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Imperial

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Everything posted by Imperial

  1. +1 I feel that the majority of tours that are held at this time during a weekday should be non-shiny tours with the occasional shiny. Personally I think it should be... Weekdays: Between 5pm-12am UTC Saturday/Sunday: Combination between 1-4pm and 5pm-12am UTC
  2. WEEK 2 Inazuma Eleeveen vs Chattering Chatot OU: Syxkl vs Chintsuru OU: Pablobacas vs Artofkilling UU: Poseidonwrath vs Nestymore NU: Uor vs Wolfangt Dubs: Yjos vs Gabuchox LC: Gasyflour vs TheDH MC 1: CarolML vs YaseerAL MC 2: IHavsil vs xJossue Throwing Tyrantrum vs Vodka Juniors OU: Qqqianx vs Christianarce OU: ZioMoji vs Juanchoqui UU: Mkns vs JasonSparrowX NU: Facursa vs Tawlaa Dubs: Mislandier vs UT LC: Cristi vs Navetas MC 1: Ilatios vs Forfiter (NU) MC 2: Incineroar vs Joalza (Dubs) Nickitis in Paras vs Cinderace Flame Knights OU: Azphiel vs Iloveubro OU: Aerun vs Whated UU: Flacusaurio vs Umbramol NU: DrewQ vs Sweetforu Dubs: AkaruKoyuko vs Killua LC: QuinnW vs Quiler MC 1: Razachu vs Hellskream (Dubs) MC 2: BeRoyy (TehKharma) vs Hitmonleefigths (Dubs) *** Surging Urshifus vs Straw Hat Crew OU: ZirealCiri vs Elvesss OU: Kxiv vs Sannuo UU: Tykd vs LoveNiMeiYiTian NU: Woxiangsinile vs DrTylerGrey Dubs: lovesinile vs GodXebec LC: forfour vs Skylux MC 1: siyuex vs Jhowteon (Dubs) MC 2: dshadd vs BMTirpitz** (Dubs)
  3. Gonna be a joke season anyway.
  4. IGN: Incognition Timezone: GMT+0 Discord: incognition Preferred Tiers: ADV, DPP Fluff: Will ask ChatGPT to write me one Donation: GIFs and Discord Emojis
  5. All of these seem fine though, main one I would be concerned about is Salamence when it drops (although we also have Bronzong/Mandibuzz dropping down)
  6. Outside of Regenerator (which I hope doesn't get released for a long time), these are probably the most notable ones (at least for PvP): Vileplume- Effect Spore Exeggutor- Harvest Primeape- Defiant Alakazam- Magic Guard Hitmonlee- Unburden Porygon-Z- Analytic Omastar- Weak Armor Togekiss- Super Luck Heracross- Moxie Swellow- Scrappy Zangoose- Toxic Boost Cradily- Water Absorb Swoobat- Simple Seismitoad- Water Absorb Sawk- Mold Breaker Scrafty- Intimidate Sigilyph- Tinted Lens Beheeyem- Analytic Golurk- No Guard Klinklang- Clear Body Scolipede- Speed Boost If anyone else can think of any feel free to post.
  7. Team Name: GearsOfTime Team Tag: GËÄR Registered Players: Industrial, MissT, Pawcoon Team Captain: Industrial
  8. The margin got changed because with the previous usage statistics it caused a lot of Pokemon to Yo-Yo between UU and NU respectively. By changing the usage as it is currently thanks to @gbwead and others, the lower tiers are now a lot more stable with 'major' changes only occurring on the third month instead. Regarding Vaporeon, unless I misunderstood what you said, you're unable to pass stat changes on MMO. The main issue with Vaporeon was its combination of incredible bulk being able to handle the majority of physical threats in the tier who couldn't switch in safely in case of a Scald burn, decent special attack, its Wish + Protect combination (considering the fact that other recovery moves are nerfed) and the moveset of Toxic/Heal Bell pressuring other mons. There's nothing in the tier that has changed since Vaporeon was banned so in my opinion I don't think this should be unbanned. Milotic is a bulky wall, but Vaporeon + Wish was the main issue personally.
  9. I hope you wait a very long time
  10. Sorry for the late reply, from my understanding a lot of these visual glitches are mainly occurring from spectating someone else. I've tried using that website to report issues in the past and despite having the correct login details, it doesn't seem to let me access the page which is why I report stuff here.
  11. Also apparently... Snarl isn't showing the target's stat changes on the second mon on the other side of the field (not sure if it'll show on your side) but it does still take effect Please fix all these issues and make competitive playable again @Kyu Thank you.
