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Lorewaifu

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About Lorewaifu

  • Birthday September 4

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  • Gender
    Female
  • Location
    Somewhere in the between
  • IGN
    Lorewaifu

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    Lorewaifu

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Lorewaifu's Achievements

  1. omg ty! I'll fix it whenever I update it for Johto XD soon™
  2. Lorewaifu

    Quick Wishlist

    a way to skip learning level up moves
  3. Lorewaifu

    Quick Wishlist

    gray out the non highlighted pokemon when searching in the PC sometimes I struggle to find which Pokémons are highlighted, the green isn't too noticable and the rest of the pokemon not changing at all makes it difficult to see sometimes
  4. trick a choice item and use x items or boosting moves even a switch blocking move (like whirlpool) to be sure also check https://docs.google.com/spreadsheets/d/15VUglHv0q1ig-b9Ktdj6xfKV0rx4Maptki7WLsatkm4/edit?usp=sharing https://docs.google.com/spreadsheets/d/1tDkXuIonu4PSYtiSQlNRtdI78bwt1uLimv0y36DPtqA/
  5. yes cuz I got excited, in the end it's just a rough idea of what can be done and yes! that's the point, trading the afk time for money grinding, egg hunting is all about money in the end and this is an MMO, it would be balanced with its cost and adjusting the time difference to just having them in the party if they implement a (positive) time difference at all then what would be the point of adding it? it's purpose is to impact the game a lot for the subset of players that egg hunt, in a very positive way, the second and third options I proposed in the post boil down to "egg hatching while offline vewwy pls🥺🥺" if there's any concern of people getting egg shinies faster cuz they have more money (already the case lol) the daycare is bad cuz level up services are better, which is a thing unique to it's MMO nature it would do the same with my idea! probably didn't make it clear enough x_x it isn't useful when you can hatch the same amount of eggs in around 11 mins with dono and a flame body(and other abilities) Mon it's pretty much useless, it wouldn't make sense to introduce a feature that no one would use, the cost is too big and it only has downsides why bp? way messier than RP imo and unless it could get to the speed of holding them in party without any boost and could hold hundreds of them it still wouldn't be used at all, the price extremely high for not too much reward it would need to be way cheaper and way bigger in capacity for it to be worth it imo
  6. same but the suggestion has been around for YEARS so there is a good reason to not do it, be it for the economy or keeping super rares super rares (I disagree cuz they still be super rare and the real cap on egg hunts should be money and not hatching time afking in front of the pc but oh well) or any other reason that's why I suggest something more resource intensive for the player so it isn't free and it's a hit on the hunt making it less tedious but at a cost and the other one if they don't want to make it any faster but still freeing the players to do other stuff or just not needing to have the game open for hours swapping eggs, which heavily affects those who don't have a secondary device
  7. this is a summary of one of my suggestions from a previous post , I wanted to have it on its own individual post, better formated and a bit more polished: the worst part of egg hunting isn't the hundreds of millions spent, nor the hours making those eggs, the worst part is being afk for hours hatching eggs, slowing down the process immensely for no reason and punishing players who don't have multiple devices that would like to use their playtime for something more interactive than sitting in front of the PC and changing the eggs every few minutes for hours I have a solution for that, with 2 possible implementations: 1. more complicated and resource "intensive" - There would be a machine right next to the PC in the basement of the Mt silver pokemon center -works while offline -1 box of initial capacity, can be expanded via RP -60 minutes of hatching time per box, 1 minute per egg -500-1500 pokeyen fee to use the machine depending on the egg amount -once activated, the machine cannot be accessed until all eggs are hatched or the power runs out -items can be placed inside the machine that will boost it's capacities •power boosting items: items like a light ball could be used to increase the machine's energy aka how many eggs it can hatch per use, by default it's 60 •Time boosting items: items like charcoal, fire gems etc could be used to reduce the hatching time by a certain percentage, capping at 1s per egg, item % boost add, ie: I put x10 charcoal in the machine, each ones gives a 10% boost to reach the 1s cap they last x amount of uses pokemon with hatching time accelerating abilties could be used too, they would get consumed and their boost could be based out off their level/species unique items for this machine could be made if the concern for the other item's economy is too big -full boxes of eggs can be moved directly to the machine easily, once the eggs hatch the pokemon can be moved to the pc in full boxes at a time too, the machine can't be used again until it's emptied of hatched pokemon 2. the easy way -There would be a machine in Mt silver's PC -works offline -can hold an unlimited amount of eggs -1 minute per egg -requieres a minimum of 5 eggs to work -none or minimum fee per egg/use -could cost RP to unlock if there are any concerns about losing the "OMG OMG OMG" moment of seeing the shiny hatch then the machine could spit out a message that goes like "this pokemon is extremely shy and doesn't want to come out of its egg, maybe if a pure soul trainer like you holds it, it will come out" secret third option: just let the eggs hatch inside PC boxes :3
  8. Lorewaifu

    Quick Wishlist

    Being able to open the chat chat while on trade window (mobile) 🙃
  9. Lorewaifu

    Quick Wishlist

    being able to copy messages (long pressing the message) on mobile and being able to add as a friend, invite to link etc directly from the chat on mobile (long pressing the player's name)
  10. This suggestion has been awarded with the Rock Solid™ award from the rock smashing community we deeply support it and hope for the cool down to be reduced or removed entirely if possible
  11. that's many many times rarer than a full odds single encounter shiny btw 0.0001% vs 0.003% of encountering a shiny on a single encounter without any modifiers
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