Popular Post Kyu Posted January 13, 2015 Popular Post Share Posted January 13, 2015 Features Emerald Added Emerald support. Storyline scripting up to Elite 4 available to play. Certain secondary functions are not available. These will be added at a later date. Players may switch which region they are currently in by visiting a Port town in-game. An Emerald USA v1.0 ROM is required to play this content. GUI Breeding moves are now shown in Dex information. Updated chat aliases for several commands; /all -> /normal, /t -> /tr (Trade), /t is now for Team chats. Balancing General Certain balls' rates have been rebalanced: Dive Balls reduced to 3x maximum catch rate. Price updated to 1500 Repeat Balls reduced to 2.5x maximum catch rate. Price updated to 1500 Timer Balls reduced to 3x maximum catch rate. Price updated to 1400 Net Balls reduced to 3x maximum catch rate. Price updated to 1400 Shard costs for certain move tutors have been reduced. Global fishing rates have been increased. Amulet Coin payouts for NPC Trainers have been readjusted to 1.5x from 1.2x Sell prices for the following items have been updated: Pearl 1250 -> 2000 Big Pearl 2250 -> 3750 Stardust 1500 -> 2000 Star Piece 2500 -> 4000 Nugget 2850 -> 5000 AFK timeouts for PvP battles have been increased to 75s. Gender disparities for species with 85%/15% Male/Female gender ratios have been equalised to 50%/50%. Removed SCOPE LENS from OP Item Clause restrictions EVs Vitamin prices rescaled from 9800 to 4900. Removed EV cap from Vitamins Gifts Storyline-given party members are now considered 'Gifts'. These party members may not be traded and may not be bred. Gifts now bypass obedience checks. This encompasses: Starters from trainer's respective region, NPC Trades, and freely obtained gifts (Lapras, Eevee, etc.) Level 25 restrictions on Starters have been removed. Breeding / Daycare Parents are now traded away to the Breeding Man NPC when trainers want their child. IV inheritance has been rebalanced; 3/6 IVs will be directly passed to the child from either parent. 3/6 IVs will be averaged from the parents' stats. These are decided randomly unless a consumable held item is given to either parent. Everstone inheritance has been rebalanced; Everstones are now consumed when players trade the parents to the NPC. There is now a 100% chance to pass the nature of a parent if they are holding an Everstone. If both parents are holding an Everstone, this chance is 50% of either parent's. Ability inheritance has been rebalanced; If there are multiple possible abilities for the child's species, the Mother will have an 80% chance to pass their Ability to their child. An item has been introduced which will allow players to change the active ability of a species and is available in certain shops located near breeding NPCs. Certain held items have been added in order to assist with IV passing. When trainers give a Brace to a parent and then trade the parent to the NPC for breeding, this Brace will decide which IV of the parent's has a 100% chance of passing. These items are consumable and purchasable in certain shops located near breeding NPCs. Eggs will now automatically hatch after a period of time, based on the species of the egg. Rarer species will take longer to hatch than others. Egg Scientist of Cinnabar has been removed. Daycares only function in the trainer's active region. Moves Certain level up move learn orders have been re-ordered to properly scale in power. Physical and Special typing is no longer dependent on skill typing. This is now dependent on the skill itself. Information on what skills are physical and special may be found in in-game tooltips. Base power for certain skills has been updated. Crunch now inflicts -DEF instead of -SPDEF as its secondary effect Bug Fixes Client Fixed several client deadlocks. Fixed various flash overlay issues Fixed player sprite positioning when surfing + fishing + biking. Fixed core libs for recent versions of OSX (Mavericks+). Fixed an issue where Summary windows would auto-focus on dynamic stat updates. Fixed spawn animations for Double Battles' participants. Balls now sort in a more user-friendly format (Standard -> Special -> Master). PokeMMO.sh no longer automatically updates. Fixed shake count for ball catch animations during failure. Fixed successful catch animations lasting too long. Fixed confirmation dialogue for Game Corner exchanges. Fixed line wrapping in new move dialogue. Fixed an issue where the client could become unresponsive while waiting for connections to the login server. Flat Battles now show full Summary stats. Ctrl+Click will now function with trade windows. Server Fixed Metronome being able to call debug skills. Fixed Cute Charm activation % (100% -> 33%) Fixed rain damage buff % for player-invoked rain Various Kanto script polishing. Added fadescreen to several scripts Fixed several scripts so that "Received Item" dialogues are drawn above the player's head instead of over the item or npc giving you it. Added camera movement to oak parcel script Added Happiness indicator to Daisy Fixed