Jump to content

Search the Community

Showing results for tags 'tier'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements
    • Announcements
    • Updates
  • General
    • General Discussion
    • Suggestion Box
    • Trade Corner
    • Competition Alley
    • Clubs
    • Team Recruitment
    • Guide Tavern
    • Official Events
    • Unofficial Events
    • Translator's Lounge
  • General (Chinese)
    • General Discussion (Chinese)
    • Trade Corner (Chinese)
    • Competition Alley (Chinese)
    • Guild Wall (Chinese)
    • Client Customizations (Chinese)
    • Guide Tavern (Chinese)
    • PokeMMO Events (Chinese)
  • The Lounge
    • Introductions
    • Client Customization
    • Creative Media
    • Multimedia
  • Help Desk
    • Help Desk
    • Support Knowledgebase
  • Trash
    • Trash
  • [VVVV] Veni Vidi Vici Vixi's VVVV
  • [VVVV] Veni Vidi Vici Vixi's Shiny Showcase
  • [VVVV] Veni Vidi Vici Vixi's V4 Tournaments
  • [VVVV] Veni Vidi Vici Vixi's Recruitment
  • [LYLE] KingCheerios's [LYLE] Buzz
  • [RISÉ] The Uprising's Main Section
  • [RISÉ] The Uprising's Archive
  • [RISÉ] The Uprising's Events
  • [LØRÐ] The Lords of the Hax's LØRÐ's Topics
  • [läva] Team läva's läva Hall of Fame
  • [läva] Team läva's läva Pro League
  • [läva] Team läva's Läva
  • [läva] Team läva's Guide
  • [läva] Team läva's Tournament
  • [läva] Team läva's Lottery
  • [läva] Team läva's Service
  • [läva] Team läva's Media
  • [läva] Team läva's Trash
  • [Mr] Team Mr's Topics
  • PokeMMO Super League's PSL Teams
  • [LËM] SimplyLëmonadë's Lottery
  • [LËM] SimplyLëmonadë's Recruitment
  • [LËM] SimplyLëmonadë's Topics
  • [Aw] Asgard Warriors's [Aw] Asgard Warriors
  • [Aw] Asgard Warriors's Hall of Fame
  • [Aw] Asgard Warriors's Roster
  • [AFRO] AFRO's Topics
  • [NORE] NoRematch's Topics
  • [SêVí] SEVII Champions's Eventos Do Time
  • [SêVí] SEVII Champions's Gyms do Time
  • [SêVí] SEVII Champions's Sobre a SEVII
  • [SêVí] SEVII Champions's Histórico de Eventos
  • [OpTc] Optic's Topics
  • [OpTc] Optic's Events
  • [OpTc] Optic's Services
  • [ENIX] Phoenix's ENIX
  • [ENIX] Phoenix's Events
  • [ENIX] Phoenix's Services
  • [ENIX] Phoenix's Event Archives
  • [ENIX] Phoenix's Event Trash Bin
  • [ÁvE] Áventerrør's ÁvE - Topics
  • [ÁvE] Áventerrør's ÁvE - Forums
  • [ÁvE] Áventerrør's ÁvE - Events
  • [Pâst] Shadow Of The Past's Pâst
  • [Pâst] Shadow Of The Past's Guias
  • [Pâst] Shadow Of The Past's Eventos
  • [Pâst] Shadow Of The Past's Liga
  • [Pâst] Shadow Of The Past's PSL
  • [AïR] AïR's AïR
  • [AïR] AïR's Events
  • [AïR] AïR's Team Tournament
  • [AïR] AïR's Shiny Showcase
  • [AïR] AïR's Lottery
  • [AïR] AïR's Activities
  • [AïR] AïR's Team Services
  • [ACÈ] AceTrainers's ACÉ Forums
  • [LGÑD]LËGEND's Topics
  • [LGÑD]LËGEND's Events
  • [LGÑD]LËGEND's Services
  • [LGÑD]LËGEND's Recruitment
  • [Mcc] Monochromatic's Monochromatic
  • [Mcc] Monochromatic's Events
  • [Mcc] Monochromatic's Marketplace
  • [VOW] Solemn Promise's VOW
  • [VOW] Solemn Promise's Shiny Showcase
  • [VOW] Solemn Promise's Events
  • [VOW] Solemn Promise's Recruitment
  • [ZËRØ] EliteWarriors's ZERØ Topics
  • [ZËRØ] EliteWarriors's ZERØ Forums
  • [AZÚL] CrescentAzure's [AZÚL] CrescentAzure
  • [AZÚL] CrescentAzure's Staff Roster
  • [AZÚL] CrescentAzure's Shiny Showcase
  • [AZÚL] CrescentAzure's Event
  • [AZÚL] CrescentAzure's Tournaments
  • [LPKM] LosPokemichis's Events (Eventos)
  • [LPKM] LosPokemichis's Announcements (Anuncios)
  • [NoHa] NoHands's NoHa
  • [NoHa] NoHands's Tournaments
  • [NoHa] NoHands's Hall of Fame
  • [NoHa] NoHands's Services
  • [NoHa] NoHands's Recruitment
  • [ROO] Team ROO's ROO Topics
  • [ROO] Team ROO's ROO Events
