Jump to content
Club Rules & Guidelines:
General forum rules

ColesNightfill

Members
  • Joined

  • Last visited

Reputation Activity

  1. Heart
    A little update boys and girls, PokeMMO Hub is changing some stuff in the backend and @ColesNightfill graciously updated my functions for me to work with the new way they're doing it. Many thanks as always :D
    If you were enjoying automatically having the prices filled in from PokeMMO Hub, please make a new copy of the sheet and it should work again (let me know if it doesn't!) o7
  2. Laughing
    Yea it expired and we forgot to renew due to billing issues 😭, however it was renewed around 12 hours ago, so im not sure why that still displays
  3. Thanks
    I don't know if you're interested, but there's a way to automatically fetch the latest prices of items, such as seeds, and display it as a number in google sheets, using pokemmohub api. I can send you a demo if you dm me, and you can decide if you wanna implement it into your sheet/calc.
  4. Heart
    Yes it's working again. Registered right now 🙂. I'm glad you could fix it
     
  5. Flex
    Correct me if im wrong, but i think databases should be working again, so you can create an account and access your data
    However, i had to use a backup from April 21st, so if any users notice missing data, that is why.
     
    Thanks and sorry for the inconvenience.
  6. Heartbroken
    To be completely transparent, for reasons im still investigating, our user database 'project' has been deleted. This was initially created by a previous developer's account, and they are currently inactive/unresponsive. 
  7. Like
    Introducing...

    PokeMMO Hub
    https://pokemmohub.com
     
    A website that contains everything PokeMMO related! Formerly 2 websites that have combined to create PokeMMO Hub, but with more additional tools and features. We are PokeMMO players just like you, and creating accessible resources for the community is something we are passionate about.
     
    We encourage you to check out our site and explore its features for yourself, however, I will describe in this post what PokeMMO Hub offers. Also, don't forget to report bugs to this post or in our discord server. The link to the discord is found in the PokeMMO Hub website's footer.
     
     
    Tools
    Keep in mind that you can save your data from these tools across devices by logging into an account on PokeMMO Hub. Otherwise it will just be saved to your device's local storage.
     
     
    The Breeding tool provides the user with a way to carefully plan and visualize their breeding projects. You can enter your target IV's of the end product and if you want it natured. The Breeding tool will then output an image of the steps you can follow to achieve this. It will also display the total estimated cost of the breed.

     
     

    This tool is a convenient way to access the Pokedex while you're not in-game. In fact, it provides even more useful features than the in-game one, such as catch rate depending on health and status conditions. In addition, of course, it provides their egg groups, wild locations, and base stats. You can easily search through the Pokedex using the search bar, which you can filter by regions, egg groups, and encounter types. You can even find all the pokemon that you can encounter in any specific route/location in a region.
     

     

    Egg move breeding is difficult for everybody, but with the Egg Moves Calculator you can select any pokemon you wish to receive an egg move, and it will display all the egg moves it can learn, and once clicking an egg move, it will display all the breeding chains that can be used to achieve the egg move on your selected pokemon. The Egg Moves Calculator visualizes the breeding chain in a very simplistic way making egg move breeding easy!

     
     

    The Cosmetics Helper is a tool that lets you try on any combination of items that you desire. It will display images of what your character will look like in-game - from all sides! You can also select a pokemon follower too! There is also a randomizer if you're bored or need inspiration or a laugh. Here is an example of an outfit (I didn't know shadow bone club color didn't match with the blue flaming skull until I used this tool).

     

    The Berries Helper tool is a terrific way to stay consistent with berry planting and harvesting, without checking in-game or flying to your planted berries to check on their status. To use this tool, select the berry you planted (remember to favorite the berries you frequently plant so it appears at the top of the list) and click water. It will update your berry water status as the time goes by so you can check if it needs to be watered or not. Additionally, it will let you know when it will be ready by. You can use the tool as you plant the berry for easy use, or change the time to when you planted it.

     
     
     
    Market Widget
    Featuring an all-new design for our market data. We now display price and quantity together to illustrate the effect it has on the market.

    However, this is only a homepage widget that displays a few of the latest items. To access the rest of the items refer to below.

     

    This is where all items are listed with their current price and quantity. You can click on the item you desire to view their item page which contains the price history chart and other available information about the item, such as cosmetic preview or where to acquire that item. You can search through every item and filter by item type. You can even filter event bags 😉

     
     

    And finally, we have GTL Investments. This feature is great because you can input all your investments using the various 'Create Investment' buttons through-out the site on the specified items and charts. It will save and you can view your list, which will show the quantity of what you bought, and at how much. It will calculate the profit or loss of your investments using the current available price data.
    Here is an example of a typical Mage Staff investor's portfolio 😭

     

    Introducing the new Trade Ads section! Here you can post items to offer and request, and users can contact you in-game if they are interested in your trade. This feature serves as an alternative to the in-game Trade Chat, which is very spammy and annoying to keep open all the time. You can only post a Trade Ad every 15 minutes, and newest Trade Ads are sent to the top. Here is an example of a Trade Ad:

     

    We also provide useful miscellaneous information such as gym level caps for each region, a table of EV hordes and berries, and a gym re-run calculator!

     
    Also, Upcoming Events displays upcoming PVP tournaments and upcoming catch events, contests etc.

     
     
    Misc info
    You can change languages at the bottom of the page in the footer.
    There is an account system where you can log in and all your data will be saved across different devices. This includes your investments, planted berries, your last breed, and pretty much anything. If you're not logged in, it will be saved to your device's local storage.
    We also have a discord bot which replies with a 2 week price history chart of any item you specify that's on the GTL.

    If you would like this bot in your discord server, you can access the bot invite link in our discord in the #bot-invite-link channel.
    And thank you for translations: @loserzero(CN), @Polimerasa (ES), @Hiruru on IG (FR). Our translation is now open-source, so please contribute if you're interested in seeing PokeMMO Hub fully translated in your language. Contribute here: https://crowdin.com/project/pokemmohub
     
    And again, don't forget to report bugs to this post or in our discord server. It helps us improve the experience for you guys! The discord link is found in the PokeMMO Hub website's footer.
     
    Thank you so much for your support guys!
    https://pokemmohub.com
     
     
     

  8. Heart
    I still see a lot of misinformation floating around about berry farming, so I set out to write a little cheat sheet for the homies. 
    I went a little wild with the google sheet so it actually more or less turned into a profit calculator instead xD. Which I think this is the part that people might be interested in, since a lot of guides about berry farming have come before me and have done a good job.

    Edit: The Guide portion of my sheet has improved a lot since the creation of the document and, very importantly, all the berry recipes and such are actually correct in my guide, whereas they remain incorrect in all the old guides.

    So if you're wondering what to plant, which methods are the most profitable or which braindead method earns the most money, you can use this spreadsheet to find out just that. You can input how many characters you'll be farming on, profit per hour based on your personal plant/harvest/water speed and GTL prices for all the different seeds and berries (which affect the tables that calc the profit for all the various farming methods).

    Have a look and let me know if there's anything you would like to see added, as long as it is related to Berry farming. Any constructive feedback is always welcome, especially if you find any faults with my math (and can prove it :>)!

