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Do you have one idea a day?


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Case in point ^^ This game got me 4 points since I had the timer to get it to 10 minutes.

 

In different game against a top 10 player, my timer was already 2/3s gone from trying to get the match to 10 minutes, so I had to rely on the 2-3 turns left in the game to refresh my timer and hit it. But since my opponent realized he couldn't belly drum anymore, he forfeit at around 8:50. 2 points. 

 

I'm not entirely sure if the time needed is 10 minutes, but that's what I've noticed has been the cutoff for point increases 

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Obviously, it's crazy to take time to get points. It's better to set the upper limit of the score each day to a certain number. You can't increase the score after the fight reaches the upper limit every day. You can continue to gain points the next day. I think it's a reasonable way to limit players from getting the final reward too early.

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11小时前,razimove 说:

It's not, you're just making a pity party, it's meant for pvp players, not for casuals, therefor why it's a ranked reward and not a unranked reward.

I do think however that 1250 points might be a tiny bit overkill.

But even if I get a ranking that is not particularly bad, I can't get it right away

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If you use this as a reward for ranking, more players will only lose the chance to get it.

I always maintain my view that all players have the ability to get it.

My PVP technology is not as good as most players, but I still believe that hard work can get everything you want.

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