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Showing content with the highest reputation since 09/03/23 in all areas

  1. Hello! I am VelvetLlama, Co-owner of Team [ROO]. This is going to be my suggestion on bringing back the LC (Little Cup) tier Officially. I saw it was an Official Tier back Pre-2020. (Announcement was made stating they are ending the tier officially on Dec. 28th 2020) but I think enough time has passed and still see an active community in the Tier that it should be taken into consideration to bring it back. I have some reasons why I think we should bring it back officially. First one is because it is one of the unofficial formats that I have been seeing a lot about it again. We have the LCPL (Little Cup Premier League) tournaments that are held yearly with HUGE prize-pools, the PokeMMO World Cups, and also the LC club weekly tournaments. Along with the Recent Patrouski Video on covering the Multiverse Tournament that is coming up has shed a lot of light onto the semi forgotten tier. There has been some discussion about dilemmas and solutions of the tier in previous topics that are on the forums. Like example, “The LC tier had a lot of bans and even ability bans (Download). Devs do not like tiers with a lot of bans.” The most likely problem is that tiers with high ban-lists are difficult to control. So a solution is simple: Leave the LC still under the control of the LC Club. What club leaders or moderators of the club can do is notify the devs in case of Bans on the monthly movement thread when the next one opens like I assume the tier council already does for the other tiers. The LC tier did not have a large player base because devs did not give us LC matchmaking, so that's an easy fix as well. Will they most likely have a smaller player-base on start? Yes, I believe that it's normal with any introduction of something new. But the player-base will increase with time, especially when most lucrative tours are on LC, so a lot of players will want to play and go for these prizes. Like the Multiverse Tournament stated above. I don’t think it would impact the other tiers at all. As they all already have a decent player base. Some might say that The LC tier didn't have a very versatile meta-game and was always defined by very high usage mons that usually ended up banned. But isnt that how OU is currently is to a point? Take example Galade and the sharpness ability. Was brought in, Banned instantly due to how overpowered it was and its usage, and now it has been nerfed hard. Each Tier has its ups and downs but overall I think bringing back this Tier officially would be a good thing for alot of people as it brings a more unique experience with PokeMMO and its PvP. Sources: https://forums.pokemmo.com/index.php?/topic/150842-little-cup-dilemma-possible-reasons-for-its-removal-and-possible-solutions/#comment-1947382 https://forums.pokemmo.com/index.php?/topic/131653-deprecation-of-little-cup-tier/#comment-1768413 https://forums.pokemmo.com/index.php?/topic/157378-the-official-multiverse-tournament-of-power-1billion-prize-poolsunday-5-november/ https://forums.pokemmo.com/index.php?/topic/150666-wc-6-pokemmo-world-cup-6th-edition-general-thread-july-23rd-2023-to-october-29th-2023/ https://forums.pokemmo.com/index.php?/topic/158552-pvp-where-to-play-little-cup/#comment-2012319 https://forums.pokemmo.com/index.php?/topic/158551-lc-little-cup-weekly-tournaments/#comment-2012312
    51 points
  2. 100TH OT!!!!!!!!!!!!!!! LET'S GOOOOOOOOOOOOOOOOOOOOOOOOOO !! 3.1k eggs :']
    43 points
  3. We're not sure exactly when the Anniversary event will be held at this stage, but it won't be before Halloween. We've been working on another large and impactful feature to showcase for the anniversary, much like last year. We're not ready to share details yet, but we think it'll be worth the wait.
    35 points
  4. 32.4k encs. Was looking for shroomish and technically my second phase of it. I'm still shaking from this never would have guessed this would be me but here I am.
    35 points
  5. OT's #44 and #45, 20 mins apart
    34 points
  6. OT #17. 14.5k total beldum eggs, but only 3.5k since my last egg shiny. Very blessed
    33 points
  7. My first Shiny Lure single !!! Mr>>>>>>>>>>>>>>>>
    33 points
  8. I DIDN'T GET SUICUNE OR RAIKOU BUT I GOT THIS I'M CRYING AAAA
    33 points
  9. Man after a year of break I came back to continue my egg hunt. Ayo @pikabuuh is a miracle. Chatted with him about this Shiny Beldum and suddenly.. see yourself.. (I didn't count my encounters really, but i assume around ~15-20k)
    32 points
  10. WE DID IT!!! 6.9k eggs NBA>>>>>>>>>>>>>>>>>>>>>>>>>
    30 points
  11. 24,053 encounters, phase #6 of exeggcute. great shiny 🙂
    30 points
  12. 29 points
  13. Hatched yesterday, 27k eggs. Black dragon HYPE
    28 points
  14. Well this was fast af, 18th OT 😍
    28 points
  15. 28 points
  16. This breeding stuff kind of ez ngl. 4k eggs
    26 points
  17. 102th OT. yeey this one was fast 🙂
    25 points
  18. This Larvitar is looking weird, 17th OT
    25 points
  19. That makes my Kanto puppy collection complete
    25 points
  20. The one time I horde hunt outside the Larvitar cave: Literally just logged on, 1st horde of the day OT #47 - Shiny Mareep @ 39,486 encounters
    24 points
  21. LOOK AT MY SHINY MILTANK ****FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 17K encounter Miltank Phase #2
    24 points
  22. 24 points
  23. 24 points
  24. Found this one while searching for Suicune and now lets hope I got another one while searching for Raikou
    24 points
  25. If people in your team are only interested about the number of players in your team, either your team is not interesting to begin with or the people you recruit have the wrong priorities. Every major team in the game started out small. But they grew because they offered their players something interesting, whether it's a cool and interesting chat to hang around in or competitive knowledge and experience. But it must be some niche that people feel like they can get here but not in other teams, otherwise they just look elsewhere. So, I'd say you should be more focused on actually making an interesting team than trying to hide information from your players in an attempt to prevent them from leaving. Also, anyone who has run a team that has had less players and more players knows that having more players isn't always a good thing. having a focused and interesting discussion usually happens when the number of people online is generally a little bit lower. There's also advantages for big teams but especially for friendly teams, having a smaller team can sometimes be an advantage as long as you're after the right kind of people.
