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Colouring

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  1. as Toupi said, just think of the parents being released into the wild As an alternative, I digged out this suggestion for you to fit the crafting/breeding into the lore and still maintaining the current system :)
  2. I would still like to see this happening for genderless "breeding", by combining two genderless Pokémon with the help of Bill and thus applying the same principle of our breeding mechanics to only male or genderless Pokémon as well. I believe breeding those does not need to be made more difficult than breeding other species. Since this suggestion was made, more "safety checks" were implemented to ensure players are aware that they are sacrificing the two parents. I left the original suggestion unchanged, but I believe " the changed place for pokémon recreation is also a safety net for less attentive players who aren't aware of the new breeding and risk to involuntarily loose two pokémon in daycare when they want to collect their next egg " is no longer as important, as it has been taken care of. Thanks for that.
  3. Just to clean this section up: This suggestion may be closed/trashed/[denied] The event this was targeted at (unfortunately) ended with the PvP updates and if a team list/direct whisper option would be added ingame, it might possibly be done otherwise. Thanks
  4. I am careful to confirm that, as the standards for comps are high and the terms "comp" or "semi-comp" seem to be slightly overused for (selling) shinies. I may say, that if it did not turned out shiny, I would bred it again, but then again, I tend to exaggerate when breeding comps. It is good enough to be used in a tourney (even if it is only once due to the easier scouting...) I also have to continue the story of the "Bearuminati" here I caught a shiny Spearow as the last member of a horde and told my teammates about it. [spoiler] [/spoiler] Appearently, by doing so, I passed on the "virus" to a member of our team, as one set out to catch a shiny Pikachu, and did so less than one hour later [spoiler][/spoiler] So, you now need to get infected by him I believe ... or how else does this work bearminator? :3
  5. I may reconfirm. You need to read the post above and enter the game afterwards. This seems to be extremely contagious... [spoiler][/spoiler]
  6. @Eggplant: Many thanks for organizing this event. We do our best to make it great for everyone. @Linken: Kudos to this smart product placement - but probably the beer just looks tastiest at our pub ^^
  7. I knew it Little sad about the little quarrel we currently experience, but thats probably just out of excitement before things really start I can't wait to enter PvP with my newly discovered prediction abilities :ph34r: Also a suggestion: Rules for challenging ones team gym might not involve any of the other gyms in any way.
  8. inb4: all 8 teams descide that a challenger must have already acquired 7 badges to challenge them - since it would be the best way to control the inflow of challengers :)
  9. I really had the PokéMMO Pilgrimage in mind when this idea came up, but maybe there are cases I did not think of where (newer) players don't use the forum (maybe because they want to enter a team that communicates over other means or maybe the don't use the official forum because they are less adept in english as it isn't their 1st language). I have no overview how many nearly similar Teamtags are in use (for example, are there tags like [GODS], [GØDS] or [GÓDS] all in use for different teams?) - but maybe a small tolerance could be added to the whisper command in this case, to recognize different typings (especially for cases where you lag the required characters on your keyboard). "/w [Teamname]" as a n option in addition to the tag could also be added Generally, a list ingame (with search function) of the teams that exist including teamname/tag/currently active members/total members/teamchat language/... where you could also click on a teamname to whisper that team wold be nice (although even more to ask) Delegate. As stated in the first post, teams should get the option to assign the person receiving the messages themselves - you could use this according to being afk/in a torunament/... The use of "[ ]" should distinguish between the intention to whisper a player and the intention to whisper a team
  10. I believe it would be very beneficial, if a new command "/w [Teamtag]" could be added, allowing me to whisper a team I chose. My whisper message should be directly forwarded to the highest ranking member of that team that is currently online - if none is available (none in this case could mean none above the rank of "Member") I would get the message: "Team ... could not be found". - the team could also establish a priority list ingame whom a message would reach first, second (if the 1st person is offline,...) The option "whisper Team ..." could also be added when rightclicking on the sprite of someone ingame (in addition to the option to whisper that person directly). This idea came up to make it easier to challenge any team that participates in the PokeMMO Pilgrimage for one of the badgges, but could be very beneficial beyond this specific event.
  11. I support this idea, while I believe the information on sold items and which prices they went for should be accumulated (instead of showing each and every item individually, and at what time it went for which price - would be an overflow in my opinion) In addition to what DS said, I envision it could be achieved with a (not to complex) price chart for the respective item, like this: Hovering over the chart could show the exact average price an item was sold at a given time. Information, about how many items were sold could be beneficial - as people might start farming the rarer items and in the long run we as a playerbase might profit from a reliable supply on all needed items at reasonable prices while allowing us at the same time to seize market opportunities (being optimistic here :3 )
  12. I'll try to be there for support Really like the location Already looking forward to your future tournaments and their names :)
  13. If it is on the 18th at 10pm in EST It would actually be on the 19th, 3 am in GMT, right? Maybe give two different versions of date, day & time (instead of only for the time) to prevent me from getting confused :3 Thanks for hosting
  14. Colouring

    SHINY RATE

    If we had a static encounter rate, a higher number of encounters would result in a lower chance to run into no shiny at all. I understand "time doesn't matter, encounters do" like "you can't hope to run into a shiny while being afk instead of encountering pkmn" and thats of course true. But also take into consideration, that "how new you are" was one of the few aspects mentioned by Kyu, that influence the dynamic shiny rate that we have. So time does matter. Am at my mobile but could dig up the reference post from the trashed thread if needed later - unless someone links it faster ;)
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