Apart from Gallade and quagsire, im excited about the Breloom buff. Since now breloom can take out two of it's common counters in OU (amoonguss with zen headbutt and skarm with CC). With bullet seed as a 3rd move it can pressure walls like jellicent and gliscor from switching in. But for all this to work u might have to drop either mach punch or rock tomb, both of which are still really good on breloom and makes predicting the set even more important for balanced/stall players. I believe this might even turn out to be a buff in usage rate for weezing, which remains as one of the few walls which can still tank a breloom and force a switch. Also 2 consecutive CC from breloom on something like skarm makes it weak to a revenge kill, so that will be an interesting part of the play.