LucasLyn5 Posted May 22, 2023 Share Posted May 22, 2023 (edited) I'm usually pretty good at sleuthing what is wrong whenever an error occurs, but I might be too tired to figure this out. Spoiler Traceback (most recent call last): File "gui.py", line 19, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\__init__.py", line 89, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\findwindows.py", line 42, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\controls\__init__.py", line 36, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\controls\uiawrapper.py", line 47, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\uia_defines.py", line 181, in <module> File "pywinauto\uia_defines.py", line 169, in _build_pattern_ids_dic File "pywinauto\uia_defines.py", line 50, in __call__ File "pywinauto\uia_defines.py", line 63, in __init__ AttributeError: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation' Header of error says; Failed to execute script 'gui' due to unhandled exception: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation' Happens when trying to launch, thus can't run in debug mode. I can't think of any changes that would have any impact on GEC. Thank you! Edited May 22, 2023 by LucasLyn5 Link to comment
LucasLyn5 Posted May 30, 2023 Share Posted May 30, 2023 (edited) On 5/23/2023 at 1:34 AM, LucasLyn5 said: I'm usually pretty good at sleuthing what is wrong whenever an error occurs, but I might be too tired to figure this out. Reveal hidden contents Traceback (most recent call last): File "gui.py", line 19, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\__init__.py", line 89, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\findwindows.py", line 42, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\controls\__init__.py", line 36, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\controls\uiawrapper.py", line 47, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\uia_defines.py", line 181, in <module> File "pywinauto\uia_defines.py", line 169, in _build_pattern_ids_dic File "pywinauto\uia_defines.py", line 50, in __call__ File "pywinauto\uia_defines.py", line 63, in __init__ AttributeError: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation' Header of error says; Failed to execute script 'gui' due to unhandled exception: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation' Happens when trying to launch, thus can't run in debug mode. I can't think of any changes that would have any impact on GEC. Thank you! Numerous reinstalls later, a python3 upgrade to the lastest 3.10.11 version, and various pip installs of modules that are seemingly part of the program, such as pywinauto, comtypes, and pyautogui, and I'm still not closer to getting it to work. My original error was the quoted messages, but after a reinstall I got a new error. After this error I tried all of the above, but I still get the same. Any ideas what I could be doing wrong? Error; No module named 'clear_comtypes_cache' Error window paste; Spoiler Traceback (most recent call last): File "gui.py", line 21, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\__init__.py", line 89, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\findwindows.py", line 42, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\controls\__init__.py", line 36, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\controls\uiawrapper.py", line 47, in <module> File "<frozen importlib._bootstrap>", line 971, in _find_and_load File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 665, in _load_unlocked File "PyInstaller\loader\pyimod03_importers.py", line 546, in exec_module File "pywinauto\uia_defines.py", line 181, in <module> File "pywinauto\uia_defines.py", line 169, in _build_pattern_ids_dic File "pywinauto\uia_defines.py", line 50, in __call__ File "pywinauto\uia_defines.py", line 63, in __init__ AttributeError: module 'comtypes.gen.UIAutomationClient' has no attribute 'CUIAutomation' During handling of the above exception, another exception occurred: Traceback (most recent call last): File "gui.py", line 24, in <module> ModuleNotFoundError: No module named 'clear_comtypes_cache' Error screenshot; Spoiler Edited May 30, 2023 by LucasLyn5 Link to comment
Johnwaynee Posted June 2, 2023 Share Posted June 2, 2023 (edited) It just doesnt count the mons for me, no matter what i tried. Installed/Reinstalled/Deleted multiple times, followed instructions 1:1, switched to US only roms. Windows 10 current build. No Error or logs generated sadly. Its not in the background and stays in front of the pokemmo window at least, if thats any important. Maybe someone has the same issue and can assist Edited June 2, 2023 by Johnwaynee Link to comment
