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Showing results for tags 'money'.
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Values over time: So i decided to make a guide where i list vanities and other stuff worth to invest in and their lowest price in gtl at a certain date. Im aware that GTL prices dont always reflect real values, but i guess its a reliable way to see trends and developments over time. This is mainly meant for players who want to start to invest and are unsure which things usually do well. I start with the stuff i own myself mostly since i keep track of those anyways, will add other stuff tho once they are requested. I will update this around every 2 weeks. 2021: 2022: *red or green numbers are always compared to the last time i checked
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So I've been thinking about something recently. Consider the following: 1. Amulet Coin and Pay Day. 2. People have a lot of free time. 3. There is no money cap (at least, none that we yet know of). 4. Spending time accruing a resource that gets people nothing in particular that they want (or at least, doesn't dent their wallets) won't feel good to the player. Assuming it's okay for people to trade money for Pokemon (also known in our society as "selling" -- it's on the Big List), those prices will be high. But think about this: Say you wanted someone to breed you a shiny of a particular nature and IV set (obviously you can't control all IVs but you can get one or two relevant ones). You approach them and make them an offer of, say, 8 million Pokedollars. This seems like a reasonable price to you, as it is basically all of your money, and it took a lot of time to accrue it. Now ask yourself why the breeder would ever accept this offer. ... What are they going to do with it? You just offered them a valueless resource. They already do the only thing worth that much money in their spare time instead of earning the money to begin with. And you can't assume that they will higher yet another breeder, etc. etc. ad infinitum -- some people just don't want to breed; and plus, if everyone is spending money to have someone else breed, but they get the money to pay for it from breeding for someone else...Eventually people will just breed for themselves. There needs to be an outlet that people can dump their money into in the endgame. This lends itself pretty easily to the dangerous idea of PROFESSIONS. There are a few kinds of people who play Pokemon, but right now we're going to look at people who play a functional or team-like role already in known Pokemon gameplay. ROLES: -Tournament players -Breeders -EV trainers It may make sense for people to become these things officially, in game, and give them slight purchasable advantages for their chosen roles. Tournament players' purchasable advantages might be rare but good hold items and berries (when they get implemented). Breeders might get bonuses to correct nature/IV chance, and EV trainers might get temporary multipliers to their EV gains, or EV gains to all Pokemon in their party, or something like that. These items would be tiered by a person's "skill" in their role; how many "successes" they had had in doing what they do. An "S-rank" breeder might be able to purchase the ability to guarantee a nature and an extra IV, might be able to purchase the ability to have an insanely low chance of breeding twins, etc. An "S-rank" EV trainer might be able to purchase the ability to guarantee the next Pokemon they fight to have Pokerus, that sort of thing. What do you guys think?
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Ain't no motherfucker out here got mo money than me, I'm rich [GRDT] = Get Rich or Die Trying Uphold that tag. Wear it proud. Don't bring disgrace with your poverty lifestyle Members: [spoiler] TheBloo (Leader) eggroll Rhastaman Corroios Quakkz Fishtickles Sybilvain [/spoiler] Requirements: 3 million dollars minimum (screen shot proof) Show promise of maintaining and increasing money Cash above all else No poverty lifestyle; Go big or gtfo Actually know competitive play Screw shiny pokes. Comps+Cash all day No basics New team but we still got more competitive accomplishments than half these teams ayy lmao
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Searched for this and couldn't find anything about it, so I'd like to suggest adding a button to the NPC at the game corner that allows you to buy every last possible coin with the amount of money you have on you (Assuming you don't have enough to purchase the maximum number of coins) Example: You have $50000 (Not enough for 9999 coins) and you want to buy as many coins as you can. Add a button that allows you to spend your $50000 and receive as many coins as that could get you
- 2 replies
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- Game Corner
- Purchasing Coins
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[Denied]Monetary gain for battling legendaries
TheSpiritsBlithe posted a topic in Suggestion Archive
I searched "legend reward" and all it came up with was the legend thread, so I feel like this is hopefully a new post. A small reward in poke-dollars, but not totally negligible, 2k Maybe, for winning a battle while you have a legend like mewtwo. That way there's more of a reason than just for kicks, 'cause if you're good you could rack up some money. However, I don't think this money should be taken from the loser. That would make some people not want to fight to have mewtwo at all. Edit, and maybe a higher amount of money for winning against someone who has a legend. 10k maybe. 'Cause wynaut? Thoughts? To prevent abuse, something like -
Since the TMs are only 1 use in the game why not make all TMs available for purchase through Game Corner as prizes? It would have a similar system to the Battle Frontier but with coins. If we used battle points it could be abused by players challenging lower leveled players to farm Battle Points. It would take more effort to get the TMs than just buying them from Celadon Mall. If the system of TMs not being only 1 use like in Black/White were to be implemented, many players would be at a disadvantage if they used up a TM,
- 38 replies
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- TM
- Technical Machine
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