Jump to content

GMjoshua

Members
  • Posts

    15
  • Joined

  • Last visited

About GMjoshua

  • Birthday September 1

Profile Information

  • Gender
    Not Telling

Contact Methods

  • Discord
    GMjoshua#8203

Recent Profile Visitors

840 profile views

GMjoshua's Achievements

  1. Bro seria genial que muestres un poco como se ve el mod y que lo subas en partes tipo categorias: formas paradoja, megas , dinamax y asi. Cada uno con un link para saber si en un futuro actualizaras alguno de estos y por si alguien ya tenia descargado algun mod de megas o formas alola por ejemplo para que solo descargue el MOD de lo que le falta.
  2. In Game Name: joshuagabriel Regions Completed: Kanto, Hoenn, Sinnoh, Unova Competitive Experience (PvP Core Only): Elite trainner rank actually, some seasons I was top 30 player in my tier(dubs), ussually I get top 70-80 in the game Why would you like to join LightFall?: I'm searching a competitive friendly team, without toxic people and I like pvp events like tours Tell us about yourself: My name is Joshua, I like the game, I also can speak spanish (I'm peruvian xd) Discord ID: GMjoshua#8203
  3. I know Staff can see all we do and they have a Lot of extra content and mods. I don't have any problem with that. I'm searching a MOD could become invisible :u but with a Magmar. Some day I was farming in Teselia and in Route 9 I could see a Magmar in The middle of rich boy and The stairs. I Only want to take a SS with that Magmar xd.
  4. GMjoshua