  • [ROO] Team ROO's ROO HoF
  • [ROO] Team ROO's ROO Art/Media
  • [Äv] Ävalanche's Shiny Showcase
  • [Äv] Ävalanche's Events
  • [Äv] Ävalanche's Lotteries
  • [Äv] Ävalanche's Topics
  • [Äv] Ävalanche's Services
  • [Äv] Ävalanche's Recruitment
  • [þk] PokéFiends's [þk] Topics
  • [þk] PokéFiends's [þk] Events
  • [þk] PokéFiends's [þk] Giveaways
  • [þk] PokéFiends's [þk] Announcements
  • [þk] PokéFiends's [þk] Services
  • [þk] PokéFiends's [þk] Shiny HOF
  • [RHT] RareHunterTeam's Tópicos
  • [EaSy] Earth And Sky's Topics
  • [GGHQ] GodGamerHQ's Rooms
  • [made] GoldenrodMAFIA's [made] Topics
  • [PkéV] PokéVengers's Venger' Events
  • [PkéV] PokéVengers's Shiny Showcase
  • [PkéV] PokéVengers's Hall of Fame
  • [PkéV] PokéVengers's Team Services
  • [CÜTE] CÜTE's CÜTE Topics
  • [CÜTE] CÜTE's Events
  • [CÜTE] CÜTE's Team Services
  • [CÜTE] CÜTE's CÜTE Guides
  • [LCW] LatinCrew's Competitive
  • [LCW] LatinCrew's Events
  • [LCW] LatinCrew's General
  • [LCW] LatinCrew's Market
  • [LCW] LatinCrew's Guides
  • [MeD] MediChad's Topics
  • [MeD] MediChad's Spam
  • [MeD] MediChad's Pokedex
  • [Pory] Porygon's Topics
  • [Pory] Porygon's Events
  • [Pory] Porygon's Shiny Showcase
  • [Pory] Porygon's Art/Media
  • [Pory] Porygon's PoryGuides
  • Betting Club's World Cup
  • Betting Club's PSL
  • Betting Club's LCPL
  • Betting Club's General
  • Betting Club's TCL
  • [SABL] Sable's Recruitments
  • [SABL] Sable's Events
  • [SABL] Sable's Topics
  • [Pûre] TeamPure's Topics
  • [Pûre] TeamPure's Events
  • [Pûre] TeamPure's Shiny Showcase
  • [Pûre] TeamPure's Team Shiny Wars
  • (ÔG) Team OG's Team Shiny Collection
  • (ÔG) Team OG's Team Events
  • [GÖLÐ] Team GOLD's [GÖLÐ] Shiny Showcase
  • [GÖLÐ] Team GOLD's [GÖLÐ] Events
  • [GÖLÐ] Team GOLD's [GÖLÐ] Services
  • [GÖLÐ] Team GOLD's [GÖLÐ] Gym Leaders & Elite 4
  • [GÖLÐ] Team GOLD's [GÖLÐ] Giveaways
  • [GÖLÐ] Team GOLD's [GÖLÐ] Guides
  • [GÖLÐ] Team GOLD's [GÖLÐ] Information
  • [kpop] Team Kpop ♡'s Topics
  • [kpop] Team Kpop ♡'s Events
  • [kpop] Team Kpop ♡'s Artwork
  • [FaLL] LightFall's Events
  • [FaLL] LightFall's LightFall
  • [FaLL] LightFall's Recruitment
  • [FaLL] LightFall's Achievements
  • [Sify] Silver Family's Topics
  • [Räd] Radiance's Topics
  • [Räd] Radiance's Shiny Showcase
  • [Räd] Radiance's Events
  • [Räd] Radiance's Recruitment
  • [CHSN] ChosenOnes's Guides
  • [CHSN] ChosenOnes's PVE/PVP Events
  • [CFÉ] CrestOfFallen's Topics
  • [CFÉ] CrestOfFallen's Shiny Showcase
  • [CFÉ] CrestOfFallen's Event
  • [Evö] Team Evo's Topics
  • [ARSN] Arsonists🔥's Topics
  • [ARSN] Arsonists🔥's About Us
  • [ARSN] Arsonists🔥's Shiny Showcase
  • [ARSN] Arsonists🔥's Events
  • [MÜSH] Team Shroom's Topics
  • [MÜSH] Team Shroom's Events
  • [MÜSH] Team Shroom's Shiny Showcase
  • [MÜSH] Team Shroom's ShinyDex Hitlist
  • [MÜSH] Team Shroom's Team Bounties
  • [MÜSH] Team Shroom's Application
  • [TFÄ] TheFallenAngels's Topics
  • [PkéM] PokéMAFIA's PokéTOPICS

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


QQ


Skype


Twitter


Yahoo


Location


IGN

Found 2 results

  1. = Moves Agility: Agility increases the user's Speed by two stages (100%). Dragon Dance: Dragon Dance raises the user's Attack stat and Speed stat by one stage (50%) each. AncientPower and Silver Wind: These moves inflict damage and have a 10% chance of raising all of the user's stats by one stage (50%). Abilities Chlorophyll: During sunny weather, the Speed stat of Pokémon with this Ability doubles (100%). Swift Swim: Swift Swim doubles the user's Speed stat (100%) in rain. Speed Boost: Speed Boost raises the user's Speed stat by one stage (50%), at the end of each turn in battle. Items Salac Berry: If held by a