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catela

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About catela

  • Birthday March 18

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    lmrathebee

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  1. Your profile spoiler is so jumpstart O_O

  2. Then why did a friend of mine win the semi final of the STAB tourney with his wildlings (caught Pokémon)? IVs count but they are not everything.
  3. Newcomers will face the fact that veterans always will be ahead of them. Great IV Pokemon will become quite expensive and newbs got no box depot to rummage through. So yeah, we old players got the better deal here. Though I agree that IVs are not everything (but they improve chances).
  4. I come back to PokeMMO and what do I hear? Breeding got killed :( Depending on the outcome of the breeding update I'll decide whether to continue playing or not. Glad this guide was helpful to some of you though.
  5. Finished @.@ Hope I didn't forget anything... drops.
  6. Edt is -4 timezone for the challengers that don't know: gmt+2 middle europe that would be 29th 5:59 am for example. Also, infinite, I think you forgot to base your entry on a real life place?
  7. Oh... Maybe I confused this with another event, I was sure I saw Musica in the judges list when the event started. My bad.
  8. There are a lot of new entries, just bumping even if not neccessary. Also, may I ask why you left the judge seat? =o
  9. @fera sure =p I was just joining the "football" craze. In bocca al lupo, everyone. Oh and if you start only now, stick to the essentials to not get DQ. Plot is not essential, just villain team activity.
  10. I'd be annoyed if someone wins with 7 hours effort xD also, no italians here to wish me luck?
  11. I love Emlee's entry, it's way creative, informed and funny. I'll still finish mine even though all that work might be for nothing :wub: Having way too much fun finishing the plot.
  12. Too hilarious I sux at this q_q Have fun on your trip!
  13. Seems everyone else will be posting on 28th. Spoilers annoy me sooo much.
  14. @.@ [spoiler]IGN ~ Nephe Region ~ Aipera [spoiler]The name Aipera derives from the Greek word “apeiros” meaning infinite and the Greek adjective for wild, angry “kolera”. Aipera's real place is Sicily. Beware of cultural clichés. Same as Sicily most of Aipera's surface is covered by mountains and hills, with some coasts, beaches and one large plain. Aipera grows various types of grass with yellow and green hues. The central part bursts with hill sides and rough landscapes, the north-east with lush forests. Due to de-forestation all woodland disappeared in the south-west parts. To the north-east, down the mountain and north of Telio, there is a narrow strait that leads to yet unexplored land. And around this all is the azure sea. In summer it can get unbelievingly hot, spring and autumn are milder and winter boasts comfortable temperatures. The people are generally strong-minded and proud and strive to live merrily. They can be quite exuberant and the way they throw around gestures might look agressive to some. Sicily/Aipera has a long list of conquerors and with those arrived arts, architecture and diversity. From egypt to greek to rome, everything can be found here. I tried to add lots of unique stuff from Sicily + to give it a more fantasy feel.[/spoiler] Map [spoiler][/spoiler] Mythology [spoiler]Many lots of years ago Aipera suddenly whooshed up from the sea as if spit out by something. Lugia had destroyed its underwater civilization in a deep rage, but decided to rebirth it through his sky brother, Ho-Oh. (not to be finished)[/spoiler] ~~~~~ Binvinutu! [spoiler]Features [spoiler]Gameplay: more interactive & dynamic, there are reactions to mini actions like light reflecting on glass (Sabbia Ruins) or voice spelling a letter (Mt. Lipari). Pokémon and some events depend on seasons. TMs and most items can be obtained via minigames scattered all around the region (for example the fishing game in Cisia). HMs can be updated at certain town PCs. Clans; tightly knit-groups of humans and Pokémon who protected the people in a time when conflict was common. Casinos, hotels, villas, whole towns; they own it all and want to keep it. Clan members have certain privileges. To gain almost supernatural power they bound legendary Pokémon to their family head, controlling their minds and powers. Arcadia Campus; the clans wish to keep a tight grip on the promising future of Pokémon trainers and thus reject freestyle adventures. Trainers who attempt that are punished. Once someone owns a Pokémon and shows some promise they are free game. Missions; to lower costs and boost the people's moral all kind of complaints that come in are solved by Arcadia's students for educational purposes.[/spoiler] Team Uproot [spoiler]“Stop telling us what to do!” HQ: Oruno; Arcadia Campus club room 10F and Telio; about everywhere since its people got their backs Activities (part here, part below): sabotage (favorite member activity): hit everything related to clans. research ancient technology: Dio knows that he cannot just sink the island to remove it from outside influences, no, he needs a plan to protect it underwater too, like it used to be (see Mythology). go on freestyle adventures: because we don't like the rules. Goal: Get rid of those pesky clans and re-sink Aipera. Leader: Dio [spoiler]Age: 19 He was born a twin, but without his brother – his parents called him “Two”. Overtly Dio is very friendly and all smiley but truthfully he thinks most things pathetic. This might be due to his father, a simple farmer, who was adamant about Dio helping out yet the boy had a weak body. Even when he turned out to be a genius his protective mother refused the young boy outside education and his father never cared much for high intelligence. Eventually he must have fled. Anyway, nowadays he is an odd mix of self-depreciation and pride and arrogance. That, and he cannot relate to people. Not at all. While his IQ is high his EQ is doubtworthy... so yeah, it's alright to doubt his thought processes in certain cases. He's a very busy individual: Iola gym leader, Arcadia professor (teacher), puzzle house leader, Team leader, scientist of many specialities. Personal reason: He claims it's pure curiousity. Perhaps he wants to create his own utopia. (Secret) Trademark: "Che carino!" How cute! He adores cute things and will make a 180 turn character-wise when he sees one (though he tries not to). Trivia: Many members make their leader's brow tick in anger; no time for research but time to wreck mayhem.[/spoiler] History: Dio was his old bored self, teaching at Arcadia, when he listened to a bunch of students complaining. He thought through some scenarios and is pretty sure that outside influences lead to that system in the first place. “It all started when Aipera became land-born: All those wars, those power games, and all that stupidity! Our ancestors were incredibly advanced peaceful and clever – it’s my goal to return Aipera to its roots.” Uniform: Uproot is a pretty youthful group and thus they dress like that. When wrecking havoc they wear a mask in form of a Pokémon and their codename is that Pokémon. Girls: White long shirt with very short sleeves, shoulders mostly free. Knee-length, tight trousers with light boots. The shirts are embellished with climbing vine patterns and there's a rooty looking U for Uproot stamped on it. Guys: Similar to girls but longer sleeves. They show less shoulder and trousers + shirt are shorter.