paulogomesds Posted June 5, 2023 Share Posted June 5, 2023 Is there any version of this mod for Android? Link to comment
AngerMMO Posted June 6, 2023 Share Posted June 6, 2023 (edited) @Gilán Buenas consultas previas si ya se actualizan el contador de acuentros para pc de 32 bits ? Saludos espero pueden responderme Good morning, I wanted to ask you if the encounter counter for 32-bit PCs has already been updated? Greetings I hope you can answer me Edited June 6, 2023 by AngerMMO Link to comment
izroll Posted June 9, 2023 Share Posted June 9, 2023 Any thoughts on making this open source? I'd love to fork and help port to Mac and Linux! Summrs 1 Link to comment
nurver9 Posted June 22, 2023 Share Posted June 22, 2023 On 6/8/2023 at 11:56 PM, izroll said: Any thoughts on making this open source? I'd love to fork and help port to Mac and Linux! https://github.com/ssjshields/archetype-counter is and utilizes powershell 5.1, could potentially be ported to 7.1 for mac os and linux support Benzi 1 Link to comment
Slashyboi Posted June 22, 2023 Share Posted June 22, 2023 I downloaded this mod and followed the installing step by step, yet when I encounter a pokemon it does not start counting. I am playing in borderless window mode. Does anyone have any idea how to make it work? Thanks in advance. Link to comment
AnonymousPoke Posted June 22, 2023 Share Posted June 22, 2023 38 minutes ago, Slashyboi said: I downloaded this mod and followed the installing step by step, yet when I encounter a pokemon it does not start counting. I am playing in borderless window mode. Does anyone have any idea how to make it work? Thanks in advance. Technically you should not have issues in borderless windowed mode. The screen mode that will NOT work is Fullscreen and that would apply to any counter (Some PokeMMO technical issues). Ultimately you would need to provide the debug information as stated on the main post of this thread. Gilan has outlined what is needed to help diagnose the problem. Unfortunately, Gilan seems to be busy IRL so either try running through the steps once more or wait for a response. or.... You can try the Archetype Counter out which tracks normal/horde encounters and tracks eggs/fossils. The latest release is due to be released any day now, but you can download the existing beta build that is in a stable build currently. Archetype Counter fully supports and advocates for GEC and welcomes a healthy choice for users to choose from. Link : Link to comment
Slashyboi Posted June 22, 2023 Share Posted June 22, 2023 1 minute ago, AnonymousPoke said: Technically you should not have issues in borderless windowed mode. The screen mode that will NOT work is Fullscreen and that would apply to any counter (Some PokeMMO technical issues). Ultimately you would need to provide the debug information as stated on the main post of this thread. Gilan has outlined what is needed to help diagnose the problem. Unfortunately, Gilan seems to be busy IRL so either try running through the steps once more or wait for a response. or.... You can try the Archetype Counter out which tracks normal/horde encounters and tracks eggs/fossils. The latest release is due to be released any day now, but you can download the existing beta build that is in a stable build currently. Archetype Counter fully supports and advocates for GEC and welcomes a healthy choice for users to choose from. Link : Thanks for the quick answer, I tried this counter, but found that it is counting slowly. Otherwise I love that counter as well. Link to comment
AnonymousPoke Posted June 22, 2023 Share Posted June 22, 2023 5 minutes ago, Slashyboi said: Thanks for the quick answer, I tried this counter, but found that it is counting slowly. Otherwise I love that counter as well. Which version of the Archetype Counter were you running? I implore you to download the "latest" version/build as there is nothing slow about it anymore 😉 I have spent some true quality time ensuring the Archetype Counter is blazing fast. If you try the latest version and still are having "slow" counting issues, please jump on our discord (https://discord.gg/XyhsZj43EV) so we can assist if need be. Link to comment
Slashyboi Posted June 22, 2023 Share Posted June 22, 2023 1 minute ago, AnonymousPoke said: Which version of the Archetype Counter were you running? I implore you to download the "latest" version/build as there is nothing slow about it anymore 😉 I have spent some true quality time ensuring the Archetype Counter is blazing fast. If you try the latest version and still are having "slow" counting issues, please jump on our discord (https://discord.gg/XyhsZj43EV) so we can assist if need be. I will check it and if I find anything that is slow will definetly check out the discord. OR perhaps my pc is just overwhelmed in the background and that can be the cause of the slow counting. Thanks for the kind help, I appreciate it. Link to comment
