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Rache last won the day on January 13
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They'll be usable next update.
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reenastorm started following Rache
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skill issue
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Heatran is not shiny-locked.
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CALLMESENSEIX started following Rache
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Rache changed their profile photo
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Hello, admin or game designer, I have a few questions to ask.
Rache replied to Xdawn's topic in General Discussion
I'm not sure exactly when it will be ready, but it will be sometime after CNY. -
Hello, admin or game designer, I have a few questions to ask.
Rache replied to Xdawn's topic in General Discussion
It will likely not be part of an event again, which makes the "fateful encounter" capture data limited. This won't be the only way to obtain an Alpha Suicune forever though, the raid was included as a teaser for future permanent content. -
I've attempted to set their levels to 75 as a stopgap, not sure if it worked or not. Edit: Seems to have worked.
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It'll be one of my bigger priorities once my attention is no longer needed for raids and events.
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Soulblight started following Rache
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The permanent weather being possible to override if you set your own sun before the boss does was resolved shortly after it was discovered, it was never intended to work that way and the raid was built around you not being able to do that. Nothing else has changed, including the AncientPower RNG. The boss potentially boosting a lot from it is just the consequence of using teams that bait it into using it multiple times per turn. I'll throw you guys a bone though and get it swapped out for a move that doesn't do that in the next few days. The raid is difficult by design, but we'll keep an eye on how players fare against it.
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The point of an MMO is to play with other people, we're not going to scrap our first major PvE multiplayer feature or rebalance it for solo play.
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This was fixed ~16 hours ago. Anyone stuck at that tree should be able to access it now.
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A full OT dex is something you only need to complete once per alt character, it isn't enough on its own. The combination of both requirements discourages grinding raid legendaries on multiple characters by demanding consistent effort whenever we release a new one, thus rewarding the players who team up and beat it together with a more valuable prize.
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After defeating it, you throw a ball at it with a 100% catch rate.
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Those aren't your OT, but we can probably make an exception for them further down the line.