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GEN 8 STYLE THEME + MODS - (WIP) android/pc support


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2 hours ago, Sams said:

Sorry, in reality i don't talk english, are you saying me to érase the log folder or what? Thanks.

No worries, attach your console.log and mods.log here if your game is crashing.

Edited by nurver9
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20 hours ago, Sams said:

hehe sorry, i edited the post, there is a link to drive folder where is the 2 text files.

No problem. Lol. Will look at them later today. Copy/pasting can just mess up formatting and information could get lost more importantly. 

Edited by nurver9
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[INFO 2021-10-04 17:20:03 VET][ThreadPool-1] f.LN:7 - Loaded available mod 'SwSh Sprites v2'
[WARN 2021-10-04 17:20:03 VET][main] de.matthiasmann.twl.theme.ImageManager:? - texture partly outside of file:  START_TAG seen ...filter="nearest">\r\n\t\t<area name="trade-frame" xywh="0,0,888,767"/>... @1345:48 in pokemmo://local:80/gfx.xml


[INFO 2021-10-04 17:20:03 VET][ThreadPool-1] f.LN:12 - Generation 8 Style Icons v3.zip is enabled, applying.
[WARN 2021-10-04 17:20:03 VET][main] de.matthiasmann.twl.theme.ImageManager:? - texture partly outside of file:  START_TAG seen ....png" filter="nearest">\r\n\t\t<area name="trans" xywh="0,0,588,567"/>... @1351:42 in pokemmo://local:80/gfx.xml


[WARN 2021-10-04 17:20:03 VET][main] de.matthiasmann.twl.theme.ImageManager:? - texture partly outside of file:  START_TAG seen ...g" filter="nearest">\r\n\t\t<area name="transbox" xywh="0,0,888,878"/>... @1354:45 in pokemmo://local:80/gfx.xml
[INFO 2021-10-04 17:20:04 VET][main] f.VI:? - Loaded theme "POKEMON VOLT WHITE PURIZUMU WIND THEME (v.1.5)" in 1638
[INFO 2021-10-04 17:20:04 VET][main] f.VI:2 - refreshing uix viewport with 1366.0 x 745.0 // 1366 x 745 uiViewportScale: 1.0
[INFO 2021-10-04 17:20:05 VET][main] f.ya0:21 - Loaded addons in 166 milliseconds
[WARN 2021-10-04 17:20:09 VET][main] de.matthiasmann.twl.DialogLayout:? - Dialog layout has incomplete state
[INFO 2021-10-04 17:21:24 VET][main] f.Tn:16 - All ThreadPools are now stopped
[ERROR 2021-10-04 17:21:24 VET][Thread-1] f.e6:24 - Reading thread encountered an IOException
java.io.IOException: Stream Closed
	at java.base/java.io.RandomAccessFile.length(Native Method)
	at f.wH.h00()
	at f.e6.wx()
	at java.base/java.lang.Thread.run(Unknown Source)



@JaredNattyDaddyTKL Your SwSh mod and Gen 8 Style Icons are throwing errors. Icons clipping outside the bounds of UI elements may cause compatibility issues in other themes.

@Sams "VOLT WHITE PURIZUMU WIND" ... Is possibly throwing errors as well.

Disable the GUI and attempt to run Jared's mods on the default theme. It is difficult to pinpoint the origin of the crash, whether it's caused from combining the mods and themes, I can't tell yet without further testing.

Have you modified your addons.pak?

