Axuna Posted August 24, 2022 Share Posted August 24, 2022 Mamoswine @ Focus Sash Ability: Oblivious Level: 50 EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature IVs: 30 Def / 29 SpD - Icicle Crash - Earthquake - Ice Shard - Stealth Rock Ferrothorn @ Leftovers Ability: Iron Barbs Level: 50 EVs: 252 HP / 148 Def / 108 SpD Impish Nature - Leech Seed - Spikes - Knock Off - Power Whip Hydreigon @ Choice Scarf Ability: Levitate Level: 50 EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature IVs: 30 Def / 29 SpD - Dragon Pulse - Flamethrower - Dark Pulse - U-turn Gengar @ Black Sludge Ability: Levitate Level: 50 EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Trick - Substitute - Shadow Ball - Focus Blast Rotom-Wash @ Leftovers Ability: Levitate Level: 50 EVs: 248 HP / 164 Def / 96 Spe Bold Nature IVs: 0 Atk - Volt Switch - Hydro Pump - Defog - Will-O-Wisp Conkeldurr @ Flame Orb Ability: Guts Level: 50 Shiny: Yes EVs: 84 HP / 252 Atk / 12 Def / 132 SpD / 28 Spe Adamant Nature - Mach Punch - Thunder Punch - Stone Edge - Drain Punch Link to comment
DiosSlurpuff Posted August 26, 2022 Share Posted August 26, 2022 It would be great if you could explain what the ev spread of certain mons is calculated for, like the 96 speed on Tom-Wash (which I can only assume is for outspeed to Scizor adamant 252 Speed), among other things, without those calculations it's hard really give a good constructive criticism to the team, although if I can say something, I see almost zero resistance to pokes like Conkeldurr bulk up, which can free turn boost and deal tremendous damage to your team, and well, other dangerous cases like Darmanitan , etc. Link to comment
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