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Vukooo

Developer
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About Vukooo

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  1. Hi, yes, the missing sound is a known issue of the beta, it will be fixed in the next update.
  2. Hi, we are considering increasing the trade log purchase limit, whoever there is no timeline for when or how much yet. About the additional information. For the moment we don’t plan to implement that. Additional information always costs more database space, which is a lot when saving pokemon data for every trade. In general I would like to point out, the main purpose of the trade log is to answer the question “Where did my money go?” or “Why didn't I got my trade money?”, not to show flipping history.
  3. Hi, the option wasn't removed, it was just further hidden. You need to download and install the app first, and then try to launch it. If that fails with the message "Developer mode required", you can go to the settings and the "Developer Mode" option should be back. I hope this helps.
  4. Hi, thank you for the suggestion! We are aware that the current process is not ideal and we are working on a improvement.
  5. Hi, thank you for the suggestion, we are aware of this and plan to implement it in the future.
  6. No, it is currently not planned to do that. The previous keyboard was buggy in a lot of different ways. We're working to improve the new one for now. We'll consider it, thanks for the suggestion!
  7. Hey, iOS controller support will be implemented in the next update.
  8. Hey, even if wasm is great, it has some downsides. The biggest one is, that there is currently (as far as I'm aware) no java to wasm compiler that is mature enough to support all required java features. This probably also won't change in the near feature, until wasm gets a proper gc interface (e.g. see https://github.com/oracle/graal/issues/3391#issuecomment-833265906 as reference). Another problem could be, that some features are best solved platform dependent. E.g. things like controller support, getting user input, local file management or how the UI looks in general. There are maybe ways to overcome this somehow, but I think it would be at least a lot of work. I hope this answers your question!
  9. As a temporary workaround you can try disabling the ingame audio. Otherwise it should be fixed in the next update.
  10. Hello, If I understand it correct, this is a technical issue and for technical issues, please report them here https://support.pokemmo.com 你好,对于技术问题,请在这里报告 https://support.pokemmo.com
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