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MacFatinga

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Posts posted by MacFatinga

  1. 2 minutes ago, LordCyber said:

    Garchomp @ Choice Scarf  
    Ability: Rough Skin 

     

    Nice Team idea but there is no Garchomp Rough Skin Ability in Pokemmo

    Oh ok, my bad, i've based this team on what pokemon showdown has to offer, and I didn't really pay much attention to pokemmo restrictions, but now I know thanks!

  2. 6 hours ago, soyhector said:

    x4 pokes weak to fight and no defog or rapid spin. Also Draco Meteor for Hydreigon is banned on Pokemmo.

    If you want to teambuild i recomend you to focus on duets. For example: if I would like to use Dragonite i could complement it with Lucario (they cover each other weaknesses), then I see that its difficult for my Dragonite and Lucario to kill Hippodown (of course it depends if Dragonite and Lucario are mixed or special or physical, but we will asume on this example that they are both physical) so I decide to Add Rotom that can kill Hippodown with Hydropump and also it can Defog....and you continue like that

    Thanks alot for the helpfull tips, I was struggling alot with the typing in that team, no doubt about it!

     

    I've since remodeled the team a bit, but I want to keep both metagross and ferrothorn, as I think that metagross can surprise oppnents and has potent STAB moves with great coverage. The problem with keeping both of them in is that fire types are going to be dificult to deal with.

     

    With that in mind i decided to put in a bulky SpA Rotom-Wash, with the following kit:

    Rotom-Wash @ Leftovers  
    Ability: Levitate  
    EVs: 232 HP / 56 SpA / 220 Spe  
    Modest Nature  
    IVs: 2 Atk / 30 Def  
    - Volt Switch  
    - Hydro Pump  
    - Will-O-Wisp  
    - Hidden Power [Ice]  (Not sure if i'm going to keep this one, might switch for thunderbolt).

     

    With that addition, i've seen the OU viability ranking and decided that maybe garchomp would be a good idea, with the kit:

    Garchomp @ Choice Scarf  
    Ability: Rough Skin  
    EVs: 4 HP / 252 Atk / 252 Spe  
    Jolly Nature  
    - Outrage  
    - Earthquake  
    - Dual Chop  
    - Fire Blast 

     

    So the team is this for now:

     

    Metagross @ Choice Band  
    Ability: Clear Body  
    EVs: 4 HP / 252 Atk / 252 Spe  
    Adamant Nature  
    IVs: 24 HP / 22 Def / 17 SpA / 13 SpD  
    - Bullet Punch  
    - Hammer Arm  
    - Meteor Mash  
    - Zen Headbutt  

    Ferrothorn (F) @ Leftovers  
    Ability: Iron Barbs  
    EVs: 252 HP / 48 Def / 208 SpD  
    Relaxed Nature  
    IVs: 9 SpA / 7 Spe  
    - Stealth Rock  
    - Spikes  
    - Power Whip  
    - Thunder Wave  

    Garchomp @ Choice Scarf  
    Ability: Rough Skin  
    EVs: 4 HP / 252 Atk / 252 Spe  
    Jolly Nature  
    - Outrage  
    - Earthquake  
    - Dual Chop  
    - Fire Blast  

    Rotom-Wash @ Leftovers  
    Ability: Levitate  
    EVs: 232 HP / 56 SpA / 220 Spe  
    Modest Nature  
    IVs: 2 Atk / 30 Def  
    - Volt Switch  
    - Hydro Pump  
    - Will-O-Wisp  
    - Hidden Power [Ice] 

     

     

     

    Not sure what other 2 pokemon i should choose, what are some good OU defoggers / Special walls, cause i think that's what I'm missing the most. I would also like to know if having a bulky Wish pokemon would help, thanks alot!

  3. So this is my first iteration of an OU team that I want to setup. The pokémon that I would say are the mains of the team would be Metagross as a physical attacker and ferrothorn as a phys wall. With those both I already have more than enough steel. But this is the team that i've come up with:

     

    Metagross @ Choice Band  
    Ability: Clear Body  
    EVs: 4 HP / 252 Atk / 252 Spe  
    Adamant Nature  
    IVs: 24 HP / 22 Def / 17 SpA / 13 SpD  
    - Bullet Punch  
    - Hammer Arm  
    - Meteor Mash  
    - Zen Headbutt  

     

    Alakazam (M) @ Life Orb  
    Ability: Synchronize  
    Shiny: Yes  
    EVs: 252 SpA / 4 SpD / 252 Spe  
    Timid Nature  
    - Psychic  
    - Focus Blast  
    - Shadow Ball  
    - Thunder Wave  

     

    Ferrothorn (F) @ Leftovers  
    Ability: Iron Barbs  
    EVs: 252 HP / 48 Def / 208 SpD  
    Relaxed Nature  
    IVs: 9 SpA / 7 Spe  
    - Stealth Rock  
    - Spikes  
    - Power Whip  
    - Thunder Wave  

     

    Blissey @ Leftovers  
    Ability: Natural Cure  
    EVs: 4 HP / 252 Atk / 252 SpD  
    Calm Nature  
    IVs: 0 Atk  
    - Wish  
    - Protect  
    - Toxic  
    - Flamethrower  

     

    Hydreigon @ Life Orb  
    Ability: Levitate  
    EVs: 252 SpA / 4 SpD / 252 Spe  
    Modest Nature  
    IVs: 0 Atk  
    - Dark Pulse  
    - Roost  
    - Draco Meteor  
    - Focus Blast  

     

    Cloyster @ Never-Melt Ice  
    Ability: Skill Link 
    EVs: 4 HP / 252 Atk / 252 Spe  
    Jolly Nature  
    - Shell Smash  
    - Icicle Spear  
    - Rock Blast  
    - Ice Shard  

     

    Any help or tips would be really appreciated since I'm pretty new to competitive team building!

     

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