Salga2 Posted June 26, 2023 Share Posted June 26, 2023 On 6/5/2023 at 22:41, Nagattohh said: Pues lo he hecho, 3 veces para ser exactos tengo amigos que le funciona bien todavía no entiendo pero bueno he cambiado de idioma de tipo de ventana e idiomas e desinstalado y nada ojala se de respuesta rápida y gracias nn El problema de que el programa deje de funcionar se debe a las strings modificadas del juego, si quieres jugar con el contador de encuentros te recomiendo jugar con las strings originales. Otras soluciones a eso sería optar por poner strings en otro idioma y cambiar los idiomas del juego cuando lo requieras y estimes conveniente cada vez que quieras realizar determinada acción Link to comment
xMago Posted June 27, 2023 Share Posted June 27, 2023 (edited) @Gilani find a bug with sableye , u can see here When i find horde of sableye, the counter find a seel horde too, and counter 10 pokemon. Edited June 27, 2023 by xMago Link to comment
Summrs Posted June 27, 2023 Share Posted June 27, 2023 I will give 2 flamethrower tms to make this work on Macintosh computer Link to comment
Sakenda Posted June 30, 2023 Share Posted June 30, 2023 Bonjour ! J'utilise le mod GEC depuis environs 4/5 mois et ce dernier marchait. Cependant depuis quelques jours impossible de l'utiliser... . Lorsque je le lance, un message d'erreur s'affiche et les rencontres ne sont pas comptabilisés (le mod reste bloqué a 0). J'ai tenté de le désinstaller puis de le réinstaller, de réparer le client mais rien y fais. Auriez vous des suggestions ? Link to comment
vengelol Posted July 6, 2023 Share Posted July 6, 2023 I can't use it because my pc isn't compatible, but from the other's it seems this is amazing, im looking forward to the 32bit version very soon. Link to comment
Alfalow Posted July 17, 2023 Share Posted July 17, 2023 Hello! Anyone have some info about this: or at least how can i save my old data from my previous searches in case i need to reinstall. FreeMastersPk 1 Link to comment
BrokenJoker Posted July 29, 2023 Share Posted July 29, 2023 (edited) Hello, may I have a download link for the first version of the GEC. The new one doesnt work on my old pc Edited July 29, 2023 by BrokenJoker Link to comment
Slogang Posted July 29, 2023 Share Posted July 29, 2023 On 6/2/2023 at 7:41 AM, Johnwaynee said: It just doesnt count the mons for me, no matter what i tried. Installed/Reinstalled/Deleted multiple times, followed instructions 1:1, switched to US only roms. Windows 10 current build. No Error or logs generated sadly. Its not in the background and stays in front of the pokemmo window at least, if thats any important. Maybe someone has the same issue and can assist Im having the exact same issue, does anyone have a solution to this? Link to comment
budadeth Posted July 29, 2023 Share Posted July 29, 2023 21 minutes ago, Slogang said: Im having the exact same issue, does anyone have a solution to this? 3 hours ago, BrokenJoker said: Hello, may I have a download link for the first version of the GEC. The new one doesnt work on my old pc Custom strings, also mods and themes could broke this counter Link to comment
TSMSquirtles Posted August 4, 2023 Share Posted August 4, 2023 What oddly fixed if for me was making sure the Folder of the mod is named Gilans Encounter Counter and not GEC in the mods directory LOL Link to comment
FilthyDog Posted August 4, 2023 Share Posted August 4, 2023 Hi, as soon as I start the application my pc gets locked to 30fps. I have quite a high-end pc but for some reason the application lowers my overall fps. Any ideas why this is happening? Link to comment
ShaqOT Posted August 5, 2023 Share Posted August 5, 2023 Ahhh, this kind of already answers my question...i installed the Theme you actually helped me with and now the counter doesn't work. Pick/Choose lol but question, and sorry i am just basic details guy, can i reinstall GEC and it would work or not with the theme there? Link to comment
budadeth Posted August 5, 2023 Share Posted August 5, 2023 On 8/4/2023 at 2:20 PM, FilthyDog said: Hi, as soon as I start the application my pc gets locked to 30fps. I have quite a high-end pc but for some reason the application lowers my overall fps. Any ideas why this is happening? Surely its the counter not your fault since happens with a lot of people Link to comment
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