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xSparkie

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  1. Upside-Down Face
    xSparkie reacted to Bilburt in Former Staff Guide   
    lowkey didnt ask tho
  2. Heart
    xSparkie got a reaction from LopHakS in Former Staff Guide   
    Now that's some ancient history. Life Orb SoonTM.
  3. Like
    xSparkie reacted to Scootter in Team Tournament April (Saturday 26th)   
    team [lavä]
    Captain: xSparkie
    roster:
    Whated
    ArtOfKilling
    BySwyX
    PoseidonWrath
    Wolfrozen
    xSparkie
    TehKharma
    GodXebec
    GautSam
    DrTylerGrey
    SoftCreamyFluff
    Axellgor
    ScottToji
    Zuhayrrr
    ManuelSalas
  4. Like
    xSparkie got a reaction from Luke in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  5. Laughing
    xSparkie reacted to Bilburt in Matchmaking Reward Mons   
    That is, without a shadow of a doubt, an exceptionally brilliant, remarkably insightful, impressively creative, and overwhelmingly intelligent conceptualization—an outstanding example of innovative thinking, a shining beacon of imaginative brilliance, a testament to cognitive excellence, and a notion so full of promise, potential, and practical application that it stands as a paragon of inspired ideation, worthy of admiration, celebration, and, frankly, immediate implementation.
     
    thumbs up!
     
  6. Like
    xSparkie got a reaction from Shadow in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  7. Heart
    xSparkie got a reaction from Bilburt in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  8. Like
    xSparkie got a reaction from Klokt in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  9. Like
    xSparkie got a reaction from xVare in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  10. Like
    xSparkie got a reaction from Scootter in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  11. Like
    xSparkie got a reaction from drewq in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  12. Like
    xSparkie reacted to razimove in Matchmaking Reward Mons   
    Suggested the addition of IV bottlecaps, which is an actual item on the newer generations, multiple times, probably more than a dozen times now, they dont care, but we try
  13. Like
    xSparkie got a reaction from razimove in Matchmaking Reward Mons   
    An IV booster item would be nice to make the gift mons actually worth using, or trading X amount of these matchmaking/gift mons to get Prismatic Pearls would be super helpful. 
  14. Like
    xSparkie reacted to gbwead in Matchmaking Reward Mons   
    As much as Matchmaking Reward Mons may be important for new players, they have no utility for old players and only pollute our mailbox. If I could sell these mons for 5k each to an NPC, I honnestly would. If there was a box to check on the matchmaking interface that would allow me to disable the mons as rewards, I would also check that box.


     
    The players that use the ladder the most have no use for these mons and on top of that will also struggle to get rid of them. I'm okay with playing ladder and get nothing in return, but playing ladder just to get my mailbox fill with these 25 iv mons is just annoying. Please do something about these matchmaking rewards mons. Whether it's selling them to an npc for a residual value or just allowing us to skip them as a reward, anything is better than the current situation.

    Edit: Ideally, I would love if we could get an IV booster item for Gift mons that could be found in PvP Mystery Boxes, but I'm trying to be realistic and I don't think this will happen.
  15. Heart
    xSparkie reacted to Shadow in End of the line.   
    This post is to say farewell shortly (after the PSL ends) to the PokeMMO Community, but it's main purpose is to serve as a tribute for all of the players, and communities who caused a good impact during my game career here. Before heading off to mention all (or most) of them, while I've been thinking about doing this post a while ago, I'm pretty much improvising it. It's been ~8 long years, of which I've been active around 4 of them, ceasing the activity in the game, almost completely around a year ago.
     
    As it follows:
    - I have to mention a group of people with who I shared great moments over the years, some from a while ago, some I met more recently. KaynineXL, Seth, Revz, BrokenBulb, Eliissaa, Terresa, Xi, Biqueta, Forfiter, TVanne, NguyenDuy, DeusBruno, makapakaa (who I met in-real life, what an experience haha), MPDH, Tear; probably without meeting you my trip on this game wouldn't have been as enjoyable as it was. You're just great fellas to be with, I've really enjoyed the time we spent together, and I hope we can keep being in touch at some times, my most sincere appreciation to you!
     
    As I can't include everyone here cause the list would be endless, I'll also mention regarding communities/teams who also were a great pleasure to meet and interact with:
    - SIÂ Team:
    - PSL XV Team:
    - PT/BR Community:
    - ES/LatAm Community:
    - PL Community
    - CN Community
    - Läva Team
    - VOW Team
    - ÁvE Team (DE Community)
    - PvP Community

    - Some members which don't fit any of this "categories"
    Last but not least, to all of those people who were kind, when I interacted with you, or when you interacted with me, specially while I was staff, to either help, participate in events, or whoever assistance you needed, thanks a lot, too! It's hard to name people here as there were thousands probably, over the years.
     
    It was a cool experience, but as the only link I have with the game goes through the social part of the community and I haven't enjoyed the game for a long while, it's time to move on.
    Until we meet around! o/
  16. Like
    xSparkie reacted to VadimEmpoleon in [Doubles Discussion] Covert Mantle   
    I don't know why keeping the flashing effect is even considered, we already had lots of bad changes due to following the last gen mechanics and now we will stop following those mechanics in this case where it's absolutely not needed and can hurt the effectiveness of the item in other tiers?, the item can be simply banned from Doubles if needed, hypocrisy at its peak.
     
    How can we discuss keeping a change like the flashing effect that affects other tiers without talking about how it affects other tiers? This is very inconsiderate to all the Singles players, if anything, what should change is this discussion to a Covert Mantle discussion overall and not just Doubles. If the option to just nerf the item in Doubles exists then it could make some sense but this possibility was never stated, actually, what was stated is the desire to keep item's mechanics consistent in every tier and PvE. The possibilities on how this can end should be stated unless you want another problem like when Gallade was nerfed.
     