    EVs training

    30k For training a poke with 0 Evs. The same cost For your specific Evspread.
  5. En la pantalla de inicio del juego hay opciones al lado derecho(si no aparecen dale click a las 3 lineas), entre ellas "Recuperar contraseña". Le das click y se abrirá una pestaña en tu navegador, ahí te pedirán tu nombre de usuario y tendrás que verificar que eres humano completando un código captcha. Luego de eso te enviarán un correo para que actualices tu contraseña, revisa tu correo un par de minutos después. Eso sería todo. •click en "Recuperar contraseña">>Escribe tu Nick>>confirma el captcha>>abre el correo>>actualiza tu nueva contraseña
  6. Tier S: pokes absolute insane or perfect in their roles, hard to counter, hard to switch vs that poke, hard to kill,their can Enter in any kind of estrategies or arquetipes.You always need to think in these pokes in any moment:in The teambuilding, un The damage calculator, in The aperture, in The mind Game, etc. If You don't have nothing For a Tier S poke You LOSE. To have only one Tier S poke=1 win condition FREE+50% minimun succesfull teambuilding Tier A: Excelent pokemons than You always need to consider in teambuilding and The damage calculator. Example: How damage resist My Rotom-W/Bronzong/etc of a Mienshao's Close Combat, Salamence's Dragon gem Draco meteor, Serperior's+2sp atk Hidden Power Fire,etc? They makes the format, the speed base of the tier, the bulk, the damage, the typing, the COREs , the apertures,etc. All the strategies needs a Tier A poke or your team is dead. Tier B: Good pokes, with good moveset or role but is not The protagonist or is not The real problem of the battle without "Nice" conditions For The strategy. They can become a problem but They aren't independently like Tier A or S pokes. You can skip The damage calculation of their atacks in some cases because Tier A pokes have more stats or resources For support or tank or sweep or boosted in clean turns. Tier B pokes are really good, but You only have to consider than(if You don't have one) in The team preview or mind Game. Tier C: Interesting Pokemons You consider "complements" For specific situación:if You need a anti-intimidate poke, a Prankster poke, a specific kind of sweeper or partner, a support antirain, etc. That pokes are OUTCLASSED For Tier A and B pokes.(Don't try yo compare a Tier C poke with Tier S). Examples: intimidate arcanine is OUTCLASSED For intimidate Salamence with Draco meteor(dragon gem) and Heat Wave (life orb) , Salamence has inmunity to EQ, resist water type,it's fastier than arcanine, Salamence also has a insane movepool with The same cobertures of Arcanine. 😧Tier D 😧Harly ever that pokes are advicying, are todo slow or OUTCLASSED For a Lot of pokes, has a poor offensive pressure, poor stats, or are GIMMICKS. Tier S: Crobat: The Best support of the Game, it's fastier, great typing For The format,perfect support movepool: Tailwind, Taunt, Haze, Quick guard, Super fang. You can't outspeed crobat with any scarf Pokémon and if Crobat has TW Your climatic sweepers are conditioned For crobat or its partner. Crobat also has Acrobatics +flyging gem conditioned all The turns and all The switchs in The battle. Crobat also has Inner focus hability... Crobat can't be intimidate or FLINCH. Crobat gifts You The Best 1st turn of the Game. Crobat+Mienshao is The Best aperture of the game. Tyranitar: This poke is absurdly consistent in any kind of strategy and could have a Lot of ítems. Tyra life orb, scarf, assault Beast, leftovers, chople berry, etc. Tyranitar in tradicional Sand team, TR, set up, Good stuff, Double weather, without sweeper of Sand team. Tyranitar can run with a Lot of pokes: crobat,Salamence , Rotom-W, Rotom-M, Rotom-H, Metagross, Mienshao, Hitmontop,Gastrodon, Milotic, Hydreigon, Excadrill, Gyarados, etc. Tyra also has The Best off. Move of Doubles PokeMMO format:Rock