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Can we bring back LC (LittleCup) Tier Officially?
Sawwario and 50 others reacted to VelvetLlama for a question
Hello! I am VelvetLlama, Co-owner of Team [ROO]. This is going to be my suggestion on bringing back the LC (Little Cup) tier Officially. I saw it was an Official Tier back Pre-2020. (Announcement was made stating they are ending the tier officially on Dec. 28th 2020) but I think enough time has passed and still see an active community in the Tier that it should be taken into consideration to bring it back. I have some reasons why I think we should bring it back officially. First one is because it is one of the unofficial formats that I have been seeing a lot about it again. We have the LCPL (Little Cup Premier League) tournaments that are held yearly with HUGE prize-pools, the PokeMMO World Cups, and also the LC club weekly tournaments. Along with the Recent Patrouski Video on covering the Multiverse Tournament that is coming up has shed a lot of light onto the semi forgotten tier. There has been some discussion about dilemmas and solutions of the tier in previous topics that are on the forums. Like example, “The LC tier had a lot of bans and even ability bans (Download). Devs do not like tiers with a lot of bans.” The most likely problem is that tiers with high ban-lists are difficult to control. So a solution is simple: Leave the LC still under the control of the LC Club. What club leaders or moderators of the club can do is notify the devs in case of Bans on the monthly movement thread when the next one opens like I assume the tier council already does for the other tiers. The LC tier did not have a large player base because devs did not give us LC matchmaking, so that's an easy fix as well. Will they most likely have a smaller player-base on start? Yes, I believe that it's normal with any introduction of something new. But the player-base will increase with time, especially when most lucrative tours are on LC, so a lot of players will want to play and go for these prizes. Like the Multiverse Tournament stated above. I don’t think it would impact the other tiers at all. As they all already have a decent player base. Some might say that The LC tier didn't have a very versatile meta-game and was always defined by very high usage mons that usually ended up banned. But isnt that how OU is currently is to a point? Take example Galade and the sharpness ability. Was brought in, Banned instantly due to how overpowered it was and its usage, and now it has been nerfed hard. Each Tier has its ups and downs but overall I think bringing back this Tier officially would be a good thing for alot of people as it brings a more unique experience with PokeMMO and its PvP. Sources: https://forums.pokemmo.com/index.php?/topic/150842-little-cup-dilemma-possible-reasons-for-its-removal-and-possible-solutions/#comment-1947382 https://forums.pokemmo.com/index.php?/topic/131653-deprecation-of-little-cup-tier/#comment-1768413 https://forums.pokemmo.com/index.php?/topic/157378-the-official-multiverse-tournament-of-power-1billion-prize-poolsunday-5-november/ https://forums.pokemmo.com/index.php?/topic/150666-wc-6-pokemmo-world-cup-6th-edition-general-thread-july-23rd-2023-to-october-29th-2023/ https://forums.pokemmo.com/index.php?/topic/158552-pvp-where-to-play-little-cup/#comment-2012319 https://forums.pokemmo.com/index.php?/topic/158551-lc-little-cup-weekly-tournaments/#comment-201231251 points -
[Unofficial] Shiny Existence Thread [5th Life]
IIZapperII and 39 others reacted to SumertimeGladnes for a topic
40 points -
We're not sure exactly when the Anniversary event will be held at this stage, but it won't be before Halloween. We've been working on another large and impactful feature to showcase for the anniversary, much like last year. We're not ready to share details yet, but we think it'll be worth the wait.35 points
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[Unofficial] Shiny Existence Thread [5th Life]
sadthomaz and 34 others reacted to BeeroyLenkins for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
ShinyJirachii and 32 others reacted to MlTCH for a topic
33 points -
[Unofficial] Shiny Existence Thread [5th Life]
Crueldad and 29 others reacted to LifeHunteer for a topic
WE DID IT!!! 6.9k eggs NBA>>>>>>>>>>>>>>>>>>>>>>>>>30 points -
[Unofficial] Shiny Existence Thread [5th Life]
Martirino and 29 others reacted to BangladeshTheIII for a topic
30 points -
[Unofficial] Shiny Existence Thread [5th Life]
ShinyJirachii and 27 others reacted to Timolz for a topic
28 points -
[Unofficial] Shiny Existence Thread [5th Life]
SuzPeX and 27 others reacted to BrunoMarin for a topic
28 points -
well this happened28 points
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[Unofficial] Shiny Existence Thread [5th Life]
sadthomaz and 25 others reacted to Waterfall7 for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
BeeroyLenkins and 24 others reacted to xRdZiiiN for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
Ninnetales and 24 others reacted to BrunoMarin for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
sadthomaz and 24 others reacted to Johnwaynee for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
BeeroyLenkins and 23 others reacted to Aerun for a topic
I did it24 points -
The one time I horde hunt outside the Larvitar cave: Literally just logged on, 1st horde of the day OT #47 - Shiny Mareep @ 39,486 encounters24 points
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[Unofficial] Shiny Existence Thread [5th Life]
SuzPeX and 23 others reacted to ShinysMightBeReal for a topic
LOOK AT MY SHINY MILTANK ****FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 17K encounter Miltank Phase #224 points -
optc fighting>>>>24 points
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[Unofficial] Shiny Existence Thread [5th Life]
AdamantSceptile and 23 others reacted to Sawwario for a topic
24 points -
Proposal to Conceal Team Member Counts in In-Game Menu
Sawwario and 22 others reacted to OrangeManiac for a question