Edited by nurver9
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On 10/6/2021 at 12:18 AM, nurver9 said:
[INFO 2021-10-04 17:20:03 VET][ThreadPool-1] f.LN:7 - Loaded available mod 'SwSh Sprites v2'
[WARN 2021-10-04 17:20:03 VET][main] de.matthiasmann.twl.theme.ImageManager:? - texture partly outside of file:  START_TAG seen ...filter="nearest">\r\n\t\t<area name="trade-frame" xywh="0,0,888,767"/>... @1345:48 in pokemmo://local:80/gfx.xml


[INFO 2021-10-04 17:20:03 VET][ThreadPool-1] f.LN:12 - Generation 8 Style Icons v3.zip is enabled, applying.
[WARN 2021-10-04 17:20:03 VET][main] de.matthiasmann.twl.theme.ImageManager:? - texture partly outside of file:  START_TAG seen ....png" filter="nearest">\r\n\t\t<area name="trans" xywh="0,0,588,567"/>... @1351:42 in pokemmo://local:80/gfx.xml


[WARN 2021-10-04 17:20:03 VET][main] de.matthiasmann.twl.theme.ImageManager:? - texture partly outside of file:  START_TAG seen ...g" filter="nearest">\r\n\t\t<area name="transbox" xywh="0,0,888,878"/>... @1354:45 in pokemmo://local:80/gfx.xml
[INFO 2021-10-04 17:20:04 VET][main] f.VI:? - Loaded theme "POKEMON VOLT WHITE PURIZUMU WIND THEME (v.1.5)" in 1638
[INFO 2021-10-04 17:20:04 VET][main] f.VI:2 - refreshing uix viewport with 1366.0 x 745.0 // 1366 x 745 uiViewportScale: 1.0
[INFO 2021-10-04 17:20:05 VET][main] f.ya0:21 - Loaded addons in 166 milliseconds
[WARN 2021-10-04 17:20:09 VET][main] de.matthiasmann.twl.DialogLayout:? - Dialog layout has incomplete state
[INFO 2021-10-04 17:21:24 VET][main] f.Tn:16 - All ThreadPools are now stopped
[ERROR 2021-10-04 17:21:24 VET][Thread-1] f.e6:24 - Reading thread encountered an IOException
java.io.IOException: Stream Closed
	at java.base/java.io.RandomAccessFile.length(Native Method)
	at f.wH.h00()
	at f.e6.wx()
	at java.base/java.lang.Thread.run(Unknown Source)



@JaredNattyDaddyTKL Your SwSh mod and Gen 8 Style Icons are throwing errors. Icons clipping outside the bounds of UI elements may cause compatibility issues in other themes.

@Sams "VOLT WHITE PURIZUMU WIND" ... Is possibly throwing errors as well.

Disable the GUI and attempt to run Jared's mods on the default theme. It is difficult to pinpoint the origin of the crash, whether it's caused from combining the mods and themes, I can't tell yet without further testing.

Have you modified your addons.pak?

Well, i made it and sometimes crash too, but less, when it crashes throw the error "Fatal rendering error". Usually crash when starting a fight or changing pkmn.

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9 hours ago, Sams said:

Well, i made it and sometimes crash too, but less, when it crashes throw the error "Fatal rendering error". Usually crash when starting a fight or changing pkmn.

@JaredNattyDaddyTKL

@Sams Ideally if you can upload your log file when a crash like this occurs, it can help figure out exactly what the issue is.

Edited by nurver9
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9 hours ago, Sams said:

Well, i made it and sometimes crash too, but less, when it crashes throw the error "Fatal rendering error". Usually crash when starting a fight or changing pkmn.

Try disabling all your mods. GUI's, icons, music, etc. Slowly enable them one by one. 

It is very difficult to figure out where issues stem from when there is so much additional content enabled.

Edited by nurver9
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  • 2 weeks later...
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This mod is really fantastic. I was wondering if anyone has figured out a way to reduce the stuttering that occurs while using the music portion of the mod. I have confirmed that with the base game + only the music portion will the character stutter every 5-6 steps or so. This is not related to the mod being zipped or not nor to how many songs the mod replaces. I can tentatively guess that this isn't a file access issue because of this.

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  • 2 months later...
14 hours ago, JaredNattyDaddyTKL said:

old theme dont even bother using tbh havent touched in years

 

Could you please post a link in the original post to the updated version? (if there is one) I can't find it.

Edited by BuurmanJuan
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