Pokémon, it raises Speed one stage (50%) when at 25% HP or less. +6 Pursuit (on a switch) +5 Switching +4 Helping Hand +3 Magic Coat, Snatch +2 Detect, Endure, Follow Me, Protect +1 Bide, ExtremeSpeed, Fake Out, Mach Punch, Quick Attack 0 All moves not listed -1 Vital Throw -2 Focus Punch -3 Revenge -4 Counter, Mirror Coat, Roar, Whirlwind Notes: This list is based in the OU tier and the OU Competitive Guide; This list assumes 31 IV’s in Speed; 252 means 252 EV’s in Speed and a blank means no EV’s; +Nature means +Speed nature and -Nature means -Speed nature; Current OU list: [spoiler] Aerodactyl Alakazam Arcanine Blissey Breloom Chansey Charizard Claydol Crobat Dragonite Dugtrio Dusclops Espeon Exeggutor Gengar Gyarados Hariyama Heracross Houndoom Jolteon Jumpluff Jynx Kangaskhan Kingdra Lapras Ludicolo Machamp Marowak Salamence Scizor Skarmory Slaking Slowbro Slowking Smeargle Snorlax Starmie Tauros Tyranitar Umbreon Ursaring Vaporeon Venusaur Weezing Wobbuffet[/spoiler] Tier 1 (Speed stat greater than or equal to 200) Aerodactyl, Crobat, Jolteon [spoiler] 200: [+Nature/252] Aerodactyl, Crobat, Jolteon [/spoiler] Tier 2 (Speed stat between 150-199) Alakazam, Charizard, Dugtrio, Espeon, Gengar, Heracross, Houndoom, Jumpluff, Jynx, Salamence, Slaking, Starmie, Tauros [spoiler] 189: [+Nature/252] Alakazam, Dugtrio 183: [+Nature/252] Starmie 178: [+Nature/252] Espeon, Gengar, Jumpluff, Tauros 172: [252] Alakazam, Dugtrio 167: [+Nature/252] Slaking 162: [252] Tauros 161: [+Nature/252] Houndoom, Jynx 152: [252] Charizard, Salamence, Slaking 150: [+Nature/252] Heracross [/spoiler] Tier 3 (Speed stat between 100-149) Arcanine, Breloom, Dragonite, Exeggutor, Gyarados, Heracross, Houndoom, Kangaskhan, Kingdra, Ludicolo, Marowak, Scizor, Slaking, Smeargle, Tyranitar, Venusaur [spoiler] 147: [252] Houndoom 146: [+Nature/252] Gyarados 142: [252] Kangaskhan 139: [+Nature/252] Smeargle 137: [252] Heracross 134: [172/+Nature] Dragonite 133: [252] Gyarados 122: [252] Breloom 120: Slaking 117: [252] Scizor 115: Arcanine 110: Kangaskhan 108: [140] Ludicolo 108: [64] Venusaur 108: [60] Dragonite 108: [-Nature/36] Arcanine 108: [20] Kingdra 107: [252] Exeggutor 106: [+Nature/252] Marowak 101: [164] Tyranitar [/spoiler] Tier 4 (Speed stat less than 100) Blissey, Claydol, Dragonite, Dusclops, Exeggutor, Lapras, Ludicolo, Machamp, Marowak, Scizor, Skarmory, Slowbro, Slowking, Snorlax, Tyranitar, Umbreon, Ursaring, Vaporeon, Weezing, Wobbuffet [spoiler] 99: [+Nature] Ludicolo 90: Ludicolo, Skarmory 90: [-Nature] Dragonite 85: Scizor, Umbreon, Vaporeon 85: [-Nature] Claydol 81: Tyranitar 80: Lapras, Weezing 76: [-Nature] Umbreon, Vaporeon 75: Blissey, Exeggutor, Machamp, Ursaring 72: [-Nature] Lapras, Tyranitar, Weezing 70: Hariyama 65: Marowak 53: Wobbuffet 50: Slowbro, Slowking, Snorlax 45: Dusclops 45: [-Nature] Slowbro, Slowking, Snorlax [/spoiler] Notes: This list is based in the UU tier; This list assumes 31 IV’s in Speed; 252 means 252 EV’s in Speed and a blank means no EV’s; +Nature means +Speed nature and -Nature means -Speed nature; Current UU list: [spoiler] Absol Ampharos Aggron Azumarill Banette Blastoise Cacturne Clefable Cloyster Dodrio Donphan Electabuzz Electrode Flareon Forretress Gligar Golduck Golem Granbull Grumpig Haunter Hitmonchan Hitmonlee Hitmontop Hypno Kabutops Kadabra Lanturn Magmar Magneton Mantine Misdreavus Mr. Mime Muk Nidoking Nidoqueen Ninetales Octillery Omastar Pikachu Pinsir Politoed Poliwrath Porygon2 Primeape Quagsire Qwilfish Raichu Rhydon Sandslash Scyther Sharpedo Sneasel Steelix Tentacruel Victreebel Vigoroth Vileplume Walrein Wynaut Xatu [/spoiler] Tier 1 (Speed stat greater than or equal to 200) Electrode [spoiler] 211: [+Nature/252] Electrode [/spoiler] Tier 2 (Speed stat 150-199) Dodrio, Electabuzz, Electrode, Gligar, Golduck, Hitmonlee, Kadabra, Misdreavus, Mr. Mime, Nidoking, Ninetales, Pikachu, Pinsir, Qwilfish, Raichu, Scyther, Sneasel, Tentacruel, Vigoroth [spoiler] 192: [252] Electrode 183: [+Nature/252] Sneasel 172: [+Nature/252] Electabuzz, Kadabra, Scyther 167: [+Nature/252] Dodrio, Ninetales, Raichu, Tentacruel 167: [252] Sneasel 161: [+Nature/252] Haunter, Primeape, Sharpedo, Xatu 159: [+Nature/252] Magmar 157: [252] Electabuzz, Kadabra, Scyther 156: [+Nature/252] Mr. Mime, Pikachu, Vigoroth 152: [252] Dodrio, Ninetales, Raichu, Tentacruel 152: [+Nature/252] Hitmonlee 150: [+Nature/252] Gligar, Golduck, Misdreavus, Nidoking, Pinsir, Qwilfish [/spoiler] Tier 3 (Speed stat between 100-149) Absol, Flareon, Gligar, Golduck, Grumpig, Haunter, Hitmonlee, Hitmontop, Kabutops, Magmar, Misdreavus, Mr. Mime, Nidoqueen, Nidoking, Omastar, Pikachu, Pinsir, Primeape, Qwilfish, Sandslash, Sharpedo, Victreebell, Vigoroth, Vileplume, Xatu [spoiler] 147: [252] Haunter, Primeape, Sharpedo, Xatu 145: [+Nature/252] Kabutops 145: [252] Magmar 142: [252] Mr. Mime, Pikachu, Vigoroth 140: [+Nature/252] Nidoqueen 139: [+Nature/252] Absol 139: [252] Hitmonlee 137: [252] Gligar, Golduck, Misdreavus, Nidoking, Pinsir, Qwilfish 134: [+Nature/252] Hitmontop, Victreebell 132: [252] Kabutops 128: [+Nature/252] Flareon, Sandslash 128: [252] Nidoqueen 127: [252] Absol 122: [252] Hitmontop, Victreebell 117: [252] Flareon, Sandslash 117: [+Nature/252] Omastar 112: [+Nature/252] Vileplume 110: [+Nature] Kabutops 110: Mr. Mime 107: [252] Omastar 105: Golduck, Misdreavus 102: [252] Vileplume 100: Grumpig, Kabutops [/spoiler] Tier 4 (Speed stat less than 100) Aggron, Ampharos, Azumarill, Banette, Blastoise, Cacturne, Clefable, Cloyster, Donphan, Forretress, Flareon, Golem, Granbull, Grumpig, Hitmontop, Hypno, Lanturn, Magneton, Mantine, Muk, Octillery, Politoed, Poliwrath, Porygon2, Quagsire, Rhydon, Sandslash, Steelix, Victreebell, Vileplume, Walrein, Wynaut [spoiler] 98: Blastoise 90: Cloyster, Hitmontop, Magneton, Mantine, Politoed, Poliwrath, Victreebell 90: [-Nature] Grumpig 88: [-Nature] Blastoise 87: Hypno, Lanturn 85: Banette, Flareon, Sandslash, Walrein 81: [-Nature] Cloyster, Hitmontop, Magneton, Mantine, Politoed, Poliwrath 80: Clefable, Porygon2 78: [-Nature] Hypno, Lanturn 76: [-Nature] Banette, Flareon, Sandslash, Walrein 75: Cacturne 72: [-Nature] Clefable, Porygon2 70: Aggron, Azumarill, Donphan, Muk, Vileplume 67: [-Nature] Ampharos, Cacturne 65: Golem, Granbull, Octillery 63: [-Nature] Aggron, Azumarill, Donphan, Muk, Vileplume 60: Forretress, Rhydon 58: [-Nature] Golem, Granbull, Octillery 55: Quagsire 54: [-Nature] Forretress, Rhydon 50: Steelix 49: [-Nature] Quagsire 45: [-Nature] Steelix 43: Wynaut 38: [-Nature] Wynaut [/spoiler] Notes: This list is based in the NU tier; This list assumes 31 IV’s in Speed; 252 means 252 EV’s in Speed and a blank means no EV’s; +Nature means +Speed nature and -Nature means -Speed nature; Tier 1 (Speed stat greater than or equal to 150) Aipom, Fearow, Furret, Girafarig, Illumise, Linoone, Minun, Murkrow, Persian, Pidgeot, Plusle, Rapidash, Raticate, Stantler, Venomoth, Volbeat, Yanma [spoiler] 183: [+Nature/252] Persian 172: [+Nature/252] Rapidash 167: [+Nature/252] Fearow, Linoone 167: [252] Persian 163: [+Nature/252] Raticate 161: [+Nature/252] Minun, Plusle, Yanma 157: [+Nature/252] Murkrow, Pidgeot 157: [252] Rapidash 156: [+Nature/252] Furret, Venomoth 152: [252] Fearow, Linoone 150: [+Nature/252] Aipom, Girafarig, Illumise, Stantler, Volbeat [/spoiler] Tier 2 (Speed stat between 