Slide(with STAB). Tyranitar condition all your switchs(with Tailwind or without this) and can resist a Lot of atacks with Nice stats and buff of its weather(weather it start). To have one Tyranitar un your team=1 WIN CONDITION+75-85%succesfull Teambuilding DISCLAIMERS: -Arcanine is Tier C, but I forgott Upload the image in The tiermaker. -This post is a analysis of the tier:January 11th -Competitive format≠Pokes I wanna use. If a poke of You wanna use is a Tier S ir A it's ok, but if You don't think in The format and You wanna building a TR strategy(For example) without Dusclops and/or Bronzong your TR Harly ever Will win.
  7. Hi! Today I'll talk about my favorite Pokémon of the tier: Murkrow. This poke is really utility and support with its hability: Prankster. With Prankster, Murkrow gets +1 priority to status moves like Tailwind, thunder Wave, taunt, haze, quash, feather dance, etc. The typing of Murkrow is really good for the tier with 2 inmunities(earth, Psychic), 4 3 resistences(sinyster, Ghost, grass, bug) and 3 weakness (ice, electric and rock). Murkrow also has inmunity to Taunt or another status moves of Prankster Pokémon like: Whimsicott or Sableye. This poke can make a lot of insane COREs like: The IVs have to maximize the bulk(You also can maximize the speed and atack or special atack) because this poke needs The maximun number of turns for put the Tailwind. The EVspread have to tank: Salamence's Draco Metor with dragon gem, Crobat's Acrobatics with flyging Gem and Rock slide of life orb Tyranirar(-1 atack). Murkrow needs to put the Tailwind and then switch or atack. Murkrow also can atack to specific Pokes of The tier like:grass and fightyng types. The Item is Eviolite because Murkrow has a poor bulk and this item can make of this poke a headache. The Moveset is : Tailwind, for speed control; Taunt for Trick Room, Follow me, Will o whisp pokes like Rotom-W or Dusclops; Haze For clean Boost of serperior and Hydreigon. Some examples of perfect Target For taunt: Drill Peck is my favorite atack For damage because doesn't have The recoil of Brave bird and is better than Snarl(sinyster type with little damage and doesn't inflige superefective damage to Mienshao For example, also can active Competitive of Milotic or Contrary of Serperior). Murkrow @ Eviolite Ability: Prankster Level: 50 EVs: 252 HP / 36 Def / 220 SpD Careful Nature - Drill Peck - Tailwind - Taunt - Haze UPDATE New Moveset (March 2023): Murkrow @ Eviolite Ability: Prankster Level: 50 EVs: 252 HP / 36 Def / 220 SpD Careful Nature - Drill Peck -Foul Play - Tailwind - Taunt Ok, Drill peck+Foul Play is really nice vs all the tier. Foul play also is insane vs metagross, excadrill, garchomp and ghost or psychic types like chandelure, jellicent, gothitele or reuniclus. Drill peck can smash Ludicolo , Mienshao and Hariyama and Foul play can smash other sword dancer sweepers like scizor, dragonite or gyarados. Haze is not good because you can beat +6 Atck Lucario's gimmick with Drill Peck or Foul play(depend the predict and the health of Lucario) and you can smash +6 Poliwrath with drill peck so Haze is irrelevant. This format Murkrow has more COREs with Garchomp, Rotom-M or Kangaskhan. First, Murkrow+Garchomp= Earthquake/Rock slide+Tailwind so Garchomp can beat Excadrill in sand storm, and if you use focus sash in Garchomp you can smash ludicolo after TW+protect and drill peck for kill ludicolo in rain. Then, Rotom-M + Garchomp is really insane because they can smash all the tier under TW (Tyranitar, Ludicolo, Excadrill, Charizard, Volcarona, Torkoal, Salamence,etc) and Murkorw can beat Grass type(this type resist both Rotom-Mow' STAB and Garchomp's EQ)with Drill peck. Finally, Murkorw+Kangaskhan can destroy TR teams because Murkorw can taunt and Kangas can flinch ghost type. Kangaskhan also has yawn for support and to win momentum and if your Rotom-M has Trick you can trap Porygon 2, Bronzong and Gothitele. In my opinion, Murkorw is in its best competitive moment and I rank its in Tier B+. In a future Murkorw could ascend to Tier A o Tier A-, but depends if players plays this poke more and make more builds and cores. Thanks for read this post 😄 You can give my your opinion in the box and help me searching and reacting to this post.