    And from a competitive view, making the item flash is a non sense. Like stated multiple times, other items like Choice Scarf don't flash, not knowing if a mon is holding a Choice Scarf can make  you lose a mon unexpectedly and cause the same devastating effect, if not more. Same happens with gems, same happens with berries, same happens with more items. It just adds another thing you have to worry about in a match, just like any other item. You can try to guess if the opponent is holding a Covert Mantle or not depending on their plays, just like with any other item. Let's not pretend you couldn't get a very good position in a duel because the opponent guessed wrong your item already before Covert Mantle.
     
    If the item is actually considered problematic and banworthy in the tier in its hidden state then I think the ban could be reasonable, it all depends on preference from my point of view but keeping this flashing effect is a no.
     
    Saying the item is irrelevant in Singles is untrue, I can see some situations where this item can be useful but I won't bother discussing about Singles because apparently it's considered derailing.
     
  17. Like
    xSparkie got a reaction from Huargensy in [Doubles Discussion] Covert Mantle   
    Pretty much reiterating what was said in the OU discussion thread but there's no reason to add a flash mechanic to this item. It's easy to counter-argue and say "well now that we know Player A has this item, we can just focus on making other plays". That's counter-intuitive. We have options to scout for items or annoy the foe's mons with Frisk or Trick. This is the first time that I'm hearing about Fake Out being an issue but haven't heard about it being a problem prior to February. I understand the item can be annoying to deal with when realizing they're not getting impacted by secondary effects, but that's part of the game and choices/factors you have to consider when playing. As mentioned before, it's all about fishing for information during the match. This goes for pretty much other moves and items as well. If heavy duty boots ever becomes a thing, do we need to start flashing that item too? If there's no need to put down rocks, then why click it when we can save ourselves an extra turn knowing that mon is going to be healthy anyways? Lame example I know, but that's how this discussion sounds right now. Either ban the item if it's broken or keep it as its intended design.
    Side Note: King's Rock / Quick Claw doesn't need to be flashed as well. People complained about King's Rock before because of the multi-strike hits having a chance to flinch with it, but it got nerfed prior-to or on top of the flashing mechanic. The reason why no one complains about these is because it's not that viable due to the nerf and low chance of actually being able to use these effects/items. 
  18. Heart
    xSparkie got a reaction from skyluxNG in [Doubles Discussion] Covert Mantle   
    Pretty much reiterating what was said in the OU discussion thread but there's no reason to add a flash mechanic to this item. It's easy to counter-argue and say "well now that we know Player A has this item, we can just focus on making other plays". That's counter-intuitive. We have options to scout for items or annoy the foe's mons with Frisk or Trick. This is the first time that I'm hearing about Fake Out being an issue but haven't heard about it being a problem prior to February. I understand the item can be annoying to deal with when realizing they're not getting impacted by secondary effects, but that's part of the game and choices/factors you have to consider when playing. As mentioned before, it's all about fishing for information during the match. This goes for pretty much other moves and items as well. If heavy duty boots ever becomes a thing, do we need to start flashing that item too? If there's no need to put down rocks, then why click it when we can save ourselves an extra turn knowing that mon is going to be healthy anyways? Lame example I know, but that's how this discussion sounds right now. Either ban the item if it's broken or keep it as its intended design.
    Side Note: King's Rock / Quick Claw doesn't need to be flashed as well. People complained about King's Rock before because of the multi-strike hits having a chance to flinch with it, but it got nerfed prior-to or on top of the flashing mechanic. The reason why no one complains about these is because it's not that viable due to the nerf and low chance of actually being able to use these effects/items. 
  19. Like
    xSparkie got a reaction from YJos in [Doubles Discussion] Covert Mantle   
    Pretty much reiterating what was said in the OU discussion thread but there's no reason to add a flash mechanic to this item. It's easy to counter-argue and say "well now that we know Player A has this item, we can just focus on making other plays". That's counter-intuitive. We have options to scout for items or annoy the foe's mons with Frisk or Trick. This is the first time that I'm hearing about Fake Out being an issue but haven't heard about it being a problem prior to February. I understand the item can be annoying to deal with when realizing they're not getting impacted by secondary effects, but that's part of the game and choices/factors you have to consider when playing. As mentioned before, it's all about fishing for information during the match. This goes for pretty much other moves and items as well. If heavy duty boots ever becomes a thing, do we need to start flashing that item too? If there's no need to put down rocks, then why click it when we can save ourselves an extra turn knowing that mon is going to be healthy anyways? Lame example I know, but that's how this discussion sounds right now. Either ban the item if it's broken or keep it as its intended design.
    Side Note: King's Rock / Quick Claw doesn't need to be flashed as well. People complained about King's Rock before because of the multi-strike hits having a chance to flinch with it, but it got nerfed prior-to or on top of the flashing mechanic. The reason why no one complains about these is because it's not that viable due to the nerf and low chance of actually being able to use these effects/items. 
  20. Heart
    xSparkie got a reaction from gbwead in [Doubles Discussion] Covert Mantle   
    Pretty much reiterating what was said in the OU discussion thread but there's no reason to add a flash mechanic to this item. It's easy to counter-argue and say "well now that we know Player A has this item, we can just focus on making other plays". That's counter-intuitive. We have options to scout for items or annoy the foe's mons with Frisk or Trick. This is the first time that I'm hearing about Fake Out being an issue but haven't heard about it being a problem prior to February. I understand the item can be annoying to deal with when realizing they're not getting impacted by secondary effects, but that's part of the game and choices/factors you have to consider when playing. As mentioned before, it's all about fishing for information during the match. This goes for pretty much other moves and items as well. If heavy duty boots ever becomes a thing, do we need to start flashing that item too? If there's no need to put down rocks, then why click it when we can save ourselves an extra turn knowing that mon is going to be healthy anyways? Lame example I know, but that's how this discussion sounds right now. Either ban the item if it's broken or keep it as its intended design.
    Side Note: King's Rock / Quick Claw doesn't need to be flashed as well. People complained about King's Rock before because of the multi-strike hits having a chance to flinch with it, but it got nerfed prior-to or on top of the flashing mechanic. The reason why no one complains about these is because it's not that viable due to the nerf and low chance of actually being able to use these effects/items. 
  21. Like
    xSparkie reacted to OrangeManiac in OU Tier Discussion Request Thread   
    That's fair. I just wanted to make this all clear that I personally never wanted hidden Cloak to exist to begin with. I wasn't exactly thrilled of the accusations like I made this request on a whim but rather I wanted it to be known this is what I've been saying for 1,5 years. But I do think this is one of those calls where the community's opinion as a whole should absolutely matter over whatever I think or feel personally. That's why I said 
     
