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Now after i finished the struggle with UU, Another struggle has opened up, doubles tier and what the...... Is this tier... Raté powder wide guard electroweb trick room mental herb follow me..... 

It s very tough and confusing

I can notice that the ultumate avantage of this tier is that thé battle doesn't Last for long some Quick turns and it s over.

Anyone experienced enough to provide some pokepastes of standard DuBz team ?? Would be appreciated

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On 4/2/2023 at 1:56 PM, Jgaw said:

Now after i finished the struggle with UU, Another struggle has opened up, doubles tier and what the...... Is this tier... Raté powder wide guard electroweb trick room mental herb follow me..... 

It s very tough and confusing

I can notice that the ultumate avantage of this tier is that thé battle doesn't Last for long some Quick turns and it s over.

Anyone experienced enough to provide some pokepastes of standard DuBz team ?? Would be appreciated

If you want some help, feel free to send me your team ideas and I'll critique them for you :))

Also, all my doubles content is linked in my signature (if you're viewing this on pc)

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On 4/3/2023 at 8:33 AM, Utsa said:

Dubs basic team is around metagross, rotom , ttar , excadrill and crobat

https://forums.pokemmo.com/index.php?/topic/145645-general-competitive-doubles-pvp-guide/#comment-1889648

I disagree, I don't think having both excadrill and metagross on the same team is the best idea, you expose both ground and fire weaknesses without adding much in return

 

However, this is a similar team that I've seen quite consistently nowadays:

 

Crobat sprite from Black 2 & White 2 & Black & White

 

Crobat @ Flying Gem  
Ability: Inner Focus  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Acrobatics  
- Tailwind  
- Taunt  
- Protect/Haze  

 

Tyranitar sprite from Black 2 & White 2 & Black & White

 

Tyranitar @ Chople Berry  
Ability: Sand Stream  
EVs: 212 HP / 252 Atk / 44 Spe  
Adamant Nature  
- Rock Slide  
- Crunch  
- Superpower  
- Protect  

 

Rotom sprite from Black 2 & White 2 & Black & White

 

Rotom-Wash @ Sitrus Berry  
Ability: Levitate  
EVs: 252 HP / 252 SpA / 4 Spe  
Modest Nature  
IVs: 0 Atk  
- Thunderbolt  
- Hydro Pump  
- Nasty Plot/Will-O-Wisp  
- Protect  

 

Hydreigon sprite from Black 2 & White 2 & Black & White

Hydreigon @ Leftovers  
Ability: Levitate  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Dragon Pulse  
- Snarl/Nasty Plot
- Heat Wave/Flamethrower  
- Protect  

 

Metagross sprite from Black 2 & White 2 & Black & White

 

Metagross @ Assault Vest/Leftovers  
Ability: Clear Body  
EVs: 172 HP / 252 Atk / 84 Spe  
Adamant Nature  
- Meteor Mash/Bullet Punch  
- Zen Headbutt  
- Earthquake  
- Bullet Punch/Protect  

 

Hitmontop sprite from Black 2 & White 2 & Black & White

 

Hitmontop (M) @ Fighting Gem  
Ability: Intimidate  
EVs: 252 HP / 252 Atk / 4 Spe  
Adamant Nature  
- Fake Out  
- Close Combat  
- Feint  
- Wide Guard  

Edited by Rakhmaninov
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18 hours ago, Rakhmaninov said:

I disagree, I don't think having both excadrill and metagross on the same team is the best idea, you expose both ground and fire weaknesses without adding much in return

 

However, this is a similar team that I've seen quite consistently nowadays:

 

Crobat sprite from Black 2 & White 2 & Black & White

 

Crobat @ Flying Gem  
Ability: Inner Focus  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Acrobatics  
- Tailwind  
- Taunt  
- Protect/Haze  

 

Tyranitar sprite from Black 2 & White 2 & Black & White

 

Tyranitar @ Chople Berry  
Ability: Sand Stream  
EVs: 212 HP / 252 Atk / 44 Spe  
Adamant Nature  
- Rock Slide  
- Crunch  
- Superpower  
- Protect  

 

Rotom sprite from Black 2 & White 2 & Black & White

 

Rotom-Wash @ Sitrus Berry  
Ability: Levitate  
EVs: 252 HP / 252 SpA / 4 Spe  
Modest Nature  
IVs: 0 Atk  
- Thunderbolt  
- Hydro Pump  
- Nasty Plot/Will-O-Wisp  
- Protect  

 

Hydreigon sprite from Black 2 & White 2 & Black & White

Hydreigon @ Leftovers  
Ability: Levitate  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Dragon Pulse  
- Snarl/Nasty Plot
- Heat Wave/Flamethrower  
- Protect  

 

Metagross sprite from Black 2 & White 2 & Black & White

 

Metagross @ Assault Vest/Leftovers  
Ability: Clear Body  
EVs: 172 HP / 252 Atk / 84 Spe  
Adamant Nature  
- Meteor Mash/Bullet Punch  
- Zen Headbutt  
- Earthquake  
- Bullet Punch/Protect  

 

Hitmontop sprite from Black 2 & White 2 & Black & White

 

Hitmontop (M) @ Fighting Gem  
Ability: Intimidate  
EVs: 252 HP / 252 Atk / 4 Spe  
Adamant Nature  
- Fake Out  
- Close Combat  
- Feint  
- Wide Guard  

Guess you are right.

Edited by Utsa
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  • 2 weeks later...

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