[/spoiler] About Gyms [spoiler]They are added to their towns. Game mechanics: Stats are multiplied by 1.2. Gym battles are tougher, the AI was improved. I suck at strategies so I’ll stick to the very basics.[/spoiler] ~~~~~ The listed characters are just that, characters, not heroes. Soton [spoiler]Description Dio's Dex: This epitome of a tranquil dump is situated on a very low hill close to the beach; an archaic golden brick pathway is its only, really, redeeming feature. The miniscule square is slightly embellished by planted leaf trees, ferns and palm trees and a pitful creek is crossing it. Only three houses are currently lived in, but there are remains of residences.Pathetic. Includes: Empty residences, Leo's house, Chiara’s house, Prof. Buckeye’s Laboratory*, Wrecked Shipyard*, Soton Creek, abandoned bus station Leo's House This boy prefers it simple like he's used to from Lake Kratias but Chiara and her mother literally forced him to own a cooking stove, a luxurious nesting corner for his best friend, a TV, a Holo Caster and a few other unneccessary, in his opinion, stuff. [spoiler]Leo is an observant kid who often despairs at other people’s close-mindedness, especially concerning Pokémon. When he was around five his parents, volcanologists, failed to escape their camp in time while Leo miraculously survived. This made him scared of fire and heat. He was found wandering around near Lake Kratias and the Pokémon living there took him in. Later Torchic “Lucia” became his best friend; a very rare species in Aipera. You may say Leo has an odd relationship with Pokémon due to that. He also never felt like bringing them into battle, until, one day, his hands are forced which is why he never was selected for Arcadia Campus. He’s currently living in Soton to assist Prof. Buckeye with his Pokémon studies.[/spoiler] Chiara's House Chiara's mom used to weave fishing nets when the Wrecked Shipyard was still a bustling fishing place. Then the storm hit, her husband died, people left Soton for the protected inland but she fought on and kept doing it - but changed the purpose. Thus the walls are full of skillful works of art, same with the floor. She's the main money source keeping Soton alive, selling her works in Roseu. There a three rooms and a Panpour is living with them. [spoiler]This girl is a country kid with ambitions to leave for the city, which is pretty rare in Aipera. Like many of Aipera's natives she's wary of strangers but once warmed up to them she is very helpful, in Chiara's case almost overbearing so. Her mom is the friendly-cheerful-everyone likes me type and Chiara suspects that she and Prof. Buckeye are an item.[/spoiler] Prof. Buckeye's Lab [spoiler]Starter: Snivy, Tepig, Oshawott Buckeye is a tree which implicates luxury.This professor is in his late thirties and loves to work in quiet places - it cannot get any quieter than Soton. Aesculus thinks his first name is awfully weird and old-fashioned and blames his father for that. Because he never makes money out of his work people call him an oddball; yet only strangers would call him introvert.This man is very patient and clear-minded; apparently nothing much can surprise or fell him. No one really knows where he comes from, his looks are certainly out-landish: Dark green eyes and equally green short untamed hair with a light beard in the same color. Prof. Buckeye's aim is making Pokémon life more comfortable; his first focus was Pokéballs but soon he wanted to go even further. Currently he’s bombarding Leo with questions about Lake Kratias which is the first Pokémon village known. He wants to create similar places region-wide, especially for Pokémon that are mistreated by their trainers. In his youth Prof. Buckeye apprenticed under a famous Pokéball Creator in Johto, Azalea Town, called Kurt Jr., and when he was older he furthered his studies in Oruno. His loyal partner is Xatu who helps him float around heavy stuff he uses in some of his experiments; this Xatu also delivers messages to people without a Holo Caster or other means of communication. He found it as a Natu in Oruno, it had been thrown away like some rag doll and could not move due to its injuries. Prof. Buckeye frequently stays in contact with Eirene, his main sponsor. Materials are pretty expensive after all, not to mention study costs. When questioned about her motifs, Eirene explains that the professor’s work will be eternal as long as humans and Pokémon exist together.[/spoiler] Trivia: Soton is reverse of the Greek south wind “Notos”. It has no special connection to the real world and is a simple beginner town with a bit of uniqueness.[/spoiler] Route 1 Veery high grass, it’s an untamed route with a thin earthy path and hosts mostly low level Pokémon with a few “dangerous” exceptions. That’s the reason why most baby trainers will jump at the smallest rustle and why they prefer to get their starters somewhere less rural. Leo knows from experience since he had to save quite a few quailing trainers from the local Ursaring hermit who loves to hug people. This Ursaring is a gentle soul. Leo will sigh and shake his head every single time. Chiara will joke about playing matchmaker and additionaly shocking those poor sods with its offspring. A few miles before Roseu this wild path ends into a more civilized street. It might rain during spring season. Pokémon: Shellos (during rain), Wurmple, Caterpie, Rattata, Ekans, Ursaring "Baby" (1x) Roseu Town [spoiler]Description A great gate greets every visitor. Roseu is famous for pottery and its vast shops and markets. The grey to white brick stone houses are neck-breaking high and placed in rows on both sides of the streets. Fancy garlands hang from lamp posts and connect buildings. On a balcony someone is shaking out blankets and lets them catch fresh air for a few hours. From gaps between houses extremely long stairways lead upwards. Ornate bridges span above heads and roofs, connecting the upper parts of the town. On the second floor a stadium was built; in spring it's crowded by promising trainers chosen to join Arcadia Campus. There the final selection will be done. The lower floor of Roseu is mostly shaded, thus mirrors were installed in a smart way, and they light streets with natural rays. There are a few cute side streets with appealing shops built into the lowest floors of the houses that tourists like to check out. Locals are very enthusiastic about their city and constantly brag about their castle and arts and festivals. There’s a guild hall which is a meeting point for Arcadia alumni and students alike. Above all a huge castle towers, located at the very northern point of the town. Includes: 1F: dwellings, plaza with a statue and a fountain + Roseu Castle, Castle Park, Pokémon Mart, Roseu Gym, Pokémon Dojo, Herbal Shop, Pottery Shops 2F: dwellings, Roseu Stadium, Roseu School, Pokémon Center, Pokémon Guild Hall Roseu Gym [spoiler]Leader [spoiler]Arachne This 16-year old girl has been pretty spoilt by her single mother - she's confident and overtly competitive thus lots of people call her "brat". The typical native dark eyes, which are often narrowed in a slightly arrogant gaze, are partly hidden behind neat bangs. Arachne takes a lot of pride in her looks, thus she wears her smooth brown hair long no matter the heat. Always wearing summer clothes, Arachne prefers short shorts and skillfully wove a Pokéball pattern on it. In secret she is way more sensitive than she shows and cannot relax without music which is why she always has her headphones on her. Her skin is pale because she applies sun cream and generally does not tan easily. She's an accomplished weaver, potter and loves listening to music. Once she was taught by an older girl whose greatest dream was to become Roseu’s gym leader. This tutorage transformed into a fierce rivalry (at least on Arachne’s part). Arachne soon noticed that she was way better than her teacher now, yet the girl kept patronizing her. A few months later the old gym leader retires; Arachne and her mentor both apply and are tested – towards the end Arachne manipulates the battle without anyone but the battlers noticing. Arachne knows that she’s obviously better but didn’t want to take any chances. There’s still bad blood between them. “I don’t care what people say about me, I know my own worth.” “My art is made for eternity, I’m just that good.”