     
    Lastly - we need to remember we're all living in our own bubbles especially what becomes to Doubles. In my personal bubble, people did feel that Covert Cloak being hidden is harmful. Because this represented pretty much the whole Doubles community to me at this point, I got the idea that people just don't like hidden Cloak but I will happily accept if there in fact is more people who enjoy it over hating it. 
     
    This is pretty much the first big Doubles related discussion since the Sleep Clause. I do think we should open a discussion where everyone can weigh in and if it seems like by and large people enjoy hidden Cloak then that's completely fine as far as I'm concerned. I think I can be and should be open about the fact what comes to Tier Council and any Doubles related discussion, it's just about on the hands of 1-2 people and I do not think any decision like this should go on the hands of 1-2 people regardless what I feel about the matter.
  22. Like
    xSparkie got a reaction from PoseidonWrath in OU Tier Discussion Request Thread   
    I haven't really used the item that much but I liked the element of surprise it provided, just like figuring out whether a mon is banded, scarf, or AV (Gallade in doubles for example). Or when someone brings a TR team but you're not sure if one of their mons is carrying Mental Herb or not while it hasn't been chipped yet. It's not like Fake Out was only viable turn 1. It's all about figuring out what info you can get during the match. I don't really see why it got nerfed just because people can't prevent Tailwind or TR getting set up right away, or not being able to flinch something in our beloved hax-format. 
  23. Like
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  24. Like
    Hello everyone!
    The Lunar New Year festivities have returned to PokéMMO!
    If you're eager to celebrate and make the most of this special event, you've come to the right place. This guide will walk you through everything you need to know to participate, collect exclusive rewards, and embrace the spirit of the Lunar New Year! Let’s welcome the new year with prosperity, good fortune, and unforgettable Pokémon adventures!







    Important:

    Spoiler
    This guide is a work in progress and may be updated in the future.
    Since this is still a work in progress, you can contribute by gathering and sharing information to help us complete it.
    Use "Ctrl + F" to search for something specific in the guide for more detailed information.




    New Cosmetics:
    Spoiler
    Obtained from
    Cosmetic
    Visual
    Slot
    Rarity
    Top 50 Shrine Leaderboard
    Nian Hood

    Hat
    Seasonal
    Top 1 Shrine Leaderboard
    Shiny Nian Hood

    Hat
    Seasonal
    Red Envelope 
    Flower Crown

    Hat
    Seasonal
    Red Envelope 
    Futou

    Hat
    Seasonal
    Red Envelope 
    Traditional New Year Outfit

    Shirt
    Seasonal
    Lucky Red Envelope 
    Spring Flower Hairpin

    Hat
    Seasonal
    Red Envelope 
    Sand Snake Coat

    Shirt
    Rare
    Red Envelope 
    Sand Snake Scarf

    Back
    Rare
    Red Envelope 
    Elegant Antennae

    Hat
    Rare
    Red Envelope 
    Elegant Scarf

    Back
    Rare
    Red Envelope 
    Cobra Hoodie

    Shirt
    Rare
    Lucky Red Envelope 
    Golden Cuffed Ponytail

    Hair
    Rare
    Lucky Red Envelope 
    Tiny White Wings

    Hat
    Rare
    Beating Zodiac Masters
    Zodiac Tangzhuang

    Shirt
    Rare
    Gift Shop
    Black Serpent Armor

    Shirt
    Limited
    Gift Shop
    Green Serpent Armor

    Shirt
    Limited
    Gift Shop
    Xuanwu

    Bike
    Limited
    Lucky Red Envelope 
    Coiled Snake Hat

    Hat
    Ultra Rare
     
    Money Rate:
    Spoiler
    Celebrate the New Year with a festive boost: enjoy a 10% Money Rate increase from Trainers during this event!
    Swarms:
    Spoiler
    Swarm Pokémon can be found across all regions and appear more frequently during the Lunar New Year event. Returning Swarm Pokémon will reward you with Mysterious Cherish Ball and Zodiac Tablets 
    For every 8 Pokémon returned from swarms, you'll receive a Mysterious Cherish Ball. Once you've returned 24 Pokémon, you'll be rewarded with a Zodiac Tablet. With a total of 12 tablets available, you'll need to return 288 Pokémon to collect them all.
    You can return the Pokémon caught during swarms and claim your rewards by interacting with the Old Lady in Celadon City (Kanto), Slateport City (Hoenn), Hearthome City (Sinnoh), or Nacrene City (Unova).
    Swarms Catch Rates:
    Spoiler
    Pokémon
    Rate
    Ball
     
    Minccino 
    100%
    Quick Ball 
     
    Spoink 
    100%
    Quick Ball
     
    Spinda 
    100%
    Quick Ball
     
    Numel 
    100%
    Quick Ball
     
    Nidoran♂ 
    100%
    Quick Ball 
     
    Nidoran♀ 
    100%
    Quick Ball 
     
    Swinub 
    100%
    Quick Ball 
     
    Growlithe 
    100%
    Quick Ball 
     
    Pikachu 
    100%
    Quick Ball 
     
    Deerling 
    100%
    Quick Ball 
     
    Meditite 
    100%
    Quick Ball 
     
    Munna 
    100%
    Quick Ball 
     
    Cottonee 
    100%
    Quick Ball 
     
    Meowth 
    100%
    Quick Ball 
     
    Mankey 
    100%
    Quick Ball 
     
    Buneary 
    100%
    Quick Ball
     
    Ekans 
    100%
    Quick Ball 
     
    Raticate 
    100%
    1HP Asleep Great Ball
     
    Staravia 
    100%
    1HP Asleep Great Ball
    Recoil
    Vigoroth 
    100%
    1HP Para Great Ball
     