    --> Click to see the spreadsheet <--       

    (Don't forget to copy it to your own google drive after an update to access the full functionality, buttons/menu's etc, don't work if you only click my link)
     
    Update: I added a checkbox to automatically pull all the prices from pokemmohub. Re-copy the sheet to your own Google Drive so you can access the sheet's full functionality and tinker with the numbers.
    Update 2: Few small visual improvements and you can now bypass GTL fees if you intend to sell everything outside GTL.
    Update 3: New table, more profit. You know the drill.
    Update 4: Table for PP Max farming profits.
    Update 5: Fixed an issue where swapping between manual and hub pricing would error if the number in a cell wasn't preceded by "=".
    Update 6: You can now customize the seed harvest ratio of 'Very" to "Plain" Seeds under the "Berry Math"  header.
    Update 7: New section with tables for methods that sell straight to NPCs/PokeMart.
    Update 8: Changed pricing table. Functions the same, but everything is now pullable from PokeMMO Hub. The average went down from 7 days > 3 days.
    Update 9: Changed the "Seed Farming" section to eliminate duplicates. Seed Variety is selected from dropdown menu instead.
    Update 10: Changed PokeMMO Hub checkbox to dropdown in order to add a third option: Current GTL prices from PokeMMO Hub. Also added the seed information to every berry in the "NPC Vendor Method" table, so it is easier to look up specific berries that fit your seed criteria. If you don't know how to filter tables, I also added a search function under said table. Profit per hour is now more intuitive to figure out.
    Update 11: Improved the "Guide" section a bit. Sections of the sheet are able to be collapsed/minimized now. Added a bunch of tables (selectable via dropdown menu) for the Berry Powder Exchange vendor @ the Elite 4.
    Important: Some of the berry recipes that I copied, were wrong. My sheet now shows the correct seed combinations and uses the correct math/prices to calculate profits for them. 
    Update 12: Added new section: "General Berry Farming". Can calculate profit for any berry and compare whether you should farm your own seeds or not.
    Update 13: Under "Seed Farming" you can calculate if harvest tooling berries straight from GTL is cheaper than buying the seeds from GTL.
    Update 14: Added a clickable Index section that jumps you to where you want to navigate + a return to Index button under every section. I added in more basic stuff for complete beginners, making it a more complete guide. Also under "Berry Powder Farming", you can calculate profits for crafted EV items such as Protein, Hyper Calcium etc.
    Mini update: Added a seed shopping list table that automatically calculates and keeps track of the total seeds you need, based on which berries you're growing and on how many characters.
    Update 15: Updated PokeMMO Hub functions to work with the new api.
  9. Heart
    Pokemmohub has been such a helpful tool to me over the last year and a half, you're the GOAT and once again, thank you so much for your help in DMs!

    So, as you can guess, I decided to add the pokemmohub prices as a togglable option, so it's there if you want it folks o7
    Right now I'm using only the most recent numbers polled from the hub, but I might/will probably change it to be the average of the last 7 days.
     
    Edit: I have made it so. ColesNightfill coming in clutch 🙏 
  10. Like
    Hi everyone!
     

     
     
    I searched the forum and didn't find this farming method, which might be in some YouTube video. In short, it's simple and I believe it's optimal for Ditto farming. It is fast and efficient.
     
    STRATEGY SUMMARY
    Spoiler


     
    WHERE
    Spoiler
    Region: Hoenn
    City: Fallarbor Town
    Exact Location: Desert Underpass
    Requirement: Having defeated the Elite Four (E4).
     
    TEAM
    Spoiler
    The Smeargle leading your party (holding Safety Goggles) should be at least Level 70 (might work at lower levels).
    Adamant nature is ideal but not essential.
    Preferably has 31 IV in Attack.
    The second Smeargle must only know False Swipe. This ensures:  
     When using Assist, only False Swipe can be called (since Assist fails with Ditto's Transform).  
    Optional: Equip the second Smeargle with an Exp. Share to gain experience from Ditto captures. 
    Avoid using Exp. Reamplifier, as it would distribute experience to Dittos in your party.
    DO NOT INCLUDE ANY OTHER POKÉMON IN YOUR TEAM! (If adding others, they must exclusively know False Swipe. Any extraneous moves risk breaking the Assist/Spore loop.)
     
    Smeargle @ Safety Goggles
    Ability: Technician
    EVs: 252 Atk / 252 Spe
    Adamant Nature
    - Spore (Max PP)
    - Assist (Max PP)


    Smeargle
    - False swipe
    - Assist
    - Thief / Covet



     
    HOW TO WORK
    Spoiler
    Turn 1: Use Assist
    Turn 2: Use Spore 
    Spam Dusk Ball. If it wakes up, use Spore again. 
     
    Pro tips:
    After catching 15 consecutive Dittos, switch to Repeat Balls (cheaper with same capture rate). The maximum capture bonus (2.5×) activates after 15 consecutive captures.
    Wild Ditto will fail when:
    Trying to use Assist after Transformation (no allies to call).
    Attempting Spore after Transformation (blocked by Safety Goggles).
    Keep Leppa Berries shortcutted to restore PP and avoid Pokémon Center visits.
    If the wild Ditto has been asleep for 3 turns and your previous attempts with Dusk Ball or Repeat Ball have failed, throw a Dream Ball, since on the third turn it has a 100% capture probability.
    If for some reason you reach turn 7 and still can't catch it, start throwing Timer Balls.
    If the wild Ditto attacked first this turn and is the same level as one of your party members, switch to Smeargle for that Ditto and throw a Level Ball, as it would have a 100% capture rate if Ditto is at 1 HP and asleep. The disadvantage is that it adds 1 more turn due to the switch. It is important that the wild Ditto attacked first to ensure it won’t wake up when you switch.
     
    IN CASE OF LOUDRED SHINY
     
    Spoiler
    In case a shiny Loudred appears in a horde, I recommend that the Smeargle in your party (not the leader) have this moveset:
    Full ATK and HP
    - False Swipe
    - Assist
    - Thief / Covet
    When it appears, switch to one of the Dittos you've caught (it will have 1 HP and be asleep), and after it's defeated, switch to the aforementioned Smeargle. This way, Smeargle will enter a clean turn. However, if a horde with a shiny Loudred appears and you haven't captured any Dittos yet, do the same.
    You'll have the move Thief (or Covet) at your disposal, which will eliminate the rest of the Loudreds, and with Assist, you can use the Spore move that our other Smeargle has.
    Thief, Covet, and Assist are moves that can't be summoned by Assist, so the strategy isn't at risk.
     
     
    COMPARATIVE TABLE OF POKE BALLS
    Spoiler
    Poké Ball
    Conditions
    Rate
    Price
    Dusk Ball
    Nighttime or caves
    68.23%
    $1.350
    Repeat Ball
    Used after catching Ditto #15
    68.23%
    $1.250
    Dream Ball
    - 2 turns asleep
    - 3 turns asleep
    - 68.23%
    - 100%
    $1.200
    Timer Ball
    - Turn 7
    - Turn 8
    - Turn 9
    - Turn 10
    - 76.41%
    - 84.6%
    - 92.79%
    - 100%
    $1.200
    Level Ball
    Allied Pokémon at same level
    100%
    $1.250
     
    Other Poké Balls are not included due to their lower capture probability.
     
    GENERAL ADVANTAGES
    Spoiler
    Catch Ditto in 3 turns (ideally).
    When Ditto transforms into Smeargle and fails to use Assist or Spore, we avoid move animations, speeding up the process.
    Budget build: A Smeargle with Spore or False Swipe costs around $2K on the GTL. To teach it Assist, we can use a Skitty priced around $3K on the GTL. The Safety Goggles are the most expensive part of this setup, costing around $50K, which is still a low investment.
     