[/spoiler] Layout [spoiler]Arachne got bored from the plain old gym building with a straight path and two baby trainers to deter challengers. Instead she'll fight you once you successfully catch her Pansage in a game of tag through the castle park.[/spoiler] Pokemon [spoiler]Type: Grass Pokémon: Bulbasaur, Pansage, Sunkern Battle strategy: Arachne is famous for her leech seed stalling.[/spoiler] Rewards [spoiler]Web Badge (it is shaped like the web of a Spinarak with a thick rim around it) Stat boost: + Sp Atk[/spoiler][/spoiler] Trivia: Anagram of the Greek south-east wind “Euros”. It is probably based on Caltagirone for its famous staircases. Obtainable Pokémon: Skitty, Lillipup, Pidove (Castle Park); Bulbasaur egg (Arachne's mother)[/spoiler] Route 2 In the outskirts of Roseu there is a Gogoat riding school. White fences protect the street from wildlife and vice versa. A red sign reads “Beware of Froakies crossing the road” as the road is between the hillside and the grassland. Obtainable Pokémon: Froakie (only in spring + very rare), Deerling, Rattata, Ekans Route 3 In spring there’s mist, rain and rolling hills with fields, flowering shrubs and the occasional ruin. Most prominent though is a berry farm; the owner is a tad on the paranoid side. Besides berry juice, berry wine and berries he’s specializing in olivas. There are some pesky Murkrows ravaging his fields regularly. He offers travellers a place to stay for a lot of $$$, most accept though due to the weather. His breakfasts are legendary: frittata with an espresso strong enough to wake the dead. Obtainable Pokemon: Murkrow, Rattata, Deerling, Combee (Summer), Fletchling (Spring + Summer), Sandshrew, Wooper (fishing; nearby river), Poliwag (fishing) Gargesino [spoiler]Description Gargesino is known for its creepy catacombs, its diverse theater plays and most for its Phione breeding, which is a pretty difficult and time consuming process. There are three high walls around this town from the time Gargesino used to be a jail for the thieves, murderers and anti-political. The prisoners uprooted their guards with the help of Rattatas they had secretly fed and befriended and took over the place. Because most of them did not have any promising prospects they started to live there. Getting along was tough of course but it turned somewhat peaceful once their mouths and fists had established some laws. Now there’s an annual wall climbing contest where the successful “invader” can win a rare Phione egg. Including: Pokémon Center, Pokémon Market, Gargesino Gym, Pokémon Theater, Catacombs: here dead Pokémon are preserved, they are almost life-like. It’s an eerie place. Gargesino Gym [spoiler]Leader [spoiler]Thanatos In his early fourties this man looks old and tired. He is a true introvert, being around people sucks the life out of him. He literally feels cold all the time. He is awfully helpful and volunteers for a lot of things, which may be due to an awful event that happened a few years ago: When the theater was being built, Thanatos, a strapping young lad at that time, worked at the construction site. When, from a high position, he lifted something very heavy, it fell down all the way to the ground and hit someone, that person died. With a burning rage the person’s fiancée attacked him with a lighter and he became temporarily blind. Even today his eyes are still very sensitive to light. His Spiritomb keeps reviving his bad conscience with taunts. His eyes are light-grey and his hair is a wavy black, untameable and usually bound back in a pony tail. Due to his Gargesino guide part-time job Thanatos wears a white tuxedo with black trousers, beneath the tuxedo a black shirt. A white tie and a silver chain underneath his collarbone finish the picture. He usually wears sunglasses because his eyes are vulnerable to strong light. There’s a faint scar crossing his left eye vertically. This man gets tan easily, so many people think that he's an outdoor person. He secretly (very secretly) enjoys to pop up right behind people like a ninja and give them the shock of their life and also to annoy people with monosyllabic talking. They say that a smiling Thanatos is scarier than facing ghosts at a dark misty graveyard in the middle of the night. It is a rare sight in itself, but recently he seems to have found a friend in Beros' gym leader. Might be good for him. His past? Some say "Mafia, 100%", better take those rumors with a grain of salt. “Life is short and full of sudden events no one can predict. Have you quarreled with a friend? Say sorry today. Have you ever wanted to travel to some far-away region? Do it tomorrow."[/spoiler] Layout [spoiler]Outside: It looks like a small mansion in baroque style, totally average. Maybe the fierce Mandibuzz statues are a tad creepy, but so what? Inside: The room is turned upside down like in a bad horror movie and will continue turning until the challenger won't know what's left what's right. To make it even worse the lights will flicker a lot, and the interior can only be analyzed during a flash. A constant giggling gets louder the closer to the gym leader the challenger is. Some barriers can only be overcome when the room is rotated a certain degree. Keep your head clear and this will be really easy.[/spoiler] Pokemon [spoiler]Type: Ghost Pokémon: Gastly, Duskull, Spiritomb Battle Strategy: He likes to use Hypnosis + Curse and then beat the crap out of his opponent.[/spoiler] Rewards [spoiler] Abyss Badge (looks like an egg with a roman 1 in it, rotated 90 degrees) Stat Boost: + Speed[/spoiler][/spoiler] Trivia:“-ino” suffix is the Italian equivalent of “a little bit on the small side”. It is probably based on Palermo for its famous Capuchin catacombs and historical prison. Its name is a puzzle of the Greek northwest wind "Argestes". Obtainable Pokémon: Spiritomb 1x; Gastly, Noibat, Zubat, Spinarak (Gargesino Catacombs)[/spoiler] Route 4 Just a bit later there is Route 17 leading inside the dense forest, but it's barricaded off for now. Thanatos pops up right next to you and says "Run". Double scary. Turns out that someone is running down some suspicious masked guys. Closer to Beros there are hot geysers jumping up from the ground and grey mud flows that glow silver like the moon. This is Thanatos' favorite retreat, all that shimmering looks like a giant moon, beautiful. On the edges of the flows grass is growing and a few rocks are lying around. A bit further away there is the public street. Closed off whenever the vulcano is being bad. Obtainable Pokémon: Cubone, Trapinch Beros City [spoiler]Description "The Tomb" is made of thick and solid rock that has withstood nature’s forces for thousands of years. Tons of years ago Mt. Lipari still used to expand to the coast, then someone decided to chisel Beros City straight out of the mountain. The Tomb starts off broad from the ground and gradually becomes smaller towards the top. Nature and weather pretty much polished its