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Edit the patch notes for timer ball


NotMyWaifu

Question

Back in July during the part 1 patch timer balls were buffed, the following was said in the patch notes:
 

Quote

Timer Ball: The capture rate is now (1 + (turn count * 0.3) with a maximum value of 4, where the first turn is now counted for its bonus. Pricing was reduced from $900 -> $800

However, if you look ingame you can see that timer ball starts at 1.33 instead of 1.30.

 

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Can July's patch notes please be edited with the correct information, it's such a common misconception that timer balls take 10 turns to max their catch rate when it's actually 8. It would be nice if the clarification could be added to the most recent patch as well.

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7 hours ago, NotMyWaifu said:

Praying that I haven't been telling people the wrong info for over a week now

Don't worry. The tooltip's wrong, but nobody's actually right. It shouldn't be applying the 0.3x in the first turn, so it should actually be 11 turns to maximum effectiveness.

 

Edit: It was actually starting at 1.6x. Woops

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