    Luxio 
    100%
    1HP Asleep Great Ball
     
    Flaaffy 
    100%
    1HP Asleep Great Ball
    Recoil
    Rhyhorn 
    100%
    1HP Asleep Great Ball
     
    Pidgeotto
    100%
    1HP Asleep Great Ball
     
    Seviper 
    100%
    1HP Asleep Great Ball
     
    Electrike 
    100%
    1HP Asleep Great Ball
     
    Riolu 
    100%
    1HP Asleep Ultra Ball
     
    Espeon 
    70%
    1HP Asleep Ultra Ball
     
    Combusken 
    70%
    1HP Asleep Ultra Ball
     
    Miltank 
    70%
    1HP Asleep Ultra Ball
     
    Gyarados 
    70%
    1HP Asleep Ultra Ball
     
    Aipom 
    70%
    1HP Asleep Ultra Ball
     
    Dragonair 
    70%
    1HP Asleep Ultra Ball
     
    Electabuzz 
    70%
    1HP Asleep Ultra Ball
     
    Onix 
    70%
    1HP Asleep Ultra Ball
     
    Monferno 
    70%
    1HP Asleep Ultra Ball
     
    Stantler 
    70%
    1HP Asleep Ultra Ball
    Recoil
    Tauros 
    70%
    1HP Asleep Ultra Ball
     
    Gengar 
    70%
    1HP Asleep Ultra Ball
     
    Charmeleon 
    46%
    1HP Asleep Ultra Ball
     
    Gabite 
    70%
    1HP Asleep Ultra Ball
     
    Dunsparce 
    100%
    Quick Ball
     
    Ponyta 
    100%
    Quick Ball
     
    Poochyena 
    100%
    Quick Ball
     
    Hippopotas 
    100%
    1HP Ultra Ball
    Recoil
    Fearow 
    100%
    1HP Asleep Great Ball
    Recoil
    Girafarig 
    93%
    1HP Asleep Ultra Ball
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    Abundant Shrine:
    Spoiler
    The Abundant Shrine is a cooperative mission for 2-4 players. Work together to defeat as many enemies as you can and earn rewards, including Red Envelopes  and Lucky Red Envelopes 
    You can participate in the Abundant Shrine by speaking to the NPC located in Celadon City (Kanto), Slateport City (Hoenn), Hearthome City (Sinnoh), or Nacrene City (Unova).

    In-Depth:
    Spoiler
    Here's a detailed guide to the Abundant Shrine. Keep in mind that this guide is still a work in progress. If you have any information we’re missing, feel free to share it with us!
     
    Starting Wave: The leader selects the starting wave. It’s recommended to begin with the hardest waves, such as Dragon or Rabbit, for optimal strategy.
     
    Items: Don’t forget to collect the items inside the house where you spawn.
     
    Claiming Pokémon: You can claim Pokémon at the shrine located next to the NPC at the top of the Abundant Shrine.
     
     Scoreboard Access: Interact with the NPC next to the shrine to view the scoreboard.
     
    Leaving the Instance: To exit the instance, interact with the orange plot.
     
    Teleportation: The leader can use the teleport gem from their inventory to teleport the entire team out of the instance, placing everyone in front of the shrine where Pokémon are claimed. Ensure no one is in battle when using this feature.
     
    Claimable Pokémon: Only defeated Pokémon can be claimed. These are indicated by the bubbles above their heads.
     
    Wave Difficulty:
    Wave 1/12: 2 foes per fight.
    Wave 12/26: 3 foes per fight.
     
    Scoring: Your score determines the rewards you earn. Collecting more items and Pokémon will increase your score, leading to better rewards.
     
    Evolution Charm: A rare item used to evolve claimable Pokémon from the shrine. Use it carefully, as it's a highly valuable resource.
     
    Strength Charm: A rare item used to EV train claimable Pokémon from the shrine. Use it carefully, as it's a valuable resource.
     
    Healing with Mending Prayer: Use the move Mending Prayer (available on Steelix) to heal your Pokémon and your teammates' Pokémon. Communicate with your team to coordinate healing.
    You can also claim Pokémon with Mending Prayer, but be cautious as these Pokémon are crucial to the team and cannot heal if they are K.O.
     
    Healing with Healing Wind: Use Healing Wind to heal everyone’s status conditions. Ensure your teammates are nearby when using this move.
    You can also claim Pokémon with Healing Wind, but be cautious as these Pokémon are valuable for the team and cannot heal if they are K.O.
     
    Ressource: If you're not comfortable with effective/weakness types you can check this guide and use this mod

    Starters:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Milotic 
    Scald
    Ice Beam
    Protective Aura
    Dragon's Blessing
    Arbok 
    Poison Jab
    Seed Bomb
    Aqua Tail
    Serpent's Fear
    Seviper 
    Sludge Bomb
    Flamethrower
    Giga drain
    Healing Wind
    Steelix 
    Iron Head
    Drill Run
    Provoke
    Mending Prayer
    Boss:
    Spoiler
    Boss
    Wave

    12

    20

    26
    Cycle:
    Spoiler
    Cycle
    Rat        
    Ox         
    Tiger     
    Rabbit   
    Dragon 
    Snake    
    Horse    
    Goat      
    Monkey 
    Rooster  
    Dog       
    Pig         
    First Round:
    Spoiler
    Snake:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Ekans 
    Poison Jab
    Seed Bomb
    Aqua Tail
    Serpent's Fear
    Snivy 
    Leaf Storm
    Dragon Pulse
    Sweet Scent
    Serpent's Fear
    Tynamo 
    Spark
    Charge Beam
    Tackle
    Charge
    Goat:
     
