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Elphiin

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  1. Description of issue: The counter overlay doens't stay on top of the game (running the game as borderless windowed), everytime i click on the game the overlay gets minimized to the background, windowed works but that defeats the purpose for me. I've also noticed the counter doesn't minimize while using ANGLE as the Graphic API (but it makes it stop counting the encounters), it works properly with OpenGL as API as long as i dont click in the game, wich would minimize the tracker. The tracker still works as long as i alt tab it back before the battle message appears but that defeats the purpose. Anything in the debug folder: No idea if its related but yes, https://pastebin.com/8mXC3Eu5 What PokeMMO client theme were you using? simplesmog for the client and Dark MMO for the counter, tried not using anything and nothing changes. What ui scaling is your client on? 1x EDIT: So it seems that doing a clean slate install on all my drivers fixed the problem with the ANGLE API and its working totally fine now so i'll be using that, OpenGL only works if i downscale the resolution a bit under my monitor reuguuion (1980 x 1080), wich i guess makes sense.
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