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Test #1


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Mamoswine @ Focus Sash  
Ability: Oblivious  
Level: 50  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
IVs: 30 Def / 29 SpD  
- Icicle Crash  
- Earthquake  
- Ice Shard  
- Stealth Rock  

598-0.png234.png
Ferrothorn @ Leftovers  
Ability: Iron Barbs  
Level: 50  
EVs: 252 HP / 148 Def / 108 SpD  
Impish Nature  
- Leech Seed  
- Spikes  
- Knock Off  
- Power Whip  

635-0.png287.png
Hydreigon @ Choice Scarf  
Ability: Levitate  
Level: 50  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 30 Def / 29 SpD  
- Dragon Pulse  
- Flamethrower  
- Dark Pulse  
- U-turn  

94-0.png281.png
Gengar @ Black Sludge  
Ability: Levitate  
Level: 50  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Trick  
- Substitute  
- Shadow Ball  
- Focus Blast  

479-2.png234.png
Rotom-Wash @ Leftovers  
Ability: Levitate  
Level: 50  
EVs: 248 HP / 164 Def / 96 Spe  
Bold Nature  
IVs: 0 Atk  
- Volt Switch  
- Hydro Pump  
- Defog  
- Will-O-Wisp  

534-0.png273.png
Conkeldurr @ Flame Orb  
Ability: Guts  
Level: 50  
Shiny: Yes  
EVs: 84 HP / 252 Atk / 12 Def / 132 SpD / 28 Spe  
Adamant Nature  
- Mach Punch  
- Thunder Punch  
- Stone Edge  
- Drain Punch  

 

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It would be great if you could explain what the ev spread of certain mons is calculated for, like the 96 speed on Tom-Wash (which I can only assume is for outspeed to Scizor adamant 252 Speed), among other things, without those calculations it's hard really give a good constructive criticism to the team, although if I can say something, I see almost zero resistance to pokes like Conkeldurr bulk up, which can free turn boost and deal tremendous damage to your team, and well, other dangerous cases like Darmanitan , etc.

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