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Cottonee 
    Giga Drain
    Toxic
    Tailwind
    Mending Prayer
    Mareep 
    Thunderbolt
    Power Gem
    Hidden Power
    Protective Aura
    Rhyhorn 
    Drill Run
    Rock Slide
    Megahorn
    Provoke
    Cubone 
    Bonemerang
    ThunderPunch
    Brick Break
    Perish Song
    Dragon:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Dratini 
    Dragon Pulse
    Aqua Tail
    Safeguard
    Protective Aura
    Treecko 
    Grass Pledge
    Drain Punch
    Acrobatics
    Dragon's Blessing
    Charmander 
    Weather Ball
    Dragon Pulse
    Acrobatics
    Healing Wind
    Gible 
    Dragon Claw
    Earthquake
    Flash of Speed
    Dragon's Blessing
    Axew 
    Dragon Claw
    Superpower
    Healing Wind
    Dragon's Blessing
    Deino 
    Draco Meteor
    Dark Pulse
    Provoke
    Serpent's Fear
    Bagon 
    Dragon Claw
    Brick Break
    Wish 
    Protect
    Horse:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Deerling 
    Bullet Seed
    Return
    Jump Kick
    Safeguard
    Blitzle 
    Wild Charge
    Low Kick
    Me First
    Flash of Speed
    Horsea 
    Surf
    Dragon Pulse
    Ice Beam
    Dragon's Blessing
    Ponyta 
    Flare Blitz
    Wild Charge
    Morning Sun
    Flash of Speed
    Monkey:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Slakoth 
    Double-Edge
    Rock Slide
    Slack Off
    Provoke
    Meditite 
    Drain Punch
    Psycho Cut
    Fake Out
    Protect
    Chimchar 
    Fire Pledge
    Focus Punch
    ThunderPunch
    Fake Out
    Pansear 
    Fire Pledge
    Low Kick
    Grass Knot
    Joyous Cheer
    Panpour 
    Water Pledge
    Ice Beam
    Crunch
    Protective Aura
    Pansage 
    Grass Pledge
    Acrobatics
    Dig
    Wish
    Aipom 
    Return
    Thief
    Fake Out
    Joyous Cheer
     
     
     
     
     
     
     
     
     
     
    Rooster:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Murkrow 
    Drill Peck
    Night Slash
    Psychic
    Tailwind
    Pidgey 
    Brave Bird
    Return
    U-turn
    Mending Prayer
    Spearow 
    Drill Peck
    Return
    Drill Run
    Roost
    Doduo 
    Acrobatics
    Jump Kick
    Mirror Move
    Protect
    Starly 
    Brave Bird
    Double-Edge
    Roost
    Flash of Speed
    Piplup 
    Water Pledge
    Ice Beam
    Signal Beam
    Roost
    Torchic 
    Flamethrower
    Low Kick
    Dig
    Will-O-Wisp
    Rufflet 
    Sky Drop
    Close Combat
    Steel Wing
    Tailwind
    Dog:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Electrike 
    Thunderbolt
    Flamethrower
    Signal Beam
    Thunder Wave
    Smeargle 
    Spore
    Healing Wind
    Joyous Cheer
    Mending Prayer
    Poochyena 
     
     
     
     
    Growlithe 
    Flare Blitz
    Close Combat
    Wild Charge
    Charm
    Vulpix 
    Flamethrower
    Energy Ball
    Helping Hand
    Safeguard
    Houndoor 
    Flamethrower
    Dark Pulse
    Reversal
    Taunt
    Lillipup 
    Giga Impact
    Wild Charge
    Healing Wind
    Protective Aura
    Riolu 
    Aura Sphere
    Ice Punch
    Copycat
    Protective Aura
    Snubbull 
    Return
    Ice Punch
    Lovely Kiss
    Mending Prayer
    Pig:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Munna 
    Psychic
    Signal Beam
    Trick Room
    Mending Prayer
    Tepig 
    Flare Blitz
    Superpower
    Wild Charge
    Will-O-Wisp
    Spoink 
    Psychic
    Power Gem
    Signal Beam
    Toxic
    Slowpoke 
    Scald
    Ice Beam
    Helping Hand
    Mending Prayer
    Swinub 
    Icicle Spear
    Earthquake
    Ice Shard
    Stealth Rock
    Mankey 
    Drain Punch
    Ice Punch
    Taunt
    Protect
    Rat:
     
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Rattata 
    Facade
    Dig
    U-turn
    Joyous Cheer
    Pikachu 
    Volt Tackle
    Mega Kick
    Hidden Power
    Sweet Scent
    Sandshrew 
    Earthquake
    Leech Life
    Brick Break
    Provoke
    Cyndaquil 
    Eruption
    Hidden Power
    Will-O-Wisp
    Flash of Speed
    Oshawott 
    Scald
    Sacred Sword
    X-Scissor
    Provoke
    Buizel 
    Waterfall
    Ice Punch
    Brick Break
    Flash of Speed
    Drilbur 
    Drill Run
    X-Scissor
    Protect
    Healing Wind
    Minccino 
    Tail Slap
    Bullet Seed
    Hidden Power
    Super Fang
    Marill 
    Waterfall
    Superpower
    Ice Punch
    Helping Hand
    Ox:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Numel 
    Flare Blitz
    Earthquake
    Hidden Power
    Joyous Cheer
    Phanpy 
    Earthquake
    Superpower
    Seed Bomb
    Stealth Rock
    Shieldon 
    Toxic
    Taunt
     
