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Sandstorm Gym Running Team - Cheap intro team


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Cost: 82k-160k (This varies based on markets and if you need to use an Ability Pill)
Gyms: All but Castelia and Hearthome. Opelucid and Dewford are doable but have a learning curve for this team
 
This is a Sandstorm/Gravity Gym running team that can Consistently clear 27 of the 30 gyms, allowing you to pick and choose which gyms you want to run and which you don't want to run that day. The strategy is the same for every single gym, barring a few gyms where you send out the Sand Rush Excadrill and leave the Sand Force Excadrill as the backup, also the Eterna gym where you need to put a lum/chesto berry onto Gigalith. The gyms will normally clear in 4 turns, with a few 3s and 5s sprinkled in, barring freezes at Snowpoint/Icirrus or the Mistralton diving Swanna. I normally clear 17-19 gyms in an hour depending on how much I am paying attention to the run
 
The Team (All at lvl100 except for the HM mon):
-Sandstream Gigalith with Silk Scarf and Explosion (Needs a lum berry for the Eterna gym as one of the teams has a Lilligant that will sometimes spam Sleep Powder) (-SPD Nature)
-Prankster Sableye with Gravity (Inner Focus Alakazam with Gravity can suffice but is vulnerable to priority moves like Extremespeed and Fake Out)
-Sand Force Excadrill with Soft Sand, Earthquake, and Rock Slide (+ATT Nature)
-Sand Rush Excadrill with Soft Sand, Earthquake, and Rock Slide (+ATT Nature)
-Telepathy Gardevoir with Silk Scarf (Ideally +SPD Nature, but not required)
-Keen Eye Pelipper with Fly and Surf. If you have a fly Ocarina, you could use this sixth slot for another mon to help clear gyms. Surf is only needed for the Sootopolis gym in Hoenn, if you don't intend to hit Sootopolis then any mon with fly is good for this slot
 
This is meant as a cheap, entry level gym running team, henceforth the lack of higher end items like choice items on the Excadrills, Gigalith, and Gardevoir. If you want to upgrade the team, put Choice Bands onto the Gigalith and Excadrills and potentially a Choice Spec onto the Gardevoir
 
Strategy for each gym: -Lead with Gigalith for Explosion and Sableye for Gravity (Due to Sableye having prankster, his gravity will have priority) -Gigalith should die from his explosion. If he flinches due to rock slides or a fake out, forcibly rotate in the first excadrill (Make sure it isn't a fighting/grass/water gym. Some mons will have focus blast but the majority are later in the team rather than the lead) -Rotate in the Sand Force Excadrill once Gigalith is dead from turn one and use Earthquake. If Sableye is dead, rotate Gardevoir to replace Sableye, otherwise wait until Excadrill kills Sableye with Earthquake to rotate Gardevoir. (Gardevoir will sometimes take too much damage if forcefully rotate, unlike Excadrill due to his typing unless one of the above mentioned gym typings) -Spam Earthquake with Excadrill and Hyper Voice with Gardevoir -Rotate Sand Rush Excadrill if the Sand Force Excadrill dies
 
Gyms needing the Sand Rush Excadrill sent first and the Sand Force Excadrill used as the backup:
-Safron
-Dewford
-Driftveil
-Oreburgh
-Sunnyshore
-Veilstone
-Pastoria
 
Gyms to Avoid:
-Castelia - The Heracross is dangerous to this team for his fighting/bug type moves that counter. This is a gym with a high fail rate
-Hearthome - Choice Scarfed Chandelure is extremely dangerous, Rush Excadrill is first with the Force Excadrill as backup. The Gengar will sometimes have Cursed Body. This is a gym with a high fail rate
-Opelucid - Use Rush Excadrill. I have had a high success rate with Rush Excadrill first in the Excadrill rotation, but had a lot of fails early on while learning. It is easy to add to your hour run of gyms since it is quick to get to the gym fight, but might take a little bit of learning
-Dewfored - Similar to Opelucid, use Rush Excadrill first in the Excadrill rotation. It also has a little bit of a learning curve like Opelucid, except less forgiving with potential Rock Slide mons as the gym's lead
 
Notes:
-Forcefully Rotating rarely needs to be done, but will sometimes result in more 5 turn fights when Fake Out's are present. This isn't the end of the world, especially as this is meant as an entry level Gym Running Team. It will take a little learning for how the team handles, but the above strategy works on almost all of the gyms
-Be extremely cautious about forcefully rotating Gardevoir. Gardevoir is weaker than Excadrill, barring Focus Blast mons. Once Gardevoir gets low enough HP, the apposing team will use priority kill moves, ExtremeSpeed/Mach Punch, to finish off Gardevoir. Remember, Gardevoir is used to help break Focus Sashes and Sturdy mons. Excadrill will still kill most on his own and just needs some help breaking the sashes and sturdy mons
-The Lum Berry on Gigalith for Eterna City is needed for when the Lilligant lead spams sleep powder. It may only have a 75% accuracy, but makes it a hazard to forcefully rotate or the Gigalith potentially dies or isn't able to kill itself for several turns making the fight much longer
-The Gigalith and Sableye don't have to be at lvl100. The AI might prioritize differently though. In addition to the AI potentially functioning differently at lower levels, You won't be able to have a 3 turn runs on Gyms since Gigalith's Explosion output will be heavily lowered if he is at a lower level, specifically his lowest lvl of 25)
-In case anyone isn't aware, the Sandstream is needed for the Excadrills to get the benefits of Sandstorm for their abilities, the Gravity is needed to hit Levitate/Balloon/Flying mons with Earthquake, the Gardevoir is needed to help break Sashes and Sturdy mons. All of these are needed for the team
 