  8. Music MOD for Kanto,Unova,Hoenn and Sinnoh. (First version) https://drive.google.com/file/d/1Gx6bXZvMpK8yOLjzolFcWORceW9rhrYh/view?usp=sharing -Elite four battle -Gym battle -Rival battle -Legendary pokemon battle -Wild Pokemon battle -trainer battle -Champion Battle -Galaxy/Plasma/Magma Team battle -Virbank City theme -Humilau City theme -etc. That's only the first version of this MOD, I need more time and YOUR HELP, ADVICES AND SUGESTIONS for the music of rutes, cities,dialogs,etc. }
  9. Hey! Today I talk about one of my favorites pokemons: Raichu. This pokemons has one of the most interesting aability for any Doubles format: Lightning Road. So the most usefuls rols of Raichu will be fast rain support and to redirect electric atacks. Raichu sometimes is outclassed by another pokes with Lightning Road: choice specs/focus sash Manectric (with fire coberture, snarl,volt switch,switcheroo/protect) and choice specs/life orb Jolteon(Volt Switch,Hidden Power Ice,etc); or by another fast utilities pokes can to redirect atacks: eviolite electabuzz (follow me, electro web, taunt, reflect). But Raichu is a interesting option when exist a war of wheaters, prankters pokes and hyper ofensive formats because Raichu has a nice and complete movepool and decent typing and speed. Raichu always is a partner of a Rain setter like Pelipper or a hyper ofensive poke with a weakness x4 to electric type like Gyarados, but Gyarados was eated for the format since a lot of formats ago. Raichu also has hard counters like earth type pokes (Gastrodon, Garchomp, Gliscor, etc) and another poke with Lghtning Road, but you can take a chance of win to hard counters with the correcct movepool and correct switchs in the battle. Raichu also has problems vs the most popular set up aperture: Mienshao+ Crobat because they have Inner focus and Mienshao can OHKO to Raichu then you only need outspeed to speed base 100. The best moves of this poke are: fake out, volt switch, encore and endeavor. But you can't use encore and endeavor in the same set because Raichu can take pasive damage of another weather. The best items for this poke are Assault Vest and Focus Sash. First, Focus Sash is the most intuitive option because Raichu has a poor bulk and you can recicle the fake out with volt switch; but Raichu doesn't has the offensive pressure like Jolteon and to recicle the fake out is only 1 turn extra for a killed Raichu(passive damage of weathers, another priority atacks,etc). Then, Assault Vest is the most interesting option because with the correct ev spread Raichu can tank and support a lot of atacks and use endeavor in its hardcounters(Gastrodon for example). I prefear Assault Vest Raichu because is more flexible vs any kind of team and I always have endeavor like another kind of offensive pressure. Raichu (Assalt Vest) Level 50 Timid Nature, Ability: Lightning Road EVs: 194 HP / 136 SpD/ 180 Spe -Fake Out -Volt Switch -Thunder -Endeavor 252+ SpA Life Orb Ludicolo Hydro Pump vs. 194 HP / 136 SpD Assault Vest Raichu in Rain: 109-130 (68.5 - 81.7%) -- guaranteed 2HKO 252+ SpA Life Orb Ludicolo Giga Drain vs. 194 HP / 136 SpD Assault Vest Raichu: 51-60 (32 - 37.7%) -- 86.8% chance to 3HKO 252+ SpA Rotom-Wash Hydro Pump vs. 194 HP / 136 SpD Assault Vest Raichu: 61-73 (38.3 - 45.9%) -- guaranteed 3HKO 0 SpA Gastrodon Earth Power vs. 194 HP / 136 SpD Assault Vest Raichu: 66-80 (41.5 - 50.3%) -- 0.4% chance to 2HKO 252+ SpA Life Orb Hydreigon Dragon Pulse vs. 194 HP / 136 SpD Assault Vest Raichu: 70-83 (44 - 52.2%) -- 12.9% chance to 2HKO +2 252 SpA Hydreigon Dragon Pulse vs. 194 HP / 136 SpD Assault Vest Raichu: 97-115 (61 - 72.3%) -- guaranteed 2HKO 252+ SpA Life Orb Abomasnow Blizzard vs. 194 HP / 136 SpD Assault Vest Raichu: 55-66 (34.5 - 41.5%) -- guaranteed 3HKO after hail damage 252 SpA Dragon Gem Salamence Draco Meteor vs. 194 HP / 136 SpD Assault Vest Raichu: 88-105 (55.3 - 66%) -- guaranteed 2HKO 252+ SpA Pelipper Scald vs. 194 HP / 136 SpD Assault Vest Raichu in Rain: 60-72 (37.7 - 45.2%) -- guaranteed 3HKO 252 SpA Life Orb Gengar Shadow Ball vs. 194 HP / 136 SpD Assault Vest Raichu: 62-74 (38.9 - 46.5%) -- guaranteed 3HKO +1 252+ SpA Life Orb Reuniclus Psychic vs. 194 HP / 136 SpD Assault Vest Raichu: 109-130 (68.5 - 81.7%) -- guaranteed 2HKO 252+ SpA Choice Specs Kingdra Hydro Pump vs. 194 HP / 136 SpD Assault Vest Raichu in Rain: 129-153 (81.1 - 96.2%) -- guaranteed 2HKO 252+ SpA Choice Specs Kingdra Draco Meteor vs. 194 HP / 136 SpD Assault Vest Raichu: 102-120 (64.1 - 75.4%) -- guaranteed 2HKO 252 SpA Charcoal Torkoal Eruption (150 BP) vs. 194 HP / 136 SpD Assault Vest Raichu in Sun: 91-108 (57.2 - 67.9%) -- guaranteed 2HKO 252+ SpA Chandelure Fire Blast vs. 194 HP / 136 SpD Assault Vest Raichu: 76-91 (47.7 - 57.2%) -- 91.4% chance to 2HKO 252+ SpA Chandelure Shadow Ball vs. 194 HP / 136 SpD Assault Vest Raichu: 57-67 (35.8 - 42.1%) -- guaranteed 3HKO +2 252 SpA Serperior Leaf Storm vs. 194 HP / 136 SpD Assault Vest Raichu: 106-126 (66.6 - 79.2%) -- guaranteed 2HKO 252+ SpA Life Orb Venusaur Sludge Bomb vs. 194 HP / 136 SpD Assault Vest Raichu: 64-75 (40.2 - 47.1%) -- guaranteed 3HKO 252+ SpA Life Orb Venusaur Giga Drain vs. 194 HP / 136 SpD Assault Vest Raichu: 55-64 (34.5 - 40.2%) -- guaranteed 3HKO +2 252+ SpA Milotic Hydro Pump vs. 194 HP / 136 SpD Assault Vest Raichu: 118-141 (74.2 - 88.6%) -- guaranteed 2HKO 252 SpA Choice Specs Solar Power Charizard Heat Wave vs. 194 HP / 136 SpD Assault Vest Raichu in Sun: 126-148 (79.2 - 93%) -- guaranteed 2HKO +2 252+ SpA Life Orb Volcarona Heat Wave vs. 194 HP / 136 SpD Assault Vest Raichu: 121-144 (76.1 - 90.5%) -- guaranteed 2HKO 252 Atk Flying Gem Crobat Acrobatics (110 BP) vs. 194 HP / 0 Def Raichu: 76-90 (47.7 - 56.6%) -- 89.8% chance to 2HKO +2 252+ Atk Steel Gem Technician Scizor Bullet Punch vs. 194 HP / 0 Def Raichu: 117-138 (73.5 - 86.7%) -- guaranteed 2HKO +2 252+ SpA Togekiss Air Slash vs. 194 HP / 136 SpD Assault Vest Raichu: 46-54 (28.9 - 33.9%) -- 2.4% chance to 3HKO
  10. The Halloween event is becoming a bit monotonous, so I thought it would be interesting to propose to the staff to develop an event with a script, plot, dialogue, dynamics and a more charismatic villain. Next I will present a small list of situations with the songs that I was able to compose.(Piano version) -The event would begin with the appearance of some NPC or swarm in the forests of the regions with a dark music. Here I attach the music that would sound in the forest before the battle: https://drive.google.com/file/d/15p_nRXyCabD0Wh9UpVwdVy3LN8OmLQD-/view?usp=sharing -Eventually the villain would give a Machiavellian speech on some controversial topic (why does corruption exist?, what is the truth?, why do pokemon battle?, how did you become regional champion so quickly?) before starting the battle. I attach the music that would sound during the speech: https://drive.google.com/file/d/1IvCGqCyt0GB42Ti25ij7CvE03JFZMlvk/view?usp=sharing Disclaimer: This post will be updated throughout the rest of the year, I will add more incidental music for various hypothetical situations. The battle music will take me a bit more time because I need more background or the existence of a solid script to make the songs. Leave me all your suggestions and comments, I would greatly appreciate them.