100-149) Aipom, Arbok, Beautifly, Beedrill, Bellossom, Butterfree, Delibird, Farfetch'd, Furret, Girafarig, Glalie, Hitmonchan, Illumise, Kingler, Ledian, Masquerain, Mightyena, Minun, Murkrow, Pidgeot, Plusle, Raticate, Seaking, Spinda, Stantler, Tangela, Venomoth, Volbeat, Yanma [spoiler] 149: [252] Raticate 147: [252] Minun, Plusle, Yanma 145: [+Nature/252] Arbok, Glalie 143: [252] Murkrow, Pidgeot 142: [252] Furret, Venomoth 140: [+Nature/252] Hitmonchan 139: [+Nature/252] Beedrill, Delibird, Kingler 137: [252] Aipom, Girafarig, Illumise, Stantler, Volbeat 134: [+Nature/252] Butterfree, Mightyena 132: [+Nature/252] Seaking 132: [252] Arbok, Glalie 128: [+Nature/252] Beautifly 128: [252] Hitmonchan 127: [252] Beedrill, Delibird, Kingler 123: [+Nature/252] Farfetch'd, Masquerain, Spinda, Tangela 122: [252] Butterfree, Mightyena 120: [252] Seaking 117: [252] Beautifly 112: [+Nature/252] Bellossom 112: [252] Farfetch'd, Masquerain, Spinda, Tangela 105: Ledian 102: [252] Bellossom [/spoiler] Tier 3 (Speed stat less than 99) Ariados, Dewgong, Dunsparce, Dustox, Ledian, Lickitung, Lunatone, Magcargo, Mawile, Noctowl, Parasect, Piloswine, Relicanth, Roselia, Sableye, Shuckle, Swalot, Togetic, Wigglytuff [spoiler] 94: [-Nature] Ledian 90: Dewgong, Lunatone, Noctowl 85: Dustox, Roselia 81: [-Nature] Dewgong, Lunatone, Noctowl 76: [-Nature] Dustox, Roselia 75: Relicanth, Swalot 70: Mawile, Piloswine, Sableye 67: [-Nature] Relicanth, Swalot 65: Dunsparce, Wigglytuff 63: [-Nature] Mawile, Piloswine, Sableye 60: Ariados, Togetic 58: [-Nature] Dunsparce, Wigglytuff 54: [-Nature] Ariados, Togetic 50: Parasect, Lickitung, Magcargo 45: [-Nature] Parasect, Lickitung, Magcargo 25: Shuckle 22: [-Nature] Shuckle [/spoiler]
  2. The overarching theme of this suggestion is that we need better in-game tiering support - the way we will get this is through multiple features being implemented. Please do not lock this for 'multiple suggestions', the only way this suggestion works is if all of these are considered as a unit. I think we can safely acknowledge that there are several issues with the way tiering currently happens: Some people feel as though their voices don't matter in tiering discussions The way tiering decisions are made is somewhat obscure The people ultimately responsible for making the final decisions in tiering have not been selected by either the community or staff - they are largely self-appointed and self-regulating The tier lists are 'official' but aren't. As long as the staff refuses to recognize a list as the 'official' list then there will be disagreement Probably more that aren't coming to me off the top of my head Now a couple of points to address. I don't believe that everyone has the right to vote in a tiering decision - that would be moronic. In competitive games some people are objectively better than others, and people who are not at a certain level of skill should not be allowed to make deciding votes. While they can certainly voice their opinion/arguments, they do not have the qualifications to make the decision I personally agree with the vast majority of tiering decisions that have been made under the current system. This is not an attack at anyone who currently or has ever ran one of these lists. However I think it is important that the methods of choosing our tiering leaders, as well as the methods of the decision making process, are clearly understood by the competitive community. I don't care if everyone agrees with the decisions made, or if the decisions made are 'good' ones. I care that they were made for a specific reason, and that everyone is able to identify the reason So how do we address these issues? For the first one - we need to clearly define how people can give input on tiering decisions, what sort of input is acceptable, and who can give input. For