surface to smooth grey and black. Inside the area is as huge as ~four football fields. There are 200+ floors. In certain places holes in the ceiling make it is possible to reach higher levels by flying or elevator. Locals utilize night grass for a somewhat natural light source and to power their glass houses. They are also trying to figure out how to grow this grass since very few dare venture into those deep parts of Erba. Including: Patrat Hideout, Power Plant, Battle Tower, Wellness Hotel, Glass houses, Riddled Factory, Martial Arts school, Beros Gym, Pokemon Mart, Pokemon Center Beros Gym [spoiler]Leader [spoiler]Prof. Daedalus “Call me Da” Age: 21 Da is one of the youngest Arcadia alumis ever. His determined manner got him through his studies real quick. Everything about his looks is plain and nothing special, it's his personality that shines. Narrow face, small plain brown eyes and cropped short borsty brown hair give him a military look. While smiling his eyes disappear and he got dimples. There's a tiny mole under his right eye and all in all he got a slightly foxy look. You can always see him running around Beros in his training suit and with his towel. Due to his head-strong personality, Da often butts head with the local clan - it does say a lot about him that he's still gym leader and a citizen of Beros. Due to an incident on a study field trip he stopped taking things for granted. He always assumed that fighting power is all that's needed for pulling through, but after he saw a Chimchar family get seperated by force and modern technology (which was partly his fault) he has been a vast supporter of aid groups and formed one himself. Even now he's still looking for Chip's (his Chimchar's) family, though they are probably scattered by now. "Every human is free. Sadly most are imprisoned by circumstances, common sense and fear.” ”Freedom offers infinite possibilities a closed mind cannot fathom.”[/spoiler] Layout [spoiler]There are tons of small rooms that can be moved from their place with heavy mechanisms all over the area. There are water, fire, grass, and rock rooms. Inside those rooms are trainers who will challenge you, taunt you and maybe even mislead you. Your task is to make a single fire path to the gym leader (have you ever tried this colored dice game?).[/spoiler] Pokemon [spoiler]Type: Fire Pokémon: Monferno, Arcanine, Litleo, Ponyta Battle Strategy: Priority moves![/spoiler] Rewards [spoiler] Spread Badge (looks like wings made out of steel; probably from "wings wide spread") Stat Boost: + Attack[/spoiler][/spoiler] Trivia: Part puzzle of the Greek north wind “Boreas”. It’s probably based on Sperlinga, its cave houses and its castle gouged from the very hill. Actually some of those cave houses are still in use. Obtainable Pokémon: Chimchar 1x, Patrat[/spoiler] Route 5 A huge gorge carved out by volcanic activity. Wildlife is abundant here; it’s a veritable jungle and one of Aipera’s natural reserves travelers need permission to enter. Relicts from ancient people can be found here as well as the random explorer caught cursing in an Ariados net or in tree vines. After literally stumbling over a fossil some explorer will challenge you. He's pretty tough. Dio, who was around this area to check out ruins (oh and to catch a Petilil ofc!), helps out and explains fossils to you. Obtainable Pokémon: Spinarak, Chatot, Treecko (very rare), Petilil (spring), Shroomish (all but winter), Oddish (all but winter), Snover (winter), Foongus (fall) Mt. Lipari HOT! The interior is an artificially cooled circular maze where the aim is to enter rooms and finally come out on the other side of the outer circle without getting too close to the heart. There are odd symbols graved into the stone, if read correctly they will literally move mountains; those walls can be rotated and are the puzzle. Team Uproot is checking out this location because Dio thinks this system genius and that it might have traces to the ancient civilzation he adores (plus he REALLY wants to catch that Cyndaquil, che carino!). Sometimes it rumbles all around, feels like something is moving. [spoiler]Note: This is not a perfect map but should give an idea. [/spoiler] Obtainable Pokémon: Magmar, Cyndaquil 1x, Numel, Camerupt, Torkoal Route 6 Time to shake off the stench of rotten eggs! The panorama here is a-m-a-z-i-n-g, a little bit below you can see the faint shape of Iola. The only way to get down is by climbing, flying or sliding for the adventurous. There are furrows broad and smooth enough to make that possible. Certain items and rare Pokémon species can only be obtained by climbing though. A small memorial for unlucky explorers is located here. Use a raft to get to the other side of the river. The water here got a pretty strong pull so that you'll need the help of Kratias' locals to tow you over. Surfing is fine too. Obtainable Pokémon: Larvesta (very rare), Charmander (very rare), Nosepass, Geodude, Larvitar, Roggenrola (when climbing) Route 7 A short route almost at the doorway of the Pokémon settlement. Flowers abound, the air smells like pines and freshness; it's the epitome of a fairy garden. There are very few high trees, but we can guess what happened here. A bit further down there is the beloved resting place for migrating Taillows and Wingulls who leave the colder regions in fall: Manna trees* grow here with their syrupy sweet tasting fruits that also offer vast regenerative powers. Manna trees: Yep, they exist but look a bit different than we are used to from RPGs. Dio will use its fruits in experiments to test if its eternal renewal power can make a good barrier. Obtainable Pokémon: Taillow (fall), Wingull (fall), Pineco, Karrablast, Pikachu, Weedle, Beedrill, Nincada, Ninjask Lake Kratias [spoiler]It is located inside a crater that formed eons ago from unknown causes. A lake used to be in there but it dried out, with the help of water Pokémon it was re-created and they built homes, restaurants etc around it. The houses are made of wood with white planes on top to keep out rain. Then all humans mysteriously went POOF. Now it is a town run by Pokémon. You may ask yourself what stops trainers in catching them all? This town is protected by a group of Trevenants and believe me, you don't want them to become cross with you. Trivia: Probably based on Refugio Sapienza, due to its gradual coming-to-be in a dangerous area.[/spoiler] Erba Forest [spoiler]Description The early part of this woodland was transformed into an entertainment park,which now is most eerily abandoned. Then, abruptly, a gate leads into the wild territory of Erba. Shrubbery grows and darkness reins even in daylight. Plants give off a diffuse glow, according to the Aipera Dex ingrained encyclopedia those ancient helpful odd plants store life energy and transform it into sunlight for grass Pokémon to eat. Legends claim that such a glowing leaf has mysterious powers but not many dare face this forest's dangers. Of course Team Uproot gotta be on that case. Trivia: Erba is the italian word for “grass”.