  11. Hoy analizaremos a Pelipper, uno de esos Pokémon bendecidos competitivamente por un cambio y/o introducción de nueva habilidad en una generación posterior. En los formatos VGC de Gen6 y Gen7 tuvo muchos nichos competitivos en equipos climáticos, compitiendo en uso con Politoed y solo siendo desplazado en formatos donde Kyogre y Kyogre primigenio estaban permitidos. En PokeMMO se desenvuelve muy bien el las tiers OU y dobles sufriendo solo en esta ultima ante equipos de Trick Room, de otro clima o algún equipo gimmick de Follow me. Pelipper tiene una excelente combinación de tipos defensivamente, resistiendo tipos ofensivos muy comunes como el agua, lucha(el 2do mejor tipo ofensivo de la 5Gen), fuego y otros tipos situacionales como el acero y bicho. Tambien posee una excelente inmunidad al tipo tierra que le brinda cambios limpios al equipo y combinaciones buenas con atacantes tipo tierra en combates dobles(aunque en PokeMMO Mega Swampert no esta disponible). Posee 2 debilidades muy marcadas a tipos ofensivos como el roca y x4 al eléctrico. La habilidad Drizzle lo hace el único y mejor introductor del clima lluvioso en el juego por lo que los equipos de lluvia casi siempre serán una versión standart: Pelipper, Ludicolo, Kingdra, Jolteon/Manectric/Raichu, Scizor/Ferrothorn y Hitmontop/Gastrodon/Jellicent. Mientras que Jolteon es un excelente pivote para ganar cambios limpios y tener mayor control de los turnos con el mind game, Raichu y Manectric son excelentes compañeros y soporte con Fake out/Encore y Snarl/Switcheroo respectivamente. Otro compañero mas ofensivo, pero menos consistente que abuse de la habilidad Swift Swim, es Seismitoad para hacer combos con Earthquake y aprovechar la inmunidad al tipo tierra de Pelipper como lo haría cuando tuvo de compañero a Mega Swampert. Respecto a los mejores movimientos que Pelipper puede aprender para esta tier tenemos: Scald, Hurricane, Tailwind, Protect, Wide guard, Hydro Pump, Ice Beam, Surf, Knock Off,U-turn y Roost. De estos movimientos Tailwind es obligatorio en el moveset puesto que el rol de Pelipper es de brindar mayor control del juego. Como coberturas ofensivas Scald y Hurricane son las opciones optimas para agredir a casi cualquier pokemon de la tier(excepto Rotom-W y Ferrothorn), además ambos movimientos tienen un 30% de aplicar un efecto secundario: las quemaduras(para atacantes físicos como Metagross) y la confusión. Protect es el cuarto movimiento más consistente de Pelipper porque le permite ganar turnos, tantear ataques, prevenir un doble target mientras que Wide guard le permite tener respuesta ante Rock Slide, Discharge,Snarl y algún otro movimiento de cobertura amplia(Blizzard,etc.) dándole un rol completamente de soporte a Pelipper. Los mejores objetos para Pelipper son: Focus sash, para sobrevivir un turno clave donde era necesario colocar el Tailwind o sobrevivir a algún barredor como Hydreigon, Excadrill o Reuniclus; Leftlovers, para darle consistentemente mas turnos de utilidad a Pelipper aprovechando su excelente combinación de tipos y el uso de Protect; Choice Scarf, para versiones mas ofensivas y agresivas de este Pokémon además de permitirle usar U-turn y ganar momentum; y Eject button, para darle estratégicamente un pivote gratuito a cambio de la posibilidad de perder turnos clave de Tailwind o algún otro movimiento ofensivo. Los repartos de EVs standart de Pelipper son aquellos donde se maximice la velocidad y ataque especial(Support rol) o donde se maximice los PS y el ataque especial(Off tank rol), pero en esta ocasión presentare uno que le permita outspeedear al mejor pokemon de la tier(que a la vez es su counter): Tyranitar, pero que tambien le permita soportar los ataques mas comunes de la tier. A continuación presento el moveset con el EVspread y una lista con los cálculos hechos para defender y ofender a pokemones muy vistos del meta. Pelipper (Leftovers) Level 50 Timid Nature ,Ability: Drizzle EVs: 252 HP / 80 Def / 28 SpD / 148 Spe IVs: 0 