the second one - we need to clearly define what makes a pokemon 'broken' or 'overpowered' in a certain meta, and we need to clearly define who judges these criteria. For the third one - we need to have a system where the competitive community is able to select their leaders. More on this in a bit. For the fourth one - it is fine and dandy that the staff won't make tiering decisions - in fact I think it is a great call by them. That being said I think they do need to be more involved with the decision making process. An official list(s) needs to be created, and official 'caretakers' of the list(s) need to be selected (see number 3). So how can we do this? In game support for suspect testing. This requires a couple of steps. 1. Deciding what to suspect test: [spoiler]Just like right now, members will suggest pokemon that should be moved from tier A to tier B for X reasons. Other members may post their arguments for or against, as we currently do. After X amount of time (would likely vary case by case) certain members (see problem 3) of the community, in conjunction with Competition Alley moderators, would decide if the suggested pokemon should be: quickbanned suspect tested left alone One of these individuals will post a thread explaining their decision, as well as what comes next. If something is deemed so incredibly OP that it must be quickbanned then they will give their justification, as well as the vote for/against the decision (ie if X number of people were for, and Y number were against). This thread should then be locked to avoid flaming/shitposting/crying/etc. If something is to be suspect tested a similar thread will be made outlining the characteristics of the pokemon that merit its suspect testing. This thread should also indicate the dates (probably a month, although it'll depend on how much community involvement there is) for which suspect testing can occur. This thread should remind players of the major points to consider: Was the object of the suspect testing (ie curselax) hard to counter? And if so, why? In order to counter it did you have to structure a majority of your team around it? IE, if the thing being suspected (ie curselax) were banned, would your team look substantially different (in moveset/EVs/IVs/Nature/pokemon choice)? Was this pokemon ubiquitous in the tier? Meaning do you see it everywhere? If you used this pokemon, why? While using it did you notice that this pokemon could consistently perform in the suspect manner? Did you notice that most people had a hard time countering and dealing with this pokemon? Did you notice that several pokemon were almost always used for (seemingly) the purpose of dealing with this pokemon? More that I haven't thought of. This thread should remain open in order for players to post their valid feedback (ie feedback that covers the points above). If something is not to be suspect tested, a different thread will be made explaining why, as well as the vote. This thread should be locked to avoid flaming/shitposting/crying/etc.[/spoiler] 2. The actual testing: [spoiler]Once something has been selected for suspect testing we should probably, you know, test it. In game ranked battles in the suspected tier will be reset so that everyone starts fresh. All battles conducted in the time frame of the suspect testing will be a competition for the right to be heard on the subject. All members who have a rank above XXX (I'd say top 20% or something, depending on how many people participated) earn the right to participate in the final vote. Other members may still give their valid feedback (see above) but will not be allowed to vote. All tournament battles in the suspected tier should count towards their ranking for suspect testing purposes. There should also be an explanation in game for suspect testing. The ranked battle interface should have a tooltip explaining what suspect testing is (perhaps linking to a thread on the forums explaining it all) as well as what is being suspect tested and for what reason.