several issues with your mom. Fixed Oak not always respawning after initial "Walking into the lab" script Added/Fixed many unimportant NPCs in Kanto. Added running shoes requirements for Kanto. Existing characters who have completed the 2nd Gym will have these unlocked automatically. Added fanclub scripts. Nobody will ever like you, though. Fixed an issue where saffron normal NPCs may not spawn after Silph Co. is defeated. This fix does not apply to existing characters. Various networking improvements. Fixed an issue where Auto-decline checks would occur after Busy checks for various tasks. Fixed an exploit where spectating PvP battles at certain times would give spectators more information than players. Fixed an issue where eggs and hatched eggs would only show as shiny after relogging. lahel, KameKun, FuzzyLogic and 119 others 122 Link to comment
Popular Post Kyu Posted January 14, 2015 Author Popular Post Share Posted January 14, 2015 Database pruning has occurred during this update which has removed player characters meeting all of the following criteria from the game: Less than 6 hours' played time Less than 25,000 cash Not online for at least 6 months Have no shinies on the character Have no party members over level 50 Does not have donator status active Is not a team leader Names attached to the characters removed are now free for use. necund, RoyalDestiny, Mystic and 42 others 45 Link to comment
Kyu Posted January 14, 2015 Author Share Posted January 14, 2015 Bug Fixes Fixed gender disparity ratios Re-enabled breeding Gifts can no longer be shiny Fixed Hoenn rival skills for first battle Fixed an issue where duplicate moves could be learned in certain situations Fixed an issue where toggling the chat lock on/off could result in a client deadlock Richie, MaximumLeech, LeaderMagma and 11 others 14 Link to comment
Kyu Posted January 15, 2015 Author Share Posted January 15, 2015 Bug Fixes Fixed several server crashes. Fixed Mewtwo being able to enter secret bases or hoenn. Fixed Secret Power TM exploit Fixed secret base deco item prices Fixed 'prevent escape' abilities being used in the safari zone by wild spawns Fixed hidden items for hoenn Fixed storyline Beldum Gift script Fixed an issue where egg moves could not be passed to children in certain circumstances Bestfriends, FuzzyRegirock, tobi000000 and 18 others 21 Link to comment
Popular Post Kyu Posted January 23, 2015 Author Popular Post Share Posted January 23, 2015 BalancingGeneral Thief is no longer affected by level restrictions if the caster is below the level of the target Removed gender disparity rescaling for 1:7 Female:Male species Rematch Trainer Payout multiplier increased from 0.7x -> 1.0x VS Seeker Cooldown reduced from 24h -> 6h Kanto encounters updated Breeding Brace pricing reduced from 25000 -> 15000 Gender selection for children may now occur. The cost of a gender-selected child is dynamic and will be higher depending on the gender disparity of the gender you have selected. Bug Fixes Fixed several server crashes Fixed Ability Pill pricing Fixed Hoenn move tutor prices Fixed some held item rates Fixed Gifts being able to be spawned with held items Fixed Trainer Tower spawning duplicate NPCs at 3x Single Battle floors Fixed biking/jumping being possible while surfing/diving Fixed an issue where jumping on bikes while initiating a map transition could prevent the map transition Fixed Egg Move passing order Fixed High Jump Kick base power Fixed an issue where multiple logins could occur on a single account after an unclean disconnection Fixed overworld legendaries not bypassing Auto Decline settings Fixed an issue where bike dismounts were not possible in certain areas Fixed an issue where if a party member gained a Ribbon, but the client did not support Emerald, it would prevent the Summary from being displayed Characters can no longer be created in regions the client does not support Blue Shard NPC tutors no longer provides redundant moves Fixed TM prices in Lilycove/Celadon DiscoDriscoll, KameKun, kakaloto and 57 others 60 Link to comment
Popular Post Desu Posted January 31, 2015 Popular Post Share Posted January 31, 2015 Balancing Vitamin pricing reduced from 4900 -> 3650 Updated NPC trainer payout rates Redistributed elemental punches among shard tutors Bug Fixes Fixed sandstorm weather in certain maps Fixed egg flags broadcasting as being unlocked during skill usage Fixed sell prices for star piece / dust Fixed in-battle weather effects' "weather subsided" broadcast Fixed certain skills not being used by NPCs with custom skillsets Fixed Secret Power being able to inflict Paralyze through Substitute Fixed Hoenn Move Tutors' species/skill compatibility Fixed fossil held item rates Dukee, Bestfriends, veganatidae and 45 others 48 Link to comment
Kyu Posted June 19, 2015 Author Share Posted June 19, 2015 18/06/2015 This is a maintenance release to address issues with client connectivity during high load times. theboyscout, Bestfriends, Zatruz and 3 others 6 Link to comment
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