    ADVANTAGES OVER OTHER METHODS
    Spoiler
    VS Classic Breloom Method
    Takes one turn less (with the Breloom method we use Substitute + False Swipe + Spore + Throw Poké Ball).
    Fewer animations and texts by avoiding the use of Substitute and healing every turn (Breloom heals every turn with its Antidote ability + Toxic Orb after using Substitute), which means faster captures.
    VS method using other False Swipe and Assist users
    Although it is also an excellent choice, this method systematically eliminates Ditto’s attack animation after transforming. When it transforms, Ditto will try to use Assist or Spore, and here lies the key advantage:
    If it uses Assist → it automatically fails (no animation).
    If it uses Spore → the Goggles block the effect (avoiding damage and animation).
    This reduces 3-5 seconds per move compared to methods without Goggles. Without the Goggles method, the wild Ditto would only fail when using Assist, but the animation and damage of False Swipe would be normal, increasing the capture time.
    Our method is easily accessible and much cheaper. These are some drawbacks of using other False Swipe/Assist users:
    Only four Pokémon (besides Smeargle) can learn False Swipe and Assist: Meowth, Persian, Sneasel, and Weavile. Although this is not a problem, the situation becomes complicated when teaching Assist to any of these Pokémon, since they learn it as an egg move. This means we necessarily have to breed one of those Pokémon or find the right one on the GTL.
    Prices are not very economical: a Sneasel with Assist costs at least $15K and a Meowth $80K (misleading price, since apparently no one usually teaches Assist to a Meowth just to sell it. The reference price is for a Adamant Meowth with 31 ATK IV). There are no comparable samples on the GTL for Persian and Weavile that include the Assist move.
    VS methods using Pay Day and Heal Pulse
    Like in the other methods, the main advantage lies in eliminating animations, drastically reducing the capture time for each Ditto.
    We avoid the risk of the wild Ditto attacking us only with Pay Day until it weakens our Smeargle.
     
    DISADVANTAGES
    Spoiler
     
    Method not suitable for someone just starting the game, as it requires having defeated the E4. Basically, progressing through the entire Hoenn story up to this point.
     
    Sometimes the capture fails when throwing Poké Balls, which slows down the process.
    Ditto can wake up, requiring Spore to be used again.
     
    HOW TO TEACH ASSIST TO SMEARGLE
    Spoiler
    I recommend teaching it through a Skitty, which can be found in the Hoenn region, specifically on Route 116 (Rare, LV 8) and learns Assist at level 31. In the GTL it has a price close to $3K.
    Other options would be using Purrloin, Liepard, Glameow, or Purugly.
    You can also use any other Pokémon that has learned Assist through an egg move.
    To teach it to our Smeargle, you must be in a double battle and use Sketch targeting the Pokémon that uses Assist. I suggest equipping Smeargle with a Lagging Tail to ensure it moves last and does not miss Sketch.
     
    HOW TO OBTAIN THE SAFETY GOGGLES
     
    Spoiler
    In the GTL you can buy them for a price close to $50K. You can also exchange them for 4,800 BP.
    Places to exchange with BP:
    Kanto: Trainer Tower
    Hoenn: Battle Frontier
    Unova: Nimbasa City (Battle Subway - Gear Station)
     
    STATS
    Spoiler
    1 Hour of catching WITHOUT string mod and using Level Balls
    Spoiler
    Table 1: Encounter Distribution (1-Hour Sample)
    Pokémon
    Encounters
    Percentage
    Ditto
    45
    47.4%
    Whismur
    31
    32.6%
    Loudred
    13
    13.7%
    Loudred Hordes
    6
    6.3%
    Total
    95
    100%
     
    Table 2: Poke Ball Effectiveness
    Ball Type
    Success/Total
    Success Rate
    Total Cost
    Dusk Ball
    3/4
    75%
    $5,400
    Repeat Ball
    27/40
    67.5%
    $50,000
    Level Ball
    12/12
    100%
    $15,000
    Dream Ball
    2/2
    100%
    $2,400
    Timer Ball
    1/1
    100%
    $1,200
    Total
    45/59
    76.3%
    $74,000
     
    Table 3: Time and Resource Usage
    Metric
    Value
    Total Time
    60 minutes
    Total Captures
    45 Dittos
    Average Time/Capture
    1.33 minutes (80 seconds)
    Leppa Berries Used
    5 units ($800/u)
    Cost per Capture
    $1,733
     
    Key Insights from the Sample
    Ditto Dominance: 47.4% of encounters (nearly 1 in 2 appearances).
    Cost Efficiency: Repeat Ball accounted for 67.6% of total spending ($50,000 of $74,000).
    Secondary Resources: 5 Leppa Berries used (~1 berry every 12 captures).
    Capture Speed:
    First 22 minutes: 15 captures (~0.68/min) → We use Level Ball to maximize catch rate by sacrificing time (+1 turn).
    Last 38 minutes: 30 captures (~0.79/min) → We accelerate the pace with Repeat Ball.
    The lead Smeargle was below level 100 and the bench Smeargle had an Exp. Share equipped (which increases the time of each capture by displaying the text that they have gained experience after capturing a Ditto).
    Ditto capture times include moving to spawn the wild encounter as well as encounters with Whismur, Loudred, and Loudred hordes.
    We added a fixed cost of $800 for each Zanama Berry to determine the value per Ditto caught.
    1 Hour of catching WITHOUT string mod and WITHOUT Level Balls
    Spoiler
    Table 1: Encounter Distribution (1-Hour Sample)
    Pokémon
    Encounters
    Percentage
    Ditto
    47
    46.1%
    Whismur
    34
    33.3%
    Loudred
    15
    14.7%
    Loudred Hordes
    6
    5.9%
    Total
    102
    100%
     
    Table 2: Poke Ball Effectiveness
    Ball Type
    Success/Total
    Success Rate
    Total Cost
    Dusk Ball
    15/20
    75%
    $27,000
    Repeat Ball
    31/45
    68.9%
    $56,250
    Level Ball
    0/0
    -
    $0
    Dream Ball
    1/1
    100%
    $1,200
    Timer Ball
    0/0
    -
    $0
    Total
    47/66
    71.2%
    $84,450
     
    Table 3: Time and Resource Usage
    Metric
    Value
    Total Time
    60 minutes
    Total Captures
    47 Dittos
    Average Time per Capture
    1.28 minutes (~77 seconds)
    Zanama Berries Used
    5 units ($800/u)
    Cost per Capture
    $1,882
     
    Key Insights from the Sample
    Ditto Prevalence: 46.1% encounter rate (~1 in 2 appearances).
    Cost Allocation:
    Repeat Ball accounted for 66.6% of total spending ($56,250 of $84,450).
    Dusk Ball: 32% of total cost ($27,000).
    Berry Usage: 1 Zanama every ~9.4 captures (5 berries/47 Dittos).
    The lead Smeargle was below level 100 and the bench Smeargle had an Exp. Share equipped (which increases the time of each capture by displaying the text that they have gained experience after capturing a Ditto).
    Ditto capture times include moving to spawn the wild encounter as well as encounters with Whismur, Loudred, and Loudred hordes.
    We added a fixed cost of $800 for each Zanama Berry to determine the value per Ditto caught.
    1 Hour of catching WITH string mod and WITHOUT Level Balls
    Spoiler
    Table 1: Encounter Distribution (1-Hour Sample)
    Pokémon
    Encounters
    Percentage
    Ditto
    54
    58.1%
    Whismur
    23
    24.7%
    Loudred
    10
    10.8%
    Loudred Hordes
    6
    6.5%
    Total
    93
    100%
     
