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[TOOL] Gilan's Encounter Counter (Beta Available) v1.0.3 update


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I'm usually pretty good at sleuthing what is wrong whenever an error occurs, but I might be too tired to figure this out.

 

Spoiler
Traceback (most recent call last):
  File "gui.py", line 19, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\__init__.py", line 89, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\findwindows.py", line 42, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\controls\__init__.py", line 36, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\controls\uiawrapper.py", line 47, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\uia_defines.py", line 181, in <module>
  File "pywinauto\uia_defines.py", line 169, in _build_pattern_ids_dic
  File "pywinauto\uia_defines.py", line 50, in __call__
  File "pywinauto\uia_defines.py", line 63, in __init__
AttributeError: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation'

 

 

Header of error says;

Failed to execute script 'gui' due to unhandled
exception: module 'comtypes.gen.UIAutomationClient'
has no attribute 'CUIAutomation'

 

Happens when trying to launch, thus can't run in debug mode.

I can't think of any changes that would have any impact on GEC.

 

Thank you!

Edited by LucasLyn5
Link to comment
On 5/23/2023 at 1:34 AM, LucasLyn5 said:

I'm usually pretty good at sleuthing what is wrong whenever an error occurs, but I might be too tired to figure this out.

 

  Reveal hidden contents
Traceback (most recent call last):
  File "gui.py", line 19, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\__init__.py", line 89, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\findwindows.py", line 42, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\controls\__init__.py", line 36, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\controls\uiawrapper.py", line 47, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\uia_defines.py", line 181, in <module>
  File "pywinauto\uia_defines.py", line 169, in _build_pattern_ids_dic
  File "pywinauto\uia_defines.py", line 50, in __call__
  File "pywinauto\uia_defines.py", line 63, in __init__
AttributeError: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation'

 

 

Header of error says;

Failed to execute script 'gui' due to unhandled
exception: module 'comtypes.gen.UIAutomationClient'
has no attribute 'CUIAutomation'

 

Happens when trying to launch, thus can't run in debug mode.

I can't think of any changes that would have any impact on GEC.

 

Thank you!

Numerous reinstalls later, a python3 upgrade to the lastest 3.10.11 version, and various pip installs of modules that are seemingly part of the program, such as pywinauto, comtypes, and pyautogui, and I'm still not closer to getting it to work.

 

My original error was the quoted messages, but after a reinstall I got a new error. After this error I tried all of the above, but I still get the same.

Any ideas what I could be doing wrong?

 

Error; No module named 'clear_comtypes_cache'

 

Error window paste;

Spoiler
Traceback (most recent call last):
  File "gui.py", line 21, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\__init__.py", line 89, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\findwindows.py", line 42, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\controls\__init__.py", line 36, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\controls\uiawrapper.py", line 47, in <module>
  File "<frozen importlib._bootstrap>", line 971, in _find_and_load
  File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
  File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
  File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module
  File "pywinauto\uia_defines.py", line 181, in <module>
  File "pywinauto\uia_defines.py", line 169, in _build_pattern_ids_dic
  File "pywinauto\uia_defines.py", line 50, in __call__
  File "pywinauto\uia_defines.py", line 63, in __init__
AttributeError: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation'

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "gui.py", line 24, in <module>
ModuleNotFoundError: No module named 'clear_comtypes_cache'

 

Error screenshot;

Spoiler

image.thumb.png.9ae54fb26a793003a82589be77e4f236.png

 

Edited by LucasLyn5
Link to comment

It just doesnt count the mons for me, no matter what i tried. Installed/Reinstalled/Deleted multiple times, followed instructions 1:1, switched to US only roms. Windows 10 current build. No Error or logs generated sadly. Its not in the background and stays in front of the pokemmo window at least, if thats any important.
Maybe someone has the same issue and can assist

 

 

 

 

Edited by Johnwaynee
Link to comment

@Gilán Buenas consultas previas si ya se actualizan el contador de acuentros para pc de 32 bits ? Saludos espero pueden responderme 

 

Good morning, I wanted to ask you if the encounter counter for 32-bit PCs has already been updated? Greetings I hope you can answer me

Edited by AngerMMO
Link to comment
  • 2 weeks later...
38 minutes ago, Slashyboi said:

I downloaded this mod and followed the installing step by step, yet when I encounter a pokemon it does not start counting. I am playing in borderless window mode. Does anyone have any idea how to make it work? Thanks in advance.

Technically you should not have issues in borderless windowed mode. The screen mode that will NOT work is Fullscreen and that would apply to any counter (Some PokeMMO technical issues). Ultimately you would need to provide the debug information as stated on the main post of this thread. Gilan has outlined what is needed to help diagnose the problem. Unfortunately, Gilan seems to be busy IRL so either try running through the steps once more or wait for a response.