Atk - Hurricane - Scald - Tailwind - Protect Defensivamente: 252 SpA Life Orb Hydreigon Dragon Pulse vs. 252 HP / 28 SpD Pelipper: 118-140 (70.6 - 83.8%) -- guaranteed 2HKO after Leftovers recovery +1 252 SpA Hydreigon Dragon Pulse vs. 252 HP / 28 SpD Pelipper: 135-160 (80.8 - 95.8%) -- guaranteed 2HKO after Leftovers recovery 252 Atk Flying Gem Crobat Acrobatics (110 BP) vs. 252 HP / 80 Def Pelipper: 88-105 (52.6 - 62.8%) -- 99.6% chance to 2HKO after Leftovers recovery 252+ Atk Choice Band Metagross Zen Headbutt vs. 252 HP / 80 Def Pelipper: 108-127 (64.6 - 76%) -- guaranteed 2HKO after Leftovers recovery +1 252+ Atk Life Orb Metagross Zen Headbutt vs. 252 HP / 80 Def Pelipper: 140-165 (83.8 - 98.8%) -- guaranteed 2HKO after Leftovers recovery 252+ Atk Life Orb Tyranitar Rock Slide vs. 252 HP / 80 Def Pelipper: 133-156 (79.6 - 93.4%) -- guaranteed 2HKO after sandstorm damage and Leftovers recovery 252 Atk Life Orb Mold Breaker Excadrill Rock Slide vs. 252 HP / 80 Def Pelipper: 81-96 (48.5 - 57.4%) -- 46.1% chance to 2HKO after Leftovers recovery +2 252 Atk Mold Breaker Excadrill Rock Slide vs. 252 HP / 80 Def Pelipper: 122-144 (73 - 86.2%) -- guaranteed 2HKO after Leftovers recovery 252 SpA Serperior Leaf Storm vs. 252 HP / 28 SpD Pelipper: 100-118 (59.8 - 70.6%) -- guaranteed 2HKO after Leftovers recovery 252 Atk Life Orb Mienshao Rock Slide vs. 252 HP / 80 Def Pelipper: 73-88 (43.7 - 52.6%) -- guaranteed 3HKO after Leftovers recovery 252+ SpA Togekiss Air Slash vs. 252 HP / 28 SpD Pelipper: 85-102 (50.8 - 61%) -- 91.4% chance to 2HKO after Leftovers recovery 252+ SpA Life Orb Ludicolo Giga Drain vs. 252 HP / 28 SpD Pelipper: 91-109 (54.4 - 65.2%) -- guaranteed 2HKO after Leftovers recovery 252+ SpA Life Orb Reuniclus Psychic vs. 252 HP / 28 SpD Pelipper: 136-161 (81.4 - 96.4%) -- guaranteed 2HKO after Leftovers recovery 252+ SpA Chandelure Shadow Ball vs. 252 HP / 28 SpD Pelipper: 103-123 (61.6 - 73.6%) -- guaranteed 2HKO after Leftovers recovery 252+ SpA Life Orb Venusaur Giga Drain vs. 252 HP / 28 SpD Pelipper: 99-117 (59.2 - 70%) -- guaranteed 2HKO after Leftovers recovery 252+ Atk Flying Gem Gliscor Acrobatics (110 BP) vs. 252 HP / 80 Def Pelipper: 100-118 (59.8 - 70.6%) -- guaranteed 2HKO after Leftovers recovery +2 252+ Atk Gliscor Acrobatics (55 BP) vs. 252 HP / 80 Def Pelipper: 76-91 (45.5 - 54.4%) -- 6.3% chance to 2HKO after Leftovers recovery 252+ Atk Choice Band Mamoswine Icicle Crash vs. 252 HP / 80 Def Pelipper: 111-132 (66.4 - 79%) -- guaranteed 2HKO after Leftovers recovery Ofensivamente: 0 SpA Pelipper Scald vs. 252 HP / 252 SpD Gliscor in Rain: 122-146 (67 - 80.2%) -- guaranteed 2HKO 0 SpA Pelipper Scald vs. 252 HP / 0 SpD Scizor in Rain: 79-94 (44.6 - 53.1%) -- 27.7% chance to 2HKO 0 SpA Pelipper Hurricane vs. 0 HP / 4 SpD Hydreigon: 66-78 (39.5 - 46.7%) -- guaranteed 3HKO after Leftovers recovery 0 SpA Pelipper Scald vs. 252 HP / 176 SpD Metagross in Rain: 60-72 (32 - 38.5%) -- 96.3% chance to 3HKO 0 SpA Pelipper Scald vs. 0 HP / 0 SpD Mamoswine in Rain: 198-234 (107 - 126.4%) -- guaranteed OHKO 0 SpA Pelipper Hurricane vs. 252 HP / 4 SpD Gastrodon: 70-84 (32.1 - 38.5%) -- 96.9% chance to 3HKO 0 SpA Pelipper Hurricane vs. 0 HP / 4 SpD Ludicolo: 120-144 (77.4 - 92.9%) -- guaranteed 2HKO 0 SpA Pelipper Hurricane vs. 252 HP / 0 SpD Serperior: 126-150 (69.2 - 82.4%) -- guaranteed 2HKO after Leftovers recovery 0 SpA Pelipper Scald vs. 0 HP / 4 SpD Excadrill in Sand: 122-146 (65.9 - 78.9%) -- guaranteed 2HKO after Leftovers recovery 0 SpA Pelipper Scald vs. 252 HP / 20 SpD Tyranitar in Sand: 60-72 (28.9 - 34.7%) -- 1.8% chance to 3HKO 0 SpA Pelipper Scald vs. 252 HP / 0 SpD Crobat in Rain: 79-94 (41.1 - 48.9%) -- guaranteed 3HKO Gracias por leer este post, te invito comentarlo y dejarme sugerencias de análisis a otros pokemons, criticas o alguna corrección.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.