InnerMobius Posted February 22, 2013 Author Share Posted February 22, 2013 Bumping for relevance, this tutorial still works for graphics editing. Link to comment
Treckon Posted February 23, 2013 Share Posted February 23, 2013 Well it works perfectly, that's for sure! This helped a lot. Thanks! This is what I got from it : [img]http://i.imgur.com/HV1OKfe.png[/img] Link to comment
d3rpk1ck Posted April 2, 2013 Share Posted April 2, 2013 [quote name='Anzhelika' timestamp='1351099009' post='77104'] [color=#daa520]>tinypic[/color] [color=#daa520]>tinypic[/color] [color=#daa520]>tinypic[/color] [color=#daa520]>tinypic[/color] [color=#daa520]>tinypic[/color] [color=#daa520]>tinypic[/color] [color=#daa520]>tinypic[/color] [color=#daa520][spoiler]+[img] pls.[/color] [/quote] agreed but this seems legit Link to comment
galaupratama Posted April 18, 2013 Share Posted April 18, 2013 [size=4]I'm using NSE 2.0 and [/size][size=4]I'm having a problem importing the RGB file into the ROM. The color of the sprite goes wrong, it's messed up like inverted color, and also, I don't have backsprite on NSE 2.0? I downloaded the NSE from the link you gave in page 1 [/size] Thank you for the detailed tutorial sir, it's really helpful Link to comment
InnerMobius Posted April 18, 2013 Author Share Posted April 18, 2013 [quote name='galaupratama' timestamp='1366251181' post='293004'] [size=4]I'm using NSE 2.0 and [/size][size=4]I'm having a problem importing the RGB file into the ROM. The color of the sprite goes wrong, it's messed up like inverted color, and also, I don't have backsprite on NSE 2.0? I downloaded the NSE from the link you gave in page 1 [/size] Thank you for the detailed tutorial sir, it's really helpful [/quote] My tutorial doesn't use the RGB file method. You may want to read it again lol... and this was specifically for PokeMMO, so if you're using it for something else naturally there will be differences. Link to comment
LoneSerenade Posted April 21, 2013 Share Posted April 21, 2013 Decided to make my own, and now that its done, might as well try playing with other images! Thanks you for the tutorial! [img]http://i244.photobucket.com/albums/gg5/loneserenade/random/cf37dcf0-9c0e-459b-bc46-fe7c304177cd.jpg[/img] InnerMobius 1 Link to comment
Spinic Posted April 23, 2013 Share Posted April 23, 2013 thanks mobius its very useful [img]http://img211.imageshack.us/img211/7162/screenshot1366719168.png[/img] InnerMobius 1 Link to comment
kazuki98 Posted April 30, 2013 Share Posted April 30, 2013 How would you put in a sprite that Atumisk made for us? It normally says that it's oversized.. Or it needs to be indexed Link to comment
lemonhihi Posted June 27, 2013 Share Posted June 27, 2013 I cant seem to understand the tutorial@@ anyone can help? Link to comment
Kalinia Posted July 8, 2013 Share Posted July 8, 2013 having some issues understanding how the pallet works? the sprite i made comes out like this in the editor and game. help please :) http://tinypic.com/r/oi82s1/5 Link to comment
guigoz0rd Posted July 12, 2013 Share Posted July 12, 2013 To change the backsprites, simply load your rom into NSE 2.X and click Navigate, BPRE, and backsprites. Follow the same guide as above, but keep in mind that PokeMMO only changes 2 colors now instead of 3 (only the two red tones). The guide use a different example, I have tried put a backsprite in the rom, but I can't with this tutorial. You should explain without using examples to not mix up the things. Link to comment
Relic Posted July 18, 2013 Share Posted July 18, 2013 My question about doing this, is does it... a: change only my sprite or the sprites of anyone i see. If it changes everyone how can I fix it to just change me. b: for the insertion of custom trainers, can other players see it? Link to comment
MaxFight97 Posted July 24, 2013 Share Posted July 24, 2013 like insded of using a sprite thats done can you make your own sprite????? kazuki98 1 Link to comment
ekoro Posted July 28, 2013 Share Posted July 28, 2013 This tutorial was really bad. kazuki98 1 Link to comment
InnerMobius Posted August 9, 2013 Author Share Posted August 9, 2013 This tutorial was really bad. Follow it better then, if you look through the pages you'll notice other people used it just fine. Link to comment
AstroSpud Posted August 9, 2013 Share Posted August 9, 2013 It's a shame we can't have character patches anymore. :( Link to comment
Kio3360 Posted June 14, 2014 Share Posted June 14, 2014 [Edit] Aw crap, I didn't notice the last poster's date. Sorry for digging this up on my first post. It took breaking through a few roadblocks, but I managed to get it done. Trainer image. [spoiler] [/spoiler] In-game [spoiler] [/spoiler] InnerMobius 1 Link to comment
InnerMobius Posted June 22, 2014 Author Share Posted June 22, 2014 Awesome. Glad someone else bumped this aside from me though, because this tutorial is largely still applicable to PokeMMO today. Link to comment
PunkPredator Posted July 24, 2014 Share Posted July 24, 2014 So Sorry for bringing back an old thread but, I need some help with this. I downloaded NSE and it works fine except for one little issue... I noticed after editing a sprite, transferring the colors etc. etc. that they did not save properly. Then I looked again and I noticed this... [spoiler][/spoiler] My Palette box did not load the whole window. Anyone know what is wrong here? I am running this in Windows 7 and have tried it in different settings and it still does the same thing. Am I missing something? Link to comment
RIOH007 Posted August 18, 2014 Share Posted August 18, 2014 Can anyone tell me were or how I can make overworld sprite of my trainer Link to comment
CaptainSpectacular Posted August 18, 2014 Share Posted August 18, 2014 Can anyone tell me were or how I can make overworld sprite of my trainerThere is a way, but it probably won't work because of PokeMMO's coding. You're going to have to make your character sprite in game look as much like the sprite you want to insert via the character editor Link to comment
RIOH007 Posted August 18, 2014 Share Posted August 18, 2014 There is a way, but it probably won't work because of PokeMMO's coding. You're going to have to make your character sprite in game look as much like the sprite you want to insert via the character editor yeah i want to use it in the mmo and in my gba rom Link to comment
RIOH007 Posted August 18, 2014 Share Posted August 18, 2014 http://i59.tinypic.com/jqgy7n.png can anyone make this look like a jolteon trainer famale Link to comment
CaptainSpectacular Posted August 18, 2014 Share Posted August 18, 2014 http://i59.tinypic.com/jqgy7n.png can anyone make this look like a jolteon trainer famaleI can, but like I said, it won't work in PokeMMO because of the character creation. In a solo game it will work just fine, but youre going to have to create a character that looks as close to your jolteon as you can. Link to comment
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