Aprendyz Posted June 2, 2022 Share Posted June 2, 2022 [BR/PT] Olá, staff. Gostaria de sugerir um personal-shop. Em outros jogos que eu já joguei(No estilo MMO, ex: Cabal) possuem esse sistema, que consiste de: • Mais Players Por Hora Online; • 2% do Valor Requisitado do Item do Dono do Shop, é descontado após a venda, e vai para o jogo(como uma taxa); • O player pode ter tanto um item pago, que disponibiliza 5 slots e continuar sua jornada; • Quanto, usar um item "free", que disponibiliza 3 slots. Mas o player não pode se movimentar, somente diálogo no chat; ---xx----x---xx-----xx-----x-----x-----x-----xx------x-----xx---- [English-GoogleTradution] Hello staff. I would like to suggest a personal shop. In other games I've played (MMO style, ex: Cabal) have this system, which consists of: • More Players Per Hour Online; • 2% of the Shop Owner's Item Required Value, is deducted after the sale, and goes to the game (as a fee); • The player can either have a paid item, which makes 5 slots available and continue his journey; • How much, use a "free" item, which provides 3 slots. But the player cannot move, only dialogue in the chat; BrokenJoker 1 Link to comment
0 razimove Posted June 3, 2022 Share Posted June 3, 2022 Doesnt add anything of value to the game. GTL is an upgraded version of this. RyuujiHit and DiosSlurpuff 2 Link to comment
0 BrokenJoker Posted June 6, 2022 Share Posted June 6, 2022 (edited) This has some potential for development. Um unlike the gtl it could provide a chance for people to negotiate prices perhaps. If they designate a place like the market in hoenn where people could go and act like these shops it could work. It would certainly add to the trade chat because instead of having a chance meeting with people's trades you can go to a place and have a look at everyone's trades and negotiate for cash prices or even cash +item trades. Keeping track or even finding items on the trade chat can be a pain in highly active trade chats so i see this suggestion being a very good way to make it easier. Edited June 6, 2022 by BrokenJoker Link to comment
0 druido890 Posted June 6, 2022 Share Posted June 6, 2022 I don't know, it really does not seem to add anything more to the gtl... Link to comment
0 Michelle Posted June 6, 2022 Share Posted June 6, 2022 I tried suggesting this, the benefits of localized shops or accessing someone's list of offers in GTL were lost on quite a few people. ? Link to comment
0 razimove Posted June 6, 2022 Share Posted June 6, 2022 (edited) 11 hours ago, BrokenJoker said: chance for people to negotiate prices perhaps like trade chat and forum? Edited June 6, 2022 by razimove Link to comment
0 BrokenJoker Posted June 6, 2022 Share Posted June 6, 2022 1 hour ago, razimove said: like trade chat and forum? yeah something like that. - a trade chat with people in one location e.g hoenn's market where each person has their own shop and are stationary. - you can go to their location (hoenn's market) access their shop and buy stuff or negotiate prices or trades. Link to comment
0 razimove Posted June 6, 2022 Share Posted June 6, 2022 3 minutes ago, BrokenJoker said: yeah something like that. - a trade chat with people in one location e.g hoenn's market where each person has their own shop and are stationary. - you can go to their location (hoenn's market) access their shop and buy stuff or negotiate prices or trades. what I mean is, it already exists, there's no point in adding more fluff Link to comment
Question
Aprendyz
[BR/PT]
Olá, staff.
Gostaria de sugerir um personal-shop. Em outros jogos que eu já joguei(No estilo MMO, ex: Cabal) possuem esse sistema, que consiste de:
• Mais Players Por Hora Online;
• 2% do Valor Requisitado do Item do Dono do Shop, é descontado após a venda, e vai para o jogo(como uma taxa);
• O player pode ter tanto um item pago, que disponibiliza 5 slots e continuar sua jornada;
• Quanto, usar um item "free", que disponibiliza 3 slots. Mas o player não pode se movimentar, somente diálogo no chat;
---xx----x---xx-----xx-----x-----x-----x-----xx------x-----xx----
[English-GoogleTradution]
Hello staff.
I would like to suggest a personal shop. In other games I've played (MMO style, ex: Cabal) have this system, which consists of:
• More Players Per Hour Online;
• 2% of the Shop Owner's Item Required Value, is deducted after the sale, and goes to the game (as a fee);
• The player can either have a paid item, which makes 5 slots available and continue his journey;
• How much, use a "free" item, which provides 3 slots. But the player cannot move, only dialogue in the chat;
Link to comment
7 answers to this question
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