    Table 2: Poke Ball Effectiveness
    Ball Type
    Success/Total
    Success Rate
    Total Cost
    Dusk Ball
    15/20
    75%
    $27,000
    Repeat Ball
    35/49
    71.4%
    $61,250
    Level Ball
    0/0
    -
    $0
    Dream Ball
    4/4
    100%
    $4,800
    Timer Ball
    0/0
    -
    $0
    Total
    54/73
    74.0%
    $93,050
     
    Table 3: Time and Resource Usage
    Metric
    Value
    Total Time
    60 minutes
    Total Captures
    54 Dittos
    Average Time per Capture
    1.11 minutes (~67 seconds)
    Leppa Berries Used
    7 units ($800/u)
    Cost per Capture
    $1,828
     
    Key Insights from the Sample
    Ditto Supremacy: 58.1% encounter rate (~3 out of 5 appearances).
    Cost Dynamics:
    Repeat Ball accounted for 65.8% of total spending ($61,250/$93,050).
    Dusk + Dream Balls: 34.2% combined ($31,800).
    Time Optimization: 1.111 min/capture (66.7 seconds)
    Berry Efficiency: 1 Leppa every ~7.7 captures (7 berries/54 Dittos).
    The lead Smeargle was level 100 and the bench Smeargle did NOT have the Exp. Share equipped.
    Ditto capture times include moving to spawn the wild encounter as well as encounters with Whismur, Loudred, and Loudred hordes.
    We added a fixed cost of $800 for each Zanama Berry to determine the value per Ditto caught.
     
    CONCLUSIONS
    Spoiler
    Table 1: Comparative Summary
    Metric
    Sample 1 (95)
    Sample 2 (102)
    Sample 3 (93)
    Dittos Caught
    45
    47
    54
    Appearance Rate
    47.4%
    46.1%
    58.1%
    Total Cost
    $78,000*
    $88,450*
    $98,650*
    Cost/Ditto
    $1,733
    $1,882
    $1,828
    Time/Ditto
    80 sec
    77 sec
    67 sec
    Leppa Berries
    5 ($4,000)
    5 ($4,000)
    7 ($5,600)
    *Total Cost = Poke Balls + Leppa Berries
     
    Table 2: Poke Ball Effectiveness
    Type
    Sample 1 (Success/Total)
    Sample 2 (Success/Total)
    Sample 3 (Success/Total)
    Dusk Ball
    3/4 (75%)
    15/20 (75%)
    15/20 (75%)
    Repeat Ball
    27/40 (67.5%)
    31/45 (68.9%)
    35/49 (71.4%)
    Level Ball
    12/12 (100%)
    0/0 (-)
    0/0 (-)
    Dream Ball
    2/2 (100%)
    1/1 (100%)
    4/4 (100%)
    Timer Ball
    1/1 (100%)
    0/0 (-)
    0/0 (-)
     
    Key Points
    All samples lasted 1 hour.
    The approximate time for a perfect catch is 40 seconds.
    Each failed Poke Ball costs about 20 seconds.
    Each appearance of a wild Pokémon other than Ditto represents a loss of 10 seconds.
    The strings mod used for sample 3 is the Bills Strings mod (source).
    The average time to catch a Ditto includes encounters with non-Ditto Pokémon, Poke Ball failures, and moving to generate wild Pokémon appearances.
    Sample 3 has a higher investment than the previous ones but compensates with the catch of more Dittos.
    Due to market volatility in the GTL and the sale of Ditto boxes, profit calculations are not made, although the samples provide all the necessary data to perform them.
    Hope this helps! If you know a better farming method or have suggestions to improve this one, please let me know :D



     
    ↓↓↓ ES ↓↓↓
     
    Spoiler
    Hola a todos!

     
     
    Busqué en el foro y no encontré este farmeo, el cual debe estar en algún vídeo de youtube. En definitiva, es sencillo y creo que es el óptimo para el farmeo de Dittos. Es rápido y eficiente.
     
    RESUMEN DE LA ESTRATEGIA
    Spoiler

     
    DÓNDE
    Spoiler
    Región: Hoenn
    Ciudad: Pueblo Pardal
    Lugar exacto: Gruta Desértica
    Requerimiento: Haber superado la liga (E4).
     
    EQUIPO
    Spoiler
    El Smeargle que liderará nuestro equipo (El que tiene las Gafas Protectoras) debe estar al menos en Nivel 70. Puede que con menos nivel funcione de todos modos.
    Es ideal la naturaleza Firme, aunque no fundamental.
    Ideal si tiene IV 31 al menos en Atk 
    El segundo Smeargle solamente debe tener el movimiento Falsotortazo. Esto garantiza:
    Al usar Ayuda solamente podremos usar Falsotortazo (ya que Ayuda fallará con Transformación de Ditto)
    Opcional: Si quieres aprovechar la experiencia resultante al capturar un Ditto, equípale al segundo Smeargle un repartidor de experiencia.
    Es preferible no usar el Reamplificador de experiencia, ya que estarías entregando experiencia a los Dittos de tu equipo.
    NO INCLUYAS A NADIE MÁS A TU EQUIPO! (si vas a incluir a alguien más, deben exclusivamente tener el movimiento Falsotortazo y ningún otro para no romper el bucle Ayuda/Espora).
     
    Smeargle @ Gafas Protectoras
    Habilidad: Experto
    EVs: 252 Atk / 252 Spe
    Naturaleza Firme
    - Espora (Max PP)
    - Ayuda (Max PP)


    Smeargle
    - Falsotortazo
    - Ayuda
    - Ladrón / Antojo



     
    CÓMO FUNCIONA
    Spoiler
    Turno 1 usas Ayuda
    Turno 2 usas Espora
    Luego spam de Ocaso Ball. Si se despierta, Espora otra vez. 
     
    Pro tips:
    Tras capturar 15 Dittos consecutivos, cambia a Acopio Balls (más económicas y con la misma tasa de captura). La bonificación máxima por captura (2,5x) se activa tras 15 capturas consecutivas.
    Ditto Salvaje fallará al:
    Intentar usar Ayuda luego de Transformación (sin aliados a los que llamar).
    Intentar usar Espora tras la Transformación (bloqueado por Gafas Protectoras).
    Mantén un acceso directo a tus Bayas Zanama para reponer PPs y así evitas ir a curarte al Centro Pokémon.
    Si el Ditto salvaje lleva 3 turnos dormido y han fallado tus intentos previos con Ocaso Ball o Acopio Ball, lanza una Ensueño Ball, ya que al tercer turno tiene una probabilidad de captura del 100%.
    Si por algún motivo has llegado al turno 7 y sigues sin poder capturarlo, empieza a lanzar Turno Ball.
    Si el Ditto salvaje atacó primero este turno y tiene el mismo nivel que alguno de los de tu party, cambia a Smeargle por ese Ditto y lanza una Nivel Ball, ya que tendría un 100% de ratio de captura si el Ditto está con 1 PS y dormido. La desventaja es que suma 1 turno más debido al cambio. Es importante que el Ditto salvaje haya atacado primero para asegurarnos de que no despertará cuando hagas el cambio.
     
    EN CASO DE LOUDRED SHINY
    Spoiler
    En caso de que aparezca un Loudred shiny en una horda recomiendo que el Smeargle que está en tu equipo (no el líder) tenga este moveset: 
    Evs full ATK y PS
    - Falsotortazo
    - Ayuda
    - Ladrón / Antojo
    Cuando aparezca, cambia a uno de los Dittos que hayas capturado (tendrá 1 PS y estará dormido) y luego que lo derroten cambia al Smeargle mencionado. De esta manera Smeargle entrará en un turno limpio. De todos modos, si aparece una horda con un Loudred shiny y no has capturado ningún Ditto aún, haz el cambio igual.
    Tendrás a tu disposición el movimiento Ladrón (o Antojo), que servirá para eliminar al resto de Loudred y con Ayuda podrás usar el movimiento Espora que tiene nuestro otro Smeargle.
    Ladrón, Antojo y Ayuda son movimientos que no pueden ser llamados por Ayuda, por lo que la estrategia no corre riesgos.
     
