Jump to content

Camion

Members
  • Posts

    12
  • Joined

  • Last visited

Everything posted by Camion

  1. I have no idea what I just watched. But I f***ing love it.
  2. I've found a couple bugs while I was playing this. I figured this would be the best place to mention them, since they don't show up in Moemon FireRed. Some sprites (listed in the spoiler below) look kinda glitchy. [spoiler]Typhlosion, Totodile, Croconaw, Feraligator, Togetic, Natu, Xatu, Baltoy, and Minun[/spoiler] (Btw, all three of these screenshots are from the same battle.) When I tried to open their sprites in a Gen III editing program, the following error message popped up: Images failed to decompress. Aborting sprite load. Another glitch I found is that the game crashes every time a Baltoy enters a battle. Hopefully this has helped you!
  3. Not sure if my opinion matters here, but I'll share it anyway. - Something about it feels too childish to be fully-evolved. - Also, I feel like it needs something that says, "Dark-type." Maybe a darker expression? - The dress definitely feels too bulbous for a Cacturne. Again, I apologize if my opinion isn't wanted, I just thought I'd give my two cents.
  4. @OtherPlayers Sweet! Totally gonna download this! Thx man!
  5. If you're using an emulator, you can use a GameShark code. Also, does anyone know what program Moetal uses to make the patch? I've been wanting to change a few of them for me in-game, but none of the programs I find online work. Help?
  6. @Moetal Sorry to bother you, but I wondering what program you use to make the Moemon patch. I've been trying to find a program to use, but nothing I try works.
  7. Hey Dodgeflyer, I'm not sure if you know this already, but the Moemon FireRed patch was moved to a new thread a while back. The new thread is here, and it's been updated a few times since it moved.
  8. For some reason, Moemon stops working when I use it in PokeMMO. Anybody know what the problem is?
  9. I noticed that McMagister's Collection of Moemon Sprites (the download) doesn't include some (or all) of the changes made in version 1.4 of this patch. Is it because McMagister didn't make them, or is it just that McMagister hasn't gotten around to updating it yet? Also, That's a stupid way to design the tutorial. Why would Creatures, Inc. do it that way? They must have known that people would hack the game and change the gender ratios! (Maybe if you're really good at it, you could make the game work there despite a gender ratio change by adding an exception in the coding for that tutorial? I have no idea if it would work or not, but it's worth a shot! At the very least, you should be able to change Ralts' gender ratio once you're passed the tutorial.)
  10. Sorry for asking this, but I'm a bit confused. I just downloaded v1.4 of this patch, and the first thing I expected to see was the Charizard on the title screen replaced with a Moe Flareon, since there is a screenshot of this on the first page of this thread. This didn't occur. Was the screenshot from an experimental/beta version of the patch, or did I just do something wrong?
  11. I really wanna get the LeafGreen-exclusives legitimately without having to switch back to the boring old Pokemon sprites. I tried using this patch on a LeafGreen ROM, but the game broke during the intro video. Would it be possible to get a LeafGreen version of this patch?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.