codylramey Posted July 26, 2022 Share Posted July 26, 2022 It appears that arena trap does not work, and garcomp doesn't get swords dance? Is there a list of deviations from the original game that were made to keep pokemon from users? I don't like figuring this stuff out in the middle of a match lol Link to comment
Axuna Posted August 24, 2022 Share Posted August 24, 2022 @codylramey Well I don't know if there is a list but arena trap is not ban, garchomp doesn't have sword dance, hydreigon doesnt have draco meteor. Link to comment
Poufilou Posted August 24, 2022 Share Posted August 24, 2022 These changes used to be viewable in the game itself, in "Bans" when you open matchmaking, but never stayed long enough, they remove it at some point when it itsn't "new" anymore. You would actually need to dig forums (with such a practical search function) to see every changes if you don't know about them beforehand. Hopefully there aren't many changes - Arena Trap does work, but Shadow Tag has been nerfed and only works for 2 turns. The item King's Rock works the same way on multi-hit moves than for one-hit moves. Garchomp and Hydreigon changes have been mentionned. Maybe there's another thing I forget but I believe that's it. Link to comment
gbwead Posted August 24, 2022 Share Posted August 24, 2022 This is what I remember, but I probably forgot a lot of stuff: Fairy type doesn't exist Steel type resists Ghost and Dark types All pokemon have the stats they would have if they were played in the latest generation. Not all pokemon have access to their Hidden Ability The movepool of each pokemon combines the movepool of that pokemon throughout all generations (moves from gen 1 to gen 5) Exception: Garchomp doesn't learn SD Exception: Hydreigon doesn't learn Draco Meteor All mechanics function as they would in the latest generation. Exception: Knock off: 20 BP Exception: Outrage: 90 BP Exception: Shadow Tag lasts 3 turns Exception: Baton Pass doesn't pass boosts Exception: Leftovers recovery is after status poison/burn dmg Exception: Unburden doesn't proc after Knock Off Exception: Recovery from Healing Wish comes before Hazards Exception: King's Rock and Razor Fang have a flat 10% proc per move (not per hit) Exception: Gems boosts dmg by 50% In rare circumstances, dmg rolls can slightly exceed or differ what would normally be possible. Johnwaynee and RysPicz 2 Link to comment
Munya Posted August 24, 2022 Share Posted August 24, 2022 8 hours ago, gbwead said: Exception: Leftovers recovery is after status poison/burn dmg I don't remember if we consciously did this or not, asking about it. Quote Exception: Unburden doesn't proc after Knock Off Exception: Recovery from Healing Wish comes before Hazards These may be bugs? Looking into them. Link to comment
caioxlive13 Posted August 24, 2022 Share Posted August 24, 2022 (edited) 46 minutes ago, Munya said: I don't remember if we consciously did this or not, asking about it. These may be bugs? Looking into them. My opinion Leftovers recover after poison/burn - should be fixed, can help in some circunstances. Exception: Unburden doesn't proc after Knock Off - This is 90% irrelevant. Because knock off aren't buff to match the current generations(Still are Gen 4's 20 BP), the move are rarely used on "Competitive" battles, and Unburden rarely exists, only sceptile uses and aren't the most used in NU(Players use Overgrow, maybe because Grass HA is too much expensive.), so isn't a thing that need to be fixed for now. Exception: Recovery from Healing Wish comes before Hazards - Leave this, isn't a bug(On showdown Gen 8 National dex, the damage of Hazards is inflicted after Healing Wish's recovery.) Something that need to be fixed is Reactive Gas. First, change the name to match it's official name, Neutralizing Gas. Second, The ability need to be negated before Hazards damage and Toxic Spikes check, not after. Edited August 24, 2022 by caioxlive13 Imperial, JeanMarc, HumongousNoodle and 1 other 1 1 2 Link to comment
Munya Posted August 24, 2022 Share Posted August 24, 2022 Upon further inspection the leftovers thing is a bug Link to comment
gbwead Posted August 24, 2022 Share Posted August 24, 2022 1 hour ago, Munya said: Upon further inspection the leftovers thing is a bug Is it a bug or a choice? I believe the leftovers mechanic we have in game is consistent with the leftovers mechanic of gen 3, gen 4 and gen 5. If the dev's intention is to have the leftovers mechanic of gen 8, then yes it's a bug. However, before changing the leftovers mechanic, please consider that this is actually a big deal and a discussion about this would be nice. I'm not experienced with the later gens leftovers mechanic, but at first glance I assume having leftovers recovery before status dmg means you can't die from a burn anymore. The new leftovers mechanic also denies Sturdy for burned pokemons. Skarmory, Forretress, Donphan, etc. Overall, I feel like the later gens leftovers mechanic might be better for stall, is that something devs want to promote? Link to comment
Munya Posted August 24, 2022 Share Posted August 24, 2022 its not, i checked in Emerald, Black, and Shield, so 3 generations at various points, and status happens after leftovers in all of them. I also assumed that is how it worked back then cause i coulda sworn in some gen it did, but i think it may just be all the time I've spent on MMO making me think that. Darkshade said the same thing in regards to stall and the mechanic we currently have. If thats something that needs to be discussed it surely can be, but as it is currently it is an unintentional bug until that conversation occurs. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now