    TABLA COMPARATIVA DE POKE BALLS
    Spoiler
    Poké Ball
    Condiciones
    Tasa
    Precio
    Ocaso Ball
    Noche o cuevas
    68,23%
    $1.350
    Acopio Ball
    Usada desde el Ditto N°15 capturado
    68,23%
    $1.250
    Ensueño Ball
    - 2 turnos dormido
    - 3 turnos dormido
    - 68,23%
    - 100%
    $1.200
    Turno Ball
    - Turno 7
    - Turno 8
    - Turno 9
    - Turno 10
    - 76,41%
    - 84,6%
    - 92,79%
    - 100%
    $1.200
    Nivel Ball
    Pokémon aliado del mismo nivel
    100%
    $1.250
     
    No se incluyen otras Poke Balls debido a su menor probabilidad de captura.
     
    VENTAJAS GENERALES
     
    Spoiler
    Atrapa a Ditto en 3 turnos (idealmente).
    Cuando Ditto se transforma en Smeargle y falla al usar Ayuda o Espora, evitamos animaciones de movimientos, acelerando el proceso.
    Build económico: un Smeargle con Espora o Falsotortazo cuesta cerca de 2K en el GTL. Para enseñarle Ayuda podemos usar un Skitty que tiene un precio que ronda los $3K en el GTL. Las Gafas Protectoras son lo más caro de esta implementación y rondan los $50K, una inversión que sigue siendo baja.
     
    VENTAJAS SOBRE OTROS MÉTODOS
    Spoiler
    VS método clásico con Breloom
    Tarda un turno menos (con el método de Breloom usamos Sustituto + Falsotortazo + Espora + Lanzar pokeball).
    Menos animaciones y textos al evitar el uso de Sustituto y de recuperar vida cada turno (Breloom recupera vida cada turno con su habilidad Antídoto + Toxisfera luego de usar Sustituto), lo que significa capturas más rápidas.
    VS método de otros usuarios de Falsotortazo y Ayuda
    Aunque también es una buena elección, este método elimina sistemáticamente la animación del ataque de Ditto tras transformarse. Cuando se transforma, el Ditto intentará usar Ayuda o Espora y aquí radica la ventaja clave:
    Esto reduce 3-5 segundos por movimiento comparado con métodos sin Gafas. Sin el método de las Gafas, el Ditto salvaje fallaría solamente al usar Ayuda pero la animación y el daño de Falsotortazo sería normal, incrementando el tiempo de captura.
    Si usa Ayuda → falla automáticamente (no hay animación).
    Si usa Espora → las Gafas bloquean el efecto (evitando daño y animación).
    Nuestro método es de fácil acceso y mucho más barato. Estos son algunos inconvenientes de utilizar otros usuarios de Falsotortazo/Ayuda:
    Sólo cuatro pokemones (además de Smeargle) pueden aprender Falsotortazo y Ayuda: Meowth, Persian, Sneasel y Weavile. Y aunque esto no es un problema, la situación se complica al enseñar el movimiento Ayuda a alguno de estos pokemones, ya que lo aprenden como movimiento huevo. Esto quiere decir que necesariamente debemos criarnos uno de esos pokémon o buscar el indicado en el GTL.
    Los precios no son muy económicos: un Senasel con Ayuda cuesta mínimo $15K y un Meowth $80K (precio engañoso, ya que al parecer nadie suele enseñarle Ayuda a un Meowth para solamente venderlo. El precio de referencia es de un Meowth Firme y con 31 IV de ATK). No hay muestras comparables en el GTL para Persian y Weavile que incluyan el movimiento Ayuda.
    VS métodos que usan Día de Pago y Pulso Cura
    Al igual que en los otros métodos, la ventaja principal radica en la eliminación de las animaciones, reduciendo drásticamente el tiempo de captura por cada Ditto.
    No nos exponemos a que el Ditto salvaje nos ataque únicamente con Día de Pago hasta debilitar a nuestro Smeargle.
     
    DESVENTAJAS
    Spoiler
    Método no compatible con alguien que empieza el juego, ya que es requisito haber derrotado al E4. Básicamente, avanzar durante toda la historia de Hoenn hasta este punto.
    En ocasiones falla la captura al lanzar Poké Balls, lo que ralentiza el proceso.
    Ditto puede despertar, requiriendo repetir el uso de Espora.
     
    CÓMO ENSEÑARLE AYUDA A SMEARGLE
    Spoiler
    Recomiendo enseñarlo a través de un Skitty, el cual podemos encontrar en la región de Hoenn, específicamente en la Ruta 116 (Raro, LV 8) y aprende Ayuda al nivel 31. En el GTL tiene un precio cercano a los $3K.
    Otras opciones serían usando a Purrloin, Liepard, Glameow o Purugly.
    También puedes usar a cualquier otro pokémon que haya aprendido a través de un movimiento huevo el movimiento Ayuda.
    Para enseñárselo a nuestro Smeargle, debes estar en un combate doble y usar Esquema apuntando al pokémon que use Ayuda. Sugiero que le equipes una Cola Plúmbea a Smeargle para asegurarnos que se mueva al final y no falle Esquema.
     
    CÓMO OBTENER LAS GAFAS PROTECTORAS
    Spoiler
    En el GTL puedes comprarlas por un precio cercano a los $50K. También puedes canjearlos con 4.800 BP.
    Lugares donde canjear con BP:
     
    Kanto: Torre Desafío
    Hoenn: Frente Batalla
    Teselia: Ciudad Mayólica (Metro Batalla - Estación Radial)
     
    ESTADÍSTICAS
    Spoiler
    1 Hora de captura SIN mod de strings y usando Nivel Balls
    Spoiler
    Cuadro 1: Distribución de apariciones (muestra de 1 hora)
    Pokémon
    Encuentros
    Porcentaje
    Ditto
    45
    47.4%
    Whismur
    31
    32.6%
    Loudred
    13
    13.7%
    Hordas Loudred
    6
    6.3%
    Total
    95
    100%
     
    Cuadro 2: Efectividad de Poke Balls
    Tipo de Ball
    Éxitos/Total
    Tasa de éxito
    Coste Total
    Ocaso Ball
    3/4
    75%
    $5,400
    Acopio Ball
    27/40
    67.5%
    $50,000
    Nivel Ball
    12/12
    100%
    $15,000
    Ensueño Ball
    2/2
    100%
    $2,400
    Turno Ball
    1/1
    100%
    $1,200
    Total
    45/59
    76.3%
    $74,000
     
    Cuadro 3: Tiempo y recursos
    Métrica
    Valor
    Tiempo total
    60 minutos
    Capturas totales
    45 Dittos
    Tiempo promedio/captura
    1.33 minutos (80 segundos)
    Bayas Zanama usadas
    5 unidades ($800/u)
    Coste por captura
    $1,733
     