[/spoiler] Route 9 A soft dirt path slowly winding down the mountain. Huge leaf trees grow here. Travelers are cautioned to move with much care, because cheeky grass Pokémon love to trip humans with their roots. There is a lone cottage hidden in the shrubbery and a mostly ruined raised hide. Up in the treetops you notice odd constructions peeking through leaves, they look like very tiny houses. If you look even closer some of those trees turn out to be Trevenants. Better not get too close. Lone Cottage: A hermit who claims to have amnesia is located here together with his shiny Pachirisu. When you decide to help him get to the next town, Saipa, you'll receive a Shiny Charm. Obtainable Pokémon: Oddish, Sawsbuck, Budew, Bellsprout, Gloom, Weepinbell Saipa Village [spoiler]Description Like most of Aipera’s town this is a center-built around-layout… only there are two centers. Legends say that Palkia and Dialga are the cause for the mirror town. Fact is that when something is re-arranged in one part, it will also change in the other. In the middle of every Saipa is a statue, one of Palkia and one of Dialga. There is a museum dedicated to both legendaries. When strangers are crept out by this phenomen, locals just laugh. Still, Saipa is living off tourism, especially scientists, they also plant wheat and olives. Including: Saipa Gym, Saipa Lab (Fossil restoring), Pokémon Center, Pokémon Mart, Museum (Dialga & Palkia) Saipa Gym [spoiler]Leader [spoiler]Pollux + Castor Age: 24 "When both boys were young, no one could tell them apart. They appeared joined at the hip and had fun in the forests. One day Pollux was chasing a Caterpie he wanted to catch and despaired: it was freaking fast. The better runner, Castor, ever so helpful opened chase, overlooked a low cliff and fell down. He got all scratched up and received a bad concussion. Even after Castor was healed but for a scar, Pollux felt vast fright and guilt and slashed his own face to show his absolute loyalty to his twin Castor. Now both look the same again." It's rare for them to let someone else into their world. When Pollux starts talking, Castor finishes his sentences and vice versa. They say that they love the forests so much that the local Trevenants now accept them as part of the wildlife. Sometimes, they admit, they need their own personal freedoms. Castor likes writing extremely long articles about bird Pokémon, he owns an online blog he regularly updates. Pollux prefers hands-on farming, he owns a few fields, including wheat and olive. Castor's birds and Pollux are a great team to chase off pecky invaders. Sometimes they exchange teams for battles too but both admit that they can deal best with their own type. They are hobby musicians and will do outside performances close to Route 11. Locals claim that Lombres have been sighted dancing to their songs. According to gym guideline 101 they got to have obvious differences in looks. Both wear simple t-shirts, a belt, a traditional flat cap and long trousers, perfect clothes for their daily activites. In gym mode one of them misses the cap. For fun they sometimes change roles, so that challengers think Castor is Pollux and vice versa. “Eternal loyalty is a rare thing. ‘Forever’ leaves many a person’s lips quite easily but they do not compute its real meaning.”[/spoiler] Layout [spoiler]The outside looks like a huge forest house. Inside it's like a jungle, you need swing on vines until you reach them.[/spoiler] Pokemon [spoiler]Type: Bug and Flying Pokémon: Kricketune, Yanma, Ninjask, Parasect; Tropius, Rufflet, Doduo, Talonflame[/spoiler] Rewards [spoiler]Loyality Badge (looks like two beings holding hands) Stat Boost: +Def[/spoiler][/spoiler] Trivia: Puzzle of the east wind “Apheliotes”. This is the only village with a route connecting its parts.[/spoiler] Route 10 This is a fast route back to Roseu that was established when Saipa and Roseu used to be sole trading partners. Nough said. Obtainable Pokémon: Deerling, Arbok, Ekans Route 11 A long bridge that separates Saipa from Saipa. It was deemed Route 11 for the irony. Only Ledybas are crawling all around the place yet the government refused to re-name it Ledyba Bridge. Route 12 It's steadily getting hotter. The main focus point of this route is the Stripped Bridge. It's a memorial for the local hero Beedrill. Obtainable Pokémon: Doduo, Fearow, Exeggcute (all but winter), Ratticate Route 13 HOT! At the starting point there is a caravan offering transport. The sand dunes are frequently moved around by the steady southern breeze and it's quite easy to lose your way. The sky is a deep blue with few scattered clouds, the sand is slipping into every single body hole and the air is so dry you feel like permanent coughing.There is poor vegetation, mainly dwarf cactus this part of the region is known for. They are the only liquid source for a long loong while. A few rocks, semi-hidden by sand, are the only helpful landmarks. Huge skeletons of ... whatever they used to be make you halt a few times. In some of those remains Pokémon are living! Obtainable Pokémon: Hippopotas (in the sand dunes close to the river), Trapinch, Hippowdon, Gligar, Sandile, Krokorok Oruno [spoiler]Description This town can only be entered by Pokémon owners. Oruno is every scientist's wet dream, an academic town with a huuuge library and every possible speciality. Like any desert town worth its grain there is a large oasis and a water source near it. This source is hidden in an artificial cave system, a remnant of wartimes. Allied Pokémon used to bump poison downstream to chase off their invaders. Due to a smart system only part of the water got affected, thus the locals prevailed. This town is full of intellectual people who will either act like the white rabbit "No time, no time" or talk your head off if you’re not good at dodging. Oruno is mostly self-supporting; vast glasshouses reflect blinding sun rays and with solar energy power is kept up. In the center a white tower overshadows any other building; all around it igloo-like white houses made of heat-blocking material are arranged. There is a massive plaza in front of the tower, the Glorious Pillar* and a renewing fountain located on it together with tons of benches to sit on. Plants and partial roofs make the temperature cooler. In the outskirts there are glass houses tended by plant science students. Palm trees are growing all around the town. Because the very dry air of Sabbia holds little moisture and thus holds little heat, after sunset temperatures may fall down to around 5 celsius. Still, Oruno is especially famous for its nightlife. Oruno Gym [spoiler]Leader [spoiler]Elektra I know this name is taken but they are totally different people anyway. Her twenty years make her one of the younger gym leaders. Elektra is very small for her age, what's even worse: her ear-long hair is often colored as bubbly pink as her clothes and she loves her Mudkip hair circlet. Still, no one would dare look down at her twice. She started training very early, back when she received her first Pokémon, Marill, now Azumarill. Her battling style is so awesome, because she and her Pokémon figured out signs that can be read quickly in battle without breaking concentration. Ele's dad is a clumsy good-for-nothing but she still loves him, also because he gave her a very rare Totodile - where did he get it from anyway? When her mom left to re-marry, Elektra stayed. Elektra is a very motherly and cheerful girl. She cooks, cleans the house, feeds her father's Bidoofs and leads the Oruno gym plus a few cooking workshops in town. Sometimes she feels there's more to her dad, but the only evidence is the odd times he returns at, the equally odd visitors, and the occasional hard flicker in his eyes. It is still a weird feeling; like living with a stranger. During her free-time she meets up with friends, enjoys the campfire at the oasis or sits at a cafe. She loves to invite challengers she likes to one of the local campfire outings.