[/spoiler] 3. Voting: [spoiler]Once the suspect testing period has been completed, a new thread for this pokemon will be opened. For some time (I'd say 1 week) members will have their last chance to voice their valid arguments for or against the ban. At any point in this period members who have earned the right to vote may cast their vote, yes/no. They have the right to change this at any time. This could be in game or on the forums, I'm not sure which would be easier either logistically or programming wise. If at the end of the time period there is a tie, members of the tier council (see below) will discuss and vote among themselves, with their final verdict being announced within some amount of time (lets say 24 or 48 hours).[/spoiler] 4. The ban and aftermath: [spoiler] Once the ban has been decided it should come into effect immediately - CA moderators should have the in game ability to edit ban lists for various tiers. Afterwards rankings will have to be adjusted - I'm not positive on how. There are a few options: If the ban was successful, reset the ladder to reflect the new meta If the ban was successful, use the previous rankings and suspect test rankings to decide new rankings. Exact methods would have to be discussed. If the ban was unsuccessful, use some combination of the original rankings and suspect test rankings to determine new rankings. Exact methods would have to be discussed Of course, anything that has been banned may be suspect tested again - however there should be a time period of at least 1 month from its banishment before it can be brought up again[/spoiler] Other points: There should never be suspect testing in more than one tier at a time, and there should never be more than one thing suspected at a time There should always be a time period (say 1 month) after a ban before a new pokemon can be suspect tested - the meta should be allowed to settle first The ruling council should not be static - if someone becomes inactive or no longer meets certain qualifications they should be removed. Ruling Council: They should be selected from an elite tier of players - for arguments sake lets say the top 100 players. From there either a ranking tournament is held among those interested, with the top X (where X is odd) players becoming members of the council, or a vote amongst competitive players of a certain rank (lets say top 20%) for some odd number of council members. This selection should not be for life - I'd say every 6 months or more frequently as needed. There should also be some method by which the players or the council can remove members of the council if they are found to suck at tiering. Final comments: I don't care if you feel that most PokeMMO players are unqualified to make tiering decisions. In fact I agree that most probably have no idea what they are doing with that regard. However I feel that it is very important that the PokeMMO community makes its own tiering decisions, as shitty as they may be. If you do not participate in the PokeMMO competitive meta, you don't get to vote. Sorry Senile. "However I feel that it is very important that the PokeMMO community makes its own tiering decisions, as shitty as they may be." We make our own bed, so we can sleep in it. Please leave your feedback below EDIT: This would also be greatly helped by the creation of a 'Competitive Discussion' subforum in CA.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.