    23 points
  26. Okay, just to make things clear, because I don't like talking and ranting a lot, I'll try to be as clear and polite as possible, because I know some will try to pinpoint the mistakes in what I say rather than understanding my objective. The current meta in all tiers we have is at its worst since Sinnoh was introduced. Sadly, instead of fixing our current issues, additional problems arise with every big update, whether we are ready for Legendaries or not, or if some Mons' hidden abilities released were justified or not. OU is a catastrophe; you only have 6 possible Mons to choose from out of 47. You are supposed to Wallbreak and Sweep the following: Weezing, Skarm, Gastro, Chansey, Sableye, Gliscor, and Amoonguss, and be ready for Serp, Volc, Dragonite, Breloom, Starmie, Scizor, Hydreigon, Conk, Mamoswine, Togekiss, and have answers for rain so you don't instantly lose to Kabutops or Kingdra. On top of that, the addition of Suicune and Raikou, and potentially Magic Guard Alakazam coming in next as well. The meta of OU is matchup fishing; balance is nonexistent, and it is extremely difficult to build a solid 3 by 3 team that can cover all of that, on top of the PP nerf. It should stop where it is. There are a few things I would like to highlight so it's clear to everyone, which I still do not understand to this day: Why do we get Gen 8/Gen 9 move pool/ability updates when we are still in Gen 5? Why aren't some Hidden Abilities studied thoroughly from a PVP perspective before release? Is the objective to be different, or is the ship steered in an unspecified direction? When Legendaries/Meta-Effecting Items like Assault Gear/Heavy Duty Boots get released, does the order come from the devs or TC? As an MMO community, TC, and Devs, we need to look at what's healthy for most game players and be proactive in preventing things from happening before unnecessary headaches occur. Let's look back at Gallade.
    22 points
  27. took a long time but finally got dratini first shiny without big sprites mod did 101k here before, left to horsea and got it in 700 encounters - came back and got it in 36,454 encounters @ 2,081 hours so happy i didn't phase and very happy to finally leave dragon's den
    22 points
  28. Bought 2 boxes of Snivy from @WoomyNation and egged them as a meme and well, this happened. (Also had done 8k Torchic eggs)
    22 points
  29. Rt 48... Random encounter while hunting for RAIKOU today. got a shiny instead XD Johto is Great 😃 👍
    22 points
  30. 22 points
  31. it took 5 shiny onix for me to get it but it was worth it. SHOUTOUT TO THE HATERS @Sheeesssh@Susieko
    21 points
  32. 101th OT. it's been a while, got my second drat ~ it was around 50k something encounters ( my gec broke a few times x.x )~ yay.
    21 points
  33. HOLYY, another alt shiny while hunting raikou (MY FIRST SECRET SHINY).. I am really shaking rn because I'm little bit sleepy and decided to hunt Raikou while closing my eyes. Suddenly I can't run and opened my eyes to see the notification about running away from shiny. I forget to screenshot the battle screen tho..
    21 points
  34. Still looking for metagross in the wild so phase 3 done 20th OT Team [ÄV]
    21 points
  35. phase one pawniard, secret fail 7, ot #20 🤩
    21 points
  36. Gligar P1 The moment you realize you may have forgotten something on your pc.... Spore, woke up, Selfdestruct, gg - well played, graveler.
    20 points
  37. It's unbelievable how the game has deteriorated after the introduction of hidden abilities. There's no stability whatsoever, and with every event, we get more hidden abilities and Pokémon that disrupt the game further. Teambuilding has never been more challenging. This game is becoming more frustrating. You just can't convince me that it's possible to build a team in OU with six Pokémon that can handle rain, hyper offense, Suicune, Raikou, Serperior, and stall. The meta is all about match-up fishing. Furthermore, those in control, and I don't need to name them, will jump at any opportunity to introduce Pokémon like Magic Guard Alakazam with Nasty Plot, which have no real counters. In Generation 5, Nasty Plot was removed, and it's frustrating to see it return here. Take what you will from this. The way the Tier Council manages things makes their existence almost invisible. But since everyone is in their comfort zone, no one is willing to speak up because they will get silenced
    20 points
  38. 20 points
  39. Looking for Hitmonchan and.... 8 minutes hunting
    20 points
  40. After a long time without hunting and playing very little, in two days these beauties came out
    20 points
  41. #15 ~30K encounters Manifested this one!
    20 points
  42. 19 points
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