Gym Notes:
-Cinnabar - Torkoal might outslow
-Safron - Beware Focus Blast Alakazam and Galade. Following the above strats should finish off this gym. Also, the pattern to get through and then out of the gym puzzle is as follows: 23323/42424 (There are other ways to get through the gym. Please pull up a youtube video for navigating this gym)
          1     2
          3     4
-Lavaridge - Torkoal might outslow. The Puzzle following Puzzle Guide refers to the portal's order for how far away it is compared to the others in the room. I would recommend using a different method to help navigate the gym: 232.Top.1121 (2nd closest, 3rd closest, 2nd closest. Top portal. closest. closest. 2nd closest. closest Please pull up a youtube video for this navigating this gym and build a method that works best for you)
-Sootopolis - Beware Freezing. Surf is needed to access the gym
-Mistralton - Beware the Dive Swanna. Sometimes it will spam Dive. If you don't kill it, it will most likely lengthen the amount of turns needed to finish the gym
-Canalave - Forcefully Rotate Force Excadrill if Golem/Bastiadon lead. They will spam Rock Slide, that will have a 99-100% hit rate with gravity in effect, almost perma flinching Gigalith, so rotate Gigalith for Force Excadrill
-Snowpoint - Beware Freezing
-Eterna - Lum Berry on Gigalith. Sometimes the Eterna gym leads with a Liligant that spams sleep powder. Forcefully rotating into this will cause problems if it lands a Sleep Powder on one of the Excadrills
-Pastoria - Make sure your Gigalith outslows the Pelipper when the Poliwrath is used with Pelipper to lead. To get through the puzzle, go to the closest orange button and then follow the following most distant buttons: GBGOB (G=Green, B=Blue, O=Orange. Please look up a guide to get through the gym on youtube and build a system that works for you)
 
Specs:
-Gigalith - EV train for HP and DEF or S.DEF, not as major of a thing to do though but will be noticeably helpful. Make sure you have a low level Gigalith or have a -SPD Nature. Several gyms will outslow with a torkoal or a Pelipper, this normally doesn't change how quickly the gym is cleared except for the Pastoria Gym where a Choice Scarfed Poliwrath and Drizzle Pelipper are lead. Other than Pastoria, the -SPD Nature isn't needed as a requirement to clear any gyms
-Sableye - Doesn't need an item or EV training. He is meant get gravity off and then normally dies to Excadrill. Rocky Helmet can be helpful but is roughly another 60k. Make sure it has its hidden ability, Prankster
-Excadrills (Both) - EV train ATT and SPD. Get +ATT Natures on both. Aim for 25+ ATT IV and 20+ SPD IV. The team will still clear if it is as low as 15 for both SPD and ATT, but will struggle on a few of the gyms, but will still do well. Make sure one has Sand Force and the other Sand Rush
-Gardevoir - EV train for SPD and DEF. Ideally a +SPD Nature. Aim for 15-20+ for HP/DEF/S.DEF IVs. Make sure it has its hidden ability, Telepathy
-Pelipper - Don't do anything except maybe a rocky helmet, another 60k though. Having a fly Ocarina would allow something like a Blastoise, Typhlosion, ect to be used as another back up mon to help finish a gym off if something goes wrong early on or while still learning to use the team
 
Infographic
image.png
 
Turns to Clear Gyms Data:
Spoiler

Gyms with the "1RUSH" note are meant to use the Rush Excadrill as the lead Excadrill and the Force Excadrill used as the Backup in case the Rush Excadrill Dies. The first number before the "-" is the 1 run of data using the Soft Sands and Silk Scarf. The Turns needed matched that of the turns needed to finish off gyms while using Choice items

4-5444        -Pewter
4-5445        -Celedon
3-5343        -Vermillion
3-4344        -Cerulean
4-4544        -Cinnabar    Torkoal might outslow
5-3344        -Fuchsia
5-5345        -Safron    1RUSH 23323/42424 

 

5-6445        -Rustboro
4-4444        -Fortree
5-4445        -Mossdep
5-4455        -Petalburg
4-4464        -Dewford    1RUSH
4-X444        -Lavaridge    232t1121 Torkoal might outslow
4-4343        -Sootopolis    Swap fly for surf; Beware Freezing

 

5/4/3-4345/4334/3333    -Striaton G/W/F
4-3444        -Nacrene
3-4343        -Nimbasa
4-5454        -Driftveil    1Rush
4-4734        -Mistralton    Beware Dive Swanna
5-5357        -Icirrus    Beware Freezing

4-4545        -Oreburgh    1RUSH
5-5455        -Canalave    Forcefully rotate Exca if Golem/Bastiadon lead
4-4454        -Sunnyshore    1RUSH
4-354         -Snowpoints    Beware Freezing
4-6453        -Veilstone    1RUSH
4-5445        -Eterna    Lum Berry for Gigalith
N/A-444N/A        -Pastoria    oGBGOB 1Rush

 

Fail Gyms:
4-444            -Hearthome    1RUSH (Beware Destiny Bond)
f-7f57        -Castelia
5-444            -Opelucid    1Rush
 

The Team in the below video was bought, bred, tutored, and items bought for 115k. There was a lucky roll on the drilburs so we didn't need an ability pill (35k) and HA Sableye was only 10k compared to its normal 20k
Video on building the team (Uploading still at time of posting)


Mnoverick's Advanced Sand Stream Team (This is much more advanced than the basic sandstorm team, but is able to clear several more gyms than the basic sandstorm team, maxing out at 24 gyms in one hour as the best run) (Video is in the Spoilers right below. It is an hour long run with commentary throughout from Mnoverick and myself)
 

Spoiler

 

 

 

Edited by shamorunner
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