thank you for the reply
just wanted to add something because i think one of the things i claimed about volc is not really represented here. i agree that the metagame has the tools to deal with volcarona now, mainly rocks and rain teams being good, but the biggest problem is how volcarona punishes building teams that want to play it safe and that can tackle more or less everything. partially because how scarce and limited its true answers are. for reference, things quoted in this post i'd argue are not really reliable volcarona answers (outside of gyarados because hp electric is not realistic)
+1 252 SpA Psychic Gem Volcarona Psychic vs. +1 252 HP / 252+ SpD Mienshao: 156-184 (90.6 - 106.9%) -- 43.8% chance to OHKO
even if we're accounting for fully spdef av mienshao, you're still risking a ko from a not boosting nature volc, considering that gems here are still a 1.5x boost, and this is assuming there's no sand chip and a fully hp mienshao. also, you're relying on rock slide accuracy
dragonite and gliscor drop with hp ice. just by having the weakest of u-turns on your team or just by having ttar you're already scaring dnite from entering bc if it loses multiscale then it drops with hp ice
and i'd have to disagree with volc not beating stall. i'd like to know what reliable answer volcarona has in stall that is not named blissey/chansey, because as i said volc can beat those by itself even if the sets it needs to use are unorthodox
all these teambuilding issues come from volcarona, and that's before considering that it's gonna be paired with other pokemon that you also need to beat. even if it's not top 3 usage, you want a team that can take on popular pokemon, and when you have to build a team that can win against it if it finds an opportunity to use qd, suddenly it overcomplicate things so much to the point where you're either going all out on offense or you just accept that "well, if it boosts and has this set i lose". that's the main issue i wanted to express. not much so that it's ubers worthy, because i agree with you that it's not. but rather that it makes the game so volatile and matchup-fishy that imo, it needs to get a bit undertuned, especially without heatran in the game. matter of fact, gallade was not as bad to play around as volcarona for balanced and offense imo because you had actually true answers to it that were very popular in the metagame, like scizor, a wide variety of scarf pokemon, and even pursuit tyranitar if it locked itself into psycho cut provided it was scarf gallade. i'm not gonna argue with its matchup against more defensive teams because it was definitely pretty strong against stall, but yeah. it's more about the impact volcarona has in the metagame rather than it's "brokenness" if that's a even a word
i'm not expecting too much action against it right now because it's very clear that it's not a popular pov atm. just wanted to spurr some thought about this issue that i have with it, and maybe get some conversation going about this pokemon so people can reevaluate if volcarona is really doing any good for the metagame
thanks again for the answer!