I used the search function but I didn't find anything this. But I should have checked that thread first, sorry. At least the idea will be focused in greater detail here. And yes, it doesn't have to be mp3, as long as it is convertable without quality loss and java can read it.
Wrong. It doesn't have to be mp3 files. Anyone with a bit of common sense would understand that what I'm pointing out is that you can't just turn something like the music I posted into a MIDI, and if you can't convert an mp3 into a MIDI, then you can't convert any other file type either. It's just not how it works.
I spoke with a friend before making this thread, so let me explain. One would have to remake the whole music from scratch, by ear, to have said song as a MIDI file. And even then, music like the example I posted wouldn't work if patched into the rom because it has too many instruments, which the gba can't handle (therefore, probably not being able to patch it properly in the rom).
You obviously aren't even trying because you didn't even understand what I suggested. The main idea is to have a directory inside the game folder where we could place the file(s), with the right file names, and then the client would load those, instead of loading the ones on the rom.
Also, it's a suggestion, which other people seem to love so far. I'm not demanding anything, like you're pointlessly trying to make it seem.
Yes. A GBA rom should not be able to handle music like that. However, I'm pretty sure Java can.
If it isn't too much to ask though, it would be great if a dev could come here and state his/her opinion on the idea, and I'm also curious to know if it would be something hard to pull off or not.