Jump to content
  • 30

Forfeit Button


razimove

Question

20 answers to this question

Recommended Posts

  • 0
6 hours ago, Zackyie said:

This would be very convenient for comp players. Iirc this idea has been suggested multiple times and I really don't see any negatives to it.

 

Unless we bring in ranked matchmaking into account, maybe players can get easy bp???

easy bp? Why? People who milk the system already log out to do the same exact thing either way. And is fairly easy to know who's doing it, since at some hours the same 2 names keep popping and having a 2 min battle everytime.

Link to comment
  • 0
On 23-9-2017 at 3:14 PM, redspawn said:

easy bp? Why? People who milk the system already log out to do the same exact thing either way. And is fairly easy to know who's doing it, since at some hours the same 2 names keep popping and having a 2 min battle everytime.

Can make it so that the forfeit button isn't available before 5 minutes in the game. Similar to the LoL surrender @ 15 mechanic.

That should avoid abuse.

Link to comment
  • 0
3 hours ago, Tyrone said:

Can make it so that the forfeit button isn't available before 5 minutes in the game. Similar to the LoL surrender @ 15 mechanic.

That should avoid abuse.

Would then have to add in a ban from matchmaking system for x amount of time for those that logout, pretty sure that is a thing also in the LoL system, used to have a friend that would get dc'ed a lot and always complained about it at least.

Link to comment
  • 0
On 30/09/2017 at 7:55 PM, Munya said:

Would then have to add in a ban from matchmaking system for x amount of time for those that logout, pretty sure that is a thing also in the LoL system, used to have a friend that would get dc'ed a lot and always complained about it at least.

Just saw this toady, so could only answer today.

In LoL or any team based game, leaving the game, places your team in a really awkward position in which you're most likely to lose. Here? You don't. Plus people already do that and abuse the system here, punishing a player for abandoning a lost match? That could only be a April fool joke.

Link to comment
  • 0
On 30/09/2017 at 4:50 PM, Tyrone said:

Can make it so that the forfeit button isn't available before 5 minutes in the game. Similar to the LoL surrender @ 15 mechanic.

That should avoid abuse.

Issue is you can enter a "I want to forfeit" state in less than 30 seconds into a match, yes it solves abuse by also it'd feel weird, 5 mins probably too long, 1.5 mins seems more fair.

Link to comment
  • 0
3 minutes ago, Matoka said:

Issue is you can enter a "I want to forfeit" state in less than 30 seconds into a match, yes it solves abuse by also it'd feel weird, 5 mins probably too long, 1.5 mins seems more fair.

No, if it's too short like you proposed, win-trading becomes possible in ranked matchmaking. (Surrender spam with a friend/multiple friends to gain rating).

That is what needs to be prevented by having a minimum game time of at least 5 minutes.

An average match takes about 15 minutes anyways, so you should definitely be prepared for such an amount of time before you sign up.

 

What are your arguments for a 1.5 minute minimum?

Link to comment
  • 0
18 hours ago, Tyrone said:

No, if it's too short like you proposed, win-trading becomes possible in ranked matchmaking. (Surrender spam with a friend/multiple friends to gain rating).

That is what needs to be prevented by having a minimum game time of at least 5 minutes.

An average match takes about 15 minutes anyways, so you should definitely be prepared for such an amount of time before you sign up.

 

What are your arguments for a 1.5 minute minimum?

Mostly based around how easily it is on turn 3 to end up in a situation where you want to forfeit, and also people could possibly just time-out themselves at some point which only takes 3 minutes, It just feels like 5 minutes is quite long for this, maybe 1.5 is too short but while I get win-trading could become a potential issue there are gonna be tons of ways to do it, and forcing people to stick in a lost match for another 3 minutes after 2 minutes of flat-out being destroyed can be a bit saddening.

 

I just feel 5 mins is a tad too long, although 1.5 mins on retrospect is probably too short.

Link to comment
  • 0
8 hours ago, Matoka said:

Mostly based around how easily it is on turn 3 to end up in a situation where you want to forfeit, and also people could possibly just time-out themselves at some point which only takes 3 minutes, It just feels like 5 minutes is quite long for this, maybe 1.5 is too short but while I get win-trading could become a potential issue there are gonna be tons of ways to do it, and forcing people to stick in a lost match for another 3 minutes after 2 minutes of flat-out being destroyed can be a bit saddening.

 

I just feel 5 mins is a tad too long, although 1.5 mins on retrospect is probably too short.

It's not to short, 1.5 min is what it can take for a match to end, if you're not prepared for some pokemon he's using. 

Link to comment
  • 0
8 hours ago, redspawn said:

It's not to short, 1.5 min is what it can take for a match to end, if you're not prepared for some pokemon he's using. 

Then why surrendering in the first place? It's over any way. I think forfeit button should be added to save real time and not some mere seconds 

Link to comment
  • 0
2 hours ago, Toupi said:

Then why surrendering in the first place? It's over any way. I think forfeit button should be added to save real time and not some mere seconds 

Because that's not the only case possible? There's plenty of situations in which a match is going well, you misclick, rng screws you or the opponent simply outpredicts you, and things go south, why have to log out instead of just giving them the match?

Link to comment
  • 0
15 hours ago, redspawn said:

It's not to short, 1.5 min is what it can take for a match to end, if you're not prepared for some pokemon he's using. 

Then you lose the match like usual. Forfeit should not be used in situations where you lose within the first few turns anyway as a means to take away the true victory of your opponent because you got salty due to an outplay or rng.

Link to comment
  • 0
On 30.9.2017 at 8:55 PM, Munya said:

Would then have to add in a ban from matchmaking system for x amount of time for those that logout, pretty sure that is a thing also in the LoL system, used to have a friend that would get dc'ed a lot and always complained about it at least.

in league 9 other people wasted their time finding a match and picking champs, which can be quite time consuming while gaining absolutely nothing. in here your opponent still gains bp if you relog, so his initial queuing time isnt wasted.

Edited by DrButler
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.