anjelocarreon Posted April 17, 2014 Share Posted April 17, 2014 @bulba Oh I think bulbasaur's bulb is small and high... making her head looks big with a huge lump... @Moetal I have looked at the sprites that are uploaded here but there are 2 to 3 versions of a kind and don't know which one I'll be working on... Link to comment
Moetal Posted April 17, 2014 Author Share Posted April 17, 2014 @anjelo These for now. Beedrill you need to shrink, of course. Link to comment
anjelocarreon Posted April 17, 2014 Share Posted April 17, 2014 @Moetal Will do! Oh and here's a start but giving her a green palette makes her mouth green too... Link to comment
Jasongamer64 Posted April 17, 2014 Share Posted April 17, 2014 Blastoise: Metapod: Butterfree: Weedle: Kakuna: 256x64, Normal,Shiny,Normal back,Shiny Back, All I have to do. Just like you said. .....Oh crap,I messed up a little,Didn't I? Link to comment
Asakano Posted April 17, 2014 Share Posted April 17, 2014 I wish I hadn't given away my shiny Butterfree now ;-; Link to comment
McMagister Posted April 17, 2014 Share Posted April 17, 2014 @Jason Your colour choices are pretty good actually, but uh, you'd better go back and read everything Moetal requested of you. Edit: Read the post below. @Jason Not rocket science. If you want to upload them together, they need to be 256x64 pixel (64 times 4 is 256). The one you uploaded together was 247x63 pixel, and has a white line running through the middle for god knows why. In addition, it needs to be ordered as normal front, shiny front, normal back, shiny back. If you are uploading them separately, they need to stay 64x64 pixel each. Position of the sprite matters also. If let's say the sprite has 10 pixel of space (pure background color) on it's left, then the shiny sprite must have 10 pixel of space (pure background color) on its left also. If it is 1 pixel off, the entire sprite is off-synced. If you are making duplicates of the same sprite, make sure they are not cut or overlapping each other by even one pixel, as it renders it useless like I previously said. Link to comment
Moetal Posted April 17, 2014 Author Share Posted April 17, 2014 @anjelo I can fix theses. Please point them out to me if you spot them as you work on other shinnies. @Jason Not aligned properly, and you jumbled up the colors. It's fine, I'll just do it myself with your colors as base. Edit: You're not even using the right Blastoise. The shell can't be changed or it screws up the hand. Eyes can't be changed or it screws up the mouth and blush. Link to comment
Jasongamer64 Posted April 17, 2014 Share Posted April 17, 2014 @Moetal ....Now that you mention it....I think I do have the wrong Blastoise. Link to comment
anjelocarreon Posted April 17, 2014 Share Posted April 17, 2014 @Moetal Butterfree and Metapod I'm using the real shiny pokemon palette but i can use different if you want... Link to comment
axx Posted April 17, 2014 Share Posted April 17, 2014 made a quickie for ya'll [spoiler] hope bulba doesn't get mad if i killed a couple pixels in the quick edits process :x [/spoiler] Link to comment
McMagister Posted April 17, 2014 Share Posted April 17, 2014 The forward and backward walking sprites don't bounce up and down? Link to comment
Moetal Posted April 17, 2014 Author Share Posted April 17, 2014 @axx No hair-horns on the side sprites at the moment. @anjelo Please change the Butterfree's stocking color. Too close to flesh tone at the moment. Link to comment
anjelocarreon Posted April 17, 2014 Share Posted April 17, 2014 @moetal have you ever click a color in the palette and then click a color at the picture you imported and look at the picture at the bottom in the advance sprite editor? Try it if you haven't try clicking the background color and click the face of the picture you imported... Link to comment
axx Posted April 17, 2014 Share Posted April 17, 2014 @magi duno, will create a new one using the complete frame edit: tried to divide the image in 32x32 frames but failed x.x Link to comment
anjelocarreon Posted April 17, 2014 Share Posted April 17, 2014 @Moetal I think I can't find the right pinkness Link to comment
Moetal Posted April 17, 2014 Author Share Posted April 17, 2014 @anjelo Work on Beedrill. Had to make me do it in the end. *sigh* Can't a guy slack off for once? Link to comment
Jasongamer64 Posted April 17, 2014 Share Posted April 17, 2014 Just some color stuff I tried to do for Shiny Venusaur. I thought that maybe I should only change Leaf Skirt,Outfit and plant on top. Hair,Eyes,and Leaf on the top stay the same though. Link to comment
McMagister Posted April 17, 2014 Share Posted April 17, 2014 Flareon WIP. Which is better? Link to comment
Moetal Posted April 17, 2014 Author Share Posted April 17, 2014 @Magi Second one's eyes feel more appropriately scaled, but the first one feels more moe. The face/head of those two are ridiculously huge compare to the body tho. Link to comment
McMagister Posted April 17, 2014 Share Posted April 17, 2014 @Moetal I've enlarged the body and shrunk the hair a bit. Link to comment
anjelocarreon Posted April 17, 2014 Share Posted April 17, 2014 @Moetal Sorry for the wait but here's Beedrill can you fix the mouth? @Magi If ever there are reds on the palettes and the shiny variation changed its color please don't use it for the mouth... add an extra color to the palette for the mouth so that the mouth doesn't change color too... Link to comment
McMagister Posted April 17, 2014 Share Posted April 17, 2014 @angelo I'm aware of that, I ran out of colours... In such a case you can leave the red. Link to comment
anjelocarreon Posted April 17, 2014 Share Posted April 17, 2014 @Magi I'll try to fix it, it seems that you have two blacks, so I take one out you think the quality's bad? Oh and I edited @rache's fearow back sprite so it doesn't have a narrow looking head... Link to comment
Moetal Posted April 17, 2014 Author Share Posted April 17, 2014 @Magi Much better proportion, but I don't think that pose will look well when you import it into the game to be honest. She is going to look like she is sitting on air. @anjel Yeah there's hardly any difference without the second 'black'. Your fixes seem to have done the trick for both Beedrill and Fearow. Imported both sprite. Link to comment
McMagister Posted April 17, 2014 Share Posted April 17, 2014 @anjelo Looks good. @Moetal I adjusted the pose a bit, and finished colouring. Edit: looks like forum software is resizing/blurring my images? Use "view image" in your browser to view the sprite directly. Link to comment
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