    Mending Prayer
    Tiger:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Eevee 
    Hidden Power
    Shadow Ball
    Copycat
    Healing Wind
    Skitty 
    Return
    Helping Hand
    Joyous Cheer
    Mending Prayer
    Shinx 
    Wild Charge
    Crunch
    Double Kick
    Protective Aura
    Glameow 
    Return
    Wake-up Slap
    Fake Out
    Joyous Cheer
    Purrloin 
    Dark Pulse
    Fake Out
    Thunder Wave
    Joyous Cheer
    Meowth 
    Return
    Water Pulse
    Thief
    Joyous Cheer
    Rabbit:
    Spoiler
     
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Spinda 
    Fake Out
    Protective Aura
    Joyous Cheer
    Mending Prayer
    Nidoran♂ 
    Earth Power
    Ice Beam
    Lovely Kiss
    Provoke
    Nidoran♀ 
    Sludge Bomb
    Earth Power
    Thunderbolt
    Protective Aura
    Whismur 
    Return
    Flamethrower
    Ice Beam
    Healing Wind
    Buneary 
    Return
    Fake Out
    Healing Wind
    Mending Prayer
     
     
    Second Round:
    Spoiler

    Snake:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3 
    Move 4
    Servine 
    Leaf Storm
    Dragon Pulse
    Sweet Scent
    Serpent's Fear
    Eelektrik 
    Discharge
    Signal Beam
    Giga Drain
    Air Slash
    Clamperl 
    Waterfall
    Ice Beam
    Hidden Power
    Iron Defense
    Dunsparce 
    Headbutt
    Helping Hand
    Glare
     
    Arbok 
    Poison Jab
    Seed Bomb
    Aqua Tail
    Serpent's Fear
    Goat:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Whimsicott 
    Giga Drain
    Toxic
    Tailwind
    Mending Prayer
    Flaaffy 
    Thunderbolt
    Power Gem
    Hidden Power
    Protective Aura
    Rhydon 
    Drill Run
    Rock Slide
    Megahorn
    Provoke
    Marowak 
    Bonemerang
    ThunderPunch
    Brick Break
    Perish Song
    Absol 
    Night Slash
    X-Scissor
    Will-O-Wisp
     
    Dragon:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Dragonair 
    Dragon Pulse
    Aqua Tail
    Safeguard
    Protective Aura
    Grovyle 
    Grass Pledge
    Drain Punch
    Acrobatics
    Dragon's Blessing
    Charmeleon 
    Weather Ball
    Dragon Pulse
    Acrobatics
    Healing Wind
    Gabite 
    Dragon Claw
    Earthquake
    Flash of Speed
    Dragon's Blessing
    Fraxure 
    Dragon Claw
    Superpower
    Healing Wind
    Dragon's Blessing
    Zweilous 
    Draco Meteor
    Dark Pulse
    Provoke
    Serpent's Fear
    Shelgon 
    Dragon Claw
    Brick Break
    Wish 
    Protect
    Vibrava 
    Earth Power
    Hidden Power
    Bug Bite
    Dragon's Blessing
    Horse:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Sawsbuck 
    Bullet Seed
    Return
    Jump Kick
    Safeguard
    Seadra 
    Surf
    Dragon Pulse
    Ice Beam
    Dragon's Blessing
    Stantler 
    Double-Edge
    Helping Hand
    Protective Aura
    Joyous Cheer
    Girafarig 
    Psychic
    Hyper Voice
    Healing Wind
    Mending Prayer
    Monkey:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Vigoroth 
    Double-Edge
    Rock Slide
    Slack Off
    Provoke
    Aipom 
    Return
    Thief
    Fake Out
    Joyous Cheer
    Monferno 
    Fire Pledge
    Focus Punch
    ThunderPunch
    Fake Out
    Simisear 
    Fire Pledge
    Low Kick
    Grass Knot
    Joyous Cheer
    Simipour 
    Water Pledge
    Ice Beam
    Crunch
    Protective Aura
    Simisage 
    Grass Pledge
    Acrobatics
    Dig
    Wish
    Darumaka 
    Flare Blitz
    Superpower
    Protect
     
     
     
     
     
     
    Rooster:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Murkrow 
    Drill Peck
    Night Slash
    Psychic
    Tailwind
    Pidgeotto 
    Brave Bird
    Return
    U-turn
    Mending Prayer
    Fearow 
    Drill Peck
    Return
    Drill Run
    Roost
    Dodrio 
    Acrobatics
    Jump Kick
    Mirror Move
    Protect
    Staravia 
    Brave Bird
    Double-Edge
    Roost
    Flash of Speed
    Prinplup 
    Water Pledge
    Ice Beam
    Signal Beam
    Roost
    Combusken 
    Flamethrower
    Low Kick
    Dig
    Will-O-Wisp
    Braviary 
    Sky Drop
    Close Combat
    Steel Wing
    Tailwind
    Archen 
    Rock Slide
    Acrobatics
    Roost
    Protect
     
    Dog:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Herdier 
    Giga Impact
    Wild Charge
    Healing Wind
    Protective Aura
    Ninetales 
    Flamethrower
    Energy Ball
    Helping Hand
    Safeguard
    Mightyena 
     
     
     
     
    Houndoom 
    Flamethrower
    Dark Pulse
    Reversal
    Taunt
    Granbull 
    Return
    Ice Punch
    Lovely Kiss
    Mending Prayer
     
     
     
     
     

    Pig:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Primeape 
    Drain Punch
    Ice Punch
    Taunt
    Protect
    Pignite 
    Flare Blitz
    Superpower
    Wild Charge
    Will-O-Wisp
    Grumpig 
    Psychic
    Power Gem
    Signal Beam
    Toxic
    Piloswine 
    Icicle Spear
    Earthquake
    Ice Shard
    Stealth Rock
    Swoobat 
    Psychic
    Giga Drain
    Hidden Power
    Safeguard
     
     
     
     
     