 

or.... You can try the Archetype Counter out which tracks normal/horde encounters and tracks eggs/fossils. The latest release is due to be released any day now, but you can download the existing beta build that is in a stable build currently. Archetype Counter fully supports and advocates for GEC and welcomes a healthy choice for users to choose from. 


Link :

 

Link to comment
1 minute ago, AnonymousPoke said:

Technically you should not have issues in borderless windowed mode. The screen mode that will NOT work is Fullscreen and that would apply to any counter (Some PokeMMO technical issues). Ultimately you would need to provide the debug information as stated on the main post of this thread. Gilan has outlined what is needed to help diagnose the problem. Unfortunately, Gilan seems to be busy IRL so either try running through the steps once more or wait for a response.

 

or.... You can try the Archetype Counter out which tracks normal/horde encounters and tracks eggs/fossils. The latest release is due to be released any day now, but you can download the existing beta build that is in a stable build currently. Archetype Counter fully supports and advocates for GEC and welcomes a healthy choice for users to choose from. 


Link :

 

Thanks for the quick answer, I tried this counter, but found that it is counting slowly. Otherwise I love that counter as well.

Link to comment
5 minutes ago, Slashyboi said:

Thanks for the quick answer, I tried this counter, but found that it is counting slowly. Otherwise I love that counter as well.

Which version of the Archetype Counter were you running? I implore you to download the "latest" version/build as there is nothing slow about it anymore 😉 

 

I have spent some true quality time ensuring the Archetype Counter is blazing fast. If you try the latest version and still are having "slow" counting issues, please jump on our discord (https://discord.gg/XyhsZj43EV) so we can assist if need be. 

Link to comment
1 minute ago, AnonymousPoke said:

Which version of the Archetype Counter were you running? I implore you to download the "latest" version/build as there is nothing slow about it anymore 😉 

 

I have spent some true quality time ensuring the Archetype Counter is blazing fast. If you try the latest version and still are having "slow" counting issues, please jump on our discord (https://discord.gg/XyhsZj43EV) so we can assist if need be. 

I will check it and if I find anything that is slow will definetly check out the discord. OR perhaps my pc is just overwhelmed in the background and that can be the cause of the slow counting. Thanks for the kind help, I appreciate it.

Link to comment
On 6/5/2023 at 22:41, Nagattohh said:

Pues lo he hecho, 3 veces para ser exactos tengo amigos que le funciona bien todavía no entiendo pero bueno he cambiado de idioma de tipo de ventana e idiomas e desinstalado y nada ojala se de respuesta rápida y gracias nn

El problema de que el programa deje de funcionar se debe a las strings modificadas del juego, si quieres jugar con el contador de encuentros te recomiendo jugar con las strings originales. Otras soluciones a eso sería optar por poner strings en otro idioma y cambiar los idiomas del juego cuando lo requieras  y estimes conveniente cada vez que quieras realizar determinada acción 

Link to comment

Bonjour !

 

J'utilise le mod GEC depuis environs 4/5 mois et ce dernier marchait. Cependant depuis quelques jours impossible de l'utiliser... . Lorsque je le lance, un message d'erreur s'affiche et les rencontres ne sont pas comptabilisés (le mod reste bloqué a 0). J'ai tenté de le désinstaller puis de le réinstaller, de réparer le client mais rien y fais. Auriez vous des suggestions ? 

pokemmo.png

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  • 2 weeks later...
  • 2 weeks later...
On 6/2/2023 at 7:41 AM, Johnwaynee said:

It just doesnt count the mons for me, no matter what i tried. Installed/Reinstalled/Deleted multiple times, followed instructions 1:1, switched to US only roms. Windows 10 current build. No Error or logs generated sadly. Its not in the background and stays in front of the pokemmo window at least, if thats any important.
Maybe someone has the same issue and can assist

 

 

 

 

Im having the exact same issue, does anyone have a solution to this?

Link to comment
21 minutes ago, Slogang said:

Im having the exact same issue, does anyone have a solution to this?

 

3 hours ago, BrokenJoker said:

Hello, may I have a download link for the first version of the GEC. The new one doesnt work on my old pc

Custom strings, also mods and themes could broke this counter

Link to comment

Ahhh, this kind of already answers my question...i installed the Theme you  actually helped me with and now the counter doesn't work. Pick/Choose lol but question, and sorry i am just basic details guy, can i reinstall GEC and it would work or not with the theme there? 

Link to comment
On 8/4/2023 at 2:20 PM, FilthyDog said:

Hi, as soon as I start the application my pc gets locked to 30fps. I have quite a high-end pc but for some reason the application lowers my overall fps. Any ideas why this is happening?

Surely its the counter not your fault since happens with a lot of people 

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