    Información clave de la muestra
    Dittos dominantes: 47.4% de los encuentros, casi 1 de cada 2 apariciones.
    Costo-rendimiento: Repeat Ball representó el 67.6% del gasto total ($50,000 de $74,000).
    Recursos secundarios: 5 Bayas Zanama usadas, equivalente a ~1 baya cada 12 capturas.
    Velocidad de captura:
    Primeros 22 minutos: 15 capturas (~0.68/min) → Usamos Nivel Ball para maximizar la tasa de captura sacrificando tiempo (+1 turno).
    Últimos 38 minutos: 30 capturas (~0.79/min) → Aceleramos el ritmo con Acopio Ball.
    El Smeargle líder estaba en nivel inferior a 100 y el Smeargle de la banca tenía equipado un Repartir Exp (lo que aumenta el tiempo de cada captura al mostrarse el texto de que han ganado experiencia luego de capturar un Ditto).
    Los tiempos de captura por Ditto incluyen moverse para generar el encuentro salvaje así como también los encuentros con Whismur, Loudred y hordas de Loudred.
    Agregamos un costo fijo de $800 por cada Baya Zanama para determinar el valor por cada Ditto atrapado.
    1 Hora de captura SIN mod de strings y SIN Nivel Balls
    Spoiler
    Cuadro 1: Distribución de apariciones (muestra de 1 hora)
    Pokémon
    Encuentros
    Porcentaje
    Ditto
    47
    46.1%
    Whismur
    34
    33.3%
    Loudred
    15
    14.7%
    Hordas Loudred
    6
    5.9%
    Total
    102
    100%
     
    Cuadro 2: Efectividad de Poke Balls
    Tipo de Ball
    Éxitos/Total
    Tasa de éxito
    Coste Total
    Ocaso Ball
    15/20
    75%
    $27,000
    Acopio Ball
    31/45
    68.9%
    $56,250
    Nivel Ball
    0/0
    -
    $0
    Ensueño Ball
    1/1
    100%
    $1,200
    Turno Ball
    0/0
    -
    $0
    Total
    47/66
    71.2%
    $84,450
     
    Cuadro 3: Tiempo y recursos
    Métrica
    Valor
    Tiempo total
    60 minutos
    Capturas totales
    47 Dittos
    Tiempo promedio/captura
    1.28 minutos (~77 segundos)
    Bayas Zanama usadas
    5 unidades ($800/u)
    Coste por captura
    $1,882
     
    Información clave de la muestra
    Dominio de Ditto: 46.1% de apariciones (~1 de cada 2 encuentros).
    Distribución de costes:
    Acopio Ball representó el 66.6% del gasto total ($56,250 de $84,450).
    Ocaso Ball: 32% del costo total ($27,000).
    Uso de bayas: 1 Zanama cada ~9.4 capturas (5 bayas/47 Dittos).
    El Smeargle líder estaba en nivel inferior a 100 y el Smeargle de la banca tenía equipado un Repartir Exp (lo que aumenta el tiempo de cada captura al mostrarse el texto de que han ganado experiencia luego de capturar un Ditto).
    Los tiempos de captura por Ditto incluyen moverse para generar el encuentro salvaje así como también los encuentros con Whismur, Loudred y hordas de Loudred.
    Agregamos un costo fijo de $800 por cada Baya Zanama para determinar el valor por cada Ditto atrapado.
    1 Hora de captura CON mod de strings y SIN Nivel Balls
    Spoiler
    Cuadro 1: Distribución de apariciones (muestra de 1 hora)
    Pokémon
    Encuentros
    Porcentaje
    Ditto
    54
    58.1%
    Whismur
    23
    24.7%
    Loudred
    10
    10.8%
    Hordas Loudred
    6
    6.5%
    Total
    93
    100%
     
    Cuadro 2: Efectividad de Poke Balls
    Tipo de Ball
    Éxitos/Total
    Tasa de éxito
    Coste Total
    Ocaso Ball
    15/20
    75%
    $27,000
    Acopio Ball
    35/49
    71.4%
    $61,250
    Nivel Ball
    0/0
    -
    $0
    Ensueño Ball
    4/4
    100%
    $4,800
    Turno Ball
    0/0
    -
    $0
    Total
    54/73
    74.0%
    $93,050
     
    Cuadro 3: Tiempo y recursos
    Métrica
    Valor
    Tiempo total
    60 minutos
    Capturas totales
    54 Dittos
    Tiempo promedio/captura
    1.11 minutos (~67 segundos)
    Bayas Zanama usadas
    7 unidades ($800/u)
    Coste por captura
    $1,828
     
    Información clave de la muestra
    Dominancia extrema de Ditto: 58.1% de apariciones (más de 1 de cada 2 encuentros).
    Distribución de costes:
    Repeat Ball absorbió el 65.8% del gasto ($61,250 de $93,050).
    Dusk Ball + Dream Ball combinados: 34.2% del costo ($31,800).
    Rendimiento temporal: 1.111 min/captura(66.7 segundos)
    Uso de bayas: 1 Zanama cada ~7.7 capturas (7 bayas/54 Dittos).
    El Smeargle líder estaba en nivel 100 y el Smeargle de la banca NO tenía equipado el Repartir Exp
    Los tiempos de captura por Ditto incluyen moverse para generar el encuentro salvaje así como también los encuentros con Whismur, Loudred y hordas de Loudred.
    Agregamos un costo fijo de $800 por cada Baya Zanama para determinar el valor por cada Ditto atrapado.
    CONCLUSIONES
    Spoiler
    Tabla 1: Resumen Comparativo
    Métrica
    Muestra 1 (95)
    Muestra 2 (102)
    Muestra 3 (93)
    Dittos capturados
    45
    47
    54
    Tasa aparición
    47.4%
    46.1%
    58.1%
    Coste total
    $78,000*
    $88,450*
    $98,650*
    Coste/Ditto
    $1,733
    $1,882
    $1,828
    Tiempo/Ditto
    80 seg
    77 seg
    67 seg
    Bayas Zanama
    5 ($4,000)
    5 ($4,000)
    7 ($5,600)
    *Coste total = Poke Balls + Bayas Zanama
     
    Tabla 2: Efectividad de Poke Balls
    Tipo
    Muestra 1 (Éxitos/Total)
    Muestra 2 (Éxitos/Total)
    Muestra 3 (Éxitos/Total)
    Ocaso Ball
    3/4 (75%)
    15/20 (75%)
    15/20 (75%)
    Acopio Ball
    27/40 (67.5%)
    31/45 (68.9%)
    35/49 (71.4%)
    Nivel Ball
    12/12 (100%)
    0/0 (-)
    0/0 (-)
    Ensueño Ball
    2/2 (100%)
    1/1 (100%)
    4/4 (100%)
    Turno Ball
    1/1 (100%)
    0/0 (-)
    0/0 (-)
     
    Aspectos a destacar
    Todas las muestras fueron de 1 hora.
    El tiempo aproximado para una captura perfecta es de 40 segundos.
    Cada Poke Ball fallada significan cerca de 20 segundos.
    Cada aparición de un pokémon salvaje distinto a Ditto representa una pérdida de 10 segundos.
    El mod de strings usado para la muestra 3 es el mod Bills Strings (fuente) 
    El tiempo promedio de la captura de un Ditto incluye los encuentros con pokémones distintos, fallo de Poke Ball y moverse para generar apariciones de pokemones salvajes.
    La muestra 3 presenta una inversión mayor a las anteriores pero se compensa con la captura de más Dittos.
    Debido a la volatilidad del mercado en el GTL y en la venta de cajas de Dittos, no se realizan cálculos de ganancias, aunque las muestras presentan todos los datos necesarios para realizarlos.
    Espero que les sea de utilidad y si tienen algún farmeo mejor o algún comentario para mejorar este, por favor déjenmelo saber :D