    Rat:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Raticate 
    Facade
    Dig
    U-turn
    Joyous Cheer
    Raichu 
    Volt Tackle
    Mega Kick
    Hidden Power
    Sweet Scent
    Sandslash 
    Earthquake
    Leech Life
    Brick Break
    Provoke
    Quilava 
    Eruption
    Hidden Power
    Will-O-Wisp
    Flash of Speed
    Dewott  
    Scald
    Sacred Sword
    X-Scissor
    Provoke
    Floatzel 
    Waterfall
    Ice Punch
    Brick Break
    Flash of Speed
    Azumarill 
    Waterfall
    Superpower
    Ice Punch
    Helping Hand
    Emolga 
    Thunderbolt
    Acrobatics
     
    Mending Prayer
     
     
     
     
     
    Ox:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Camerupt 
    Flare Blitz
    Earthquake
    Hidden Power
    Joyous Cheer
    Miltank 
    Body Slam
    Toxic
     
    Mending Prayer
    Bastiodon 
    Toxic
    Taunt
     
    Mending Prayer
    Tiger:
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Zangoose 
     Facade
    Close Combat
    Ice Punch
     
    Luxio 
    Wild Charge
    Crunch
    Double Kick
    Protective Aura
    Purugly 
    Return
    Wake-up Slap
    Fake Out
    Joyous Cheer
    Liepard 
    Dark Pulse
    Fake Out
    Thunder Wave
    Joyous Cheer
    Persian 
    Return
    Water Pulse
    Thief
    Joyous Cheer
    Electabuzz 
    Thunder Punch
    Fire Punch
    Ice Punch
    Magnet Rise
    Rabbit:
     
    Spoiler
    Pokémon
    Move 1
    Move 2
    Move 3
    Move 4
    Spinda 
    Fake Out
    Protective Aura
    Joyous Cheer
    Mending Prayer
    Nidorino 
    Earth Power
    Ice Beam
    Lovely Kiss
    Provoke
    Nidorana 
    Sludge Bomb
    Earth Power
    Thunderbolt
    Protective Aura
    Loudred 
    Return
    Flamethrower
    Ice Beam
    Healing Wind
    Lopunny 
    Return 
    Fake Out
    Healing Wind
    Mending Prayer
    Audino 
    Helping Hand
     
     
    Mending Prayer
    Jigglypuff 
    Hyper Voice
    Ice Beam
    Hidden Power
    Helping Hand
    Plusle 
    Thunderbolt
    Hidden Power
    Signal Beam
     
    Minun 
    Thunderbolt
    Hidden Power
    Grass Knot
     
     
     
     
    Zodiac:
    Spoiler
    Use each Zodiac Tablet to challenge and defeat the corresponding Zodiac Master. Conquer all 12 Zodiac Masters to earn an exclusive reward 

    Zodiac Master:
    Spoiler
     Zodiac Master
    Kanto
    Johto
    Hoenn
    Sinnoh
    Unova
     
    Rabbit
    Berry Forest
    Route 35
    Route 123 (Surf)
    Route 217
    Dreamyard (Strength)

    Tiger
    Route 7
    Route 47 (Surf, Waterfall)
    Route 115 (Surf)
    Route 222
    Route 1 (Surf)

    Pig
    Mt Ember (Surf, Strength, Rock Smash)
    Ruins of Alph
    Mt Chimney
    Route 225 (Surf)
    Giant Chasm

    Horse
    Route 16 (Cut)
    Route 44
    Route 117
    Ironworks (Surf)
    Route 2 (Cut)

    Dog
    Water Path (Surf)
    Route 32
    Route 111
    Route 221 (Surf)
    Route 4 (Smash)

    Goat
    Route 10
    Route 45
    Route 120 (Cut)
    Route 210 (Climb)
    Route 18

    Snake
    Mt Moon
    Dark Cave (Flash, Surf)
    Granite Cave
    Iron Island
    Guidance (Strength, Smash)

    Monkey
    Viridian Forest
    Ilex Forest
    Petalburg Woods
    Eterna Forest
    Lostlorn Forest

    Ox
    Route 11
    Route 39
    Route 116 (Cut)
    Route 214
    Abudant Shrine

    Rooster
    Sevault Canyon
    Route 46 (Climb)
    Route 111
    Route 207
    Desert Resort

    Rat
    Victory Road
    Victory Road (Strength)
    Victory Road
    Ravaged Path (Surf, Rock Smash)
    Twist Mountain

    Dragon
    Route 21
    Dragon's Den (Surf, Whirlpool)
    Route 119
    Route 212 (Cut)
    Route 14 (Surf, Waterfall)

     
    Raids:
    Spoiler
     Successfully completing the raid will reward you with an Alpha and a Dead Flower. Collect all 12 Dead Flowers  before the event ends to unlock access to Flower paradise 

    Requirements:
    Spoiler
    All raids require unique species and held item. The remaining requirements can be found under:
     