  12. Yes, it's currently BL2 and in my opinion would still be too strong for the meta.
  13. Realistically I think that the difference between a 2-star and 5-star raid will be widely noticeable. The main thing to consider is that it's in the testing stage at the moment so this is the opportunity for the devs to spot any bugs but mostly identify if any nerfs/buffs are needed. I have a feeling that when it's polished up, it'll be a lot more tougher with it being difficult to pull off cheesy strats, but hopefully we'll get much better rewards.
  14. Why do we always get the most interesting bugs?
  15. Sigh... First off, the Lunar New Year celebration isn't 'only' one day, so it doesn't mean that the event automatically begins at midnight like half the community believes it should... Secondly, this is probably the event they would not ever want to skip due to being one of its most successful ones. It's also a Saturday evening/Sunday morning as I type this, where many people are usually busy and would be the least likely an event release. Thirdly, as I mentioned on another post, it's likely that the potential delay could be because of the message in the change log below, and I know that if this wasn't here then you guys would be spending your time crying about this as well: Finally, they also have to add the new movesets from the Gen 9 DLC (I don't think this takes too long to be honest), and ensuring things go smoothly when the Anniversary Event releases as I know the community will start howling about that immediately after. P.S. I'm no mouthpiece for the devs, just annoying how people automatically think an event has to begin at midnight on the day and if it's one minute late they suddenly cry thinking it's cancelled etc... just use some common sense.
  16. You need to touch some grass dude, and that's me putting it nicely... The potential delay could also be because of the feature they wanted the community to trial out originally during the holiday event.
  17. I asked Rache about this and she said it was best to raise it here with Tier Council. Why do you guys currently find Acupressure not to be a problem right now when although it's RNG dependent and Quagsire fully counters it (e.g. Drapion in NU), the ability Moody was banned and it also clearly breaks the Evasion Clause making it uncompetitive? I feel regardless of how bad the Pokemon is using it (e.g. Tentacruel/Drapion) we should not be allowing such uncompetitive stuff like this - just to clarify my issue is with the Evasion boost rather than anything else. Would TC consider banning/nerfing this since it's entirely your decision?
  18. That's true but wanted to make sure as it was weird, thanks for sorting.
  19. I was just curious from TC members, are you guys planning to allow Kingler in UT? The reason I asked is because usage wise it was supposed to drop, but it's currently locked in NU. There've been a few tournaments where UT was included, so would be helpful for future reference.
  20. Congratulations to @atlewis and Can't Stop Meowth's for winning this event, really tough opponents and thoroughly deserved. I would like to thank @Quinn010 for hosting another great event and picking me as a manager, it was a great experience and an enjoyable one. I would like to thank all my teammates for being continuously active, supportive, and dedicated despite the prize pool not being the best compared to other events. About the event itself, it ran smoothly but if there will be another edition next time then these would be my suggestions: All random battles are BO3 as this is hugely RNG dependent Potentially replace Loser's Game with Rotation Battles which also involves skill with a chess-like mindset Keep Untiered, VGC, Monotype as they are are If C&B becomes a thing, do not include the remove Pokemon rule each time as that makes it completely RNG based Once again, thank you and I look forward to hopefully becoming a manager at a future event.
  21. This will likely only benefit a small section of the community, but I thought it would be a nice idea for the developers to consider implementing the ability for people to include multiple listings of the same vanity item on GTL in a future update. Currently, you're now able to do this with event items (e.g. Goodie bags, red envelopes), RP and particles. I feel that adding this will help people who may have multiple stacks of a certain item while not clogging up GTL with repetitive items. The listing system would work the same ($25,000 per item listed). I know this would be a low priority but would be great to have this considered.
  22. I sincerely hope that now NU/UU has been the best it's been for a good while, TC don't decide to screw it up by bringing back overpowered stuff... Surely there's not much to bring back down as hardly anything has changed? And as for the person who mentioned bringing Nidoqueen just because of Milotic, that's not a good enough justification IMO. It's like asking to bring back Vaporeon because we have Eelektross.
  23. I disagree, I feel Rhyperior would still be really strong in the tier despite its x4 weakness to water/grass. If there was any Pokemon from that list we *could* consider testing again, it would be Shaymin but looking at the sp def % rate from Seed Flare (since devs like customising rates and Shaymin is pretty much non-existent right now). Porygon2 was another one I would be keen to test, but I know that it's been tested twice and banned both times. Zoroark and Blaziken didn't make the cut-off point, so they remain UU by usage.
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