     
  11. Like
    Try new browser, or ctrl+shift+r. you need to clear your cache, and if it still doesn't load, let me know.
    The problem is that the CSS got updated so some people's browsers wont render correctly until a fresh load is done.
  12. Heart
    Hi, i found the file content explaining why the Flower Crown doesn't show up, in fact, there were a handful of others. unfortunately, i tried to make those items display, but they didn't, no matter how hard I tried. This is due to the fact that the cosmetics helper is hosted by a third party and I assume it'll only display items on their version of the file. Sorry about this.
  13. Heart
    Quick update guys,
     
    Just trying a new homepage layout. If you have issues with it, im seeking feedback, specifically, let me know if you prefer the tool buttons being grouped with market buttons again, or if you're okay with the trending items separating the two. If u have no issues, no need to say anything haha, thanks guys
     
    Also
    - new basic excel export/download feature for your investments, for those that prefer having an offline/customisable version.
    - new wishlist page, kinda basic but atleast it's added
    - price sorting and quantity sorting, the All Items page loading process was reworked, allowing this to be possible, but you may experience long loading times. let me know if it's noticeably annoying, i can always revert changes.
    - trend graphs will be displayed through-out the site, such as your investment/wishlist pages and the All Items page as well
    - item tags/descriptors for the All Items page and the graph pages
    - some css animations to make loading pages feel nicer
     
    Stay tuned for bigger things that are coming soontm
  14. Heartbroken
    tbh i assesed it as a failure, so i removed it
    it still exists at the url /market/trade-ads but yeah not sure i will bring it back unless ppl want otherwise
  15. Heartbroken
    tbh i assesed it as a failure, so i removed it
    it still exists at the url /market/trade-ads but yeah not sure i will bring it back unless ppl want otherwise
  16. Flex
    Quick update guys,
     
    Just trying a new homepage layout. If you have issues with it, im seeking feedback, specifically, let me know if you prefer the tool buttons being grouped with market buttons again, or if you're okay with the trending items separating the two. If u have no issues, no need to say anything haha, thanks guys
     
    Also
    - new basic excel export/download feature for your investments, for those that prefer having an offline/customisable version.
    - new wishlist page, kinda basic but atleast it's added
    - price sorting and quantity sorting, the All Items page loading process was reworked, allowing this to be possible, but you may experience long loading times. let me know if it's noticeably annoying, i can always revert changes.
    - trend graphs will be displayed through-out the site, such as your investment/wishlist pages and the All Items page as well
    - item tags/descriptors for the All Items page and the graph pages
    - some css animations to make loading pages feel nicer
     
    Stay tuned for bigger things that are coming soontm
  17. Like
    Quick update guys,
     
    Just trying a new homepage layout. If you have issues with it, im seeking feedback, specifically, let me know if you prefer the tool buttons being grouped with market buttons again, or if you're okay with the trending items separating the two. If u have no issues, no need to say anything haha, thanks guys
     
    Also
    - new basic excel export/download feature for your investments, for those that prefer having an offline/customisable version.
    - new wishlist page, kinda basic but atleast it's added
    - price sorting and quantity sorting, the All Items page loading process was reworked, allowing this to be possible, but you may experience long loading times. let me know if it's noticeably annoying, i can always revert changes.
    - trend graphs will be displayed through-out the site, such as your investment/wishlist pages and the All Items page as well
    - item tags/descriptors for the All Items page and the graph pages
    - some css animations to make loading pages feel nicer
     
    Stay tuned for bigger things that are coming soontm
  18. Heart
    Introducing...

    PokeMMO Hub
    https://pokemmohub.com
     
    A website that contains everything PokeMMO related! Formerly 2 websites that have combined to create PokeMMO Hub, but with more additional tools and features. We are PokeMMO players just like you, and creating accessible resources for the community is something we are passionate about.
     
    We encourage you to check out our site and explore its features for yourself, however, I will describe in this post what PokeMMO Hub offers. Also, don't forget to report bugs to this post or in our discord server. The link to the discord is found in the PokeMMO Hub website's footer.
     
     
    Tools
    Keep in mind that you can save your data from these tools across devices by logging into an account on PokeMMO Hub. Otherwise it will just be saved to your device's local storage.
     
     
    The Breeding tool provides the user with a way to carefully plan and visualize their breeding projects. You can enter your target IV's of the end product and if you want it natured. The Breeding tool will then output an image of the steps you can follow to achieve this. It will also display the total estimated cost of the breed.

     
     

    This tool is a convenient way to access the Pokedex while you're not in-game. In fact, it provides even more useful features than the in-game one, such as catch rate depending on health and status conditions. In addition, of course, it provides their egg groups, wild locations, and base stats. You can easily search through the Pokedex using the search bar, which you can filter by regions, egg groups, and encounter types. You can even find all the pokemon that you can encounter in any specific route/location in a region.
     

     

    Egg move breeding is difficult for everybody, but with the Egg Moves Calculator you can select any pokemon you wish to receive an egg move, and it will display all the egg moves it can learn, and once clicking an egg move, it will display all the breeding chains that can be used to achieve the egg move on your selected pokemon. The Egg Moves Calculator visualizes the breeding chain in a very simplistic way making egg move breeding easy!

     
     

    The Cosmetics Helper is a tool that lets you try on any combination of items that you desire. It will display images of what your character will look like in-game - from all sides! You can also select a pokemon follower too! There is also a randomizer if you're bored or need inspiration or a laugh. Here is an example of an outfit (I didn't know shadow bone club color didn't match with the blue flaming skull until I used this tool).

     

    The Berries Helper tool is a terrific way to stay consistent with berry planting and harvesting, without checking in-game or flying to your planted berries to check on their status. To use this tool, select the berry you planted (remember to favorite the berries you frequently plant so it appears at the top of the list) and click water. It will update your berry water status as the time goes by so you can check if it needs to be watered or not. Additionally, it will let you know when it will be ready by. You can use the tool as you plant the berry for easy use, or change the time to when you planted it.

     
     
     
    Market Widget
    Featuring an all-new design for our market data. We now display price and quantity together to illustrate the effect it has on the market.

    However, this is only a homepage widget that displays a few of the latest items. To access the rest of the items refer to below.

     

    This is where all items are listed with their current price and quantity. You can click on the item you desire to view their item page which contains the price history chart and other available information about the item, such as cosmetic preview or where to acquire that item. You can search through every item and filter by item type. You can even filter event bags 😉

     
     

    And finally, we have GTL Investments. This feature is great because you can input all your investments using the various 'Create Investment' buttons through-out the site on the specified items and charts. It will save and you can view your list, which will show the quantity of what you bought, and at how much. It will calculate the profit or loss of your investments using the current available price data.
    Here is an example of a typical Mage Staff investor's portfolio 😭

     

    Introducing the new Trade Ads section! Here you can post items to offer and request, and users can contact you in-game if they are interested in your trade. This feature serves as an alternative to the in-game Trade Chat, which is very spammy and annoying to keep open all the time. You can only post a Trade Ad every 15 minutes, and newest Trade Ads are sent to the top. Here is an example of a Trade Ad:

     

    We also provide useful miscellaneous information such as gym level caps for each region, a table of EV hordes and berries, and a gym re-run calculator!

     
    Also, Upcoming Events displays upcoming PVP tournaments and upcoming catch events, contests etc.

     
     
    Misc info
    You can change languages at the bottom of the page in the footer.
    There is an account system where you can log in and all your data will be saved across different devices. This includes your investments, planted berries, your last breed, and pretty much anything. If you're not logged in, it will be saved to your device's local storage.
    We also have a discord bot which replies with a 2 week price history chart of any item you specify that's on the GTL.