    Raid
    Level
    OT
      3⭐
    60
    1
      4⭐
    75
    1
      5⭐
    95
    1
      6⭐
    100
    4
    Raids:
    Spoiler
    Raids
    Kanto
    Johto
    Hoenn
    Sinnoh
    Unova
    Strat
    Lopunny 3⭐
    Berry Forest
    Route 35
    Route 123 (Surf)
    Route 217
    Dreamyard (Strength)
    Here
    Purugly 3⭐ 
    Route 7
    Route 47 (Surf, Waterfall)
    Route 115 (Surf)
    Route 222
    Route 1 (Surf)
    Here
    Grumpig 3⭐ 
    Mt Ember (Surf, Strength, Rock Smash)
    Ruins of Alph
    Mt Chimney
    Route 225 (Surf)
    Giant Chasm
    Here
    Zebstrika 3⭐ 
    Route 16 (Cut)
    Route 44
    Route 117
    Ironworks (Surf)
    Route 2 (Cut)
    Here
    Stoutland 3⭐ 
    Water Path (Surf)
    Route 32
    Route 111
    Route 221 (Surf)
    Route 4 (Smash)
    Here
    Ampharos 3⭐ 
    Route 10
    Route 45
    Route 120 (Cut)
    Route 210 (Climb)
    Route 18
    Here
    Steelix 4⭐ 
    Mt Moon
    Dark Cave (Flash, Surf)
    Granite Cave
    Iron Island
    Guidance (Strength, Rock Smash)
    Here
    Slaking 4⭐ 
    Viridian Forest
    Ilex Forest
    Petalburg Woods
    Eterna Forest
    Lostlorn Forest
    Here
    Tauros 4⭐ 
    Route 11
    Route 39
    Route 116 (Cut)
    Route 214
    Abudant Shrine
    Here
    Braviary 4⭐
    Sevault Canyon
    Route 46 (Rock Climb)
    Route 111
    Route 207
    Desert Resort
    Here
    Excadrill 4⭐ 
    Victory Road
    Victory Road (Strength)
    Victory Road
    Ravaged Path (Surf, Smash)
    Twist Mountain
    Here
    Gyarados 4⭐
    Route 21
    Dragon's Den (Surf, Whirlpool)
    Route 119
    Route 212 (Cut)
    Route 14 (Surf, Waterfall)
    Here
    Legendary Raid:
    Spoiler
     Shaymin Sky Form is the final raid of the Lunar New Year event, unlocked by completing all 12 preceding Lunar New Year raids. After defeating the 12 Lunar New Year raids, you can use the Wilted Bouquet  in your inventory to access Flower paradise, where Shaymin raid is located. Defeating the Shaymin raid will reward you with a catchable Shaymin, 25 Gracidea flowers, and 3 Exp Candy (XL) . Additionally, the Wilted Bouquet will transform into a Rejuvenated Bouquet. 

    Requirements:
    Spoiler
    To successfully challenge the Shaymin raid, make sure your Pokémon are level 70 or higher and you have at least 2 OT in your team.
    Guide:
    Spoiler
    Pokémon
    Video
    Guide
    Shaymin Sky Form 4⭐  
    Here
    Here
     
    Mysterious Cherish Ball Shiny Rates:
    Spoiler
    Rates 
    Mysterious Cherish Ball 
    Shiny rates
    1/6000
    Mysterious Cherish Ball Drops:
    Spoiler
    Common:
    Spoiler
    Pokémon
    Buneary 
    Ekans 
    Magikarp 
    Tauros 
    Dunsparce 
    Ponyta 
    Rapidash 
    Spoink 
    Blitzle 
    Zebstrika 
    Gyarados 
    Seviper 
    Flaaffy 
    Glameow 
    Purugly 
    Rufflet 
    Braviary 
    Arbok 
    Grumpig 
    Miltank 
    Dragonair 
    Dragonite 
    Nidoking 
    Lillipup 
    Herdier 
    Stoutland 
    Onix 
    Steelix 
    Darmanitan 
    Luxray 
    Staraptor 
    Mareep 
    Manectric 
     
     
     
     
    Rare:
    Spoiler
    Pokémon
    Drilbur 
    Excadrill 
    Slakoth 
    Vigoroth 
    Slaking 
    Feebas 
    Milotic 
    Servine 
    Serperior 
    Emboar 
    Typhlosion 
     
     
     
    Red Envelope Drops:
    Spoiler
    Items 
    Fake Tears
    Light Screen
    Reflect
    Screech
    Dragon Claw
    Dragon Pulse
    Brick Break
    Super Iron
    Super Carbos
    Super Protein
    Super Calcium
    Super Zinc
    Super HP Up
    Stone Plate
    Splash Plate
    Meadow Plate
    Insect Plate
    Icicle Plate
    Zap Plate
    Iron Plate
    Dread Plate
    Earth Plate
    Spooky Plate
    Toxic Plate
    Flame Plate
    First Plate
    Sky Plate
    Draco Plate
    Mind Plate
    Timer Ball
    Luxury Ball
    Heal Ball
    Premier Ball
    Repeat Ball
    Firework Green
    Firework Red
    Firework Yellow
    Firework Purple
    Lava Cookie
    Sand Snake Scarf
    Elegant Antennae
    Flower Crown
    Sand Snake Coat
    Elegant Scarf
    Cobra Hoodie
    Dragon Fang
    Light Clay
    Metronome
    Gem Dragon
    EXP Charm +50%
    Riches Charm +75%
    Stardust
    Futou
    Pearl
    Brick Break
    Dumplings
    Nugget
    Mandarin
    Traditional New Year Outfit
     
     
     
     
     
     
     
     
     
    Lucky Red Envelope Drops:

    Spoiler
    Items 
    Helping Hand
    Will-O-Wisp
    Knock Off
    Tailwind
    Dragon Dance
    Draco Meteor
    Haze
    Hyper Calcium
    Hyper Iron
    Hyper Protein
    Hyper Carbos
    Hyper Zinc
    Pearl
    Star Piece
    Pearl String
    Stardust
    Dragon Gem
    Lava Cookie
    Mind Plate
    Stone Plate
    Sky Plate
    Fist Plate
    Flame Plate
    Toxic Plate
    Spooky Plate
    Earth Plate
    Dread Plate
    Iron Plate
    Fist Plate
    Dread Plate
    Stone Plate
    Icicle Plate
    Insect Plate
    Splash Plate
    Meadow Plate
    Zap Plate
    Draco Plate
    EXP Candy (L)
    EXP Candy (XL)
    EXP Candy (M)
    Nugget
    Coiled Snake Hat
    Golden Cuffed Ponytail
    Tiny White Wings
    Dragon Fang
    Mystic Mirror
    Light Clay
    Metronome
    Elegant Scarf
    Battle Points Charm (+100%)
    Item Magnet Charm (+100%)
    EXP Charm (+100%)
    Timer Ball
    Heal Ball
    Luxury Ball
    Repeat Ball
    Premier Ball
    Mandarin
    Dumplings
    Spring Flower Hairpin
    Lucky Red Envelope
     
     
     
     
     

    I hope this guide was helpful!
    Wishing you all an happy Lunar New Year!







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