[/spoiler] Layout [spoiler]The outside looks like a big colorful modern Aquarium small kids would love to take a look at. Inside there is a simulated underwater maze, with tang, underwater plants, rocks, coralls and everything related. Trainers hide in dead ends which are plenty. In some corners the challenger obtains a key, you need the correct key to unlock Elektra's secret room which will have a fairly obvious blade pattern. If you use the wrong key two times you need to re-start the gym (minus the trainer challenges). Her room looks like a fairytale palace in form of a Cloyster.[/spoiler] Pokemon [spoiler]Type: Water Pokémon: Azumarill, Croconaw, Lanturn, Poliwhirl Battle Strategy:They dive beneath the water to avoid attacks.[/spoiler] Rewards [spoiler]Key Badge (looks like a key; a circle with faint edges on top, a straight line down and a four-point star for the blade) Stat Boost: + Sp Atk[/spoiler][/spoiler] Includes: White Tower, Oruno Game Corner, Department Store, Desert Café, Glass Houses, Oruno Museum (Fossils), Hotel, Puppet Studio, Glorious Pillar, Arcadia Campus, Oruno Labs, Oruno Gym, Pokémon Center, Pokémon Mart Trivia: Puzzle of the south-east wind “Euronotus”. It is probably based on Syracuse for its famous academy.[/spoiler] Sabbia Ruins Ancient tombs from one of Aipera's old people with a triangle style. Inside it's narrow, low ceiling, dark, mazey as heck and locals say "take a guide or don't go at all". Good advice, those old people had a clever way with traps, even a simple torchlight ray in the wrong place leads to doom. There are golden statues of Ho-Oh which seem to follow your every move with their creepy eyes. There are various sliding doors leading to new sections, your brains will be challenged with a riddle. Success: door opens. Fail: have a good fall. When saving some guy from certain pain you'll receive one of his finds: five fossils. He takes no time to explain so it's all up to luck. In case it's still unclear, this place is s-c-a-r-y and thus many trainers use their hidden Run Away ability, during which they lose this or that item. In the center of the tombs Ho-Oh can be found, sleeping. The clan still got his mind imprisoned, you won't be able to wake him up yet. Obtainable Pokémon: Archen or Lileep or Anorith or Kabuto or Omanyte; Elgyem, Sigilyph, Woobat, Baltoy Route 14 The landscape is pretty much like Route 13, but there’s an oasis just next to Oruno, with a huge rock, a clear lake and a waterfall. Swimming and any similar stuff is forbidden to keep the water clean. At night time this is a gathering point for campfires, music and Pokémon battles. Everyone seems to be very close, it's difficult to be part of it without an "in" (usually an older student). A little bit further in, there is a deep crater - so deep in fact that not even years in the desert can hide it. It remembers you a bit of Lake Kratias. Beware of quicksand. Locals know what to look for but many a stranger has been trapped down in the Sabbia Maze. Around the end it gets cooler. The grass here is a bit dry and low, rain seems to be a rarity. In front you can see hills plus a huge mountain sourrounded by vapor. Trainers will share their water for a battle. Obtainable Pokémon: Trapinch, Gligar, Sandile, Krokorok Stormy Valley This is one of those unexplainable things. The wind here has a constant 120 km/h, but native trees, grass etc are not affected. Everyone who enters is though. Tornadus can be caught here after you defeat his head of clan. Obtainable Pokémon: Tornadus 1x Route 15 This area is loved for its wine. Rows upon rows of wine fields and this and that random guest house for tired travelers. Let's summarize: fields, shrubs, guest houses. Oh, and a weather station which broadcoasts news all around the region. Many ex-students from Oruno are working here, their mascot is a naughty Castform. The station tower is so high that it can be seen for miles. When its antenna glows blue it means rain expected in the next few hours; yellow is warm day, green is storm and red heat wave. Obtainable Pokémon: Cacnea, Sunkern, Sandslash, Sandshrew Cisia Town [spoiler]Description Close to one of the three volcanoes of Aipera this town is known for its sulfur sites. Lots of useful stuff can be made of sulfur and Prof. Buckeye is very eager to experiment with it. Visitors will be greeted by a huge Ursaring boy with suspicious eyes. The locals love their guardian way too much to remove him for the loss of a few money bringers. In spring Cisia hosts fishing festivals, people and Pokémon will come from all around to participate in catching Magikarps with bare hands. Someone even netted a golden one once. In the center of the town is a church + clock tower and a postal office. From that center many streets are leading away, giving it a spiky look. The river is crossing Cisia's outskirts, brown plane structures are built on it. An attractive part-timer offers you a one-time free aerial tramway ticket to Telio, you decline. Walking ftw. Well, maybe with company... Cisia Gym [spoiler]Leader [spoiler]Eirene Eirene is 37 and plain out refuses to leave Cisia for the huge cities, no matter the offer. It is said that men (and the occasional woman) will visit Cisia only for seeing Eirene - she's the region's most beautiful beauty. Lots of challengers are surprised when they waltz into her gym and see a vision, and then this vision opens her mouth. Eirene approves of few and disapproves of many things, the list would be too long. To challenge only for taking a look at her is pretty far up that list. Also to curse in front of children. She utilizes a sharp tongue and jumps to conclusions quickly. It's dangerous to be on the wrong side of her temper. Anyway, outside of gym duties she works with her parents at the farm and hosts mud fight competitions for children at the riverside. In gym mode she speaks softly and plays the perfect gentle soul, as long as the challenger is genuine. She wears a pink (to go together with her Pokémon) cocktail dress with clevage and moon-silver high heels. Her skin is sparkling to give an ephermal feel. She has deep blue eyes that always seem to switch from light to dark colors. Her hair is almost black, long and slightly wavy. The locals forbid her to cut the hair though. "You look into the mirror and you see a genuine person, nothing is more important than that." "The way you battled showed me how beautiful your soul is, it is a given you beat me."[/spoiler] Layout [spoiler]The outside looks like a pink chewing gum bubble with faintly see-through walls. A sliding door leads inside. The interior is full of mirrors, probably Eirene's way of getting revenge. In every single mirror Eirene is reflected, taunting you. Some mirrors can be smashed and you have to find those mirrors while battling trainers. There is no good way of orientation, but the mirrors stay smashed as long as you are inside the gym. It can be pretty frustrating.[/spoiler] Pokemon [spoiler]Type: Fairy Pokémon: Clefable, Granbull, Sylveon, Florges Battle Strategy: good question[/spoiler] Rewards [spoiler] Mirror Badge Stat Boost: + Def[/spoiler][/spoiler] Includes: Sulfur Sites, post office, clock tower, Hot Springs, Cisia Gym, Pokémon Center, Pokémon Mart Trivia: Puzzle of the northeast wind “Caicias”.