If people in your team are only interested about the number of players in your team, either your team is not interesting to begin with or the people you recruit have the wrong priorities. Every major team in the game started out small. But they grew because they offered their players something interesting, whether it's a cool and interesting chat to hang around in or competitive knowledge and experience. But it must be some niche that people feel like they can get here but not in other teams, otherwise they just look elsewhere. So, I'd say you should be more focused on actually making an interesting team than trying to hide information from your players in an attempt to prevent them from leaving. Also, anyone who has run a team that has had less players and more players knows that having more players isn't always a good thing. having a focused and interesting discussion usually happens when the number of people online is generally a little bit lower. There's also advantages for big teams but especially for friendly teams, having a smaller team can sometimes be an advantage as long as you're after the right kind of people.23 points -
October-2023 Movement Discussion
Bilburt and 21 others reacted to ArtOfKilling for a topic
Okay, just to make things clear, because I don't like talking and ranting a lot, I'll try to be as clear and polite as possible, because I know some will try to pinpoint the mistakes in what I say rather than understanding my objective. The current meta in all tiers we have is at its worst since Sinnoh was introduced. Sadly, instead of fixing our current issues, additional problems arise with every big update, whether we are ready for Legendaries or not, or if some Mons' hidden abilities released were justified or not. OU is a catastrophe; you only have 6 possible Mons to choose from out of 47. You are supposed to Wallbreak and Sweep the following: Weezing, Skarm, Gastro, Chansey, Sableye, Gliscor, and Amoonguss, and be ready for Serp, Volc, Dragonite, Breloom, Starmie, Scizor, Hydreigon, Conk, Mamoswine, Togekiss, and have answers for rain so you don't instantly lose to Kabutops or Kingdra. On top of that, the addition of Suicune and Raikou, and potentially Magic Guard Alakazam coming in next as well. The meta of OU is matchup fishing; balance is nonexistent, and it is extremely difficult to build a solid 3 by 3 team that can cover all of that, on top of the PP nerf. It should stop where it is. There are a few things I would like to highlight so it's clear to everyone, which I still do not understand to this day: Why do we get Gen 8/Gen 9 move pool/ability updates when we are still in Gen 5? Why aren't some Hidden Abilities studied thoroughly from a PVP perspective before release? Is the objective to be different, or is the ship steered in an unspecified direction? When Legendaries/Meta-Effecting Items like Assault Gear/Heavy Duty Boots get released, does the order come from the devs or TC? As an MMO community, TC, and Devs, we need to look at what's healthy for most game players and be proactive in preventing things from happening before unnecessary headaches occur. Let's look back at Gallade.22 points -
[Unofficial] Shiny Existence Thread [5th Life]
BeeroyLenkins and 21 others reacted to cahmeron for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
BeeroyLenkins and 21 others reacted to cloo for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
Ninnetales and 21 others reacted to xLari for a topic
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it took 5 shiny onix for me to get it but it was worth it. SHOUTOUT TO THE HATERS @Sheeesssh@Susieko21 points
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[Unofficial] Shiny Existence Thread [5th Life]
BeeroyLenkins and 20 others reacted to xLari for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
Ninnetales and 20 others reacted to xRdZiiiN for a topic
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HOLYY, another alt shiny while hunting raikou (MY FIRST SECRET SHINY).. I am really shaking rn because I'm little bit sleepy and decided to hunt Raikou while closing my eyes. Suddenly I can't run and opened my eyes to see the notification about running away from shiny. I forget to screenshot the battle screen tho..21 points
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[Unofficial] Shiny Existence Thread [5th Life]
BeeroyLenkins and 20 others reacted to xLari for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
Darkoure and 19 others reacted to Johnwaynee for a topic
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October-2023 Movement Discussion
Bilburt and 19 others reacted to PoseidonWrath for a topic
It's unbelievable how the game has deteriorated after the introduction of hidden abilities. There's no stability whatsoever, and with every event, we get more hidden abilities and Pokémon that disrupt the game further. Teambuilding has never been more challenging. This game is becoming more frustrating. You just can't convince me that it's possible to build a team in OU with six Pokémon that can handle rain, hyper offense, Suicune, Raikou, Serperior, and stall. The meta is all about match-up fishing. Furthermore, those in control, and I don't need to name them, will jump at any opportunity to introduce Pokémon like Magic Guard Alakazam with Nasty Plot, which have no real counters. In Generation 5, Nasty Plot was removed, and it's frustrating to see it return here. Take what you will from this. The way the Tier Council manages things makes their existence almost invisible. But since everyone is in their comfort zone, no one is willing to speak up because they will get silenced20 points -
[Unofficial] Shiny Existence Thread [5th Life]
cahmeron and 19 others reacted to BrunoMarin for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
Ninnetales and 19 others reacted to sadthomaz for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
Imrose and 19 others reacted to Waterfall7 for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
BeeroyLenkins and 19 others reacted to BreederXp for a topic
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[Unofficial] Shiny Existence Thread [5th Life]
Ninnetales and 18 others reacted to xTru for a topic
19 points