Ziiiiio Posted November 24, 2021 Posted November 24, 2021 Sand devil + Garchomp in OU. Before that, I think everyone is bothered by a Garchomp like this: `When your Choice scarf Darmanitian uses U-Turn against Garchomp, it is missed because of this move in Sand weather and is finally killed by Earthquake. ·Your Tyrannitar uses Ice-punch against Garchomp and is missed, resulting to a passive situation for Tyrannitar player. I have a friend who loves playing sand team telling me that if Tyranitar meets Rotom-wash, switch to your Garchomp directly because his pump simply doesn't hit you in sand weather:/ This setting makes the instability of the battle become too high. Although the unstable battle is the charm of Pokemon, But I think the Garchonp + Sand devil exceeds the standard, so I want to make the following modification suggestions: 1.When Garchomp + Sand devil was combined, his Sand devil no longer took effect on 100% probability moves. 2.Ban it. I use Garchomp myself, but every player who likes it will not like it because it can dodge at sand weather.
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