Steel, Fire, Ice, and Water
Weaknesses = Grass and Electric
Immunities = None
Ability = Swift Swim
Moves = Crunch, Brick Break, Ice Beam, Waterfall
[Sprite] Rapidash Level 47
Type = Fire
Resistances = Bug, Ice, Steel and Grass
Weaknesses = Water, Ground, Rock
Immunities = Fire
Ability = Flash Fire
Item = Pasho Berry
Moves = Wild charge, MegaHorn, Flamethrower, Iron Tail
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Barry's Team at Pastoria City (If you picked Piplup as a Starter)
SpoilerSpoiler[Sprite] Grotle Level 33
Type = Grass
Resistances = Ground, Water, Grass, and Electric
Weaknesses = Flying, Poison, Bug, Fire, and Ice
Immunities = None
Ability = Overgrow
Item = [Sprite] Miracle Seed
Moves = Bullet Seed, Bulldoze, Stealth Rock, Sleep Powder
Type = Normal/Flying
Resistances = Bug and Grass
Weaknesses = Rock, Electric, and Ice
Immunities = Ground and Ghost
Ability = Intimidate
Moves = Endeavor, Fly, Retaliate, Steel Wing
Type = Normal
Resistances = Fire (if Thick Fat is active) and Ice (if Thick Fat is active)
Weakness = Fighting
Immunity = Ghost
Ability = Thick Fat
Moves = Stockpile, Bite, Body Slam, Bulldoze
[Sprite] Ponyta Level 31
Type = Fire
Resistances = Bug, Ice, Steel and Grass
Weaknesses = Water, Ground, Rock
Immunities = Fire
Ability = Flash Fire
Item = no item
Moves = Quick Attack, Skull Bash, Flame Wheel, Hypnosis
Type = Water
Resistances = Steel, Fire, Ice, and Water
Weaknesses = Grass and Electric
Immunities = None
Ability = Swift Swim
Item = no item
Moves = Double Hit, Bite, Water Pulse, Brick Break
Barry's Team at Canalave City (If you picked Piplup as a Starter)
SpoilerSpoiler[Sprite] Torterra Level 36
Type = Grass/Ground
Resistances = Ground, Rock
Weaknesses = Flying, Bug, Fire, and Ice
Immunities = Electric
Ability = Overgrow
Item = [Sprite] Miracle Seed
Moves = Wood Hammer, Earthquake, Stealth Rock, Sleep Powder
Type = Normal/Flying
Resistances = Bug and Grass
Weaknesses = Rock, Electric, and Ice
Immunities = Ground and Ghost
Ability = Intimidate
Moves = Fly, Retaliate, Close Combat, U-turn
Type = Bug/Fighting
Resistances = Fighting, Ground, Bug, Grass, and Dark
Weaknesses = Flying, Fire, and psychic
Immunities = None
Ability = Guts
Moves = Pin Missile, Brick Break, Aerial Ace, Shadow Claw
Type = Water
Resistances = Steel, Fire, Ice, and Water
Weaknesses = Grass and Electric
Immunities = None
Ability = Swift Swim
Moves = Crunch, Ice Fang, Brick Break, Surf
[Sprite] Rapidash Level 34
Type = Fire
Resistances = Bug, Ice, Steel and Grass
Weaknesses = Water, Ground, Rock
Immunities = Fire
Ability = Flash Fire
Item = Pasho Berry
Moves = Skull Bash, MegaHorn, Flamethrower, Poison Jab
Type = Normal
Resistances = Fire (if Thick Fat is active) and Ice (if Thick Fat is active)
Weakness = Fighting
Immunity = Ghost
Ability = Thick Fat
Moves = Thunderbolt, Bite, Body Slam, Earthquake
Will do the rest when I get round to finishing the alt
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5 hours ago, Mystgan said:
No, Ai Pokemon does not has max EV, in fact all Ai pokemon only has max IV without EV upgraded. Which is still very easy to me even on my first try at the game, if you plan and strategize the move type properly.
This isn’t even true. Npc pokemon ivs and ev scale throughout the game. the first starter battle for example is 0 ivs and 0 evs.
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29 minutes ago, Jgaw said:
If u have any vanity, item or pokemon with particle that raises its value through time then ur chances to encounter a shiny get low.
Economy logarithms work that way, which explains new ip accounts gets shinies quicker than old..
Now, forget what i said above, shiny rate is FAIR to all accounts
copium
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8 hours ago, Rache said:
It doesn't have a full set of walking sprites, so no.
Wasnt specific to Zekrom, just about the potential for Uber Mons. Other Ubers do have full walking sprites, correct?
8 hours ago, Rache said:Rare and special followers mean something to other players due to the immense amount of effort put into obtaining them. For that reason (among many others), I'm really not a fan of the idea of equipping followers that you don't actually own, especially when it's something as big and flashy as an uber legendary with a lot of lore behind it.
Why not make them obtainable but not useable then? Place them as a reward behind 100 max level raid completions (for example) and make them ignore you just like mons above level cap do in PvE and ban it in PVP. Satisfies both the ownership problem and the immense effort of obtaining while maintaining the balance in both aspects.
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55 minutes ago, Rache said:
Allowing permanent ownership of something as powerful as Zekrom would be unhealthy for the game. It would immediately be banned from competitive play and would be extremely dominant in PvE settings too. It's quite a bit stronger than the other legendaries and mythicals that have been released thus far.
Would it ever be possible to allow pokemon like this as follower sprite only but not usable in any battles? maintaining the balance of both pvp and pve but still allowing players to show them off or use them for outfit combos.
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I will be updating the route a little with some changes soon. Thanks to Hi_im_rainer and some self testing, I've got some optimisations. These should push this to 33/34 gyms consistently. I need some time to write it up though. Will be dropping a video guide on it as well SoonTM
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3 hours ago, LEachy said:
Legendary post. Thanks for this Xanarchy!
Just wondering, would my 5x31 calm natured Togekiss work for this, or is the modest nature crucial for it to work?
You're going to need modest I'm afraid. The 10% damage increase is pretty essential.
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For those who use this guide and want to do e4 into gym run, here is the route I use
https://docs.google.com/document/d/e/2PACX-1vTMqIAhdA68L3PqAGTsotVIdElOtLDceC4Asl9_Kspog2g8SK-tc17F8GEmBnWRhU6Q6192_S3BQeaX/pub
100% rate of getting 30 gyms, 31 on good runs -
3 hours ago, aura20 said:
Hello, good morning people, I would like to know about a mysterious npc. It caused me some intrigue as to why he was there. If I talk in the morning, he says to come back at night, but if you talk, he tells you something from the album. My question for the admin would be. It's a bug. No. should I speak? Or is it a function that has not been implemented? If you could answer me, I would appreciate it. Good evening, afternoon, where you are, and thank you for helping me with this question.
Serves no purpose in mmo, its a remnant from the base game where you had the rebattle the gym leaders in kanto 2 after collecting their phone numbers.
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[EN/ES] Johto NPC Rematch Run! || Revancha de NPCs de Johto
in Work In Progress Guides
Posted
From bulbapedia