[/spoiler] Route 16 To the left is a rough cliff leading straight downwards and timid Skiddos take a peek then hurry away. The air smells faintly sulfuric and the sky is a hazy blue. A little further up the mountain street, close to the hotsprings, there is a mountain camp site. People take a rest with their bikes etc.Those people are bored and will challenge you to a battle, card game or cooking contest. Pokémon: Skiddo, Pansear Telio Mines The air is fairly damp. Stalactites and mites grow everywhere, the walls are a strange wet yellow-beige color. Waterways crisscross the inside area, they can be navigated with small boats (or Surf) to reach areas that are otherwise closed off. The only noise interrupting the silence is plip plip and the occasional pick axe/hammer hit. Towards the center, at U10, a huge underground pond can be found - with rare Pokémon. You need a pass to enter and a hammer or pickaxe to start. There are ten floors counted downwards (U1-U10) and every single one offers rarer items. This goes from simple ores to gems to fossils. Obtainable Pokémon: Lapras, Staryu, Seadra, Phione (very rare), Piplup (very rare); Shiny Lapras 1x Telio Town [spoiler]Description This town starts on top of Mt. Terra and continues down the mountain to the north coast. It boasts with amazing beaches and a huge light tower: the highest lighthouse ever is guiding fishermen and ships to the safe haven. It is quite literally a ray of light, the sea around Aipera can be wild. When the Telio mines were discovered a few years ago, the light house was built out of pure gold in celebration. The locals hate sharing their mines with the clans "just because they can". We found them! It's no wonder they are staunch supporters of Team Uproot, actually some of its older members are from Telio. Telio Gym [spoiler]Leader [spoiler]Ladon Age: 54 He is a man who refuses responsibility for most things, is always too late and has poor manners.Yet when his best friend resigned, Ladon agreed to protect the Telio gym. Because the public already knows that his friend is a Team Uproot member, the clans forbid him to just take over the gym. He hates drawing anyone else into this mess, but sometimes it's hard to avoid. He always goes to Oruno when no more challengers arrive. Often loud sounds are echoing down from the gym at sunset, most people assume he's tidying up. Some know the truth, they laugh up their sleeves, imaging clumsy Ladon's antics inside a room that he has been working in for years. He's on the small side, has a big belly, very short dark-blonde hair, already greying, and friendly green-grey eyes. He wears an obviously hand-made sweater cut low at the collarbone, "Papa" is written on it. [/spoiler] Layout [spoiler]The gym is located beneath the light house, a huge area of unused space. It was once used as a storage, but nowadays there are easier ways. You have to navigate the moist earth and try not to get sucked into the ground. Sabbia Desert should have given you some experience.[/spoiler] Pokémon [spoiler]Type: Ground Pokémon: Hippowdon, Donphan, Krookodile, Sandslash Battle Strategy: Not falling on his bu-.[/spoiler] Rewards [spoiler]Harbor Badge (it looks like a light house) Stat Boost: + Attack[/spoiler][/spoiler] Includes: Aerial tramway, Telio Mines,Telio Gym, Lighthouse, Pokécenter, Pokémart Trivia: Puzzle of the east wind “Apheliotes”. It is probably based on Taormina for its beaches and aerial tramways and partly on Messina for its huge tower and closeness to the strait.[/spoiler] Route 17 The ground is so soft and damp that it can be considered a marsh. The air is awfully moist, due to thick trees the sun barely glances through the rooftops. Logs are lying around, moss is growing on rocks and your shoes make squishy sounds. Up ahead is a checking point, you need to get permission before being lead upwards to Iola. Obtainable Pokémon: Stunfisk, Nidoran w/m, Nidorina, Nidorino, Barboach, Palpitoad Iola [spoiler]It is said that Tornadus used to ravage the whole region, when a genius architect build him an altar the size of a small town. It turned out that Tornadus felt slighted by his brother Landorus, who punished him for doing what he was born to do. After feeling cherished for the first time, he gifted Iola the ability to float. He added permanent clouds around it to keep the air moist. Its famous falls are an endless magical circle of Clouds-Falls-Lake-Sun-Clouds. Iola itself has the layout of a pirate ship; there's one lower half and the other part is in a slightly raised position, staircases lead up there. Betweens the staircases green vegetation climbs up white walls, so thick that the walls itself are barely visible. Charming houses stand in front of those walls, in form of 1-2 floor high apartements. Owning a whole house here is almost as expensive as buying an island. The locals are veeery particular about who they allow to enter. Iola Gym [spoiler]Leader [spoiler]Dio see Team Uproot He always wears a fancy white summer coat that's almost girly in style and cool shades that hide his calculating dark eyes. Additionally to that fitting trousers and sandals. The Xatu he's using in battle is the so-called extra, since he lost his first Natu a few years ago in Oruno.[/spoiler] Layout [spoiler]The gym is located behind the falls. The interior is made of see-through tiles, almost every challenger gets dizzy from navigating those alone. On the tiles numbers are written, those are easy to solve numerical series that tell you the next tile to step at. If you step on the wrong tile you'll go flyiiing for a bit. No worries. There's always the walkthrough.[/spoiler] Pokemon [spoiler]Type: Psychic Pokémon: Musharna, Xatu, Grumpig, Espeon Battle Strategy: out-predicting[/spoiler] Rewards [spoiler] Puzzle Badge (looks like a puzzle piece) Stat Boost: + Speed[/spoiler][/spoiler] Includes: Guild Hall, Puzzle House, Iola Falls, Iola Gym, Iola Wind Temple[/spoiler] Route 18 After finally being able to cross the river there's a sandy beach. A frustrated fishing woman will press a Super Rod into your hands and leave. From this point you can glimpse Port Empidocles, a swimming island of stone. During tide it's almost possible to reach it on foot. Obtainable Pokémon: Psyduck, Golduck, Shellder, Corsola Port Empidocles [spoiler]During tide Port Empidocles is surrounded by sandy beaches that almost cover up all of Route 18. Locals sweep up salt and sell some to the inland windmills. As the center of naval travel this city is bursting with people of various regions. Arrivals of interest are reported to the nosy clan heads. Besides the terribly loud harbor, docks and sailor inns there are a few houses. Port Empidocles is a great place to hear curious stories and rumors and of adventures in faraway places. Better stock up here, the following routes won't be easy. Includes: abandoned warehouse, sailor inns, docks, windmills, tourist information, Pokémon Center, Pokémon Mart[/spoiler] Route 19 This is a common surfing route with rocks poking out of the water and trainers challenging you. In order to challenge Mt. Empidocles you need to take a dive. Obtainable Pokémon: Psyduck, Golduck, Shellder, Corsola, Staryu, Tentacool, Tentacruel Vulcano Mt. Empidocles A huge rock formation with many many holes you can enter. If you're lucky you can find a sleeping Lugia. There's sea tang growing inside the small caves, and even some ship ruins can be explored. You need to get to the other exit, on to Route 20! Obtainable Pokémon: Shellder, Corsola, Staryu, Relicanth, Gorebyss, Huntail Route 20 It's closed off by government guys in diving suits, but no worries. They will accept the 8 badges though they do look a bit grumpy. This surfing route leads straight to the E4. Obtainable Pokémon: Shellder, Corsola, Staryu, Tentacool, Tentacruel E4 Gate Got you, this is actually only the entrance to the maze called Loser's Pipe. Navigate this maze of yellow pipes until you reach an elevator. Obtainable Pokémon: Totodile (very rare), Corphish, Krabby, Kingler, Lombre, Jellicent E4 [spoiler]The 4 [spoiler]Carla Age: 29 She is famous for her abstract nail paintings and loves to show them off to her challengers. She specializes in Normal Pokémon because