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Eggplant

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Everything posted by Eggplant

  1. i wasn't aware of this nerf. i just looked at all relevant patch notes. so i'm gonna try to see this from a relatively unbiased angle. 1 - seems to only affect PvE. 2 - and, well since it still works twice, it only affects battles that actually last longer than taking 3 hits. not to mention you can give it focus sash to get one extra life. if you're able to cheese entire battles that last more than 4 turns, just by virtue of having wonder guard, then yeah i suppose it deserves the nerf.
  2. HUGE wishlist item right here! I know we have a ton of talented and motivated developers out there. For example the guys at PokemmoHub or Archetype. And they could do way more with an API! Some great ideas for tools get scrapped due to game data being too difficult to access. Like, either you scrap, or you make a janky screen reader. I had basically finished developing a breeding calculator, but scrapped publicizing it due to the sheer amount of manual data entry the user has to do. The concept is, the calculator just takes everything that's in all your boxes, and it calculates the cheapest way to make whatever breed you wanna make. Which means in my current build, the user spends like an hour re-creating his boxes in the ui... So personally for me, box data would be highly important. If I may add, a GET endpoint for moddable resources would be nice too. (like all the music ids, or tilemaps, or whatever). And finally, +1 to berry timers and gtl stuff. seems like a lot of potential.
  3. Guess I'll start working on this again. I'll update the guide with Johto IDs as I progress through the game.
  4. probably a follower mod, as it basically adds more functionality to the game, allowing you to see followers that aren't in the heart gold rom.
  5. anyways. now that i've listened to the song. i realize i have completely misunderstood the 'baby' part of your name. and in hindsight, with your profile picture being nurse joy... sounds totally like a song Brock would sing.
  6. go post that comment on that youtube video then i guess
  7. really took baby boom to the next level welcome!
  8. seems intuitive to me, should cycle between idle/walk/run
  9. yes, you can type in chat /bgm it should tell you the id of what is currently playing ingame
  10. if the song is silent now, it means your mod is probably done correctly, and the only issue is the audio file itself. it probably got corrupted during conversion from mp3 to ogg. try doing it with a proper conversion software, as suggested by budadeth above
  11. If you don't like the changes cause it breaks mods... Imo this responsibility is on the modders, not on the game devs. Just fix the mods.
  12. Kyu adressed this recently in another thread in summary, -shiny hunting simultaneously on 2 accounts is fine, on 5+ accounts is not fine -no tool assitance, so you cant, say, bind the same controller to both accounts.
  13. Usage is only half the system anyways. If, say, shaymin is never used because it's too expensive, gets placed in NU, but it's too strong there, then it gets suspect tested and then banned. Usage is a good system imo. Market availability is not an issue when it comes to determining competitive viability.
  14. i havent played in pokemmo specifically in a while but generally speaking i think the pp nerf was a good addition to pokemon battling the primary reasons i'm not a hardcore pokemmo matchmaking addict: -queue is too long -battle is too long tldr for me, if battles are faster, it's healthy. plus, it could introduce new fun moves to the meta that we don't see a lot. such as passive recovery moves that didn't get their pp slashed (ingrain, aqua ring etc) or spite, because it's actually kinda threatening to chansey now.
  15. you're probably better off just installing linux for the wii or something, and running pokemmo from there
  16. Regarding roms: You just need to download them on your device. And then, in the login screen, there's a "rom select" button that will open a file explorer. Regarding japanese: There shouldn't be any japanese text if you picked english, unless your rom is in japanese. Try obtaining the english rom. Or whichever language you prefer.
  17. hi, there's two common detail that people miss: 1 - make sure you are zipping the files directly, and not a folder that contains the files in other words, when you open your zip, the "sounds" folder should be right there, at the root. like this: myMod.zip > sounds and not inside another folder like this: myMod.zip > myMod > sounds 2- if you're playing on android, you need to press "compression method: store". double-check the tutorial for more detailed screenshots.
  18. Do you want to make one or install one? Installing is easy, just find an ips patch on forums or wherever, download lunar ips, and insert the rom and the patch. It'll output a patched rom. Making one, uhhhhhhh, absolutely no clue dude.
  19. IPS is kinda like romhacking. So it's not really a pokemmo mod, it's actually straight-up editing the rom. But since pokemmo reads a lot of data from the rom to display in the client, if you edit the rom, it may affect pokemmo as well. This is the case with tilemap modifications. the idea is you get a rom file and an .ips file (the mod), and then you patch the rom with a software called Lunar IPS.
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