    If you would like this bot in your discord server, you can access the bot invite link in our discord in the #bot-invite-link channel.
    And thank you for translations: @loserzero(CN), @Polimerasa (ES), @Hiruru on IG (FR). Our translation is now open-source, so please contribute if you're interested in seeing PokeMMO Hub fully translated in your language. Contribute here: https://crowdin.com/project/pokemmohub
     
    And again, don't forget to report bugs to this post or in our discord server. It helps us improve the experience for you guys! The discord link is found in the PokeMMO Hub website's footer.
     
    Thank you so much for your support guys!
    https://pokemmohub.com
     
     
     

  19. Heart
    This WIP guide will serve as a place for me to post analysis on the PokeMMO economy. Over time I hope to collect a large set of economic data that can be used in forecasting. I'm learning about time series analysis and econometrics as I go so there are bound to be the occasional mistakes.
     
     

     
     
    Pokemon Market Indices Are Under Development Because I'm Not Happy With Their Current State
     
    Long Term Trends
     
    Volatility Graphs
    Short Term Data Will Be Posted (Hopefully) Every Week
     
    What other data can we analyze?
    Thank You So Much To The People At PokeMMO HUB 🙂
  20. Heart
    Nice website 😋
  21. Like
    That would be nice, and if it were possible we would have way more flexibility in our features. We cannot detect when an item is sold, there is no API information provided by pokemmo, all we can scrape is the data we see in client. So the most you can infer is a 'possible' sale if a listing disappears off the GTL, however the seller could have de-listed the item instead of it being sold. Additionally, this is an observation made, there are no listing id's so we cant really sync listings together everytime we scrape data, so we cant confirm 2 listings are the same, or even search for it. so yeah there are a lot of limitations we have to work with, i hope you understand.

    Therefore the only feasible thing to track (that i have thought of anyway) are the lowest price listing on specific filters
  22. Like
    Hi thanks for
    You are not alone, the image server is down atm and we are working on a fix, thanks for letting us know
  23. Thanks
    Introducing...

    PokeMMO Hub
    https://pokemmohub.com
     
    A website that contains everything PokeMMO related! Formerly 2 websites that have combined to create PokeMMO Hub, but with more additional tools and features. We are PokeMMO players just like you, and creating accessible resources for the community is something we are passionate about.
     
    We encourage you to check out our site and explore its features for yourself, however, I will describe in this post what PokeMMO Hub offers. Also, don't forget to report bugs to this post or in our discord server. The link to the discord is found in the PokeMMO Hub website's footer.
     
     
    Tools
    Keep in mind that you can save your data from these tools across devices by logging into an account on PokeMMO Hub. Otherwise it will just be saved to your device's local storage.
     
     
    The Breeding tool provides the user with a way to carefully plan and visualize their breeding projects. You can enter your target IV's of the end product and if you want it natured. The Breeding tool will then output an image of the steps you can follow to achieve this. It will also display the total estimated cost of the breed.

     
     

    This tool is a convenient way to access the Pokedex while you're not in-game. In fact, it provides even more useful features than the in-game one, such as catch rate depending on health and status conditions. In addition, of course, it provides their egg groups, wild locations, and base stats. You can easily search through the Pokedex using the search bar, which you can filter by regions, egg groups, and encounter types. You can even find all the pokemon that you can encounter in any specific route/location in a region.
     

     

    Egg move breeding is difficult for everybody, but with the Egg Moves Calculator you can select any pokemon you wish to receive an egg move, and it will display all the egg moves it can learn, and once clicking an egg move, it will display all the breeding chains that can be used to achieve the egg move on your selected pokemon. The Egg Moves Calculator visualizes the breeding chain in a very simplistic way making egg move breeding easy!

     
     

    The Cosmetics Helper is a tool that lets you try on any combination of items that you desire. It will display images of what your character will look like in-game - from all sides! You can also select a pokemon follower too! There is also a randomizer if you're bored or need inspiration or a laugh. Here is an example of an outfit (I didn't know shadow bone club color didn't match with the blue flaming skull until I used this tool).

     

    The Berries Helper tool is a terrific way to stay consistent with berry planting and harvesting, without checking in-game or flying to your planted berries to check on their status. To use this tool, select the berry you planted (remember to favorite the berries you frequently plant so it appears at the top of the list) and click water. It will update your berry water status as the time goes by so you can check if it needs to be watered or not. Additionally, it will let you know when it will be ready by. You can use the tool as you plant the berry for easy use, or change the time to when you planted it.

     
     
     
    Market Widget
    Featuring an all-new design for our market data. We now display price and quantity together to illustrate the effect it has on the market.

    However, this is only a homepage widget that displays a few of the latest items. To access the rest of the items refer to below.

     

    This is where all items are listed with their current price and quantity. You can click on the item you desire to view their item page which contains the price history chart and other available information about the item, such as cosmetic preview or where to acquire that item. You can search through every item and filter by item type. You can even filter event bags 😉

     
     

    And finally, we have GTL Investments. This feature is great because you can input all your investments using the various 'Create Investment' buttons through-out the site on the specified items and charts. It will save and you can view your list, which will show the quantity of what you bought, and at how much. It will calculate the profit or loss of your investments using the current available price data.
    Here is an example of a typical Mage Staff investor's portfolio 😭

     

    Introducing the new Trade Ads section! Here you can post items to offer and request, and users can contact you in-game if they are interested in your trade. This feature serves as an alternative to the in-game Trade Chat, which is very spammy and annoying to keep open all the time. You can only post a Trade Ad every 15 minutes, and newest Trade Ads are sent to the top. Here is an example of a Trade Ad:

     

    We also provide useful miscellaneous information such as gym level caps for each region, a table of EV hordes and berries, and a gym re-run calculator!

     
    Also, Upcoming Events displays upcoming PVP tournaments and upcoming catch events, contests etc.

     
     
    Misc info
    You can change languages at the bottom of the page in the footer.
    There is an account system where you can log in and all your data will be saved across different devices. This includes your investments, planted berries, your last breed, and pretty much anything. If you're not logged in, it will be saved to your device's local storage.
    We also have a discord bot which replies with a 2 week price history chart of any item you specify that's on the GTL.

    If you would like this bot in your discord server, you can access the bot invite link in our discord in the #bot-invite-link channel.
    And thank you for translations: @loserzero(CN), @Polimerasa (ES), @Hiruru on IG (FR). Our translation is now open-source, so please contribute if you're interested in seeing PokeMMO Hub fully translated in your language. Contribute here: https://crowdin.com/project/pokemmohub
     
    And again, don't forget to report bugs to this post or in our discord server. It helps us improve the experience for you guys! The discord link is found in the PokeMMO Hub website's footer.
     
    Thank you so much for your support guys!
    https://pokemmohub.com
     
     
     

  24. Like
    That would be nice, and if it were possible we would have way more flexibility in our features. We cannot detect when an item is sold, there is no API information provided by pokemmo, all we can scrape is the data we see in client. So the most you can infer is a 'possible' sale if a listing disappears off the GTL, however the seller could have de-listed the item instead of it being sold. Additionally, this is an observation made, there are no listing id's so we cant really sync listings together everytime we scrape data, so we cant confirm 2 listings are the same, or even search for it. so yeah there are a lot of limitations we have to work with, i hope you understand.

    Therefore the only feasible thing to track (that i have thought of anyway) are the lowest price listing on specific filters
  25. Like
    It is a very complicated task, as recording that massive amount of data is not feasible for us. instead we could collect the lowest prices of certain configured filters and create a price history with that. but even tracking every x31 combination of a single pokemon or egg groups is so much data...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.