according to her they got the most potential. Carla has very dark skin, a trained figure, red painted lips and dark eyes. She dresses in a no-sleeves shirt and a very short skirt, her feet are bare. Carla admits to forcing her art on the other E4 members when bored (which is often). Her Ambipom loves to be a painting victim though. They can be seen sitting together at the coast sometimes. One word: free-spirited. The ground is chess patterned and abstract pictures hang on the wall. There are four pillars decorated with dizzying patterns of whirls, inverting circles and similar stuff. In the middle of those pillars Carla is checking her nails. Type: Normal Pokémon: Ambipom, Slaking, Blissey, Ursaring, Snorlax[/spoiler] [spoiler]Giacinto Age: 55 He always argues with Carla because her concept of art is way wrong. His sister is a non-scholarship student at Arcadia and he thought that E4 would pay enough to support her. Well, it would if people actually came to challenge him! Giacinto is all for enhanced details. One word: over-thinker. He has the muscular build of someone who works out a lot, during work he wears a red painter's coat with pockets he often sticks his hands into. Black trousers and casual shoes complete the image. His hair is cropped short and red, he calls it a recessive gene, and his eyes are a dark brown. Many people fear to face his Darmanitan. He was actually a gift from a friend who found him sleeping in front of the Sabbia Ruins. When he sees that Giacinto is thinking too much, he head butts him gently, which is still pretty owa. A plain white room with Giacinto in the middle. He claims that plain white is best for clearing the mind. Type: Fire Pokémon: Darmanitan, Magmortar, Arcanine, Blaziken, Pyroar[/spoiler] [spoiler]Kiyohara Age: 36 While her partners heatedly go on about art, she is calmly seeping her tea. Her light yellow taint, slanted dark eyes and smooth black hair put up in a bun show that she's not a native. Her manners are also gentler, no strong gestures or loud talking. Her favourite cloth is a dark kimono embroidered with a Zoroark. Together with her Weavile she is creating beautiful landscapes, planets and other things that strike her fancy. Her room is full of colors and life, it's a joy to step into it. There are dainty chairs and a table in the middle of a lotus pond. White planes lead to this center. She always invites her challengers to tea before a battle. One word: observer. Type: Dark Pokémon: Weavile, Zoroark, Zweilous, Bisharp, Scrafty[/spoiler] [spoiler]Alfio Age: 35 He's a total playboy who cannot wait for the end of the day, so he can leave and flirt up some girls in Port Empidocles. Alfio sometimes forces one of the E4 girls to stand model for his statues. According to him he is also sculpting every single woman he dumps. His room is filled with them, a real maze. His Luxray is a happy participant in (almost) all his antics. He has olive-brown skin, a gentle face with a light beard, deep grey eyes, thick brows, a slightly broad nose and beautiful dark wavy hair. He dresses in a white V-cut sweater with elbow-long sleeves, embroidered with golden rims by Kiyohara. For whatever odd reason he gets along pretty well with her, though she appears to be more shy around men than Carla. Type: Electric Pokémon: Luxray, Eelektross, Ampharos, Magnezone, Jolteon[/spoiler] Champion [spoiler]Luciana Age: 22 Her no non-sense-pls manner often cows even the overzealous Alfio. She is a very informed person and mysteriously knows about everything going on outside. Luciana got odd violet eyes, brown hair and is always wearing a Natu-patterned headband. Her face is round, soft and appears childish to some, though her personality is everything but. She dresses in a green summer coat with three yellow buttons and a hood she sometimes pulls up. Her lace-up boots are equally green and she is wearing semi see-through tights. The room is majestic, gold, red and white with shimmering pools of water and Lugia statues. Pokémon: Metagross, Clawitzer, Dusknoir, Crobat, Excadrill, Haxorus[/spoiler][/spoiler] Route 21 Up into the hillside! Remember Route 3? Now we can do more than look at that pretty panorama, we can live it. The street is very curvy, bad for carsick people. A huge gate appears in front of your eyes. Borospolis [spoiler]This town is a true Metropolis. There is everything from small house to huge sky towers. Time to catch some information if you want to free the legendaries. Most of Borospolis' buildings are made of glass, but it's a pretty strong type. It's often called "Glass City". Including: Pokémon Center, Pokémon Market, Safari, TV Center, Radio Tower, GTS, Department story, game corner, casino, Pokémon club house, guild hall, contest hall and lots more[/spoiler] Route 22 A train station is located here, it connects to many regions underground, especially Unova and Kalos. Pokémon: Buneary (slow spawn) Strait of Telio This route ends in a cliff, you can faintly glimpse an unknown region in the distance. People want to build a bridge to get there. Route 23 This is a double water route, the Pokémon you will find depend on the path you choose. Acqua Temple A lead on legendary Pokémon lead you here. Wonder what you'll find.[/spoiler] ~~~~~ Pokédex [spoiler]I wanted to back-track from the modern designs and went a tad retro. As former Dexes (is that even a word?) remind me of handheld consoles this one will be a ... Tamagotchi (like the Pokéwalker of HG/SS I suppose)! But don’t be fooled, this simple thing packs some serious mojo. That's all to it, really. That and it's Dio's fault for going all maniac over cute things. Design: At first gaze it looks like a large pocket watch which can be worn like a necklace. It is round like a coin and Dio added a wind-like pattern to its surface. In a fit of absolute villainy he engraved a cute face, at the bottom there’s a cheeky cat mouth and above the middle a pair of ridiculing eyes. To make it look like a Pokéball, Dio added a “belt” around its middle with a red button at the center. Instructions: For the voice version just point it at a Pokémon or step into a town. For the image version press the red button or say "Open" and it will click open. A hologram will appear and explain. Features: *auto-updates Pokémon, town, nature and human data *informs immediately when another Aipera Dex bearer is near-by *gives good advice also outside of its usual speciality *GPRS routing system that must be manually updated *SOS key for auto-contact should an emergency happen *not really sucessful Pokémon language translator Personality/AI: it is pretty insulting and pokes fun at its owner. It is known to give encouragement too, sometimes. It often complains that its vocabulary for entries is waay to limited and uses words it learns during travels to compensate. It's an open secret that it adapts to its owners speech patterns and choice of words. Trivia: This is available in other adorable forms, including Charmander and Pachirisu. Some trainers are “crept out” by all the cuteness and refuse to wear it in any visible way. Its eyes will glow briefly when another trainer with an Aipera Dex is nearby. [spoiler]Note: I tried! [/spoiler][/spoiler] End Note Thanks for reading and hosting this event! Sadly I could not flesh out a lot, but I'm motivated to do so in the Creativity corner. P.S. 30 pages x.x[/spoiler]
  15. I'm curious to see what makes fera's works so hype worthy. Kinda new to the community. Someone teach me English, please q_q I srsly thought I was proficient until I tried describing impossible things...
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